OpenTTD Source 20250524-master-gc366e6a48e
dropdown.cpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#include "stdafx.h"
11#include "dropdown_type.h"
12#include "dropdown_func.h"
13#include "strings_func.h"
14#include "timer/timer.h"
15#include "timer/timer_window.h"
16#include "window_gui.h"
17#include "window_func.h"
18#include "zoom_func.h"
19
21
22#include "table/strings.h"
23
25
26#include "safeguards.h"
27
28std::unique_ptr<DropDownListItem> MakeDropDownListDividerItem()
29{
30 return std::make_unique<DropDownListDividerItem>(-1);
31}
32
33std::unique_ptr<DropDownListItem> MakeDropDownListStringItem(StringID str, int value, bool masked, bool shaded)
34{
35 return MakeDropDownListStringItem(GetString(str), value, masked, shaded);
36}
37
38std::unique_ptr<DropDownListItem> MakeDropDownListStringItem(std::string &&str, int value, bool masked, bool shaded)
39{
40 return std::make_unique<DropDownListStringItem>(std::move(str), value, masked, shaded);
41}
42
43std::unique_ptr<DropDownListItem> MakeDropDownListIconItem(SpriteID sprite, PaletteID palette, StringID str, int value, bool masked, bool shaded)
44{
45 return std::make_unique<DropDownListIconItem>(sprite, palette, GetString(str), value, masked, shaded);
46}
47
48std::unique_ptr<DropDownListItem> MakeDropDownListIconItem(const Dimension &dim, SpriteID sprite, PaletteID palette, StringID str, int value, bool masked, bool shaded)
49{
50 return std::make_unique<DropDownListIconItem>(dim, sprite, palette, GetString(str), value, masked, shaded);
51}
52
53std::unique_ptr<DropDownListItem> MakeDropDownListCheckedItem(bool checked, StringID str, int value, bool masked, bool shaded, uint indent)
54{
55 return std::make_unique<DropDownListCheckedItem>(indent, checked, GetString(str), value, masked, shaded);
56}
57
58static constexpr NWidgetPart _nested_dropdown_menu_widgets[] = {
65};
66
67static WindowDesc _dropdown_desc(
68 WDP_MANUAL, {}, 0, 0,
71 _nested_dropdown_menu_widgets
72);
73
80 uint8_t click_delay = 0;
81 bool drag_mode = true;
82 bool instant_close = false;
83 bool persist = false;
84 int scrolling = 0;
86 Scrollbar *vscroll = nullptr;
87
89
101 DropdownWindow(Window *parent, DropDownList &&list, int selected, WidgetID button, const Rect wi_rect, bool instant_close, Colours wi_colour, bool persist)
102 : Window(_dropdown_desc)
103 , parent_button(button)
105 , list(std::move(list))
106 , selected_result(selected)
109 {
110 assert(!this->list.empty());
111
112 this->parent = parent;
113
114 this->CreateNestedTree();
115
116 this->GetWidget<NWidgetCore>(WID_DM_ITEMS)->colour = wi_colour;
117 this->GetWidget<NWidgetCore>(WID_DM_SCROLL)->colour = wi_colour;
118 this->vscroll = this->GetScrollbar(WID_DM_SCROLL);
119 this->UpdateSizeAndPosition();
120
121 this->FinishInitNested(0);
123 }
124
125 void Close([[maybe_unused]] int data = 0) override
126 {
127 /* Finish closing the dropdown, so it doesn't affect new window placement.
128 * Also mark it dirty in case the callback deals with the screen. (e.g. screenshots). */
129 this->Window::Close();
130
131 Point pt = _cursor.pos;
132 pt.x -= this->parent->left;
133 pt.y -= this->parent->top;
134 this->parent->OnDropdownClose(pt, this->parent_button, this->selected_result, this->instant_close);
135
136 /* Set flag on parent widget to indicate that we have just closed. */
138 if (nwc != nullptr) nwc->disp_flags.Set(NWidgetDisplayFlag::DropdownClosed);
139 }
140
141 void OnFocusLost(bool closing) override
142 {
143 if (!closing) {
144 this->instant_close = false;
145 this->Close();
146 }
147 }
148
155 void FitAvailableHeight(Dimension &desired, const Dimension &list, uint available_height)
156 {
157 if (desired.height < available_height) return;
158
159 /* If the dropdown doesn't fully fit, we a need a dropdown. */
160 uint avg_height = list.height / (uint)this->list.size();
161 uint rows = std::max((available_height - WidgetDimensions::scaled.dropdownlist.Vertical()) / avg_height, 1U);
162
163 desired.width = std::max(list.width, desired.width - NWidgetScrollbar::GetVerticalDimension().width);
164 desired.height = rows * avg_height + WidgetDimensions::scaled.dropdownlist.Vertical();
165 }
166
171 {
172 Rect button_rect = this->wi_rect.Translate(this->parent->left, this->parent->top);
173
174 /* Get the dimensions required for the list. */
175 Dimension list_dim = GetDropDownListDimension(this->list);
176
177 /* Set up dimensions for the items widget. */
178 Dimension widget_dim = list_dim;
180 widget_dim.height += WidgetDimensions::scaled.dropdownlist.Vertical();
181
182 /* Width should match at least the width of the parent widget. */
183 widget_dim.width = std::max<uint>(widget_dim.width, button_rect.Width());
184
185 /* Available height below (or above, if the dropdown is placed above the widget). */
186 uint available_height_below = std::max(GetMainViewBottom() - button_rect.bottom - 1, 0);
187 uint available_height_above = std::max(button_rect.top - 1 - GetMainViewTop(), 0);
188
189 /* Is it better to place the dropdown above the widget? */
190 if (widget_dim.height > available_height_below && available_height_above > available_height_below) {
191 FitAvailableHeight(widget_dim, list_dim, available_height_above);
192 this->position.y = button_rect.top - widget_dim.height;
193 } else {
194 FitAvailableHeight(widget_dim, list_dim, available_height_below);
195 this->position.y = button_rect.bottom + 1;
196 }
197
198 if (_current_text_dir == TD_RTL) {
199 /* In case the list is wider than the parent button, the list should be right aligned to the button and overflow to the left. */
200 this->position.x = button_rect.right + 1 - (int)(widget_dim.width + (list_dim.height > widget_dim.height ? NWidgetScrollbar::GetVerticalDimension().width : 0));
201 } else {
202 this->position.x = button_rect.left;
203 }
204
205 this->items_dim = widget_dim;
206 this->GetWidget<NWidgetStacked>(WID_DM_SHOW_SCROLL)->SetDisplayedPlane(list_dim.height > widget_dim.height ? 0 : SZSP_NONE);
207
208 /* Capacity is the average number of items visible */
209 this->vscroll->SetCapacity((widget_dim.height - WidgetDimensions::scaled.dropdownlist.Vertical()) * this->list.size() / list_dim.height);
210 this->vscroll->SetCount(this->list.size());
211
212 /* If the dropdown is positioned above the parent widget, start selection at the bottom. */
213 if (this->position.y < button_rect.top && list_dim.height > widget_dim.height) this->vscroll->UpdatePosition(INT_MAX);
214 }
215
216 void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
217 {
218 if (widget == WID_DM_ITEMS) size = this->items_dim;
219 }
220
221 Point OnInitialPosition([[maybe_unused]] int16_t sm_width, [[maybe_unused]] int16_t sm_height, [[maybe_unused]] int window_number) override
222 {
223 return this->position;
224 }
225
231 bool GetDropDownItem(int &value)
232 {
233 if (GetWidgetFromPos(this, _cursor.pos.x - this->left, _cursor.pos.y - this->top) < 0) return false;
234
235 const Rect &r = this->GetWidget<NWidgetBase>(WID_DM_ITEMS)->GetCurrentRect().Shrink(WidgetDimensions::scaled.dropdownlist);
236 int y = _cursor.pos.y - this->top - r.top;
237 int pos = this->vscroll->GetPosition();
238
239 for (const auto &item : this->list) {
240 /* Skip items that are scrolled up */
241 if (--pos >= 0) continue;
242
243 int item_height = item->Height();
244
245 if (y < item_height) {
246 if (item->masked || !item->Selectable()) return false;
247 value = item->result;
248 return true;
249 }
250
251 y -= item_height;
252 }
253
254 return false;
255 }
256
257 void DrawWidget(const Rect &r, WidgetID widget) const override
258 {
259 if (widget != WID_DM_ITEMS) return;
260
261 Colours colour = this->GetWidget<NWidgetCore>(widget)->colour;
262
263 Rect ir = r.Shrink(WidgetDimensions::scaled.dropdownlist);
264 int y = ir.top;
265 int pos = this->vscroll->GetPosition();
266 for (const auto &item : this->list) {
267 int item_height = item->Height();
268
269 /* Skip items that are scrolled up */
270 if (--pos >= 0) continue;
271
272 if (y + item_height - 1 <= ir.bottom) {
273 Rect full{ir.left, y, ir.right, y + item_height - 1};
274
275 bool selected = (this->selected_result == item->result) && item->Selectable();
276 if (selected) GfxFillRect(full, PC_BLACK);
277
278 item->Draw(full, full.Shrink(WidgetDimensions::scaled.dropdowntext, RectPadding::zero), selected, colour);
279 }
280 y += item_height;
281 }
282 }
283
284 void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
285 {
286 if (widget != WID_DM_ITEMS) return;
287 int item;
288 if (this->GetDropDownItem(item)) {
289 this->click_delay = 4;
290 this->selected_result = item;
291 this->SetDirty();
292 }
293 }
294
296 const IntervalTimer<TimerWindow> scroll_interval = {std::chrono::milliseconds(30), [this](auto) {
297 if (this->scrolling == 0) return;
298
299 if (this->vscroll->UpdatePosition(this->scrolling)) this->SetDirty();
300
301 this->scrolling = 0;
302 }};
303
304 void OnMouseLoop() override
305 {
306 if (this->click_delay != 0 && --this->click_delay == 0) {
307 /* Close the dropdown, so it doesn't affect new window placement.
308 * Also mark it dirty in case the callback deals with the screen. (e.g. screenshots). */
309 if (!this->persist) this->Close();
310 this->parent->OnDropdownSelect(this->parent_button, this->selected_result);
311 return;
312 }
313
314 if (this->drag_mode) {
315 int item;
316
318 this->drag_mode = false;
319 if (!this->GetDropDownItem(item)) {
320 if (this->instant_close) this->Close();
321 return;
322 }
323 this->click_delay = 2;
324 } else {
325 if (_cursor.pos.y <= this->top + WidgetDimensions::scaled.dropdownlist.top) {
326 /* Cursor is above the list, set scroll up */
327 this->scrolling = -1;
328 return;
329 } else if (_cursor.pos.y >= this->top + this->height - WidgetDimensions::scaled.dropdownlist.bottom) {
330 /* Cursor is below list, set scroll down */
331 this->scrolling = 1;
332 return;
333 }
334
335 if (!this->GetDropDownItem(item)) return;
336 }
337
338 if (this->selected_result != item) {
339 this->selected_result = item;
340 this->SetDirty();
341 }
342 }
343 }
344
345 void ReplaceList(DropDownList &&list)
346 {
347 this->list = std::move(list);
348 this->UpdateSizeAndPosition();
349 this->ReInit(0, 0);
350 this->InitializePositionSize(this->position.x, this->position.y, this->nested_root->smallest_x, this->nested_root->smallest_y);
351 this->FindWindowPlacementAndResize(this->window_desc.GetDefaultWidth(), this->window_desc.GetDefaultHeight(), true);
352 this->SetDirty();
353 }
354};
355
356void ReplaceDropDownList(Window *parent, DropDownList &&list)
357{
358 DropdownWindow *ddw = dynamic_cast<DropdownWindow *>(parent->FindChildWindow(WC_DROPDOWN_MENU));
359 if (ddw != nullptr) ddw->ReplaceList(std::move(list));
360}
361
368{
369 Dimension dim{};
370 for (const auto &item : list) {
371 dim.height += item->Height();
372 dim.width = std::max(dim.width, item->Width());
373 }
375 return dim;
376}
377
390void ShowDropDownListAt(Window *w, DropDownList &&list, int selected, WidgetID button, Rect wi_rect, Colours wi_colour, bool instant_close, bool persist)
391{
393 new DropdownWindow(w, std::move(list), selected, button, wi_rect, instant_close, wi_colour, persist);
394}
395
408void ShowDropDownList(Window *w, DropDownList &&list, int selected, WidgetID button, uint width, bool instant_close, bool persist)
409{
410 /* Our parent's button widget is used to determine where to place the drop
411 * down list window. */
412 NWidgetCore *nwi = w->GetWidget<NWidgetCore>(button);
413 Rect wi_rect = nwi->GetCurrentRect();
414 Colours wi_colour = nwi->colour;
415
416 if ((nwi->type & WWT_MASK) == NWID_BUTTON_DROPDOWN) {
418 } else {
419 nwi->SetLowered(true);
420 }
421 nwi->SetDirty(w);
422
423 if (width != 0) {
424 if (_current_text_dir == TD_RTL) {
425 wi_rect.left = wi_rect.right + 1 - ScaleGUITrad(width);
426 } else {
427 wi_rect.right = wi_rect.left + ScaleGUITrad(width) - 1;
428 }
429 }
430
431 ShowDropDownListAt(w, std::move(list), selected, button, wi_rect, wi_colour, instant_close, persist);
432}
433
445void ShowDropDownMenu(Window *w, std::span<const StringID> strings, int selected, WidgetID button, uint32_t disabled_mask, uint32_t hidden_mask, uint width)
446{
447 DropDownList list;
448
449 uint i = 0;
450 for (auto string : strings) {
451 if (!HasBit(hidden_mask, i)) {
452 list.push_back(MakeDropDownListStringItem(string, i, HasBit(disabled_mask, i)));
453 }
454 ++i;
455 }
456
457 if (!list.empty()) ShowDropDownList(w, std::move(list), selected, button, width);
458}
debug_inline constexpr bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
constexpr Timpl & Reset()
Reset all bits.
constexpr Timpl & Set()
Set all bits.
An interval timer will fire every interval, and will continue to fire until it is deleted.
Definition timer.h:76
virtual void SetDirty(const Window *w) const
Mark the widget as 'dirty' (in need of repaint).
Definition widget.cpp:938
WidgetType type
Type of the widget / nested widget.
Base class for a 'real' widget.
NWidgetDisplayFlags disp_flags
Flags that affect display and interaction with the widget.
Colours colour
Colour of this widget.
void SetLowered(bool lowered)
Lower or raise the widget.
Scrollbar data structure.
void SetCount(size_t num)
Sets the number of elements in the list.
bool UpdatePosition(int difference, ScrollbarStepping unit=SS_SMALL)
Updates the position of the first visible element by the given amount.
void SetCapacity(size_t capacity)
Set the capacity of visible elements.
size_type GetPosition() const
Gets the position of the first visible element in the list.
static WidgetDimensions scaled
Widget dimensions scaled for current zoom level.
Definition window_gui.h:30
RectPadding dropdownlist
Padding of complete drop down list.
Definition window_gui.h:51
RectPadding dropdowntext
Padding of drop down list item.
Definition window_gui.h:50
void ShowDropDownMenu(Window *w, std::span< const StringID > strings, int selected, WidgetID button, uint32_t disabled_mask, uint32_t hidden_mask, uint width)
Show a dropdown menu window near a widget of the parent window.
Definition dropdown.cpp:445
void ShowDropDownList(Window *w, DropDownList &&list, int selected, WidgetID button, uint width, bool instant_close, bool persist)
Show a drop down list.
Definition dropdown.cpp:408
Dimension GetDropDownListDimension(const DropDownList &list)
Determine width and height required to fully display a DropDownList.
Definition dropdown.cpp:367
void ShowDropDownListAt(Window *w, DropDownList &&list, int selected, WidgetID button, Rect wi_rect, Colours wi_colour, bool instant_close, bool persist)
Show a drop down list.
Definition dropdown.cpp:390
Common drop down list components.
Functions related to the drop down widget.
Types related to the drop down widget.
std::vector< std::unique_ptr< const DropDownListItem > > DropDownList
A drop down list is a collection of drop down list items.
Types related to the dropdown widgets.
@ WID_DM_ITEMS
Panel showing the dropdown items.
@ WID_DM_SCROLL
Scrollbar.
@ WID_DM_SHOW_SCROLL
Hide scrollbar if too few items.
bool _left_button_clicked
Is left mouse button clicked?
Definition gfx.cpp:42
void GfxFillRect(int left, int top, int right, int bottom, int colour, FillRectMode mode)
Applies a certain FillRectMode-operation to a rectangle [left, right] x [top, bottom] on the screen.
Definition gfx.cpp:115
uint32_t SpriteID
The number of a sprite, without mapping bits and colourtables.
Definition gfx_type.h:17
uint32_t PaletteID
The number of the palette.
Definition gfx_type.h:18
constexpr NWidgetPart SetScrollbar(WidgetID index)
Attach a scrollbar to a widget.
constexpr NWidgetPart NWidget(WidgetType tp, Colours col, WidgetID idx=-1)
Widget part function for starting a new 'real' widget.
constexpr NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME,...
void SetDirty() const
Mark entire window as dirty (in need of re-paint)
Definition window.cpp:955
static const uint8_t PC_BLACK
Black palette colour.
A number of safeguards to prevent using unsafe methods.
Definition of base types and functions in a cross-platform compatible way.
std::string GetString(StringID string)
Resolve the given StringID into a std::string with formatting but no parameters.
Definition strings.cpp:415
TextDirection _current_text_dir
Text direction of the currently selected language.
Definition strings.cpp:57
Functions related to OTTD's strings.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
@ TD_RTL
Text is written right-to-left by default.
Point pos
logical mouse position
Definition gfx_type.h:126
Dimensions (a width and height) of a rectangle in 2D.
Drop-down menu window.
Definition dropdown.cpp:75
Point OnInitialPosition(int16_t sm_width, int16_t sm_height, int window_number) override
Compute the initial position of the window.
Definition dropdown.cpp:221
WidgetID parent_button
Parent widget number where the window is dropped from.
Definition dropdown.cpp:76
void OnMouseLoop() override
Called for every mouse loop run, which is at least once per (game) tick.
Definition dropdown.cpp:304
bool persist
Persist dropdown menu.
Definition dropdown.cpp:83
DropdownWindow(Window *parent, DropDownList &&list, int selected, WidgetID button, const Rect wi_rect, bool instant_close, Colours wi_colour, bool persist)
Create a dropdown menu.
Definition dropdown.cpp:101
void UpdateSizeAndPosition()
Update size and position of window to fit dropdown list into available space.
Definition dropdown.cpp:170
const IntervalTimer< TimerWindow > scroll_interval
Rate limit how fast scrolling happens.
Definition dropdown.cpp:296
Rect wi_rect
Rect of the button that opened the dropdown.
Definition dropdown.cpp:77
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
Definition dropdown.cpp:284
bool instant_close
Close the window when the mouse button is raised.
Definition dropdown.cpp:82
Dimension items_dim
Calculated cropped and padded dimension for the items widget.
Definition dropdown.cpp:88
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
Definition dropdown.cpp:216
uint8_t click_delay
Timer to delay selection.
Definition dropdown.cpp:80
int selected_result
Result value of the selected item in the list.
Definition dropdown.cpp:79
void Close(int data=0) override
Hide the window and all its child windows, and mark them for a later deletion.
Definition dropdown.cpp:125
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
Definition dropdown.cpp:257
bool GetDropDownItem(int &value)
Find the dropdown item under the cursor.
Definition dropdown.cpp:231
DropDownList list
List with dropdown menu items.
Definition dropdown.cpp:78
void FitAvailableHeight(Dimension &desired, const Dimension &list, uint available_height)
Fit dropdown list into available height, rounding to average item size.
Definition dropdown.cpp:155
Point position
Position of the topleft corner of the window.
Definition dropdown.cpp:85
int scrolling
If non-zero, auto-scroll the item list (one time).
Definition dropdown.cpp:84
void OnFocusLost(bool closing) override
The window has lost focus.
Definition dropdown.cpp:141
Partial widget specification to allow NWidgets to be written nested.
Coordinates of a point in 2D.
constexpr uint Horizontal() const
Get total horizontal padding of RectPadding.
constexpr uint Vertical() const
Get total vertical padding of RectPadding.
Specification of a rectangle with absolute coordinates of all edges.
int Width() const
Get width of Rect.
Rect Shrink(int s) const
Copy and shrink Rect by s pixels.
Rect Translate(int x, int y) const
Copy and translate Rect by x,y pixels.
High level window description.
Definition window_gui.h:167
int16_t GetDefaultWidth() const
Determine default width of window.
Definition window.cpp:136
Data structure for an opened window.
Definition window_gui.h:273
void ReInit(int rx=0, int ry=0, bool reposition=false)
Re-initialize a window, and optionally change its size.
Definition window.cpp:967
virtual void Close(int data=0)
Hide the window and all its child windows, and mark them for a later deletion.
Definition window.cpp:1091
void FinishInitNested(WindowNumber window_number=0)
Perform the second part of the initialization of a nested widget tree.
Definition window.cpp:1778
void InitializePositionSize(int x, int y, int min_width, int min_height)
Set the position and smallest size of the window.
Definition window.cpp:1444
Window * parent
Parent window.
Definition window_gui.h:328
ResizeInfo resize
Resize information.
Definition window_gui.h:314
void CreateNestedTree()
Perform the first part of the initialization of a nested widget tree.
Definition window.cpp:1768
WindowDesc & window_desc
Window description.
Definition window_gui.h:299
virtual void OnDropdownClose(Point pt, WidgetID widget, int index, bool instant_close)
A dropdown window associated to this window has been closed.
Definition window.cpp:285
virtual void OnDropdownSelect(WidgetID widget, int index)
A dropdown option associated to this window has been selected.
Definition window_gui.h:769
virtual void FindWindowPlacementAndResize(int def_width, int def_height, bool allow_resize)
Resize window towards the default size.
Definition window.cpp:1463
int left
x position of left edge of the window
Definition window_gui.h:309
Window * FindChildWindow(WindowClass wc=WC_INVALID) const
Find the Window whose parent pointer points to this window.
Definition window.cpp:1036
int top
y position of top edge of the window
Definition window_gui.h:310
const NWID * GetWidget(WidgetID widnum) const
Get the nested widget with number widnum from the nested widget tree.
Definition window_gui.h:982
WindowFlags flags
Window flags.
Definition window_gui.h:300
const Scrollbar * GetScrollbar(WidgetID widnum) const
Return the Scrollbar to a widget index.
Definition window.cpp:312
WindowNumber window_number
Window number within the window class.
Definition window_gui.h:302
Definition of Interval and OneShot timers.
Definition of the Window system.
WidgetID GetWidgetFromPos(const Window *w, int x, int y)
Returns the index for the widget located at the given position relative to the window.
Definition widget.cpp:283
static RectPadding ScaleGUITrad(const RectPadding &r)
Scale a RectPadding to GUI zoom level.
Definition widget.cpp:49
@ NWID_BUTTON_DROPDOWN
Button with a drop-down.
Definition widget_type.h:75
@ NWID_HORIZONTAL
Horizontal container.
Definition widget_type.h:67
@ WWT_PANEL
Simple depressed panel.
Definition widget_type.h:40
@ NWID_VSCROLLBAR
Vertical scrollbar.
Definition widget_type.h:77
@ NWID_SELECTION
Stacked widgets, only one visible at a time (eg in a panel with tabs).
Definition widget_type.h:72
@ DropdownClosed
Dropdown menu of the dropdown widget has closed.
@ DropdownActive
Dropdown menu of the button dropdown widget is active.
@ SZSP_NONE
Display plane with zero size in both directions (none filling and resizing).
int GetMainViewTop()
Return the top of the main view available for general use.
Definition window.cpp:2107
void CloseWindowByClass(WindowClass cls, int data)
Close all windows of a given class.
Definition window.cpp:1194
int GetMainViewBottom()
Return the bottom of the main view available for general use.
Definition window.cpp:2118
Window functions not directly related to making/drawing windows.
Functions, definitions and such used only by the GUI.
@ NoFocus
This window won't get focus/make any other window lose focus when click.
@ WhiteBorder
Window white border counter bit mask.
@ WDP_MANUAL
Manually align the window (so no automatic location finding)
Definition window_gui.h:143
int WidgetID
Widget ID.
Definition window_type.h:20
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
Definition window_type.h:47
@ WC_DROPDOWN_MENU
Drop down menu; Window numbers:
Functions related to zooming.