OpenTTD Source 20250205-master-gfd85ab1e2c
console_type.h
Go to the documentation of this file.
1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#ifndef CONSOLE_TYPE_H
11#define CONSOLE_TYPE_H
12
13#include "gfx_type.h"
14
21
22/* Colours of the console messages. */
23static const TextColour CC_DEFAULT = TC_SILVER;
24static const TextColour CC_ERROR = TC_RED;
25static const TextColour CC_WARNING = TC_LIGHT_BLUE;
26static const TextColour CC_HELP = TC_LIGHT_BLUE;
27static const TextColour CC_INFO = TC_YELLOW;
28static const TextColour CC_DEBUG = TC_LIGHT_BROWN;
29static const TextColour CC_COMMAND = TC_GOLD;
30static const TextColour CC_WHITE = TC_WHITE;
31
32#endif /* CONSOLE_TYPE_H */
static const TextColour CC_HELP
Colour for help lines.
static const TextColour CC_WHITE
White console lines for various things such as the welcome.
static const TextColour CC_INFO
Colour for information lines.
static const TextColour CC_COMMAND
Colour for the console's commands.
static const TextColour CC_WARNING
Colour for warning lines.
IConsoleModes
Modes of the in-game console.
@ ICONSOLE_CLOSED
In-game console is closed.
@ ICONSOLE_OPENED
In-game console is opened, upper 1/3 of the screen.
@ ICONSOLE_FULL
In-game console is opened, whole screen.
static const TextColour CC_DEBUG
Colour for debug output.
static const TextColour CC_DEFAULT
Default colour of the console.
static const TextColour CC_ERROR
Colour for error lines.
Types related to the graphics and/or input devices.
TextColour
Colour of the strings, see _string_colourmap in table/string_colours.h or docs/ottd-colourtext-palett...
Definition gfx_type.h:294