18#include "table/strings.h"
26static const StringID _endgame_perf_titles[] = {
27 STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN,
28 STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN,
29 STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN,
30 STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN,
31 STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN,
32 STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR,
33 STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR,
34 STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST,
35 STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST,
36 STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST,
37 STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST,
38 STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE,
39 STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE,
40 STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL,
41 STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL,
42 STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY
45StringID EndGameGetPerformanceTitleFromValue(uint value)
47 value = std::min<uint>(value / 64,
lengthof(_endgame_perf_titles) - 1);
49 return _endgame_perf_titles[value];
62 auto it = std::ranges::find_if(highscores, [&score](
auto &highscore) {
return highscore.score <= score; });
65 if (it == highscores.end())
return -1;
68 std::move_backward(it, highscores.end() - 1, highscores.end());
75 it->title = EndGameGetPerformanceTitleFromValue(score);
76 return std::distance(highscores.begin(), it);
93 int8_t local_company_place = -1;
102 std::fill(highscores.begin(), highscores.end(),
HighScore{});
104 for (
size_t i = 0; i < count && i < highscores.size(); i++) {
106 auto &highscore = highscores[i];
109 highscore.name =
GetString(STR_HIGHSCORE_NAME);
111 highscore.title = EndGameGetPerformanceTitleFromValue(highscore.score);
116 return local_company_place;
123 if (!ofp.has_value())
return;
130 uint8_t name_length = ClampTo<uint8_t>(hs.name.size());
131 if (fwrite(&name_length,
sizeof(name_length), 1, fp) != 1 ||
132 fwrite(hs.name.data(), name_length, 1, fp) > 1 ||
133 fwrite(&hs.score,
sizeof(hs.score), 1, fp) != 1 ||
134 fwrite(
" ", 2, 1, fp) != 1) {
135 Debug(misc, 1,
"Could not save highscore.");
148 if (!ofp.has_value())
return;
156 char buffer[std::numeric_limits<
decltype(name_length)>::max() + 1];
158 if (fread(&name_length,
sizeof(name_length), 1, fp) != 1 ||
159 fread(buffer, name_length, 1, fp) > 1 ||
160 fread(&hs.score,
sizeof(hs.score), 1, fp) != 1 ||
161 fseek(fp, 2, SEEK_CUR) == -1) {
162 Debug(misc, 1,
"Highscore corrupted");
165 hs.name =
StrMakeValid(std::string_view(buffer, name_length));
166 hs.title = EndGameGetPerformanceTitleFromValue(hs.score);
Functions related to cheating.
static std::optional< FileHandle > Open(const std::string &filename, const std::string &mode)
Open an RAII file handle if possible.
Definition of stuff that is very close to a company, like the company struct itself.
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
Functions related to companies.
@ MAX_COMPANIES
Maximum number of companies.
Functions related to debugging.
#define Debug(category, level, format_string,...)
Ouptut a line of debugging information.
Functions for Standard In/Out file operations.
void LoadFromHighScore()
Initialize the highscore table to 0 and if any file exists, load in values.
int8_t SaveHighScoreValueNetwork()
Save the highscores in a network game when it has ended.
void SaveToHighScore()
Save HighScore table to file.
static bool HighScoreSorter(const Company *const &a, const Company *const &b)
Sort all companies given their performance.
HighScoresTable _highscore_table
Table with all the high scores.
std::string _highscore_file
The file to store the highscore data in.
int8_t SaveHighScoreValue(const Company *c)
Save the highscore for the company.
Declaration of functions and types defined in highscore.h and highscore_gui.h.
std::array< HighScores, SP_HIGHSCORE_END > HighScoresTable
Record high score for each of the difficulty levels.
std::array< HighScore, 5 > HighScores
Record 5 high scores.
A number of safeguards to prevent using unsafe methods.
@ SP_CUSTOM
No profile, special "custom" highscore.
@ SP_MULTIPLAYER
Special "multiplayer" highscore. Not saved, always specific to the current game.
@ SP_SAVED_HIGHSCORE_END
End of saved highscore tables.
Definition of base types and functions in a cross-platform compatible way.
#define lengthof(array)
Return the length of an fixed size array.
static void StrMakeValid(T &dst, const char *str, const char *last, StringValidationSettings settings)
Copies the valid (UTF-8) characters from str up to last to the dst.
Functions related to low-level strings.
void SetDParam(size_t n, uint64_t v)
Set a string parameter v at index n in the global string parameter array.
std::string GetString(StringID string)
Resolve the given StringID into a std::string with all the associated DParam lookups and formatting.
Functions related to OTTD's strings.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
int32_t performance_history
Company score (scale 0-1000)
CompanyEconomyEntry old_economy[MAX_HISTORY_QUARTERS]
Economic data of the company of the last MAX_HISTORY_QUARTERS quarters.
Tindex index
Index of this pool item.
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.