OpenTTD Source 20241224-master-gf74b0cf984
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Misc functions that shouldn't be here. More...
#include "stdafx.h"
#include "landscape.h"
#include "news_func.h"
#include "ai/ai.hpp"
#include "script/script_gui.h"
#include "newgrf.h"
#include "newgrf_house.h"
#include "economy_func.h"
#include "timer/timer_game_calendar.h"
#include "timer/timer_game_economy.h"
#include "timer/timer_game_tick.h"
#include "texteff.hpp"
#include "gfx_func.h"
#include "gamelog.h"
#include "animated_tile_func.h"
#include "tilehighlight_func.h"
#include "network/network_func.h"
#include "window_func.h"
#include "core/pool_type.hpp"
#include "game/game.hpp"
#include "linkgraph/linkgraphschedule.h"
#include "station_kdtree.h"
#include "town_kdtree.h"
#include "viewport_kdtree.h"
#include "newgrf_profiling.h"
#include "3rdparty/monocypher/monocypher.h"
#include "safeguards.h"
Go to the source code of this file.
Functions | |
void | MakeNewgameSettingsLive () |
void | InitializeSound () |
void | InitializeMusic () |
Prepare the music system for use. | |
void | InitializeVehicles () |
void | InitializeRailGui () |
Initialize rail building GUI settings. | |
void | InitializeRoadGui () |
void | InitializeAirportGui () |
void | InitializeDockGui () |
void | InitializeGraphGui () |
void | InitializeObjectGui () |
Reset all data of the object GUI. | |
void | InitializeTownGui () |
void | InitializeIndustries () |
void | InitializeObjects () |
Initialize/reset the objects. | |
void | InitializeTrees () |
void | InitializeCompanies () |
Initialize the pool of companies. | |
void | InitializeCheats () |
Reinitialise all the cheats. | |
void | InitializeOldNames () |
Initialize the old names table memory. | |
std::string | GenerateUid (std::string_view subject) |
Generate an unique ID. | |
void | GenerateSavegameId () |
Generate an unique savegame ID. | |
void | InitializeGame (uint size_x, uint size_y, bool reset_date, bool reset_settings) |
Variables | |
TileIndex | _cur_tileloop_tile |
Misc functions that shouldn't be here.
Definition in file misc.cpp.
void GenerateSavegameId | ( | ) |
Generate an unique savegame ID.
Definition at line 87 of file misc.cpp.
References _game_session_stats, GenerateUid(), and GameSessionStats::savegame_id.
Referenced by AfterLoadGame().
std::string GenerateUid | ( | std::string_view | subject | ) |
Generate an unique ID.
It isn't as much of an unique ID but more a hashed digest of a random string and a time. It is very likely to be unique, but it does not follow any UUID standard.
Definition at line 66 of file misc.cpp.
References FormatArrayAsHex(), and RandomBytesWithFallback().
Referenced by GenerateSavegameId().
void InitializeAirportGui | ( | ) |
Definition at line 632 of file airport_gui.cpp.
void InitializeCheats | ( | ) |
void InitializeCompanies | ( | ) |
Initialize the pool of companies.
Definition at line 666 of file company_cmd.cpp.
References _cur_company_tick_index.
void InitializeDockGui | ( | ) |
Definition at line 610 of file dock_gui.cpp.
void InitializeGame | ( | uint | size_x, |
uint | size_y, | ||
bool | reset_date, | ||
bool | reset_settings | ||
) |
void InitializeGraphGui | ( | ) |
Definition at line 1850 of file graph_gui.cpp.
void InitializeIndustries | ( | ) |
Definition at line 3076 of file industry_cmd.cpp.
void InitializeMusic | ( | ) |
Prepare the music system for use.
Called from InitializeGame
Definition at line 473 of file music_gui.cpp.
References MusicSystem::BuildPlaylists().
void InitializeObjectGui | ( | ) |
Reset all data of the object GUI.
Definition at line 419 of file object_gui.cpp.
References _object_gui, OBJECT_CLASS_BEGIN, and ObjectPickerSelection::sel_class.
void InitializeObjects | ( | ) |
Initialize/reset the objects.
Definition at line 73 of file object_cmd.cpp.
References Object::ResetTypeCounts().
void InitializeOldNames | ( | ) |
Initialize the old names table memory.
Definition at line 111 of file strings_sl.cpp.
References _old_name_array, free(), LEN_OLD_STRINGS, and NUM_OLD_STRINGS.
void InitializeRailGui | ( | ) |
Initialize rail building GUI settings.
Definition at line 1895 of file rail_gui.cpp.
References _build_depot_direction, _station_gui, _waypoint_gui, DIAGDIR_NW, WaypointPickerSelection::sel_class, StationPickerSelection::sel_class, WaypointPickerSelection::sel_type, StationPickerSelection::sel_type, STAT_CLASS_DFLT, and STAT_CLASS_WAYP.
void InitializeRoadGui | ( | ) |
Definition at line 1711 of file road_gui.cpp.
void InitializeTownGui | ( | ) |
Definition at line 1354 of file town_gui.cpp.
void InitializeTrees | ( | ) |
Definition at line 878 of file tree_cmd.cpp.
void InitializeVehicles | ( | ) |
Definition at line 697 of file vehicle.cpp.
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extern |
Definition at line 342 of file openttd.cpp.
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extern |
Definition at line 764 of file landscape.cpp.