OpenTTD Source  20241121-master-g67a0fccfad
tilehighlight_func.h
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #ifndef TILEHIGHLIGHT_FUNC_H
11 #define TILEHIGHLIGHT_FUNC_H
12 
13 #include "gfx_type.h"
14 #include "tilehighlight_type.h"
15 
18 
19 bool HandlePlacePushButton(Window *w, WidgetID widget, CursorID cursor, HighLightStyle mode);
21 void SetObjectToPlace(CursorID icon, PaletteID pal, HighLightStyle mode, WindowClass window_class, WindowNumber window_num);
22 void ResetObjectToPlace();
23 
24 void VpSelectTilesWithMethod(int x, int y, ViewportPlaceMethod method);
28 void VpSetPlaceSizingLimit(int limit);
29 
30 void UpdateTileSelection();
31 
32 extern TileHighlightData _thd;
33 
34 #endif /* TILEHIGHLIGHT_FUNC_H */
Types related to the graphics and/or input devices.
uint32_t CursorID
The number of the cursor (sprite)
Definition: gfx_type.h:20
uint32_t PaletteID
The number of the palette.
Definition: gfx_type.h:19
Metadata about the current highlighting.
Data structure for an opened window.
Definition: window_gui.h:273
bool GUIPlaceProcDragXY(ViewportDragDropSelectionProcess proc, TileIndex start_tile, TileIndex end_tile)
A central place to handle all X_AND_Y dragged GUI functions.
void ResetObjectToPlace()
Reset the cursor and mouse mode handling back to default (normal cursor, only clicking in windows).
Definition: viewport.cpp:3498
void SetObjectToPlaceWnd(CursorID icon, PaletteID pal, HighLightStyle mode, Window *w)
Change the cursor and mouse click/drag handling to a mode for performing special operations like tile...
Definition: viewport.cpp:3435
void PlaceProc_DemolishArea(TileIndex tile)
Start a drag for demolishing an area.
void VpSetPresizeRange(TileIndex from, TileIndex to)
Highlights all tiles between a set of two tiles.
Definition: viewport.cpp:2777
void VpSelectTilesWithMethod(int x, int y, ViewportPlaceMethod method)
Selects tiles while dragging.
Definition: viewport.cpp:3216
void SetObjectToPlace(CursorID icon, PaletteID pal, HighLightStyle mode, WindowClass window_class, WindowNumber window_num)
Change the cursor and mouse click/drag handling to a mode for performing special operations like tile...
Definition: viewport.cpp:3450
void VpStartDragging(ViewportDragDropSelectionProcess process)
Drag over the map while holding the left mouse down.
Definition: viewport.cpp:2756
void UpdateTileSelection()
Updates tile highlighting for all cases.
Definition: viewport.cpp:2602
void VpStartPlaceSizing(TileIndex tile, ViewportPlaceMethod method, ViewportDragDropSelectionProcess process)
highlighting tiles while only going over them with the mouse
Definition: viewport.cpp:2722
bool HandlePlacePushButton(Window *w, WidgetID widget, CursorID cursor, HighLightStyle mode)
This code is shared for the majority of the pushbuttons.
Definition: main_gui.cpp:63
Types related to highlighting tiles.
HighLightStyle
Highlighting draw styles.
ViewportDragDropSelectionProcess
Drag and drop selection process, or, what to do with an area of land when you've selected it.
ViewportPlaceMethod
Viewport place method (type of highlighted area and placed objects)
Definition: viewport_type.h:92
int WidgetID
Widget ID.
Definition: window_type.h:18
int32_t WindowNumber
Number to differentiate different windows of the same class.
Definition: window_type.h:737
WindowClass
Window classes.
Definition: window_type.h:44