OpenTTD Source 20250612-master-gb012d9e3dc
dropdown.cpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#include "stdafx.h"
11#include "dropdown_type.h"
12#include "dropdown_func.h"
13#include "strings_func.h"
14#include "timer/timer.h"
15#include "timer/timer_window.h"
16#include "window_gui.h"
17#include "window_func.h"
18#include "zoom_func.h"
19
21
22#include "table/strings.h"
23
25
26#include "safeguards.h"
27
28std::unique_ptr<DropDownListItem> MakeDropDownListDividerItem()
29{
30 return std::make_unique<DropDownListDividerItem>(-1);
31}
32
33std::unique_ptr<DropDownListItem> MakeDropDownListStringItem(StringID str, int value, bool masked, bool shaded)
34{
35 return MakeDropDownListStringItem(GetString(str), value, masked, shaded);
36}
37
38std::unique_ptr<DropDownListItem> MakeDropDownListStringItem(std::string &&str, int value, bool masked, bool shaded)
39{
40 return std::make_unique<DropDownListStringItem>(std::move(str), value, masked, shaded);
41}
42
43std::unique_ptr<DropDownListItem> MakeDropDownListIconItem(SpriteID sprite, PaletteID palette, StringID str, int value, bool masked, bool shaded)
44{
45 return std::make_unique<DropDownListIconItem>(sprite, palette, GetString(str), value, masked, shaded);
46}
47
48std::unique_ptr<DropDownListItem> MakeDropDownListIconItem(const Dimension &dim, SpriteID sprite, PaletteID palette, StringID str, int value, bool masked, bool shaded)
49{
50 return std::make_unique<DropDownListIconItem>(dim, sprite, palette, GetString(str), value, masked, shaded);
51}
52
53std::unique_ptr<DropDownListItem> MakeDropDownListCheckedItem(bool checked, StringID str, int value, bool masked, bool shaded, uint indent)
54{
55 return std::make_unique<DropDownListCheckedItem>(indent, checked, GetString(str), value, masked, shaded);
56}
57
58static constexpr NWidgetPart _nested_dropdown_menu_widgets[] = {
65};
66
67static WindowDesc _dropdown_desc(
68 WDP_MANUAL, {}, 0, 0,
71 _nested_dropdown_menu_widgets
72);
73
81 uint8_t click_delay = 0;
82 bool drag_mode = true;
83 bool instant_close = false;
84 bool persist = false;
85 int scrolling = 0;
87 Scrollbar *vscroll = nullptr;
88
90
102 DropdownWindow(Window *parent, DropDownList &&list, int selected, WidgetID button, const Rect wi_rect, bool instant_close, Colours wi_colour, bool persist)
103 : Window(_dropdown_desc)
104 , parent_button(button)
106 , list(std::move(list))
107 , selected_result(selected)
110 {
111 assert(!this->list.empty());
112
113 this->parent = parent;
114
115 this->CreateNestedTree();
116
117 this->GetWidget<NWidgetCore>(WID_DM_ITEMS)->colour = wi_colour;
118 this->GetWidget<NWidgetCore>(WID_DM_SCROLL)->colour = wi_colour;
119 this->vscroll = this->GetScrollbar(WID_DM_SCROLL);
120 this->UpdateSizeAndPosition();
121
122 this->FinishInitNested(0);
124 }
125
126 void Close([[maybe_unused]] int data = 0) override
127 {
128 /* Finish closing the dropdown, so it doesn't affect new window placement.
129 * Also mark it dirty in case the callback deals with the screen. (e.g. screenshots). */
130 this->Window::Close();
131
132 Point pt = _cursor.pos;
133 pt.x -= this->parent->left;
134 pt.y -= this->parent->top;
135 this->parent->OnDropdownClose(pt, this->parent_button, this->selected_result, this->selected_click_result, this->instant_close);
136
137 /* Set flag on parent widget to indicate that we have just closed. */
139 if (nwc != nullptr) nwc->disp_flags.Set(NWidgetDisplayFlag::DropdownClosed);
140 }
141
142 void OnFocusLost(bool closing) override
143 {
144 if (!closing) {
145 this->instant_close = false;
146 this->Close();
147 }
148 }
149
156 void FitAvailableHeight(Dimension &desired, const Dimension &list, uint available_height)
157 {
158 if (desired.height < available_height) return;
159
160 /* If the dropdown doesn't fully fit, we a need a dropdown. */
161 uint avg_height = list.height / (uint)this->list.size();
162 uint rows = std::max((available_height - WidgetDimensions::scaled.dropdownlist.Vertical()) / avg_height, 1U);
163
164 desired.width = std::max(list.width, desired.width - NWidgetScrollbar::GetVerticalDimension().width);
165 desired.height = rows * avg_height + WidgetDimensions::scaled.dropdownlist.Vertical();
166 }
167
172 {
173 Rect button_rect = this->wi_rect.Translate(this->parent->left, this->parent->top);
174
175 /* Get the dimensions required for the list. */
176 Dimension list_dim = GetDropDownListDimension(this->list);
177
178 /* Set up dimensions for the items widget. */
179 Dimension widget_dim = list_dim;
181 widget_dim.height += WidgetDimensions::scaled.dropdownlist.Vertical();
182
183 /* Width should match at least the width of the parent widget. */
184 widget_dim.width = std::max<uint>(widget_dim.width, button_rect.Width());
185
186 /* Available height below (or above, if the dropdown is placed above the widget). */
187 uint available_height_below = std::max(GetMainViewBottom() - button_rect.bottom - 1, 0);
188 uint available_height_above = std::max(button_rect.top - 1 - GetMainViewTop(), 0);
189
190 /* Is it better to place the dropdown above the widget? */
191 if (widget_dim.height > available_height_below && available_height_above > available_height_below) {
192 FitAvailableHeight(widget_dim, list_dim, available_height_above);
193 this->position.y = button_rect.top - widget_dim.height;
194 } else {
195 FitAvailableHeight(widget_dim, list_dim, available_height_below);
196 this->position.y = button_rect.bottom + 1;
197 }
198
199 if (_current_text_dir == TD_RTL) {
200 /* In case the list is wider than the parent button, the list should be right aligned to the button and overflow to the left. */
201 this->position.x = button_rect.right + 1 - (int)(widget_dim.width + (list_dim.height > widget_dim.height ? NWidgetScrollbar::GetVerticalDimension().width : 0));
202 } else {
203 this->position.x = button_rect.left;
204 }
205
206 this->items_dim = widget_dim;
207 this->GetWidget<NWidgetStacked>(WID_DM_SHOW_SCROLL)->SetDisplayedPlane(list_dim.height > widget_dim.height ? 0 : SZSP_NONE);
208
209 /* Capacity is the average number of items visible */
210 this->vscroll->SetCapacity((widget_dim.height - WidgetDimensions::scaled.dropdownlist.Vertical()) * this->list.size() / list_dim.height);
211 this->vscroll->SetCount(this->list.size());
212
213 /* If the dropdown is positioned above the parent widget, start selection at the bottom. */
214 if (this->position.y < button_rect.top && list_dim.height > widget_dim.height) this->vscroll->UpdatePosition(INT_MAX);
215 }
216
217 void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
218 {
219 if (widget == WID_DM_ITEMS) size = this->items_dim;
220 }
221
222 Point OnInitialPosition([[maybe_unused]] int16_t sm_width, [[maybe_unused]] int16_t sm_height, [[maybe_unused]] int window_number) override
223 {
224 return this->position;
225 }
226
233 bool GetDropDownItem(int &result, int &click_result)
234 {
235 if (GetWidgetFromPos(this, _cursor.pos.x - this->left, _cursor.pos.y - this->top) < 0) return false;
236
237 const Rect &r = this->GetWidget<NWidgetBase>(WID_DM_ITEMS)->GetCurrentRect().Shrink(WidgetDimensions::scaled.dropdownlist).Shrink(WidgetDimensions::scaled.dropdowntext, RectPadding::zero);
238 int y = _cursor.pos.y - this->top - r.top;
239 int pos = this->vscroll->GetPosition();
240
241 for (const auto &item : this->list) {
242 /* Skip items that are scrolled up */
243 if (--pos >= 0) continue;
244
245 int item_height = item->Height();
246
247 if (y < item_height) {
248 if (item->masked || !item->Selectable()) return false;
249 result = item->result;
250 click_result = item->OnClick({r.left, 0, r.right, item_height - 1}, {_cursor.pos.x - this->left, y});
251 return true;
252 }
253
254 y -= item_height;
255 }
256
257 return false;
258 }
259
260 void DrawWidget(const Rect &r, WidgetID widget) const override
261 {
262 if (widget != WID_DM_ITEMS) return;
263
264 Colours colour = this->GetWidget<NWidgetCore>(widget)->colour;
265
266 Rect ir = r.Shrink(WidgetDimensions::scaled.dropdownlist);
267 int y = ir.top;
268 int pos = this->vscroll->GetPosition();
269 for (const auto &item : this->list) {
270 int item_height = item->Height();
271
272 /* Skip items that are scrolled up */
273 if (--pos >= 0) continue;
274
275 if (y + item_height - 1 <= ir.bottom) {
276 Rect full{ir.left, y, ir.right, y + item_height - 1};
277
278 bool selected = (this->selected_result == item->result) && item->Selectable();
279 if (selected) GfxFillRect(full, PC_BLACK);
280
281 item->Draw(full, full.Shrink(WidgetDimensions::scaled.dropdowntext, RectPadding::zero), selected, selected ? this->selected_click_result : -1, colour);
282 }
283 y += item_height;
284 }
285 }
286
287 void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
288 {
289 if (widget != WID_DM_ITEMS) return;
290 int result, click_result;
291 if (this->GetDropDownItem(result, click_result)) {
292 this->click_delay = 4;
293 this->selected_result = result;
294 this->selected_click_result = click_result;
295 this->SetDirty();
296 }
297 }
298
300 const IntervalTimer<TimerWindow> scroll_interval = {std::chrono::milliseconds(30), [this](auto) {
301 if (this->scrolling == 0) return;
302
303 if (this->vscroll->UpdatePosition(this->scrolling)) this->SetDirty();
304
305 this->scrolling = 0;
306 }};
307
308 void OnMouseLoop() override
309 {
310 if (this->click_delay != 0 && --this->click_delay == 0) {
311 /* Close the dropdown, so it doesn't affect new window placement.
312 * Also mark it dirty in case the callback deals with the screen. (e.g. screenshots). */
313 if (!this->persist) this->Close();
314 this->parent->OnDropdownSelect(this->parent_button, this->selected_result, this->selected_click_result);
315 return;
316 }
317
318 if (this->drag_mode) {
319 int result, click_result;
320
322 this->drag_mode = false;
323 if (!this->GetDropDownItem(result, click_result)) {
324 if (this->instant_close) this->Close();
325 return;
326 }
327 this->click_delay = 2;
328 } else {
329 if (_cursor.pos.y <= this->top + WidgetDimensions::scaled.dropdownlist.top) {
330 /* Cursor is above the list, set scroll up */
331 this->scrolling = -1;
332 return;
333 } else if (_cursor.pos.y >= this->top + this->height - WidgetDimensions::scaled.dropdownlist.bottom) {
334 /* Cursor is below list, set scroll down */
335 this->scrolling = 1;
336 return;
337 }
338
339 if (!this->GetDropDownItem(result, click_result)) return;
340 }
341
342 if (this->selected_result != result || this->selected_click_result != click_result) {
343 this->selected_result = result;
344 this->selected_click_result = click_result;
345 this->SetDirty();
346 }
347 }
348 }
349
350 void ReplaceList(DropDownList &&list, std::optional<int> selected_result)
351 {
352 this->list = std::move(list);
353 if (selected_result.has_value()) this->selected_result = *selected_result;
354 this->UpdateSizeAndPosition();
355 this->ReInit(0, 0);
356 this->InitializePositionSize(this->position.x, this->position.y, this->nested_root->smallest_x, this->nested_root->smallest_y);
357 this->FindWindowPlacementAndResize(this->window_desc.GetDefaultWidth(), this->window_desc.GetDefaultHeight(), true);
358 this->SetDirty();
359 }
360};
361
362void ReplaceDropDownList(Window *parent, DropDownList &&list, std::optional<int> selected_result)
363{
364 DropdownWindow *ddw = dynamic_cast<DropdownWindow *>(parent->FindChildWindow(WC_DROPDOWN_MENU));
365 if (ddw != nullptr) ddw->ReplaceList(std::move(list), selected_result);
366}
367
374{
375 Dimension dim{};
376 for (const auto &item : list) {
377 dim.height += item->Height();
378 dim.width = std::max(dim.width, item->Width());
379 }
381 return dim;
382}
383
396void ShowDropDownListAt(Window *w, DropDownList &&list, int selected, WidgetID button, Rect wi_rect, Colours wi_colour, bool instant_close, bool persist)
397{
399 new DropdownWindow(w, std::move(list), selected, button, wi_rect, instant_close, wi_colour, persist);
400}
401
414void ShowDropDownList(Window *w, DropDownList &&list, int selected, WidgetID button, uint width, bool instant_close, bool persist)
415{
416 /* Our parent's button widget is used to determine where to place the drop
417 * down list window. */
418 NWidgetCore *nwi = w->GetWidget<NWidgetCore>(button);
419 Rect wi_rect = nwi->GetCurrentRect();
420 Colours wi_colour = nwi->colour;
421
422 if ((nwi->type & WWT_MASK) == NWID_BUTTON_DROPDOWN) {
424 } else {
425 nwi->SetLowered(true);
426 }
427 nwi->SetDirty(w);
428
429 if (width != 0) {
430 if (_current_text_dir == TD_RTL) {
431 wi_rect.left = wi_rect.right + 1 - ScaleGUITrad(width);
432 } else {
433 wi_rect.right = wi_rect.left + ScaleGUITrad(width) - 1;
434 }
435 }
436
437 ShowDropDownListAt(w, std::move(list), selected, button, wi_rect, wi_colour, instant_close, persist);
438}
439
451void ShowDropDownMenu(Window *w, std::span<const StringID> strings, int selected, WidgetID button, uint32_t disabled_mask, uint32_t hidden_mask, uint width)
452{
453 DropDownList list;
454
455 uint i = 0;
456 for (auto string : strings) {
457 if (!HasBit(hidden_mask, i)) {
458 list.push_back(MakeDropDownListStringItem(string, i, HasBit(disabled_mask, i)));
459 }
460 ++i;
461 }
462
463 if (!list.empty()) ShowDropDownList(w, std::move(list), selected, button, width);
464}
debug_inline constexpr bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
constexpr Timpl & Reset()
Reset all bits.
constexpr Timpl & Set()
Set all bits.
An interval timer will fire every interval, and will continue to fire until it is deleted.
Definition timer.h:76
virtual void SetDirty(const Window *w) const
Mark the widget as 'dirty' (in need of repaint).
Definition widget.cpp:942
WidgetType type
Type of the widget / nested widget.
Base class for a 'real' widget.
NWidgetDisplayFlags disp_flags
Flags that affect display and interaction with the widget.
Colours colour
Colour of this widget.
void SetLowered(bool lowered)
Lower or raise the widget.
Scrollbar data structure.
void SetCount(size_t num)
Sets the number of elements in the list.
bool UpdatePosition(int difference, ScrollbarStepping unit=SS_SMALL)
Updates the position of the first visible element by the given amount.
void SetCapacity(size_t capacity)
Set the capacity of visible elements.
size_type GetPosition() const
Gets the position of the first visible element in the list.
static WidgetDimensions scaled
Widget dimensions scaled for current zoom level.
Definition window_gui.h:30
RectPadding dropdownlist
Padding of complete drop down list.
Definition window_gui.h:51
RectPadding dropdowntext
Padding of drop down list item.
Definition window_gui.h:50
void ShowDropDownMenu(Window *w, std::span< const StringID > strings, int selected, WidgetID button, uint32_t disabled_mask, uint32_t hidden_mask, uint width)
Show a dropdown menu window near a widget of the parent window.
Definition dropdown.cpp:451
void ShowDropDownList(Window *w, DropDownList &&list, int selected, WidgetID button, uint width, bool instant_close, bool persist)
Show a drop down list.
Definition dropdown.cpp:414
Dimension GetDropDownListDimension(const DropDownList &list)
Determine width and height required to fully display a DropDownList.
Definition dropdown.cpp:373
void ShowDropDownListAt(Window *w, DropDownList &&list, int selected, WidgetID button, Rect wi_rect, Colours wi_colour, bool instant_close, bool persist)
Show a drop down list.
Definition dropdown.cpp:396
Common drop down list components.
Functions related to the drop down widget.
Types related to the drop down widget.
std::vector< std::unique_ptr< const DropDownListItem > > DropDownList
A drop down list is a collection of drop down list items.
Types related to the dropdown widgets.
@ WID_DM_ITEMS
Panel showing the dropdown items.
@ WID_DM_SCROLL
Scrollbar.
@ WID_DM_SHOW_SCROLL
Hide scrollbar if too few items.
bool _left_button_clicked
Is left mouse button clicked?
Definition gfx.cpp:42
void GfxFillRect(int left, int top, int right, int bottom, int colour, FillRectMode mode)
Applies a certain FillRectMode-operation to a rectangle [left, right] x [top, bottom] on the screen.
Definition gfx.cpp:115
uint32_t SpriteID
The number of a sprite, without mapping bits and colourtables.
Definition gfx_type.h:17
uint32_t PaletteID
The number of the palette.
Definition gfx_type.h:18
constexpr NWidgetPart SetScrollbar(WidgetID index)
Attach a scrollbar to a widget.
constexpr NWidgetPart NWidget(WidgetType tp, Colours col, WidgetID idx=-1)
Widget part function for starting a new 'real' widget.
constexpr NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME,...
void SetDirty() const
Mark entire window as dirty (in need of re-paint)
Definition window.cpp:955
static const uint8_t PC_BLACK
Black palette colour.
A number of safeguards to prevent using unsafe methods.
Definition of base types and functions in a cross-platform compatible way.
std::string GetString(StringID string)
Resolve the given StringID into a std::string with formatting but no parameters.
Definition strings.cpp:415
TextDirection _current_text_dir
Text direction of the currently selected language.
Definition strings.cpp:57
Functions related to OTTD's strings.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
@ TD_RTL
Text is written right-to-left by default.
Point pos
logical mouse position
Definition gfx_type.h:126
Dimensions (a width and height) of a rectangle in 2D.
Drop-down menu window.
Definition dropdown.cpp:75
Point OnInitialPosition(int16_t sm_width, int16_t sm_height, int window_number) override
Compute the initial position of the window.
Definition dropdown.cpp:222
WidgetID parent_button
Parent widget number where the window is dropped from.
Definition dropdown.cpp:76
void OnMouseLoop() override
Called for every mouse loop run, which is at least once per (game) tick.
Definition dropdown.cpp:308
bool persist
Persist dropdown menu.
Definition dropdown.cpp:84
DropdownWindow(Window *parent, DropDownList &&list, int selected, WidgetID button, const Rect wi_rect, bool instant_close, Colours wi_colour, bool persist)
Create a dropdown menu.
Definition dropdown.cpp:102
void UpdateSizeAndPosition()
Update size and position of window to fit dropdown list into available space.
Definition dropdown.cpp:171
const IntervalTimer< TimerWindow > scroll_interval
Rate limit how fast scrolling happens.
Definition dropdown.cpp:300
Rect wi_rect
Rect of the button that opened the dropdown.
Definition dropdown.cpp:77
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
Definition dropdown.cpp:287
bool instant_close
Close the window when the mouse button is raised.
Definition dropdown.cpp:83
Dimension items_dim
Calculated cropped and padded dimension for the items widget.
Definition dropdown.cpp:89
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
Definition dropdown.cpp:217
uint8_t click_delay
Timer to delay selection.
Definition dropdown.cpp:81
int selected_result
Result value of the selected item in the list.
Definition dropdown.cpp:79
void Close(int data=0) override
Hide the window and all its child windows, and mark them for a later deletion.
Definition dropdown.cpp:126
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
Definition dropdown.cpp:260
DropDownList list
List with dropdown menu items.
Definition dropdown.cpp:78
int selected_click_result
Click result value, from the OnClick handler of the selected item.
Definition dropdown.cpp:80
void FitAvailableHeight(Dimension &desired, const Dimension &list, uint available_height)
Fit dropdown list into available height, rounding to average item size.
Definition dropdown.cpp:156
bool GetDropDownItem(int &result, int &click_result)
Find the dropdown item under the cursor.
Definition dropdown.cpp:233
Point position
Position of the topleft corner of the window.
Definition dropdown.cpp:86
int scrolling
If non-zero, auto-scroll the item list (one time).
Definition dropdown.cpp:85
void OnFocusLost(bool closing) override
The window has lost focus.
Definition dropdown.cpp:142
Partial widget specification to allow NWidgets to be written nested.
Coordinates of a point in 2D.
constexpr uint Horizontal() const
Get total horizontal padding of RectPadding.
constexpr uint Vertical() const
Get total vertical padding of RectPadding.
Specification of a rectangle with absolute coordinates of all edges.
int Width() const
Get width of Rect.
Rect Shrink(int s) const
Copy and shrink Rect by s pixels.
Rect Translate(int x, int y) const
Copy and translate Rect by x,y pixels.
High level window description.
Definition window_gui.h:167
int16_t GetDefaultWidth() const
Determine default width of window.
Definition window.cpp:136
Data structure for an opened window.
Definition window_gui.h:273
void ReInit(int rx=0, int ry=0, bool reposition=false)
Re-initialize a window, and optionally change its size.
Definition window.cpp:967
virtual void Close(int data=0)
Hide the window and all its child windows, and mark them for a later deletion.
Definition window.cpp:1091
void FinishInitNested(WindowNumber window_number=0)
Perform the second part of the initialization of a nested widget tree.
Definition window.cpp:1778
void InitializePositionSize(int x, int y, int min_width, int min_height)
Set the position and smallest size of the window.
Definition window.cpp:1444
Window * parent
Parent window.
Definition window_gui.h:328
virtual void OnDropdownSelect(WidgetID widget, int index, int click_result)
A dropdown option associated to this window has been selected.
Definition window_gui.h:769
ResizeInfo resize
Resize information.
Definition window_gui.h:314
void CreateNestedTree()
Perform the first part of the initialization of a nested widget tree.
Definition window.cpp:1768
WindowDesc & window_desc
Window description.
Definition window_gui.h:299
virtual void FindWindowPlacementAndResize(int def_width, int def_height, bool allow_resize)
Resize window towards the default size.
Definition window.cpp:1463
virtual void OnDropdownClose(Point pt, WidgetID widget, int index, int click_result, bool instant_close)
A dropdown window associated to this window has been closed.
Definition window.cpp:285
int left
x position of left edge of the window
Definition window_gui.h:309
Window * FindChildWindow(WindowClass wc=WC_INVALID) const
Find the Window whose parent pointer points to this window.
Definition window.cpp:1036
int top
y position of top edge of the window
Definition window_gui.h:310
const NWID * GetWidget(WidgetID widnum) const
Get the nested widget with number widnum from the nested widget tree.
Definition window_gui.h:982
WindowFlags flags
Window flags.
Definition window_gui.h:300
const Scrollbar * GetScrollbar(WidgetID widnum) const
Return the Scrollbar to a widget index.
Definition window.cpp:312
WindowNumber window_number
Window number within the window class.
Definition window_gui.h:302
Definition of Interval and OneShot timers.
Definition of the Window system.
WidgetID GetWidgetFromPos(const Window *w, int x, int y)
Returns the index for the widget located at the given position relative to the window.
Definition widget.cpp:283
static RectPadding ScaleGUITrad(const RectPadding &r)
Scale a RectPadding to GUI zoom level.
Definition widget.cpp:49
@ NWID_BUTTON_DROPDOWN
Button with a drop-down.
Definition widget_type.h:75
@ NWID_HORIZONTAL
Horizontal container.
Definition widget_type.h:67
@ WWT_PANEL
Simple depressed panel.
Definition widget_type.h:40
@ NWID_VSCROLLBAR
Vertical scrollbar.
Definition widget_type.h:77
@ NWID_SELECTION
Stacked widgets, only one visible at a time (eg in a panel with tabs).
Definition widget_type.h:72
@ DropdownClosed
Dropdown menu of the dropdown widget has closed.
@ DropdownActive
Dropdown menu of the button dropdown widget is active.
@ SZSP_NONE
Display plane with zero size in both directions (none filling and resizing).
int GetMainViewTop()
Return the top of the main view available for general use.
Definition window.cpp:2107
void CloseWindowByClass(WindowClass cls, int data)
Close all windows of a given class.
Definition window.cpp:1194
int GetMainViewBottom()
Return the bottom of the main view available for general use.
Definition window.cpp:2118
Window functions not directly related to making/drawing windows.
Functions, definitions and such used only by the GUI.
@ NoFocus
This window won't get focus/make any other window lose focus when click.
@ WhiteBorder
Window white border counter bit mask.
@ WDP_MANUAL
Manually align the window (so no automatic location finding)
Definition window_gui.h:143
int WidgetID
Widget ID.
Definition window_type.h:20
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
Definition window_type.h:47
@ WC_DROPDOWN_MENU
Drop down menu; Window numbers:
Functions related to zooming.