Definition at line 61 of file gamelog_internal.h.
◆ LoggedChangeOldVersion() [1/2]
LoggedChangeOldVersion::LoggedChangeOldVersion |
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inline |
◆ LoggedChangeOldVersion() [2/2]
LoggedChangeOldVersion::LoggedChangeOldVersion |
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uint32_t |
type, |
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uint32_t |
version |
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inline |
◆ FormatTo()
void LoggedChangeOldVersion::FormatTo |
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std::back_insert_iterator< std::string > & |
output_iterator, |
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GrfIDMapping & |
grf_names, |
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GamelogActionType |
action_type |
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overridevirtual |
◆ type
uint32_t LoggedChangeOldVersion::type |
◆ version
uint32_t LoggedChangeOldVersion::version |
The documentation for this struct was generated from the following files: