OpenTTD Source 20250312-master-gcdcc6b491d
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Public Member Functions | |
LoggedChangeMode (uint8_t mode, LandscapeType landscape) | |
void | FormatTo (std::back_insert_iterator< std::string > &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type) override |
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LoggedChange (GamelogChangeType type=GLCT_NONE) | |
Data Fields | |
uint8_t | mode = 0 |
new game mode - Editor x Game | |
LandscapeType | landscape {} |
landscape (temperate, arctic, ...) | |
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GamelogChangeType | ct {} |
Definition at line 40 of file gamelog_internal.h.
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inline |
Definition at line 41 of file gamelog_internal.h.
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inline |
Definition at line 42 of file gamelog_internal.h.
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overridevirtual |
Implements LoggedChange.
Definition at line 171 of file gamelog.cpp.
LandscapeType LoggedChangeMode::landscape {} |
landscape (temperate, arctic, ...)
Definition at line 47 of file gamelog_internal.h.
Referenced by Gamelog::TestMode().
uint8_t LoggedChangeMode::mode = 0 |
new game mode - Editor x Game
Definition at line 46 of file gamelog_internal.h.
Referenced by Gamelog::TestMode().