OpenTTD Source  20240919-master-gdf0233f4c2
LoggedChange Struct Referenceabstract
Inheritance diagram for LoggedChange:
LoggedChangeEmergencySave LoggedChangeGRFAdd LoggedChangeGRFBug LoggedChangeGRFChanged LoggedChangeGRFMoved LoggedChangeGRFParameterChanged LoggedChangeGRFRemoved LoggedChangeMode LoggedChangeOldVersion LoggedChangeRevision LoggedChangeSettingChanged

Public Member Functions

 LoggedChange (GamelogChangeType type=GLCT_NONE)
 
virtual void FormatTo (std::back_insert_iterator< std::string > &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type)=0
 

Data Fields

GamelogChangeType ct
 

Detailed Description

Definition at line 31 of file gamelog_internal.h.


The documentation for this struct was generated from the following file: