OpenTTD Source  20241120-master-g6d3adc6169
rail_gui.h
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #ifndef RAIL_GUI_H
11 #define RAIL_GUI_H
12 
13 #include "rail_type.h"
14 #include "dropdown_type.h"
15 
16 struct Window *ShowBuildRailToolbar(RailType railtype);
17 void ReinitGuiAfterToggleElrail(bool disable);
18 void ResetSignalVariant(int32_t = 0);
19 void InitializeRailGUI();
20 DropDownList GetRailTypeDropDownList(bool for_replacement = false, bool all_option = false);
21 
23 enum SignalGUISettings : uint8_t {
26 };
27 
29 enum SignalCycleSettings : uint8_t {
32 };
33 
34 #endif /* RAIL_GUI_H */
Types related to the drop down widget.
std::vector< std::unique_ptr< const DropDownListItem > > DropDownList
A drop down list is a collection of drop down list items.
Definition: dropdown_type.h:50
DropDownList GetRailTypeDropDownList(bool for_replacement=false, bool all_option=false)
Create a drop down list for all the rail types of the local company.
Definition: rail_gui.cpp:2011
SignalGUISettings
Settings for which signals are shown by the signal GUI.
Definition: rail_gui.h:23
@ SIGNAL_GUI_ALL
Show all signals, including block and presignals.
Definition: rail_gui.h:25
@ SIGNAL_GUI_PATH
Show path signals only.
Definition: rail_gui.h:24
SignalCycleSettings
Settings for which signals are cycled through by control-clicking on the signal with the signal tool.
Definition: rail_gui.h:29
@ SIGNAL_CYCLE_GROUP
Cycle through current signal group (block or path) only.
Definition: rail_gui.h:30
@ SIGNAL_CYCLE_ALL
Cycle through all signals visible to the player.
Definition: rail_gui.h:31
void ResetSignalVariant(int32_t=0)
Updates the current signal variant used in the signal GUI to the one adequate to current year.
Definition: rail_gui.cpp:1971
struct Window * ShowBuildRailToolbar(RailType railtype)
Open the build rail toolbar window for a specific rail type.
Definition: rail_gui.cpp:918
void ReinitGuiAfterToggleElrail(bool disable)
Re-initialize rail-build toolbar after toggling support for electric trains.
Definition: rail_gui.cpp:1908
void InitializeRailGUI()
Resets the rail GUI - sets default railtype to build and resets the signal GUI.
Definition: rail_gui.cpp:1996
The different types of rail.
RailType
Enumeration for all possible railtypes.
Definition: rail_type.h:27
Data structure for an opened window.
Definition: window_gui.h:273