OpenTTD Source
20241121-master-g67a0fccfad
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Functions/classes shared between the different vehicle list GUIs. More...
#include "cargo_type.h"
#include "timer/timer_game_calendar.h"
#include "economy_type.h"
#include "sortlist_type.h"
#include "vehicle_base.h"
#include "vehiclelist.h"
#include "window_gui.h"
#include "dropdown_type.h"
Go to the source code of this file.
Data Structures | |
struct | GUIVehicleGroup |
struct | BaseVehicleListWindow |
struct | CargoIconOverlay |
struct | Sorting |
Typedefs | |
typedef GUIList< const Vehicle *, std::nullptr_t, CargoID > | GUIVehicleList |
typedef GUIList< GUIVehicleGroup, std::nullptr_t, CargoID > | GUIVehicleGroupList |
Functions | |
bool | ShowCargoIconOverlay () |
Test if cargo icon overlays should be drawn. More... | |
void | AddCargoIconOverlay (std::vector< CargoIconOverlay > &overlays, int x, int width, const Vehicle *v) |
Add a cargo icon to the list of overlays. More... | |
void | DrawCargoIconOverlay (int x, int y, CargoID cid) |
Draw a cargo icon overlaying an existing sprite, with a black contrast outline. More... | |
void | DrawCargoIconOverlays (std::span< const CargoIconOverlay > overlays, int y) |
Draw a list of cargo icon overlays. More... | |
uint | GetVehicleListHeight (VehicleType type, uint divisor=1) |
Get the height of a vehicle in the vehicle list GUIs. More... | |
Variables | |
BaseVehicleListWindow::GroupBy | _grouping [VLT_END][VEH_COMPANY_END] |
Sorting | _sorting [BaseVehicleListWindow::GB_END] |
Functions/classes shared between the different vehicle list GUIs.
Definition in file vehicle_gui_base.h.
void AddCargoIconOverlay | ( | std::vector< CargoIconOverlay > & | overlays, |
int | x, | ||
int | width, | ||
const Vehicle * | v | ||
) |
Add a cargo icon to the list of overlays.
overlays | List of overlays. |
x | Horizontal position. |
width | Width available. |
v | Vehicle to add. |
Definition at line 348 of file vehicle_gui.cpp.
void DrawCargoIconOverlay | ( | int | x, |
int | y, | ||
CargoID | cid | ||
) |
Draw a cargo icon overlaying an existing sprite, with a black contrast outline.
x | Horizontal position from left. |
y | Vertical position from top. |
cid | Cargo ID to draw icon for. |
Definition at line 371 of file vehicle_gui.cpp.
void DrawCargoIconOverlays | ( | std::span< const CargoIconOverlay > | overlays, |
int | y | ||
) |
Draw a list of cargo icon overlays.
overlays | List of overlays. |
y | Vertical position. |
Definition at line 400 of file vehicle_gui.cpp.
uint GetVehicleListHeight | ( | VehicleType | type, |
uint | divisor | ||
) |
Get the height of a vehicle in the vehicle list GUIs.
type | the vehicle type to look at |
divisor | the resulting height must be dividable by this |
Definition at line 1751 of file vehicle_gui.cpp.
References FS_SMALL, GetCharacterHeight(), GetVehicleHeight(), WidgetDimensions::matrix, WidgetDimensions::scaled, ScaleGUITrad(), VEH_SHIP, and RectPadding::Vertical().
bool ShowCargoIconOverlay | ( | ) |
Test if cargo icon overlays should be drawn.
Definition at line 336 of file vehicle_gui.cpp.
References _ctrl_pressed, and _shift_pressed.
Referenced by DepotWindow::OnMouseLoop(), VehicleGroupWindow::OnMouseLoop(), and VehicleListWindow::OnMouseLoop().