TextEffectID ShowFillingPercent(int x, int y, int z, uint8_t percent, StringID colour)
Display vehicle loading indicators.
void HideFillingPercent(TextEffectID *te_id)
Hide vehicle loading indicators.
void ShowCostOrIncomeAnimation(int x, int y, int z, Money cost)
Display animated income or costs on the map.
@ TE_STATIC
Keep the text effect static.
@ TE_RISING
Make the text effect slowly go upwards.
void UpdateFillingPercent(TextEffectID te_id, uint8_t percent, StringID colour)
Update vehicle loading indicators.
void ShowFeederIncomeAnimation(int x, int y, int z, Money transfer, Money income)
Display animated feeder income.