OpenTTD Source 20241224-master-gee860a5c8e
animated_tile_func.h
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#ifndef ANIMATED_TILE_FUNC_H
11#define ANIMATED_TILE_FUNC_H
12
13#include "tile_type.h"
14
15void AddAnimatedTile(TileIndex tile, bool mark_dirty = true);
16void DeleteAnimatedTile(TileIndex tile, bool immediate = false);
19
20#endif /* ANIMATED_TILE_FUNC_H */
void AnimateAnimatedTiles()
Animate all tiles in the animated tile list, i.e. call AnimateTile on them.
void AddAnimatedTile(TileIndex tile, bool mark_dirty=true)
Add the given tile to the animated tile table (if it does not exist yet).
void DeleteAnimatedTile(TileIndex tile, bool immediate=false)
Stops animation on the given tile.
void InitializeAnimatedTiles()
Initialize all animated tile variables to some known begin point.
Types related to tiles.