OpenTTD Source 20251213-master-g1091fa6071
group_gui.cpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <https://www.gnu.org/licenses/old-licenses/gpl-2.0>.
6 */
7
10#include "stdafx.h"
11#include "textbuf_gui.h"
12#include "command_func.h"
13#include "vehicle_gui.h"
14#include "vehicle_base.h"
15#include "string_func.h"
16#include "strings_func.h"
17#include "window_func.h"
18#include "vehicle_func.h"
19#include "autoreplace_gui.h"
20#include "company_func.h"
21#include "dropdown_func.h"
22#include "tilehighlight_func.h"
23#include "vehicle_gui_base.h"
25#include "company_base.h"
26#include "company_gui.h"
27#include "gui.h"
28#include "group_cmd.h"
29#include "group_gui.h"
30#include "vehicle_cmd.h"
31#include "gfx_func.h"
32
34
35#include "table/sprites.h"
36#include "table/strings.h"
37
38#include "safeguards.h"
39
40static constexpr std::initializer_list<NWidgetPart> _nested_group_widgets = {
41 NWidget(NWID_HORIZONTAL), // Window header
42 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
43 NWidget(WWT_CAPTION, COLOUR_GREY, WID_GL_CAPTION),
44 NWidget(WWT_SHADEBOX, COLOUR_GREY),
45 NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
46 NWidget(WWT_STICKYBOX, COLOUR_GREY),
49 /* left part */
54 NWidget(WWT_MATRIX, COLOUR_GREY, WID_GL_LIST_GROUP), SetMatrixDataTip(1, 0, STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP),
58 NWidget(WWT_PANEL, COLOUR_GREY, WID_GL_INFO), SetFill(1, 1), SetMinimalTextLines(3, WidgetDimensions::unscaled.framerect.Vertical()), EndContainer(),
61 SetToolTip(STR_GROUP_CREATE_TOOLTIP),
63 SetToolTip(STR_GROUP_DELETE_TOOLTIP),
65 SetToolTip(STR_GROUP_RENAME_TOOLTIP),
67 SetToolTip(STR_GROUP_LIVERY_TOOLTIP),
68 NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 0), EndContainer(),
70 SetToolTip(STR_GROUP_REPLACE_PROTECTION_TOOLTIP),
73 /* right part */
77 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GL_GROUP_BY_ORDER), SetFill(1, 1), SetMinimalSize(0, 12), SetStringTip(STR_STATION_VIEW_GROUP, STR_TOOLTIP_GROUP_ORDER),
78 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GL_SORT_BY_ORDER), SetFill(1, 1), SetMinimalSize(0, 12), SetStringTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
81 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GL_GROUP_BY_DROPDOWN), SetFill(1, 1), SetMinimalSize(0, 12), SetToolTip(STR_TOOLTIP_GROUP_ORDER),
82 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GL_SORT_BY_DROPDOWN), SetFill(1, 1), SetMinimalSize(0, 12), SetToolTip(STR_TOOLTIP_SORT_CRITERIA),
85 NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalTextLines(1, WidgetDimensions::unscaled.framerect.Vertical()), SetFill(0, 1), SetResize(1, 0), EndContainer(),
87 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GL_FILTER_BY_CARGO), SetMinimalSize(0, 12), SetFill(0, 1), SetToolTip(STR_TOOLTIP_FILTER_CRITERIA),
88 NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(0, 1), SetResize(1, 0), EndContainer(),
96 NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(1, 0), SetFill(1, 1), SetResize(1, 0), EndContainer(),
99 SetToolTip(STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP),
100 NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetResize(1, 0), EndContainer(),
102 SetStringTip(STR_VEHICLE_LIST_MANAGE_LIST, STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP),
103 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_STOP_ALL), SetAspect(WidgetDimensions::ASPECT_VEHICLE_FLAG),
104 SetSpriteTip(SPR_FLAG_VEH_STOPPED, STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP),
105 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_START_ALL), SetAspect(WidgetDimensions::ASPECT_VEHICLE_FLAG),
106 SetSpriteTip(SPR_FLAG_VEH_RUNNING, STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP),
107 NWidget(WWT_RESIZEBOX, COLOUR_GREY),
108 EndContainer(),
109 EndContainer(),
110 EndContainer(),
111};
112
113static void SortGUIGroupList(std::vector<GUIGroupListItem> &list)
114{
115 /* Sort the groups by their name */
116 std::array<std::pair<const Group *, std::string>, 2> last_group{};
117
118 std::ranges::sort(list, [&last_group](const GUIGroupListItem &a, const GUIGroupListItem &b) -> bool {
119 if (a.group != last_group[0].first) {
120 last_group[0] = {a.group, GetString(STR_GROUP_NAME, a.group->index)};
121 }
122
123 if (b.group != last_group[1].first) {
124 last_group[1] = {b.group, GetString(STR_GROUP_NAME, b.group->index)};
125 }
126
127 int r = StrNaturalCompare(last_group[0].second, last_group[1].second); // Sort by name (natural sorting).
128 if (r == 0) return a.group->number < b.group->number;
129 return r < 0;
130 });
131}
132
140static void GuiGroupListAddChildren(GUIGroupList &list, GUIGroupListItem &item, bool fold, uint8_t indent = 1)
141{
142 if (fold && item.group->folded) {
143 Group::Get(item.group->index)->folded = !item.group->children.empty();
144 return;
145 }
146
147 if (item.group->children.empty()) return;
148
149 std::vector<GUIGroupListItem> sublist;
150 for (const GroupID &group : item.group->children) {
151 sublist.emplace_back(Group::Get(group), indent);
152 }
153 SortGUIGroupList(sublist);
154
155 for (const GUIGroupListItem &subitem : sublist) {
156 GuiGroupListAddChildren(list, list.emplace_back(subitem), fold, indent + 1);
157 }
158}
159
167void BuildGuiGroupList(GUIGroupList &list, bool fold, Owner owner, VehicleType veh_type)
168{
169 /* Make a temporary list of parent groups */
170 std::vector<GUIGroupListItem> sublist;
171 for (const Group *g : Group::Iterate()) {
172 if (g->parent != GroupID::Invalid()) continue;
173 if (g->owner != owner) continue;
174 if (g->vehicle_type != veh_type) continue;
175 sublist.emplace_back(g, 0);
176 }
177 SortGUIGroupList(sublist);
178
179 /* Now add each parent group, and its children if necessary, to the list. */
180 for (auto &item : sublist) {
181 GuiGroupListAddChildren(list, list.emplace_back(item), fold);
182 }
183
184 if (list.empty()) return;
185
186 /* Hierarchy is complete, traverse in reverse to find where indentation levels continue. */
187 uint16_t level_mask = 0;
188 for (auto it = std::rbegin(list); std::next(it) != std::rend(list); ++it) {
189 auto next_it = std::next(it);
190 AssignBit(level_mask, it->indent, it->indent <= next_it->indent);
191 next_it->level_mask = level_mask;
192 }
193}
194
195/* Columns in the group list */
207
209private:
210 GroupID group_sel = GroupID::Invalid();
211 GroupID group_rename = GroupID::Invalid();
212 GroupID group_over = GroupID::Invalid();
213 GroupID group_confirm = GroupID::Invalid();
216 Scrollbar *group_sb = nullptr;
217
218 std::array<Dimension, VGC_END> column_size{};
219 std::array<Rect, VGC_END> column_rects{};
220 bool last_overlay_state = false;
221
228 {
229 if (!this->groups.NeedRebuild()) return;
230
231 this->groups.clear();
232
233 BuildGuiGroupList(this->groups, true, owner, this->vli.vtype);
234
235 this->groups.RebuildDone();
236 }
237
243 {
244 this->column_size[VGC_FOLD] = maxdim(GetScaledSpriteSize(SPR_CIRCLE_FOLDED), GetScaledSpriteSize(SPR_CIRCLE_UNFOLDED));
245 this->tiny_step_height = this->column_size[VGC_FOLD].height;
246
247 this->column_size[VGC_NAME] = maxdim(GetStringBoundingBox(STR_GROUP_DEFAULT_TRAINS + this->vli.vtype), GetStringBoundingBox(STR_GROUP_ALL_TRAINS + this->vli.vtype));
248 this->column_size[VGC_NAME].width = std::max(170u, this->column_size[VGC_NAME].width) + WidgetDimensions::scaled.hsep_indent;
249 this->tiny_step_height = std::max(this->tiny_step_height, this->column_size[VGC_NAME].height);
250
251 this->column_size[VGC_PROTECT] = GetScaledSpriteSize(SPR_GROUP_REPLACE_PROTECT);
252 this->tiny_step_height = std::max(this->tiny_step_height, this->column_size[VGC_PROTECT].height);
253
254 this->column_size[VGC_AUTOREPLACE] = GetScaledSpriteSize(SPR_GROUP_REPLACE_ACTIVE);
255 this->tiny_step_height = std::max(this->tiny_step_height, this->column_size[VGC_AUTOREPLACE].height);
256
257 this->column_size[VGC_PROFIT].width = 0;
258 this->column_size[VGC_PROFIT].height = 0;
259 static const SpriteID profit_sprites[] = {SPR_PROFIT_NA, SPR_PROFIT_NEGATIVE, SPR_PROFIT_SOME, SPR_PROFIT_LOT};
260 for (const auto &profit_sprite : profit_sprites) {
261 Dimension d = GetScaledSpriteSize(profit_sprite);
263 }
264 this->tiny_step_height = std::max(this->tiny_step_height, this->column_size[VGC_PROFIT].height);
265
266 int num_vehicle = GetGroupNumVehicle(this->vli.company, ALL_GROUP, this->vli.vtype);
267 uint64_t max_value = GetParamMaxValue(num_vehicle, 3, FS_SMALL);
268 this->column_size[VGC_NUMBER] = GetStringBoundingBox(GetString(STR_GROUP_COUNT_WITH_SUBGROUP, max_value, max_value));
269 this->tiny_step_height = std::max(this->tiny_step_height, this->column_size[VGC_NUMBER].height);
270
271 this->tiny_step_height += WidgetDimensions::scaled.framerect.Vertical();
272
279 this->column_size[VGC_NUMBER].width +
281 }
282
287 {
288 bool rtl = _current_text_dir == TD_RTL;
289 Rect r = this->GetWidget<NWidgetCore>(WID_GL_LIST_GROUP)->GetCurrentRect().Shrink(WidgetDimensions::scaled.framerect);
290
291 /* Place columns before VGC_NAME from start to end. */
292 for (VehicleGroupColumns lc{}; lc != VGC_NAME; ++lc) {
293 this->column_rects[lc] = r.WithWidth(this->column_size[lc].width, rtl);
294 r = r.Indent(this->column_size[lc].width + WidgetDimensions::scaled.hsep_normal, rtl);
295 }
296 /* Place columns after VGC_NAME from end to start. */
297 for (VehicleGroupColumns lc{VGC_END - 1}; lc != VGC_NAME; --lc) {
298 this->column_rects[lc] = r.WithWidth(this->column_size[lc].width, !rtl);
299 r = r.Indent(this->column_size[lc].width + WidgetDimensions::scaled.hsep_normal, !rtl);
300 }
301 /* Name column fills remaining space. */
302 this->column_rects[VGC_NAME] = r;
303 }
304
310 std::string GetGroupNameString(GroupID g_id) const
311 {
312 if (IsAllGroupID(g_id)) return GetString(STR_GROUP_ALL_TRAINS + this->vli.vtype);
313 if (IsDefaultGroupID(g_id)) return GetString(STR_GROUP_DEFAULT_TRAINS + this->vli.vtype);
314 return GetString(STR_GROUP_NAME, g_id);
315 }
316
323 {
324 uint num_vehicle_min_age = GetGroupNumVehicleMinAge(this->vli.company, g_id, this->vli.vtype);
325 if (num_vehicle_min_age == 0) return SPR_PROFIT_NA;
326
327 Money profit_last_year_min_age = GetGroupProfitLastYearMinAge(this->vli.company, g_id, this->vli.vtype);
328 if (profit_last_year_min_age < 0) return SPR_PROFIT_NEGATIVE;
329 if (profit_last_year_min_age < VEHICLE_PROFIT_THRESHOLD * num_vehicle_min_age) return SPR_PROFIT_SOME;
330 return SPR_PROFIT_LOT;
331 }
332
341 void DrawGroupInfo(Rect r, GroupID g_id, uint16_t level_mask = 0, uint8_t indent = 0, bool protection = false, bool has_children = false) const
342 {
343 /* Highlight the group if a vehicle is dragged over it */
344 if (g_id == this->group_over) {
345 GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel), GetColourGradient(COLOUR_GREY, SHADE_LIGHTEST));
346 }
347
348 if (g_id == NEW_GROUP) return;
349
350 /* draw the selected group in white, else we draw it in black */
351 TextColour colour = g_id == this->vli.ToGroupID() ? TC_WHITE : TC_BLACK;
352 const GroupStatistics &stats = GroupStatistics::Get(this->vli.company, g_id, this->vli.vtype);
353 bool rtl = _current_text_dir == TD_RTL;
354
355 const int offset = (rtl ? -(int)this->column_size[VGC_FOLD].width : (int)this->column_size[VGC_FOLD].width) / 2;
357 const PixelColour linecolour = GetColourGradient(COLOUR_ORANGE, SHADE_NORMAL);
358
359 r = r.Shrink(WidgetDimensions::scaled.framerect, RectPadding::zero);
360 if (indent > 0) {
361 /* Draw tree continuation lines. */
362 int tx = (rtl ? r.right : r.left) + offset;
363 for (uint lvl = 1; lvl <= indent; ++lvl) {
364 if (HasBit(level_mask, lvl)) GfxDrawLine(tx, r.top, tx, r.bottom, linecolour, WidgetDimensions::scaled.fullbevel.top);
365 if (lvl < indent) tx += level_width;
366 }
367 /* Draw our node in the tree. */
368 int ycentre = CentreBounds(r.top, r.bottom, WidgetDimensions::scaled.fullbevel.top);
369 if (!HasBit(level_mask, indent)) GfxDrawLine(tx, r.top, tx, ycentre, linecolour, WidgetDimensions::scaled.fullbevel.top);
370 GfxDrawLine(tx, ycentre, tx + offset - (rtl ? -1 : 1), ycentre, linecolour, WidgetDimensions::scaled.fullbevel.top);
371 }
372
373 /* draw fold / unfold button */
374 if (has_children) {
375 DrawSpriteIgnorePadding(Group::Get(g_id)->folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED, PAL_NONE, r.WithX(this->column_rects[VGC_FOLD]).Translate(indent * level_width, 0), SA_CENTER);
376 }
377
378 /* draw group name */
379 DrawString(r.WithX(this->column_rects[VGC_NAME]).Indent(indent * WidgetDimensions::scaled.hsep_indent, rtl).CentreToHeight(this->column_size[VGC_NAME].height), this->GetGroupNameString(g_id), colour);
380
381 /* draw autoreplace protection */
382 if (protection) {
383 DrawSpriteIgnorePadding(SPR_GROUP_REPLACE_PROTECT, PAL_NONE, r.WithX(this->column_rects[VGC_PROTECT]), SA_CENTER);
384 }
385
386 /* draw autoreplace status */
387 if (stats.autoreplace_defined) {
388 DrawSpriteIgnorePadding(SPR_GROUP_REPLACE_ACTIVE, stats.autoreplace_finished ? PALETTE_CRASH : PAL_NONE, r.WithX(this->column_rects[VGC_AUTOREPLACE]), SA_CENTER);
389 }
390
391 /* draw the profit icon */
392 DrawSpriteIgnorePadding(this->GetGroupProfitSpriteID(g_id), PAL_NONE, r.WithX(this->column_rects[VGC_PROFIT]), SA_CENTER);
393
394 /* draw the number of vehicles of the group */
395 int num_vehicle_with_subgroups = GetGroupNumVehicle(this->vli.company, g_id, this->vli.vtype);
396 int num_vehicle = GroupStatistics::Get(this->vli.company, g_id, this->vli.vtype).num_vehicle;
397 if (IsAllGroupID(g_id) || IsDefaultGroupID(g_id) || num_vehicle_with_subgroups == num_vehicle) {
398 DrawString(r.WithX(this->column_rects[VGC_NUMBER]).CentreToHeight(this->column_size[VGC_NUMBER].height), GetString(STR_JUST_COMMA, num_vehicle), colour, SA_RIGHT | SA_FORCE, false, FS_SMALL);
399 } else {
400 DrawString(r.WithX(this->column_rects[VGC_NUMBER]).CentreToHeight(this->column_size[VGC_NUMBER].height), GetString(STR_GROUP_COUNT_WITH_SUBGROUP, num_vehicle, num_vehicle_with_subgroups - num_vehicle), colour, SA_RIGHT | SA_FORCE);
401 }
402 }
403
408 {
409 if (this->group_over == GroupID::Invalid()) return;
410
411 if (IsAllGroupID(this->group_over)) {
413 } else if (IsDefaultGroupID(this->group_over)) {
415 } else {
417 }
418 }
419
420public:
422 {
423 this->CreateNestedTree();
424
425 this->vscroll = this->GetScrollbar(WID_GL_LIST_VEHICLE_SCROLLBAR);
426 this->group_sb = this->GetScrollbar(WID_GL_LIST_GROUP_SCROLLBAR);
427
428 this->vli.SetIndex(ALL_GROUP);
429
430 this->groups.ForceRebuild();
431 this->groups.NeedResort();
432 this->BuildGroupList(vli.company);
433 this->group_sb->SetCount(this->groups.size());
434
435 this->GetWidget<NWidgetCore>(WID_GL_CAPTION)->SetString(STR_VEHICLE_LIST_TRAIN_CAPTION + this->vli.vtype);
436 this->GetWidget<NWidgetCore>(WID_GL_LIST_VEHICLE)->SetToolTip(STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP + this->vli.vtype);
437
438 this->GetWidget<NWidgetCore>(WID_GL_CREATE_GROUP)->SetSprite(SPR_GROUP_CREATE_TRAIN + this->vli.vtype);
439 this->GetWidget<NWidgetCore>(WID_GL_RENAME_GROUP)->SetSprite(SPR_GROUP_RENAME_TRAIN + this->vli.vtype);
440 this->GetWidget<NWidgetCore>(WID_GL_DELETE_GROUP)->SetSprite(SPR_GROUP_DELETE_TRAIN + this->vli.vtype);
441 this->GetWidget<NWidgetCore>(WID_GL_LIVERY_GROUP)->SetSprite(SPR_GROUP_LIVERY_TRAIN + this->vli.vtype);
442 this->GetWidget<NWidgetCore>(WID_GL_REPLACE_PROTECTION)->SetSprite(SPR_GROUP_REPLACE_OFF_TRAIN + this->vli.vtype);
443
444 this->FinishInitNested(window_number);
445 this->owner = vli.company;
446
447 this->BuildVehicleList();
448 this->SortVehicleList();
449 }
450
452 {
453 *this->sorting = this->vehgroups.GetListing();
454 }
455
456 void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
457 {
458 switch (widget) {
460 size.width = this->ComputeGroupInfoSize();
461 fill.height = resize.height = this->tiny_step_height;
462 break;
463
466 size.width = this->ComputeGroupInfoSize();
467 size.height = this->tiny_step_height;
468 break;
469
470 case WID_GL_INFO: {
471 uint left_side = 0;
472 for (const StringID &label : {STR_GROUP_PROFIT_THIS_PERIOD, STR_GROUP_PROFIT_THIS_YEAR, STR_GROUP_PROFIT_LAST_PERIOD, STR_GROUP_PROFIT_LAST_YEAR, STR_GROUP_OCCUPANCY}) {
473 left_side = std::max(left_side, GetStringBoundingBox(label).width);
474 }
475
476 /* Guestimate that 12 digits is reasonable*/
477 uint right_side = std::max(
478 GetStringBoundingBox(GetString(STR_GROUP_OCCUPANCY_VALUE, GetParamMaxDigits(3))).width,
479 GetStringBoundingBox(GetString(STR_JUST_CURRENCY_LONG, GetParamMaxDigits(12))).width
480 );
481
482 size.width = left_side + WidgetDimensions::scaled.hsep_wide + right_side + padding.width;
483 break;
484 }
485
487 Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->GetString());
488 d.width += padding.width + Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better.
489 d.height += padding.height;
490 size = maxdim(size, d);
491 break;
492 }
493
495 this->ComputeGroupInfoSize();
496 fill.height = resize.height = GetVehicleListHeight(this->vli.vtype, this->tiny_step_height);
497 size.height = 4 * resize.height;
498 break;
499
501 size.width = GetStringListWidth(this->vehicle_group_by_names) + padding.width;
502 break;
503
505 size.width = GetStringListWidth(this->vehicle_group_none_sorter_names_calendar);
506 size.width = std::max(size.width, GetStringListWidth(this->vehicle_group_none_sorter_names_wallclock));
507 size.width = std::max(size.width, GetStringListWidth(this->vehicle_group_shared_orders_sorter_names_calendar));
508 size.width = std::max(size.width, GetStringListWidth(this->vehicle_group_shared_orders_sorter_names_wallclock));
509 size.width += padding.width;
510 break;
511
513 size.width = std::max(size.width, GetDropDownListDimension(this->BuildCargoDropDownList(true)).width + padding.width);
514 break;
515
517 Dimension d = this->GetActionDropdownSize(true, true, true);
518 d.height += padding.height;
519 d.width += padding.width;
520 size = maxdim(size, d);
521 break;
522 }
523 }
524 }
525
531 void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
532 {
533 if (data == 0) {
534 /* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
535 this->vehgroups.ForceRebuild();
536 this->groups.ForceRebuild();
537 } else {
538 this->vehgroups.ForceResort();
539 this->groups.ForceResort();
540 }
541
542 /* Process ID-invalidation in command-scope as well */
543 if (this->group_rename != GroupID::Invalid() && !Group::IsValidID(this->group_rename)) {
545 this->group_rename = GroupID::Invalid();
546 }
547
548 GroupID group = this->vli.ToGroupID();
549 if (!(IsAllGroupID(group) || IsDefaultGroupID(group) || Group::IsValidID(group))) {
550 this->vli.SetIndex(ALL_GROUP);
552 }
553 this->SetDirty();
554 }
555
556 std::string GetWidgetString(WidgetID widget, StringID stringid) const override
557 {
558 switch (widget) {
560 return GetString(this->GetCargoFilterLabel(this->cargo_filter_criteria));
561
563 return GetString(STR_VEHICLE_LIST_AVAILABLE_TRAINS + this->vli.vtype);
564
565 case WID_GL_CAPTION:
566 /* If selected_group == DEFAULT_GROUP || ALL_GROUP, draw the standard caption
567 * We list all vehicles or ungrouped vehicles */
568 if (IsDefaultGroupID(this->vli.ToGroupID()) || IsAllGroupID(this->vli.ToGroupID())) {
569 return GetString(stringid, STR_COMPANY_NAME, this->vli.company, this->vehicles.size(), this->vehicles.size());
570 } else {
571 uint num_vehicle = GetGroupNumVehicle(this->vli.company, this->vli.ToGroupID(), this->vli.vtype);
572
573 return GetString(stringid, STR_GROUP_NAME, this->vli.ToGroupID(), num_vehicle, num_vehicle);
574 }
575
576 default:
577 return this->Window::GetWidgetString(widget, stringid);
578 }
579 }
580
581 void OnPaint() override
582 {
583 /* If we select the all vehicles, this->list will contain all vehicles of the owner
584 * else this->list will contain all vehicles which belong to the selected group */
585 this->BuildVehicleList();
586 this->SortVehicleList();
587
588 this->BuildGroupList(this->owner);
589
590 this->group_sb->SetCount(this->groups.size());
591 this->vscroll->SetCount(this->vehgroups.size());
592
593 /* The drop down menu is out, *but* it may not be used, retract it. */
594 if (this->vehicles.empty() && this->IsWidgetLowered(WID_GL_MANAGE_VEHICLES_DROPDOWN)) {
597 }
598
599 /* Disable all lists management button when the list is empty */
600 this->SetWidgetsDisabledState(this->vehicles.empty() || _local_company != this->vli.company,
604
605 /* Disable the group specific function when we select the default group or all vehicles */
606 GroupID group = this->vli.ToGroupID();
607 this->SetWidgetsDisabledState(IsDefaultGroupID(group) || IsAllGroupID(group) || _local_company != this->vli.company,
612
613 /* Disable remaining buttons for non-local companies
614 * Needed while changing _local_company, eg. by cheats
615 * All procedures (eg. move vehicle to another group)
616 * verify, whether you are the owner of the vehicle,
617 * so it doesn't have to be disabled
618 */
622
623 /* If not a default group and the group has replace protection, show an enabled replace sprite. */
624 uint16_t protect_sprite = SPR_GROUP_REPLACE_OFF_TRAIN;
625 if (!IsDefaultGroupID(group) && !IsAllGroupID(group) && Group::Get(group)->flags.Test(GroupFlag::ReplaceProtection)) protect_sprite = SPR_GROUP_REPLACE_ON_TRAIN;
626 this->GetWidget<NWidgetCore>(WID_GL_REPLACE_PROTECTION)->SetSprite(protect_sprite + this->vli.vtype);
627
628 /* Set text of "group by" dropdown widget. */
629 this->GetWidget<NWidgetCore>(WID_GL_GROUP_BY_DROPDOWN)->SetString(std::data(this->vehicle_group_by_names)[this->grouping]);
630
631 /* Set text of "sort by" dropdown widget. */
632 this->GetWidget<NWidgetCore>(WID_GL_SORT_BY_DROPDOWN)->SetString(this->GetVehicleSorterNames()[this->vehgroups.SortType()]);
633
634 this->DrawWidgets();
635 }
636
637 void DrawWidget(const Rect &r, WidgetID widget) const override
638 {
639 switch (widget) {
642 break;
643
646 break;
647
648 case WID_GL_INFO: {
649 Money this_year = 0;
650 Money last_year = 0;
651 uint64_t occupancy = 0;
652
653 for (const Vehicle * const v : this->vehicles) {
654 assert(v->owner == this->owner);
655
656 this_year += v->GetDisplayProfitThisYear();
657 last_year += v->GetDisplayProfitLastYear();
658 occupancy += v->trip_occupancy;
659 }
660
661 Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
662
663 DrawString(tr, TimerGameEconomy::UsingWallclockUnits() ? STR_GROUP_PROFIT_THIS_PERIOD : STR_GROUP_PROFIT_THIS_YEAR, TC_BLACK);
664 DrawString(tr, GetString(STR_JUST_CURRENCY_LONG, this_year), TC_BLACK, SA_RIGHT);
665
666 tr.top += GetCharacterHeight(FS_NORMAL);
667 DrawString(tr, TimerGameEconomy::UsingWallclockUnits() ? STR_GROUP_PROFIT_LAST_PERIOD : STR_GROUP_PROFIT_LAST_YEAR, TC_BLACK);
668 DrawString(tr, GetString(STR_JUST_CURRENCY_LONG, last_year), TC_BLACK, SA_RIGHT);
669
670 tr.top += GetCharacterHeight(FS_NORMAL);
671 DrawString(tr, STR_GROUP_OCCUPANCY, TC_BLACK);
672 const size_t vehicle_count = this->vehicles.size();
673 if (vehicle_count > 0) {
674 DrawString(tr, GetString(STR_GROUP_OCCUPANCY_VALUE, occupancy / vehicle_count), TC_BLACK, SA_RIGHT);
675 }
676
677 break;
678 }
679
680 case WID_GL_LIST_GROUP: {
681 Rect row = r.WithHeight(this->tiny_step_height);
682
683 auto [first, last] = this->group_sb->GetVisibleRangeIterators(this->groups);
684 for (auto it = first; it != last; ++it) {
685 const Group *g = it->group;
686 assert(g->owner == this->owner);
687
688 DrawGroupInfo(row, g->index, it->level_mask, it->indent, g->flags.Test(GroupFlag::ReplaceProtection), g->folded || (std::next(it) != std::end(this->groups) && std::next(it)->indent > it->indent));
689 row = row.Translate(0, this->tiny_step_height);
690 }
691 if ((uint)this->group_sb->GetPosition() + this->group_sb->GetCapacity() > this->groups.size()) {
693 }
694 break;
695 }
696
699 break;
700
702 if (this->vli.ToGroupID() != ALL_GROUP && this->grouping == GB_NONE) {
703 /* Mark vehicles which are in sub-groups (only if we are not using shared order coalescing) */
704 Rect mr = r.WithHeight(this->resize.step_height);
705 auto [first, last] = this->vscroll->GetVisibleRangeIterators(this->vehgroups);
706 for (auto it = first; it != last; ++it) {
707 const Vehicle *v = it->GetSingleVehicle();
708 if (v->group_id != this->vli.ToGroupID()) {
710 }
711 mr = mr.Translate(0, this->resize.step_height);
712 }
713 }
714
715 this->DrawVehicleListItems(this->vehicle_sel, this->resize.step_height, r);
716 break;
717 }
718 }
719
720 static void DeleteGroupCallback(Window *win, bool confirmed)
721 {
722 if (confirmed) {
724 w->vli.SetIndex(ALL_GROUP);
725 Command<CMD_DELETE_GROUP>::Post(STR_ERROR_GROUP_CAN_T_DELETE, w->group_confirm);
726 }
727 }
728
729 void OnMouseLoop() override
730 {
731 if (last_overlay_state != ShowCargoIconOverlay()) {
732 last_overlay_state = ShowCargoIconOverlay();
733 this->SetDirty();
734 }
735 }
736
737 void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
738 {
739 switch (widget) {
740 case WID_GL_SORT_BY_ORDER: // Flip sorting method ascending/descending
742 this->SetDirty();
743 break;
744
745 case WID_GL_GROUP_BY_DROPDOWN: // Select grouping option dropdown menu
746 ShowDropDownMenu(this, this->vehicle_group_by_names, this->grouping, WID_GL_GROUP_BY_DROPDOWN, 0, 0);
747 return;
748
749 case WID_GL_SORT_BY_DROPDOWN: // Select sorting criteria dropdown menu
750 ShowDropDownMenu(this, this->GetVehicleSorterNames(), this->vehgroups.SortType(), WID_GL_SORT_BY_DROPDOWN, 0, (this->vli.vtype == VEH_TRAIN || this->vli.vtype == VEH_ROAD) ? 0 : (1 << 10));
751 return;
752
753 case WID_GL_FILTER_BY_CARGO: // Select filtering criteria dropdown menu
754 ShowDropDownList(this, this->BuildCargoDropDownList(false), this->cargo_filter_criteria, widget);
755 break;
756
757 case WID_GL_ALL_VEHICLES: // All vehicles button
758 if (!IsAllGroupID(this->vli.ToGroupID())) {
759 this->vli.SetIndex(ALL_GROUP);
760 this->vehgroups.ForceRebuild();
761 this->SetDirty();
762 }
763 break;
764
765 case WID_GL_DEFAULT_VEHICLES: // Ungrouped vehicles button
766 if (!IsDefaultGroupID(this->vli.ToGroupID())) {
767 this->vli.SetIndex(DEFAULT_GROUP);
768 this->vehgroups.ForceRebuild();
769 this->SetDirty();
770 }
771 break;
772
773 case WID_GL_LIST_GROUP: { // Matrix Group
774 auto it = this->group_sb->GetScrolledItemFromWidget(this->groups, pt.y, this, WID_GL_LIST_GROUP);
775 if (it == this->groups.end()) return;
776
777 if (it->group->folded || (std::next(it) != std::end(this->groups) && std::next(it)->indent > it->indent)) {
778 /* The group has children, check if the user clicked the fold / unfold button. */
779 bool rtl = _current_text_dir == TD_RTL;
780 Rect r = this->GetWidget<NWidgetCore>(widget)->GetCurrentRect().Shrink(WidgetDimensions::scaled.framerect, RectPadding::zero);
781 r = r.Indent(it->indent * WidgetDimensions::scaled.hsep_indent, rtl).WithWidth(this->column_size[VGC_FOLD].width, rtl);
782 if (click_count > 1 || r.Contains(pt)) {
783
784 GroupID g = this->vli.ToGroupID();
785 if (!IsAllGroupID(g) && !IsDefaultGroupID(g)) {
786 do {
787 g = Group::Get(g)->parent;
788 if (g == it->group->index) {
789 this->vli.SetIndex(g);
790 break;
791 }
792 } while (g != GroupID::Invalid());
793 }
794
795 Group::Get(it->group->index)->folded = !it->group->folded;
796 this->groups.ForceRebuild();
797
798 this->SetDirty();
799 break;
800 }
801 }
802
803 this->vli.SetIndex(it->group->index);
804 this->group_sel = it->group->index;
805
807
808 this->vehgroups.ForceRebuild();
809 this->SetDirty();
810 break;
811 }
812
813 case WID_GL_LIST_VEHICLE: { // Matrix Vehicle
814 auto it = this->vscroll->GetScrolledItemFromWidget(this->vehgroups, pt.y, this, WID_GL_LIST_VEHICLE);
815 if (it == this->vehgroups.end()) return; // click out of list bound
816
817 const GUIVehicleGroup &vehgroup = *it;
818
819 const Vehicle *v = nullptr;
820
821 switch (this->grouping) {
822 case GB_NONE: {
823 const Vehicle *v2 = vehgroup.GetSingleVehicle();
824 if (VehicleClicked(v2)) break;
825 v = v2;
826 break;
827 }
828
829 case GB_SHARED_ORDERS: {
830 assert(vehgroup.NumVehicles() > 0);
831 v = vehgroup.vehicles_begin[0];
832 /*
833 * No VehicleClicked(v) support for now, because don't want
834 * to enable any contextual actions except perhaps clicking/ctrl-clicking to clone orders.
835 */
836 break;
837 }
838
839 default:
840 NOT_REACHED();
841 }
842 if (v) {
843 if (_ctrl_pressed && this->grouping == GB_SHARED_ORDERS) {
844 ShowOrdersWindow(v);
845 } else {
846 this->vehicle_sel = v->index;
847
848 if (_ctrl_pressed && this->grouping == GB_NONE) {
849 /*
850 * It only makes sense to select a group if not using shared orders
851 * since two vehicles sharing orders can be from different groups.
852 */
853 this->SelectGroup(v->group_id);
854 }
855
858 _cursor.vehchain = true;
859
860 this->SetDirty();
861 }
862 }
863
864 break;
865 }
866
867 case WID_GL_CREATE_GROUP: { // Create a new group
868 Command<CMD_CREATE_GROUP>::Post(STR_ERROR_GROUP_CAN_T_CREATE, CcCreateGroup, this->vli.vtype, this->vli.ToGroupID());
869 break;
870 }
871
872 case WID_GL_DELETE_GROUP: { // Delete the selected group
873 this->group_confirm = this->vli.ToGroupID();
874 ShowQuery(
875 GetEncodedString(STR_QUERY_GROUP_DELETE_CAPTION),
876 GetEncodedString(STR_GROUP_DELETE_QUERY_TEXT),
877 this, DeleteGroupCallback);
878 break;
879 }
880
881 case WID_GL_RENAME_GROUP: // Rename the selected roup
882 this->ShowRenameGroupWindow(this->vli.ToGroupID(), false);
883 break;
884
885 case WID_GL_LIVERY_GROUP: // Set group livery
886 ShowCompanyLiveryWindow(this->owner, this->vli.ToGroupID());
887 break;
888
890 ShowBuildVehicleWindow(INVALID_TILE, this->vli.vtype);
891 break;
892
894 ShowDropDownList(this, this->BuildActionDropdownList(true, Group::IsValidID(this->vli.ToGroupID()), IsDefaultGroupID(this->vli.ToGroupID())), -1, WID_GL_MANAGE_VEHICLES_DROPDOWN);
895 break;
896 }
897
898 case WID_GL_START_ALL:
899 case WID_GL_STOP_ALL: { // Start/stop all vehicles of the list
901 break;
902 }
903
905 const Group *g = Group::GetIfValid(this->vli.ToGroupID());
906 if (g != nullptr) {
908 }
909 break;
910 }
911 }
912 }
913
914 void OnDragDrop_Group(Point pt, WidgetID widget)
915 {
916 const Group *g = Group::Get(this->group_sel);
917
918 switch (widget) {
919 case WID_GL_ALL_VEHICLES: // All vehicles
920 case WID_GL_DEFAULT_VEHICLES: // Ungrouped vehicles
921 if (g->parent != GroupID::Invalid()) {
922 Command<CMD_ALTER_GROUP>::Post(STR_ERROR_GROUP_CAN_T_SET_PARENT, AlterGroupMode::SetParent, this->group_sel, GroupID::Invalid(), {});
923 }
924
925 this->group_sel = GroupID::Invalid();
926 this->group_over = GroupID::Invalid();
927 this->SetDirty();
928 break;
929
930 case WID_GL_LIST_GROUP: { // Matrix group
931 auto it = this->group_sb->GetScrolledItemFromWidget(this->groups, pt.y, this, WID_GL_LIST_GROUP);
932 GroupID new_g = it == this->groups.end() ? GroupID::Invalid() : it->group->index;
933
934 if (this->group_sel != new_g && g->parent != new_g) {
935 Command<CMD_ALTER_GROUP>::Post(STR_ERROR_GROUP_CAN_T_SET_PARENT, AlterGroupMode::SetParent, this->group_sel, new_g, {});
936 }
937
938 this->group_sel = GroupID::Invalid();
939 this->group_over = GroupID::Invalid();
940 this->SetDirty();
941 break;
942 }
943 }
944 }
945
946 void OnDragDrop_Vehicle(Point pt, WidgetID widget)
947 {
948 switch (widget) {
949 case WID_GL_DEFAULT_VEHICLES: // Ungrouped vehicles
950 Command<CMD_ADD_VEHICLE_GROUP>::Post(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE, DEFAULT_GROUP, this->vehicle_sel, _ctrl_pressed || this->grouping == GB_SHARED_ORDERS, VehicleListIdentifier{});
951
952 this->vehicle_sel = VehicleID::Invalid();
953 this->group_over = GroupID::Invalid();
954
955 this->SetDirty();
956 break;
957
958 case WID_GL_LIST_GROUP: { // Matrix group
959 const VehicleID vindex = this->vehicle_sel;
960 this->vehicle_sel = VehicleID::Invalid();
961 this->group_over = GroupID::Invalid();
962 this->SetDirty();
963
964 auto it = this->group_sb->GetScrolledItemFromWidget(this->groups, pt.y, this, WID_GL_LIST_GROUP);
965 GroupID new_g = it == this->groups.end() ? NEW_GROUP : it->group->index;
966
967 Command<CMD_ADD_VEHICLE_GROUP>::Post(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE, new_g == NEW_GROUP ? CcAddVehicleNewGroup : nullptr, new_g, vindex, _ctrl_pressed || this->grouping == GB_SHARED_ORDERS, VehicleListIdentifier{});
968 break;
969 }
970
971 case WID_GL_LIST_VEHICLE: { // Matrix vehicle
972 const VehicleID vindex = this->vehicle_sel;
973 this->vehicle_sel = VehicleID::Invalid();
974 this->group_over = GroupID::Invalid();
975 this->SetDirty();
976
977 auto it = this->vscroll->GetScrolledItemFromWidget(this->vehgroups, pt.y, this, WID_GL_LIST_VEHICLE);
978 if (it == this->vehgroups.end()) return; // click out of list bound
979
980 const GUIVehicleGroup &vehgroup = *it;
981 switch (this->grouping) {
982 case GB_NONE: {
983 const Vehicle *v = vehgroup.GetSingleVehicle();
984 if (!VehicleClicked(v) && vindex == v->index) {
986 }
987 break;
988 }
989
990 case GB_SHARED_ORDERS: {
991 if (!VehicleClicked(vehgroup)) {
992 const Vehicle *v = vehgroup.vehicles_begin[0];
993 if (vindex == v->index) {
994 if (vehgroup.NumVehicles() == 1) {
996 } else {
997 ShowVehicleListWindow(v);
998 }
999 }
1000 }
1001 break;
1002 }
1003
1004 default:
1005 NOT_REACHED();
1006 }
1007 break;
1008 }
1009 }
1010 }
1011
1012 void OnDragDrop(Point pt, WidgetID widget) override
1013 {
1014 if (this->vehicle_sel != VehicleID::Invalid()) OnDragDrop_Vehicle(pt, widget);
1015 if (this->group_sel != GroupID::Invalid()) OnDragDrop_Group(pt, widget);
1016
1017 _cursor.vehchain = false;
1018 }
1019
1020 void OnQueryTextFinished(std::optional<std::string> str) override
1021 {
1022 if (str.has_value()) Command<CMD_ALTER_GROUP>::Post(STR_ERROR_GROUP_CAN_T_RENAME, AlterGroupMode::Rename, this->group_rename, GroupID::Invalid(), *str);
1023 this->group_rename = GroupID::Invalid();
1024 }
1025
1026 void OnResize() override
1027 {
1028 this->group_sb->SetCapacityFromWidget(this, WID_GL_LIST_GROUP);
1029 this->vscroll->SetCapacityFromWidget(this, WID_GL_LIST_VEHICLE);
1030 this->UpdateColumnRects();
1031 }
1032
1033 void OnDropdownSelect(WidgetID widget, int index, int) override
1034 {
1035 switch (widget) {
1037 this->UpdateVehicleGroupBy(static_cast<GroupBy>(index));
1038 break;
1039
1041 this->vehgroups.SetSortType(index);
1042 break;
1043
1044 case WID_GL_FILTER_BY_CARGO: // Select a cargo filter criteria
1045 this->SetCargoFilter(index);
1046 break;
1047
1049 assert(!this->vehicles.empty());
1050
1051 switch (index) {
1052 case ADI_REPLACE: // Replace window
1053 ShowReplaceGroupVehicleWindow(this->vli.ToGroupID(), this->vli.vtype);
1054 break;
1055 case ADI_SERVICE: // Send for servicing
1056 case ADI_DEPOT: { // Send to Depots
1057 Command<CMD_SEND_VEHICLE_TO_DEPOT>::Post(GetCmdSendToDepotMsg(this->vli.vtype), VehicleID::Invalid(), (index == ADI_SERVICE ? DepotCommandFlag::Service : DepotCommandFlags{}) | DepotCommandFlag::MassSend, this->vli);
1058 break;
1059 }
1060
1061 case ADI_CREATE_GROUP: // Create group
1062 Command<CMD_ADD_VEHICLE_GROUP>::Post(CcAddVehicleNewGroup, NEW_GROUP, VehicleID::Invalid(), false, this->vli);
1063 break;
1064
1065 case ADI_ADD_SHARED: // Add shared Vehicles
1066 assert(Group::IsValidID(this->vli.ToGroupID()));
1067
1068 Command<CMD_ADD_SHARED_VEHICLE_GROUP>::Post(STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE, this->vli.ToGroupID(), this->vli.vtype);
1069 break;
1070 case ADI_REMOVE_ALL: // Remove all Vehicles from the selected group
1071 assert(Group::IsValidID(this->vli.ToGroupID()));
1072
1073 Command<CMD_REMOVE_ALL_VEHICLES_GROUP>::Post(STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES, this->vli.ToGroupID());
1074 break;
1075 default: NOT_REACHED();
1076 }
1077 break;
1078
1079 default: NOT_REACHED();
1080 }
1081
1082 this->SetDirty();
1083 }
1084
1085 void OnGameTick() override
1086 {
1087 if (this->groups.NeedResort() || this->vehgroups.NeedResort()) {
1088 this->SetDirty();
1089 }
1090 }
1091
1092 void OnPlaceObjectAbort() override
1093 {
1094 /* abort drag & drop */
1095 this->vehicle_sel = VehicleID::Invalid();
1097 this->group_sel = GroupID::Invalid();
1098 this->group_over = GroupID::Invalid();
1100 }
1101
1102 void OnMouseDrag(Point pt, WidgetID widget) override
1103 {
1104 if (this->vehicle_sel == VehicleID::Invalid() && this->group_sel == GroupID::Invalid()) return;
1105
1106 /* A vehicle is dragged over... */
1107 GroupID new_group_over = GroupID::Invalid();
1108 switch (widget) {
1109 case WID_GL_DEFAULT_VEHICLES: // ... the 'default' group.
1110 new_group_over = DEFAULT_GROUP;
1111 break;
1112
1113 case WID_GL_LIST_GROUP: { // ... the list of custom groups.
1114 auto it = this->group_sb->GetScrolledItemFromWidget(this->groups, pt.y, this, WID_GL_LIST_GROUP);
1115 new_group_over = it == this->groups.end() ? NEW_GROUP : it->group->index;
1116 break;
1117 }
1118 }
1119
1120 /* Do not highlight when dragging over the current group */
1121 if (this->vehicle_sel != VehicleID::Invalid()) {
1122 if (Vehicle::Get(vehicle_sel)->group_id == new_group_over) new_group_over = GroupID::Invalid();
1123 } else if (this->group_sel != GroupID::Invalid()) {
1124 if (this->group_sel == new_group_over || Group::Get(this->group_sel)->parent == new_group_over) new_group_over = GroupID::Invalid();
1125 }
1126
1127 /* Mark widgets as dirty if the group changed. */
1128 if (new_group_over != this->group_over) {
1130 this->group_over = new_group_over;
1132 }
1133 }
1134
1135 void ShowRenameGroupWindow(GroupID group, bool empty)
1136 {
1137 assert(Group::IsValidID(group));
1138 this->group_rename = group;
1139
1140 /* Show empty query for new groups */
1141 std::string str;
1142 if (!empty) str = GetString(STR_GROUP_NAME, group);
1143
1145 }
1146
1153 {
1154 if (this->vehicle_sel == vehicle) ResetObjectToPlace();
1155 }
1156
1162 void SelectGroup(const GroupID g_id)
1163 {
1164 if (g_id == GroupID::Invalid() || g_id == this->vli.ToGroupID()) return;
1165
1166 this->vli.SetIndex(g_id);
1167 if (g_id != ALL_GROUP && g_id != DEFAULT_GROUP) {
1168 const Group *g = Group::Get(g_id);
1169
1170 auto found = std::ranges::find(this->groups, g, &GUIGroupListItem::group);
1171 if (found == std::end(this->groups)) {
1172 /* The group's branch is maybe collapsed, so try to expand it. */
1173 for (auto pg = Group::GetIfValid(g->parent); pg != nullptr; pg = Group::GetIfValid(pg->parent)) {
1174 pg->folded = false;
1175 }
1176 this->groups.ForceRebuild();
1177 this->BuildGroupList(this->owner);
1178 this->group_sb->SetCount(this->groups.size());
1179 found = std::ranges::find(this->groups, g, &GUIGroupListItem::group);
1180 }
1181 if (found != std::end(this->groups)) this->group_sb->ScrollTowards(std::distance(std::begin(this->groups), found));
1182 }
1183 this->vehgroups.ForceRebuild();
1184 this->SetDirty();
1185 }
1186
1187};
1188
1189static WindowDesc _vehicle_group_desc[] = {
1190 {
1191 WDP_AUTO, "list_groups_train", 525, 246,
1193 {},
1194 _nested_group_widgets
1195 },
1196 {
1197 WDP_AUTO, "list_groups_roadveh", 460, 246,
1199 {},
1200 _nested_group_widgets
1201 },
1202 {
1203 WDP_AUTO, "list_groups_ship", 460, 246,
1205 {},
1206 _nested_group_widgets
1207 },
1208 {
1209 WDP_AUTO, "list_groups_aircraft", 460, 246,
1211 {},
1212 _nested_group_widgets
1213 },
1214};
1215
1223template <bool Tneed_existing_window>
1224static void ShowCompanyGroupInternal(CompanyID company, VehicleType vehicle_type, GroupID group)
1225{
1226 if (!Company::IsValidID(company)) return;
1227
1228 assert(vehicle_type < std::size(_vehicle_group_desc));
1229 VehicleListIdentifier vli(VL_GROUP_LIST, vehicle_type, company);
1230 VehicleGroupWindow *w = AllocateWindowDescFront<VehicleGroupWindow, Tneed_existing_window>(_vehicle_group_desc[vehicle_type], vli.ToWindowNumber(), vli);
1231 if (w != nullptr) w->SelectGroup(group);
1232}
1233
1240void ShowCompanyGroup(CompanyID company, VehicleType vehicle_type, GroupID group)
1241{
1242 ShowCompanyGroupInternal<false>(company, vehicle_type, group);
1243}
1244
1250{
1251 ShowCompanyGroupInternal<true>(v->owner, v->type, v->group_id);
1252}
1253
1261{
1262 return dynamic_cast<VehicleGroupWindow *>(FindWindowById(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_GROUP_LIST, vt, owner).ToWindowNumber()));
1263}
1264
1269static void CcCreateGroup(GroupID gid, VehicleType veh_type)
1270{
1272 if (w != nullptr) w->ShowRenameGroupWindow(gid, true);
1273}
1274
1282void CcCreateGroup(Commands, const CommandCost &result, GroupID new_group, VehicleType vt, GroupID)
1283{
1284 if (result.Failed()) return;
1285
1286 assert(vt <= VEH_AIRCRAFT);
1287 CcCreateGroup(new_group, vt);
1288}
1289
1296{
1297 if (result.Failed()) return;
1298
1299 const Group *g = Group::Get(new_group);
1300 CcCreateGroup(new_group, g->vehicle_type);
1301}
1302
1308{
1309 /* If we haven't got any vehicles on the mouse pointer, we haven't got any highlighted in any group windows either
1310 * If that is the case, we can skip looping though the windows and save time
1311 */
1312 if (_special_mouse_mode != WSM_DRAGDROP) return;
1313
1315 if (w != nullptr) w->UnselectVehicle(v->index);
1316}
void ShowReplaceGroupVehicleWindow(GroupID id_g, VehicleType vehicletype)
Show the autoreplace configuration window for a particular group.
Functions related to the autoreplace GUIs.
constexpr T AssignBit(T &x, const uint8_t y, bool value)
Assigns a bit in a variable.
constexpr bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
constexpr bool Test(Tvalue_type value) const
Test if the value-th bit is set.
Common return value for all commands.
bool Failed() const
Did this command fail?
Enum-as-bit-set wrapper.
void RebuildDone()
Notify the sortlist that the rebuild is done.
bool IsDescSortOrder() const
Check if the sort order is descending.
void ToggleSortOrder()
Toggle the sort order Since that is the worst condition for the sort function reverse the list here.
bool NeedRebuild() const
Check if a rebuild is needed.
void ForceRebuild()
Force that a rebuild is needed.
void ForceResort()
Force a resort next Sort call Reset the resort timer if used too.
uint8_t SortType() const
Get the sorttype of the list.
Listing GetListing() const
Export current sort conditions.
bool NeedResort()
Check if a resort is needed next loop If used the resort timer will decrease every call till 0.
void SetSortType(uint8_t n_type)
Set the sorttype of the list.
Scrollbar data structure.
void SetCount(size_t num)
Sets the number of elements in the list.
auto GetScrolledItemFromWidget(Tcontainer &container, int clickpos, const Window *const w, WidgetID widget, int padding=0, int line_height=-1) const
Return an iterator pointing to the element of a scrolled widget that a user clicked in.
void SetCapacityFromWidget(Window *w, WidgetID widget, int padding=0)
Set capacity of visible elements from the size and resize properties of a widget.
Definition widget.cpp:2499
void ScrollTowards(size_type position)
Scroll towards the given position; if the item is visible nothing happens, otherwise it will be shown...
auto GetVisibleRangeIterators(Tcontainer &container) const
Get a pair of iterators for the range of visible elements in a container.
size_type GetPosition() const
Gets the position of the first visible element in the list.
static bool UsingWallclockUnits(bool newgame=false)
Check if we are using wallclock units.
SpriteID GetGroupProfitSpriteID(GroupID g_id) const
Get the profit sprite ID to draw for the given group.
void UnselectVehicle(VehicleID vehicle)
Tests whether a given vehicle is selected in the window, and unselects it if necessary.
void DirtyHighlightedGroupWidget()
Mark the widget containing the currently highlighted group as dirty.
GroupID group_sel
Selected group (for drag/drop)
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
void OnDragDrop(Point pt, WidgetID widget) override
A dragged 'object' has been released.
GroupID group_rename
Group being renamed, GroupID::Invalid() if none.
void OnMouseDrag(Point pt, WidgetID widget) override
An 'object' is being dragged at the provided position, highlight the target if possible.
void BuildGroupList(Owner owner)
(Re)Build the group list.
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
uint tiny_step_height
Step height for the group list.
std::string GetWidgetString(WidgetID widget, StringID stringid) const override
Get the raw string for a widget.
void OnResize() override
Called after the window got resized.
void OnGameTick() override
Called once per (game) tick.
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
void UpdateColumnRects()
Update precalculated column rects for drawing group information.
void OnPlaceObjectAbort() override
The user cancelled a tile highlight mode that has been set.
GroupID group_confirm
Group awaiting delete confirmation.
std::string GetGroupNameString(GroupID g_id) const
Get the string to draw for the given group.
std::array< Dimension, VGC_END > column_size
Size of the columns in the group list.
GUIGroupList groups
List of groups.
GroupID group_over
Group over which a vehicle is dragged, GroupID::Invalid() if none.
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
uint ComputeGroupInfoSize()
Compute tiny_step_height and column_size.
void OnQueryTextFinished(std::optional< std::string > str) override
The query window opened from this window has closed.
void OnMouseLoop() override
Called for every mouse loop run, which is at least once per (game) tick.
void OnDropdownSelect(WidgetID widget, int index, int) override
A dropdown option associated to this window has been selected.
void DrawGroupInfo(Rect r, GroupID g_id, uint16_t level_mask=0, uint8_t indent=0, bool protection=false, bool has_children=false) const
Draw a row in the group list.
void SelectGroup(const GroupID g_id)
Selects the specified group in the list.
void OnPaint() override
The window must be repainted.
RectPadding framerect
Standard padding inside many panels.
Definition window_gui.h:40
static WidgetDimensions scaled
Widget dimensions scaled for current zoom level.
Definition window_gui.h:30
int hsep_wide
Wide horizontal spacing.
Definition window_gui.h:62
RectPadding fullbevel
Always-scaled bevel thickness.
Definition window_gui.h:39
static const WidgetDimensions unscaled
Unscaled widget dimensions.
Definition window_gui.h:93
int hsep_normal
Normal horizontal spacing.
Definition window_gui.h:61
RectPadding bevel
Bevel thickness, affected by "scaled bevels" game option.
Definition window_gui.h:38
int hsep_indent
Width of indentation for tree layouts.
Definition window_gui.h:63
Functions related to commands.
Commands
List of commands.
Definition of stuff that is very close to a company, like the company struct itself.
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
CompanyID _current_company
Company currently doing an action.
Functions related to companies.
GUI Functions related to companies.
void ShowDropDownMenu(Window *w, std::span< const StringID > strings, int selected, WidgetID button, uint32_t disabled_mask, uint32_t hidden_mask, uint width)
Show a dropdown menu window near a widget of the parent window.
Definition dropdown.cpp:458
Dimension GetDropDownListDimension(const DropDownList &list)
Determine width and height required to fully display a DropDownList.
Definition dropdown.cpp:381
void ShowDropDownList(Window *w, DropDownList &&list, int selected, WidgetID button, uint width, DropDownOptions options)
Show a drop down list.
Definition dropdown.cpp:418
Functions related to the drop down widget.
#define DECLARE_INCREMENT_DECREMENT_OPERATORS(enum_type)
For some enums it is useful to have pre/post increment/decrement operators.
Definition enum_type.hpp:63
int GetCharacterHeight(FontSize size)
Get height of a character for a given font size.
Dimension maxdim(const Dimension &d1, const Dimension &d2)
Compute bounding box of both dimensions.
Geometry functions.
int CentreBounds(int min, int max, int size)
Determine where to position a centred object.
Dimension GetStringBoundingBox(std::string_view str, FontSize start_fontsize)
Return the string dimension in pixels.
Definition gfx.cpp:891
int DrawString(int left, int right, int top, std::string_view str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly truncated to make it fit in its allocated space.
Definition gfx.cpp:662
bool _ctrl_pressed
Is Ctrl pressed?
Definition gfx.cpp:38
uint GetStringListWidth(std::span< const StringID > list, FontSize fontsize)
Get maximum width of a list of strings.
Definition gfx.cpp:914
void GfxFillRect(int left, int top, int right, int bottom, const std::variant< PixelColour, PaletteID > &colour, FillRectMode mode)
Applies a certain FillRectMode-operation to a rectangle [left, right] x [top, bottom] on the screen.
Definition gfx.cpp:115
Functions related to the gfx engine.
Dimension GetScaledSpriteSize(SpriteID sprid)
Scale sprite size for GUI.
Definition widget.cpp:68
uint32_t SpriteID
The number of a sprite, without mapping bits and colourtables.
Definition gfx_type.h:17
@ FS_SMALL
Index of the small font in the font tables.
Definition gfx_type.h:250
@ FS_NORMAL
Index of the normal font in the font tables.
Definition gfx_type.h:249
@ SA_RIGHT
Right align the text (must be a single bit).
Definition gfx_type.h:390
@ SA_FORCE
Force the alignment, i.e. don't swap for RTL languages.
Definition gfx_type.h:400
@ SA_CENTER
Center both horizontally and vertically.
Definition gfx_type.h:398
TextColour
Colour of the strings, see _string_colourmap in table/string_colours.h or docs/ottd-colourtext-palett...
Definition gfx_type.h:307
@ FILLRECT_CHECKER
Draw only every second pixel, used for greying-out.
Definition gfx_type.h:346
Money GetGroupProfitLastYearMinAge(CompanyID company, GroupID id_g, VehicleType type)
Get last year's profit of vehicles above minimum age for the group with GroupID id_g and its sub-grou...
@ ReplaceProtection
If set, the global autoreplace has no effect on the group.
bool IsAllGroupID(GroupID id_g)
Checks if a GroupID stands for all vehicles of a company.
Definition group.h:103
uint GetGroupNumVehicle(CompanyID company, GroupID id_g, VehicleType type)
Get the number of vehicles in the group with GroupID id_g and its sub-groups.
uint GetGroupNumVehicleMinAge(CompanyID company, GroupID id_g, VehicleType type)
Get the number of vehicles above profit minimum age in the group with GroupID id_g and its sub-groups...
constexpr NWidgetPart SetMatrixDataTip(uint32_t cols, uint32_t rows, StringID tip={})
Widget part function for setting the data and tooltip of WWT_MATRIX widgets.
constexpr NWidgetPart SetFill(uint16_t fill_x, uint16_t fill_y)
Widget part function for setting filling.
constexpr NWidgetPart SetSpriteTip(SpriteID sprite, StringID tip={})
Widget part function for setting the sprite and tooltip.
constexpr NWidgetPart SetScrollbar(WidgetID index)
Attach a scrollbar to a widget.
constexpr NWidgetPart SetStringTip(StringID string, StringID tip={})
Widget part function for setting the string and tooltip.
constexpr NWidgetPart SetAspect(float ratio, AspectFlags flags=AspectFlag::ResizeX)
Widget part function for setting the aspect ratio.
constexpr NWidgetPart SetMinimalSize(int16_t x, int16_t y)
Widget part function for setting the minimal size.
constexpr NWidgetPart SetToolTip(StringID tip)
Widget part function for setting tooltip and clearing the widget data.
constexpr NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME,...
constexpr NWidgetPart NWidget(WidgetType tp, Colours col, WidgetID idx=INVALID_WIDGET)
Widget part function for starting a new 'real' widget.
constexpr NWidgetPart SetMinimalTextLines(uint8_t lines, uint8_t spacing, FontSize size=FS_NORMAL)
Widget part function for setting the minimal text lines.
constexpr NWidgetPart SetResize(int16_t dx, int16_t dy)
Widget part function for setting the resize step.
Command definitions related to engine groups.
@ Rename
Change group name.
@ SetParent
Change group parent.
void SetDirty() const
Mark entire window as dirty (in need of re-paint)
Definition window.cpp:966
void BuildGuiGroupList(GUIGroupList &list, bool fold, Owner owner, VehicleType veh_type)
Build GUI group list, a sorted hierarchical list of groups for owner and vehicle type.
VehicleGroupColumns
@ VGC_AUTOREPLACE
Autoreplace active icon.
@ VGC_PROTECT
Autoreplace protect icon.
@ VGC_PROFIT
Profit icon.
@ VGC_NAME
Group name.
@ VGC_NUMBER
Number of vehicles in the group.
@ VGC_FOLD
Fold / Unfold button.
void ShowCompanyGroup(CompanyID company, VehicleType vehicle_type, GroupID group)
Show the group window for the given company and vehicle type.
void DeleteGroupHighlightOfVehicle(const Vehicle *v)
Removes the highlight of a vehicle in a group window.
void CcAddVehicleNewGroup(Commands, const CommandCost &result, GroupID new_group, GroupID, VehicleID, bool, const VehicleListIdentifier &)
Open rename window after adding a vehicle to a new group via drag and drop.
static VehicleGroupWindow * FindVehicleGroupWindow(VehicleType vt, Owner owner)
Finds a group list window determined by vehicle type and owner.
static void ShowCompanyGroupInternal(CompanyID company, VehicleType vehicle_type, GroupID group)
Show the group window for the given company and vehicle type.
static void GuiGroupListAddChildren(GUIGroupList &list, GUIGroupListItem &item, bool fold, uint8_t indent=1)
Add children to GUI group list to build a hierarchical tree.
void ShowCompanyGroupForVehicle(const Vehicle *v)
Show the group window for the given vehicle.
static void CcCreateGroup(GroupID gid, VehicleType veh_type)
Opens a 'Rename group' window for newly created group.
Functions/definitions that have something to do with groups.
static constexpr GroupID DEFAULT_GROUP
Ungrouped vehicles are in this group.
Definition group_type.h:18
static constexpr GroupID ALL_GROUP
All vehicles are in this group.
Definition group_type.h:17
static constexpr GroupID NEW_GROUP
Sentinel for a to-be-created group.
Definition group_type.h:16
static const uint MAX_LENGTH_GROUP_NAME_CHARS
The maximum length of a group name in characters including '\0'.
Definition group_type.h:20
Types related to the group widgets.
@ WID_GL_LIST_GROUP
List of the groups.
@ WID_GL_STOP_ALL
Stop all button.
@ WID_GL_REPLACE_PROTECTION
Replace protection button.
@ WID_GL_MANAGE_VEHICLES_DROPDOWN
Manage vehicles dropdown list.
@ WID_GL_GROUP_BY_ORDER
Group order.
@ WID_GL_SORT_BY_ORDER
Sort order.
@ WID_GL_GROUP_BY_DROPDOWN
Group by dropdown list.
@ WID_GL_CAPTION
Caption of the window.
@ WID_GL_START_ALL
Start all button.
@ WID_GL_ALL_VEHICLES
All vehicles entry.
@ WID_GL_DELETE_GROUP
Delete group button.
@ WID_GL_AVAILABLE_VEHICLES
Available vehicles.
@ WID_GL_RENAME_GROUP
Rename group button.
@ WID_GL_LIST_VEHICLE_SCROLLBAR
Scrollbar for the list.
@ WID_GL_LIVERY_GROUP
Group livery button.
@ WID_GL_SORT_BY_DROPDOWN
Sort by dropdown list.
@ WID_GL_LIST_VEHICLE
List of the vehicles.
@ WID_GL_FILTER_BY_CARGO
Filter vehicles by cargo type.
@ WID_GL_CREATE_GROUP
Create group button.
@ WID_GL_LIST_GROUP_SCROLLBAR
Scrollbar for the list.
@ WID_GL_INFO
Group info.
@ WID_GL_DEFAULT_VEHICLES
Default vehicles entry.
GUI functions that shouldn't be here.
void ShowQuery(EncodedString &&caption, EncodedString &&message, Window *parent, QueryCallbackProc *callback, bool focus)
Show a confirmation window with standard 'yes' and 'no' buttons The window is aligned to the centre o...
void ShowQueryString(std::string_view str, StringID caption, uint maxsize, Window *parent, CharSetFilter afilter, QueryStringFlags flags)
Show a query popup window with a textbox in it.
PixelColour GetColourGradient(Colours colour, ColourShade shade)
Get colour gradient palette index.
Definition palette.cpp:388
A number of safeguards to prevent using unsafe methods.
This file contains all sprite-related enums and defines.
static const PaletteID PALETTE_CRASH
Recolour sprite greying of crashed vehicles.
Definition sprites.h:1619
static const CursorID SPR_CURSOR_MOUSE
Cursor sprite numbers.
Definition sprites.h:1404
Definition of base types and functions in a cross-platform compatible way.
int StrNaturalCompare(std::string_view s1, std::string_view s2, bool ignore_garbage_at_front)
Compares two strings using case insensitive natural sort.
Definition string.cpp:427
Functions related to low-level strings.
@ CS_ALPHANUMERAL
Both numeric and alphabetic and spaces and stuff.
Definition string_type.h:25
uint64_t GetParamMaxValue(uint64_t max_value, uint min_count, FontSize size)
Get some number that is suitable for string size computations.
Definition strings.cpp:236
EncodedString GetEncodedString(StringID str)
Encode a string with no parameters into an encoded string.
Definition strings.cpp:90
std::string GetString(StringID string)
Resolve the given StringID into a std::string with formatting but no parameters.
Definition strings.cpp:424
TextDirection _current_text_dir
Text direction of the currently selected language.
Definition strings.cpp:56
uint64_t GetParamMaxDigits(uint count, FontSize size)
Get some number that is suitable for string size computations.
Definition strings.cpp:218
Functions related to OTTD's strings.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
@ TD_RTL
Text is written right-to-left by default.
VehicleListIdentifier vli
Identifier of the vehicle list we want to currently show.
void DrawVehicleListItems(VehicleID selected_vehicle, int line_height, const Rect &r) const
Draw all the vehicle list items.
VehicleID vehicle_sel
Selected vehicle.
Listing * sorting
Pointer to the vehicle type related sorting.
void SetCargoFilter(uint8_t index)
Set cargo filter for the vehicle group list.
GroupBy grouping
How we want to group the list.
Dimension GetActionDropdownSize(bool show_autoreplace, bool show_group, bool show_create)
Compute the size for the Action dropdown.
DropDownList BuildActionDropdownList(bool show_autoreplace, bool show_group, bool show_create)
Display the Action dropdown window.
VehicleList vehicles
List of vehicles. This is the buffer for vehgroups to point into; if this is structurally modified,...
GUIVehicleGroupList vehgroups
List of (groups of) vehicles. This stores iterators of vehicles, and should be rebuilt if vehicles is...
DropDownList BuildCargoDropDownList(bool full) const
Build drop down list for cargo filter selection.
CargoType cargo_filter_criteria
Selected cargo filter index.
VehicleType type
Type of vehicle.
T y
Y coordinate.
bool vehchain
vehicle chain is dragged
Definition gfx_type.h:150
Dimensions (a width and height) of a rectangle in 2D.
VehicleList::const_iterator vehicles_begin
Pointer to beginning element of this vehicle group.
Statistics and caches on the vehicles in a group.
Definition group.h:25
uint16_t num_vehicle
Number of vehicles.
Definition group.h:29
bool autoreplace_defined
Are any autoreplace rules set?
Definition group.h:31
static GroupStatistics & Get(CompanyID company, GroupID id_g, VehicleType type)
Returns the GroupStatistics for a specific group.
Definition group_cmd.cpp:73
bool autoreplace_finished
Have all autoreplacement finished?
Definition group.h:32
Group data.
Definition group.h:73
GroupFlags flags
Group flags.
Definition group.h:78
GroupID parent
Parent group.
Definition group.h:85
VehicleType vehicle_type
Vehicle type of the group.
Definition group.h:76
bool folded
NOSAVE: Is this group folded in the group view?
Definition group.h:83
uint16_t number
Per-company group number.
Definition group.h:86
Owner owner
Group Owner.
Definition group.h:75
FlatSet< GroupID > children
NOSAVE: child groups belonging to this group.
Definition group.h:82
Colour for pixel/line drawing.
Definition gfx_type.h:405
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
static Titem * Get(auto index)
Returns Titem with given index.
Tindex index
Index of this pool item.
static bool IsValidID(auto index)
Tests whether given index can be used to get valid (non-nullptr) Titem.
static Titem * GetIfValid(auto index)
Returns Titem with given index.
constexpr uint Vertical() const
Get total vertical padding of RectPadding.
Specification of a rectangle with absolute coordinates of all edges.
Rect WithWidth(int width, bool end) const
Copy Rect and set its width.
Rect Shrink(int s) const
Copy and shrink Rect by s pixels.
Rect WithHeight(int height, bool end=false) const
Copy Rect and set its height.
Rect Indent(int indent, bool end) const
Copy Rect and indent it from its position.
Rect CentreToHeight(int height) const
Centre a vertical dimension within this Rect.
Rect WithX(int new_left, int new_right) const
Create a new Rect, replacing the left and right coordiates.
Rect Translate(int x, int y) const
Copy and translate Rect by x,y pixels.
bool Contains(const Point &pt) const
Test if a point falls inside this Rect.
uint step_height
Step-size of height resize changes.
Definition window_gui.h:213
The information about a vehicle list.
Definition vehiclelist.h:32
CompanyID company
The company associated with this list.
Definition vehiclelist.h:35
WindowNumber ToWindowNumber() const
Pack a VehicleListIdentifier in 32 bits so it can be used as unique WindowNumber.
VehicleType vtype
The vehicle type associated with this list.
Definition vehiclelist.h:34
Vehicle data structure.
GroupID group_id
Index of group Pool array.
Owner owner
Which company owns the vehicle?
High level window description.
Definition window_gui.h:168
Number to differentiate different windows of the same class.
Data structure for an opened window.
Definition window_gui.h:274
static int SortButtonWidth()
Get width of up/down arrow of sort button state.
Definition widget.cpp:815
void FinishInitNested(WindowNumber window_number=0)
Perform the second part of the initialization of a nested widget tree.
Definition window.cpp:1807
void DrawWidgets() const
Paint all widgets of a window.
Definition widget.cpp:766
Window * parent
Parent window.
Definition window_gui.h:329
void RaiseWidget(WidgetID widget_index)
Marks a widget as raised.
Definition window_gui.h:470
void SetWidgetDirty(WidgetID widget_index) const
Invalidate a widget, i.e.
Definition window.cpp:556
virtual std::string GetWidgetString(WidgetID widget, StringID stringid) const
Get the raw string for a widget.
Definition window.cpp:504
void DrawSortButtonState(WidgetID widget, SortButtonState state) const
Draw a sort button's up or down arrow symbol.
Definition widget.cpp:798
void CloseChildWindows(WindowClass wc=WC_INVALID) const
Close all children a window might have in a head-recursive manner.
Definition window.cpp:1075
ResizeInfo resize
Resize information.
Definition window_gui.h:315
void SetWidgetsDisabledState(bool disab_stat, Args... widgets)
Sets the enabled/disabled status of a list of widgets.
Definition window_gui.h:516
void CreateNestedTree()
Perform the first part of the initialization of a nested widget tree.
Definition window.cpp:1797
Owner owner
The owner of the content shown in this window. Company colour is acquired from this variable.
Definition window_gui.h:317
WindowFlags flags
Window flags.
Definition window_gui.h:301
const Scrollbar * GetScrollbar(WidgetID widnum) const
Return the Scrollbar to a widget index.
Definition window.cpp:313
int height
Height of the window (number of pixels down in y direction)
Definition window_gui.h:313
int width
width of the window (number of pixels to the right in x direction)
Definition window_gui.h:312
WindowNumber window_number
Window number within the window class.
Definition window_gui.h:303
Stuff related to the text buffer GUI.
@ EnableDefault
enable the 'Default' button ("\0" is returned)
@ LengthIsInChars
the length of the string is counted in characters
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition tile_type.h:95
Functions related to tile highlights.
void ResetObjectToPlace()
Reset the cursor and mouse mode handling back to default (normal cursor, only clicking in windows).
void SetObjectToPlaceWnd(CursorID icon, PaletteID pal, HighLightStyle mode, Window *w)
Change the cursor and mouse click/drag handling to a mode for performing special operations like tile...
@ HT_DRAG
dragging items in the depot windows
Base class for all vehicles.
Command definitions for vehicles.
Functions related to vehicles.
static const Money VEHICLE_PROFIT_THRESHOLD
Threshold for a vehicle to be considered making good profit.
void ShowVehicleViewWindow(const Vehicle *v)
Shows the vehicle view window of the given vehicle.
bool VehicleClicked(const Vehicle *v)
Dispatch a "vehicle selected" event if any window waits for it.
uint GetVehicleListHeight(VehicleType type, uint divisor)
Get the height of a vehicle in the vehicle list GUIs.
void SetMouseCursorVehicle(const Vehicle *v, EngineImageType image_type)
Set the mouse cursor to look like a vehicle.
bool ShowCargoIconOverlay()
Test if cargo icon overlays should be drawn.
Functions related to the vehicle's GUIs.
WindowClass GetWindowClassForVehicleType(VehicleType vt)
Get WindowClass for vehicle list of given vehicle type.
Definition vehicle_gui.h:97
Functions/classes shared between the different vehicle list GUIs.
@ EIT_IN_LIST
Vehicle drawn in vehicle list, group list, ...
VehicleType
Available vehicle types.
@ VEH_ROAD
Road vehicle type.
@ VEH_AIRCRAFT
Aircraft vehicle type.
@ VEH_TRAIN
Train vehicle type.
@ MassSend
Tells that it's a mass send to depot command (type in VLW flag)
@ Service
The vehicle will leave the depot right after arrival (service only)
@ VL_GROUP_LIST
Index is the group.
Definition vehiclelist.h:27
@ WWT_PUSHTXTBTN
Normal push-button (no toggle button) with text caption.
@ WWT_PUSHIMGBTN
Normal push-button (no toggle button) with image caption.
@ NWID_HORIZONTAL
Horizontal container.
Definition widget_type.h:66
@ WWT_TEXTBTN
(Toggle) Button with text
Definition widget_type.h:44
@ WWT_PANEL
Simple depressed panel.
Definition widget_type.h:39
@ WWT_STICKYBOX
Sticky box (at top-right of a window, after WWT_DEFSIZEBOX)
Definition widget_type.h:57
@ WWT_MATRIX
Grid of rows and columns.
Definition widget_type.h:50
@ WWT_SHADEBOX
Shade box (at top-right of a window, between WWT_DEBUGBOX and WWT_DEFSIZEBOX)
Definition widget_type.h:55
@ WWT_CAPTION
Window caption (window title between closebox and stickybox)
Definition widget_type.h:52
@ NWID_VSCROLLBAR
Vertical scrollbar.
Definition widget_type.h:76
@ NWID_VERTICAL
Vertical container.
Definition widget_type.h:68
@ WWT_CLOSEBOX
Close box (at top-left of a window)
Definition widget_type.h:60
@ WWT_RESIZEBOX
Resize box (normally at bottom-right of a window)
Definition widget_type.h:59
@ WWT_DEFSIZEBOX
Default window size box (at top-right of a window, between WWT_SHADEBOX and WWT_STICKYBOX)
Definition widget_type.h:56
@ WWT_DROPDOWN
Drop down list.
Definition widget_type.h:61
@ EqualSize
Containers should keep all their (resizing) children equally large.
@ BigFirst
Allocate space to biggest resize first.
void CloseWindowByClass(WindowClass cls, int data)
Close all windows of a given class.
Definition window.cpp:1205
SpecialMouseMode _special_mouse_mode
Mode of the mouse.
Definition window.cpp:96
Window * FindWindowById(WindowClass cls, WindowNumber number)
Find a window by its class and window number.
Definition window.cpp:1151
Window functions not directly related to making/drawing windows.
@ SBS_DOWN
Sort ascending.
Definition window_gui.h:219
@ SBS_UP
Sort descending.
Definition window_gui.h:220
@ WSM_DRAGDROP
Drag&drop an object.
@ WDP_AUTO
Find a place automatically.
Definition window_gui.h:144
int WidgetID
Widget ID.
Definition window_type.h:20
@ WC_ROADVEH_LIST
Road vehicle list; Window numbers:
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
Definition window_type.h:50
@ WC_SHIPS_LIST
Ships list; Window numbers:
@ WC_TRAINS_LIST
Trains list; Window numbers:
@ WC_DROPDOWN_MENU
Drop down menu; Window numbers:
@ WC_QUERY_STRING
Query string window; Window numbers:
@ WC_AIRCRAFT_LIST
Aircraft list; Window numbers: