OpenTTD Source  20241120-master-g6d3adc6169
newgrf_debug.h File Reference

Functions/types related to NewGRF debugging. More...

#include "newgrf.h"
#include "tile_type.h"
#include "vehicle_type.h"

Go to the source code of this file.

Data Structures

struct  NewGrfDebugSpritePicker
 Spritepicker of SpriteAligner. More...
 

Enumerations

enum  NewGrfDebugSpritePickerMode { SPM_NONE , SPM_WAIT_CLICK , SPM_REDRAW }
 Current state of spritepicker.
 

Functions

bool IsNewGRFInspectable (GrfSpecFeature feature, uint index)
 Can we inspect the data given a certain feature and index. More...
 
void ShowNewGRFInspectWindow (GrfSpecFeature feature, uint index, const uint32_t grfid=0)
 Show the inspect window for a given feature and index. More...
 
void InvalidateNewGRFInspectWindow (GrfSpecFeature feature, uint index)
 Invalidate the inspect window for a given feature and index. More...
 
void DeleteNewGRFInspectWindow (GrfSpecFeature feature, uint index)
 Delete inspect window for a given feature and index. More...
 
GrfSpecFeature GetGrfSpecFeature (TileIndex tile)
 Get the GrfSpecFeature associated with the tile. More...
 
GrfSpecFeature GetGrfSpecFeature (VehicleType type)
 Get the GrfSpecFeature associated with the vehicle. More...
 
void ShowSpriteAlignerWindow ()
 Show the window for aligning sprites.
 

Variables

NewGrfDebugSpritePicker _newgrf_debug_sprite_picker
 The sprite picker.
 

Detailed Description

Functions/types related to NewGRF debugging.

Definition in file newgrf_debug.h.

Function Documentation

◆ DeleteNewGRFInspectWindow()

void DeleteNewGRFInspectWindow ( GrfSpecFeature  feature,
uint  index 
)

Delete inspect window for a given feature and index.

The index is normally an in-game location/identifier, such as a TileIndex or an IndustryID depending on the feature we want to inspect.

Parameters
featureThe feature we want to delete the window for.
indexThe index/identifier of the feature to delete.

Definition at line 729 of file newgrf_debug_gui.cpp.

References CloseWindowById(), GetInspectWindowNumber(), GSF_INVALID, InvalidateWindowData(), WC_LAND_INFO, and WC_NEWGRF_INSPECT.

Referenced by ReallyClearObjectTile(), and Town::~Town().

◆ GetGrfSpecFeature() [1/2]

GrfSpecFeature GetGrfSpecFeature ( TileIndex  tile)

Get the GrfSpecFeature associated with the tile.

Parameters
tileThe tile to get the feature from.
Returns
the GrfSpecFeature.

Definition at line 763 of file newgrf_debug_gui.cpp.

References GetTileType(), GSF_INVALID, and MP_RAILWAY.

Referenced by NIHVehicle::GetParent(), LandInfoWindow::IsNewGRFInspectable(), VehicleViewWindow::IsNewGRFInspectable(), LandInfoWindow::ShowNewGRFInspectWindow(), and VehicleViewWindow::ShowNewGRFInspectWindow().

◆ GetGrfSpecFeature() [2/2]

GrfSpecFeature GetGrfSpecFeature ( VehicleType  type)

Get the GrfSpecFeature associated with the vehicle.

Parameters
typeThe vehicle type to get the feature from.
Returns
the GrfSpecFeature.

Definition at line 789 of file newgrf_debug_gui.cpp.

References VEH_TRAIN.

◆ InvalidateNewGRFInspectWindow()

void InvalidateNewGRFInspectWindow ( GrfSpecFeature  feature,
uint  index 
)

Invalidate the inspect window for a given feature and index.

The index is normally an in-game location/identifier, such as a TileIndex or an IndustryID depending on the feature we want to inspect.

Parameters
featureThe feature we want to invalidate the window for.
indexThe index/identifier of the feature to invalidate.

Definition at line 713 of file newgrf_debug_gui.cpp.

References GetInspectWindowNumber(), GSF_INVALID, InvalidateWindowData(), and WC_NEWGRF_INSPECT.

◆ IsNewGRFInspectable()

bool IsNewGRFInspectable ( GrfSpecFeature  feature,
uint  index 
)

Can we inspect the data given a certain feature and index.

The index is normally an in-game location/identifier, such as a TileIndex or an IndustryID depending on the feature we want to inspect.

Parameters
featureThe feature we want to inspect.
indexThe index/identifier of the feature to inspect.
Returns
true if there is something to show.

Definition at line 751 of file newgrf_debug_gui.cpp.

References GetFeature(), GetInspectWindowNumber(), NIFeature::helper, and NIHelper::IsInspectable().

Referenced by IndustryViewWindow::IsNewGRFInspectable(), LandInfoWindow::IsNewGRFInspectable(), VehicleViewWindow::IsNewGRFInspectable(), and ShowNewGRFInspectWindow().

◆ ShowNewGRFInspectWindow()

void ShowNewGRFInspectWindow ( GrfSpecFeature  feature,
uint  index,
const uint32_t  grfid 
)

Show the inspect window for a given feature and index.

The index is normally an in-game location/identifier, such as a TileIndex or an IndustryID depending on the feature we want to inspect.

Parameters
featureThe feature we want to inspect.
indexThe index/identifier of the feature to inspect.
grfidGRFID of the item opening this window, or 0 if not opened by other window.

Definition at line 695 of file newgrf_debug_gui.cpp.

References GetInspectWindowNumber(), and IsNewGRFInspectable().