OpenTTD Source  20240919-master-gdf0233f4c2
LoggedChangeEmergencySave Struct Reference
Inheritance diagram for LoggedChangeEmergencySave:
LoggedChange

Public Member Functions

void FormatTo (std::back_insert_iterator< std::string > &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type) override
 
- Public Member Functions inherited from LoggedChange
 LoggedChange (GamelogChangeType type=GLCT_NONE)
 

Additional Inherited Members

- Data Fields inherited from LoggedChange
GamelogChangeType ct
 

Detailed Description

Definition at line 135 of file gamelog_internal.h.


The documentation for this struct was generated from the following files: