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OpenTTD Source 20251116-master-g21329071df
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Declaration shared among gamelog.cpp and saveload/gamelog_sl.cpp. More...
Go to the source code of this file.
Data Structures | |
| struct | GRFPresence |
| Information about the presence of a Grf at a certain point during gamelog history Note about missing Grfs: Changes to missing Grfs are not logged including manual removal of the Grf. More... | |
| struct | LoggedChange |
| struct | LoggedChangeMode |
| struct | LoggedChangeRevision |
| struct | LoggedChangeOldVersion |
| struct | LoggedChangeGRFAdd |
| struct | LoggedChangeGRFRemoved |
| struct | LoggedChangeGRFChanged |
| struct | LoggedChangeGRFParameterChanged |
| struct | LoggedChangeGRFMoved |
| struct | LoggedChangeSettingChanged |
| struct | LoggedChangeGRFBug |
| struct | LoggedChangeEmergencySave |
| struct | LoggedAction |
| Contains information about one logged action that caused at least one logged change. More... | |
| struct | GamelogInternalData |
Typedefs | |
| using | GrfIDMapping = std::map< uint32_t, GRFPresence > |
Declaration shared among gamelog.cpp and saveload/gamelog_sl.cpp.
Definition in file gamelog_internal.h.
| using GrfIDMapping = std::map<uint32_t, GRFPresence> |
Definition at line 30 of file gamelog_internal.h.