OpenTTD Source  20240917-master-g9ab0a47812
livery.h File Reference
#include "company_type.h"
#include "gfx_type.h"

Go to the source code of this file.

Data Structures

struct  Livery
 Information about a particular livery. More...
 

Enumerations

enum  LiveryScheme : uint8_t {
  LS_BEGIN = 0, LS_DEFAULT = 0, LS_STEAM, LS_DIESEL,
  LS_ELECTRIC, LS_MONORAIL, LS_MAGLEV, LS_DMU,
  LS_EMU, LS_PASSENGER_WAGON_STEAM, LS_PASSENGER_WAGON_DIESEL, LS_PASSENGER_WAGON_ELECTRIC,
  LS_PASSENGER_WAGON_MONORAIL, LS_PASSENGER_WAGON_MAGLEV, LS_FREIGHT_WAGON, LS_BUS,
  LS_TRUCK, LS_PASSENGER_SHIP, LS_FREIGHT_SHIP, LS_HELICOPTER,
  LS_SMALL_PLANE, LS_LARGE_PLANE, LS_PASSENGER_TRAM, LS_FREIGHT_TRAM,
  LS_END
}
 List of different livery schemes.
 
enum  LiveryClass : uint8_t {
  LC_OTHER, LC_RAIL, LC_ROAD, LC_SHIP,
  LC_AIRCRAFT, LC_GROUP_RAIL, LC_GROUP_ROAD, LC_GROUP_SHIP,
  LC_GROUP_AIRCRAFT, LC_END
}
 List of different livery classes, used only by the livery GUI.
 

Functions

void ResetCompanyLivery (Company *c)
 Reset the livery schemes to the company's primary colour. More...
 

Variables

static const uint8_t LIT_NONE = 0
 Don't show the liveries at all.
 
static const uint8_t LIT_COMPANY = 1
 Show the liveries of your own company.
 
static const uint8_t LIT_ALL = 2
 Show the liveries of all companies.
 

Detailed Description

Functions/types related to livery colours.

Definition in file livery.h.

Function Documentation

◆ ResetCompanyLivery()

void ResetCompanyLivery ( Company c)

Reset the livery schemes to the company's primary colour.

This is used on loading games without livery information and on new company start up.

Parameters
cCompany to reset.

Definition at line 561 of file company_cmd.cpp.

Referenced by DoStartupNewCompany().