OpenTTD Source 20241224-master-gf74b0cf984
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GUI related functions in the console. More...
#include "window_type.h"
Go to the source code of this file.
Functions | |
void | IConsoleResize (Window *w) |
Change the size of the in-game console window after the screen size changed, or the window state changed. | |
void | IConsoleSwitch () |
Toggle in-game console between opened and closed. | |
GUI related functions in the console.
Definition in file console_gui.h.
void IConsoleResize | ( | Window * | w | ) |
Change the size of the in-game console window after the screen size changed, or the window state changed.
Definition at line 411 of file console_gui.cpp.
References Window::height, ICONSOLE_FULL, ICONSOLE_OPENED, MarkWholeScreenDirty(), and Window::width.
Referenced by IConsoleWindow::OnKeyPress(), and RelocateAllWindows().
void IConsoleSwitch | ( | ) |
Toggle in-game console between opened and closed.
Definition at line 429 of file console_gui.cpp.
References CloseWindowById(), ICONSOLE_CLOSED, ICONSOLE_FULL, ICONSOLE_OPENED, MarkWholeScreenDirty(), and WC_CONSOLE.
Referenced by IConsoleClose(), MenuClickHelp(), MainWindow::OnHotkey(), and IConsoleWindow::OnKeyPress().