OpenTTD Source 20250205-master-gfd85ab1e2c
console_gui.cpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#include "stdafx.h"
11#include "textbuf_type.h"
12#include "window_gui.h"
13#include "autocompletion.h"
14#include "console_gui.h"
15#include "console_internal.h"
16#include "window_func.h"
17#include "string_func.h"
18#include "strings_func.h"
19#include "gfx_func.h"
20#include "gfx_layout.h"
21#include "settings_type.h"
22#include "console_func.h"
23#include "rev.h"
25#include "timer/timer.h"
26#include "timer/timer_window.h"
27
29
30#include "table/strings.h"
31
32#include "safeguards.h"
33
34static const uint ICON_HISTORY_SIZE = 20;
35static const uint ICON_RIGHT_BORDERWIDTH = 10;
36static const uint ICON_BOTTOM_BORDERWIDTH = 12;
37
42 std::string buffer;
44 uint16_t time;
45
46 IConsoleLine() : buffer(), colour(TC_BEGIN), time(0)
47 {
48
49 }
50
57 buffer(std::move(buffer)),
59 time(0)
60 {
61 }
62
64 {
65 }
66};
67
69static std::deque<IConsoleLine> _iconsole_buffer;
70
71static bool TruncateBuffer();
72
74public:
75 using AutoCompletion::AutoCompletion;
76
77private:
78 std::vector<std::string> GetSuggestions(std::string_view prefix, std::string_view query) override
79 {
80 prefix = StrTrimView(prefix);
81 std::vector<std::string> suggestions;
82
83 /* We only suggest commands or aliases, so we only do it for the first token or an argument to help command. */
84 if (!prefix.empty() && prefix != "help") {
85 return suggestions;
86 }
87
88 for (const auto &[_, command] : IConsole::Commands()) {
89 if (command.name.starts_with(query)) {
90 suggestions.push_back(command.name);
91 }
92 }
93 for (const auto &[_, alias] : IConsole::Aliases()) {
94 if (alias.name.starts_with(query)) {
95 suggestions.push_back(alias.name);
96 }
97 }
98
99 return suggestions;
100 }
101
102 void ApplySuggestion(std::string_view prefix, std::string_view suggestion) override
103 {
104 this->textbuf->Assign(fmt::format("{}{} ", prefix, suggestion));
105 }
106};
107
108/* ** main console cmd buffer ** */
109static Textbuf _iconsole_cmdline(ICON_CMDLN_SIZE);
110static ConsoleAutoCompletion _iconsole_tab_completion(&_iconsole_cmdline);
111static std::deque<std::string> _iconsole_history;
112static ptrdiff_t _iconsole_historypos;
113IConsoleModes _iconsole_mode;
114
115/* *************** *
116 * end of header *
117 * *************** */
118
119static void IConsoleClearCommand()
120{
121 _iconsole_cmdline.DeleteAll();
122 _iconsole_tab_completion.Reset();
124}
125
126static inline void IConsoleResetHistoryPos()
127{
128 _iconsole_historypos = -1;
129}
130
131
132static const char *IConsoleHistoryAdd(const char *cmd);
133static void IConsoleHistoryNavigate(int direction);
134
135static constexpr NWidgetPart _nested_console_window_widgets[] = {
136 NWidget(WWT_EMPTY, INVALID_COLOUR, WID_C_BACKGROUND), SetResize(1, 1),
137};
138
139static WindowDesc _console_window_desc(
140 WDP_MANUAL, nullptr, 0, 0,
142 {},
143 _nested_console_window_widgets
144);
145
147{
148 static size_t scroll;
150 int line_offset;
151 int cursor_width;
152
153 IConsoleWindow() : Window(_console_window_desc)
154 {
155 _iconsole_mode = ICONSOLE_OPENED;
156
157 this->InitNested(0);
158 ResizeWindow(this, _screen.width, _screen.height / 3);
159 }
160
161 void OnInit() override
162 {
164 this->line_offset = GetStringBoundingBox("] ").width + WidgetDimensions::scaled.frametext.left;
165 this->cursor_width = GetCharacterWidth(FS_NORMAL, '_');
166 }
167
168 void Close([[maybe_unused]] int data = 0) override
169 {
170 _iconsole_mode = ICONSOLE_CLOSED;
172 this->Window::Close();
173 }
174
179 void Scroll(int amount)
180 {
181 if (amount < 0) {
182 size_t namount = static_cast<size_t>(-amount);
183 IConsoleWindow::scroll = (namount > IConsoleWindow::scroll) ? 0 : IConsoleWindow::scroll - namount;
184 } else {
185 assert(this->height >= 0 && this->line_height > 0);
186 size_t visible_lines = static_cast<size_t>(this->height / this->line_height);
187 size_t max_scroll = (visible_lines > _iconsole_buffer.size()) ? 0 : _iconsole_buffer.size() + 1 - visible_lines;
188 IConsoleWindow::scroll = std::min<size_t>(IConsoleWindow::scroll + amount, max_scroll);
189 }
190 this->SetDirty();
191 }
192
193 void OnPaint() override
194 {
195 const int right = this->width - WidgetDimensions::scaled.frametext.right;
196
197 GfxFillRect(0, 0, this->width - 1, this->height - 1, PC_BLACK);
198 int ypos = this->height - this->line_height - WidgetDimensions::scaled.hsep_normal;
199 for (size_t line_index = IConsoleWindow::scroll; line_index < _iconsole_buffer.size(); line_index++) {
201 SetDParamStr(0, print.buffer);
203 if (ypos < 0) break;
204 }
205 /* If the text is longer than the window, don't show the starting ']' */
206 int delta = this->width - WidgetDimensions::scaled.frametext.right - cursor_width - this->line_offset - _iconsole_cmdline.pixels - ICON_RIGHT_BORDERWIDTH;
207 if (delta > 0) {
208 DrawString(WidgetDimensions::scaled.frametext.left, right, this->height - this->line_height, "]", (TextColour)CC_COMMAND, SA_LEFT | SA_FORCE);
209 delta = 0;
210 }
211
212 /* If we have a marked area, draw a background highlight. */
213 if (_iconsole_cmdline.marklength != 0) GfxFillRect(this->line_offset + delta + _iconsole_cmdline.markxoffs, this->height - this->line_height, this->line_offset + delta + _iconsole_cmdline.markxoffs + _iconsole_cmdline.marklength, this->height - 1, PC_DARK_RED);
214
215 DrawString(this->line_offset + delta, right, this->height - this->line_height, _iconsole_cmdline.GetText(), static_cast<TextColour>(CC_COMMAND), SA_LEFT | SA_FORCE);
216
217 if (_focused_window == this && _iconsole_cmdline.caret) {
218 DrawString(this->line_offset + delta + _iconsole_cmdline.caretxoffs, right, this->height - this->line_height, "_", TC_WHITE, SA_LEFT | SA_FORCE);
219 }
220 }
221
223 IntervalTimer<TimerWindow> truncate_interval = {std::chrono::seconds(3), [this](auto) {
224 assert(this->height >= 0 && this->line_height > 0);
225 size_t visible_lines = static_cast<size_t>(this->height / this->line_height);
226
227 if (TruncateBuffer() && IConsoleWindow::scroll + visible_lines > _iconsole_buffer.size()) {
228 size_t max_scroll = (visible_lines > _iconsole_buffer.size()) ? 0 : _iconsole_buffer.size() + 1 - visible_lines;
229 IConsoleWindow::scroll = std::min<size_t>(IConsoleWindow::scroll, max_scroll);
230 this->SetDirty();
231 }
232 }};
233
234 void OnMouseLoop() override
235 {
236 if (_iconsole_cmdline.HandleCaret()) this->SetDirty();
237 }
238
239 EventState OnKeyPress([[maybe_unused]] char32_t key, uint16_t keycode) override
240 {
241 if (_focused_window != this) return ES_NOT_HANDLED;
242
243 const int scroll_height = (this->height / this->line_height) - 1;
244 switch (keycode) {
245 case WKC_UP:
247 this->SetDirty();
248 break;
249
250 case WKC_DOWN:
252 this->SetDirty();
253 break;
254
255 case WKC_SHIFT | WKC_PAGEDOWN:
256 this->Scroll(-scroll_height);
257 break;
258
259 case WKC_SHIFT | WKC_PAGEUP:
260 this->Scroll(scroll_height);
261 break;
262
263 case WKC_SHIFT | WKC_DOWN:
264 this->Scroll(-1);
265 break;
266
267 case WKC_SHIFT | WKC_UP:
268 this->Scroll(1);
269 break;
270
271 case WKC_BACKQUOTE:
273 break;
274
275 case WKC_RETURN: case WKC_NUM_ENTER: {
276 /* We always want the ] at the left side; we always force these strings to be left
277 * aligned anyway. So enforce this in all cases by adding a left-to-right marker,
278 * otherwise it will be drawn at the wrong side with right-to-left texts. */
279 IConsolePrint(CC_COMMAND, LRM "] {}", _iconsole_cmdline.GetText());
280 const char *cmd = IConsoleHistoryAdd(_iconsole_cmdline.GetText());
281 IConsoleClearCommand();
282
283 if (cmd != nullptr) IConsoleCmdExec(cmd);
284 break;
285 }
286
287 case WKC_CTRL | WKC_RETURN:
288 _iconsole_mode = (_iconsole_mode == ICONSOLE_FULL) ? ICONSOLE_OPENED : ICONSOLE_FULL;
289 IConsoleResize(this);
291 break;
292
293 case (WKC_CTRL | 'L'):
294 IConsoleCmdExec("clear");
295 break;
296
297 case WKC_TAB:
298 if (_iconsole_tab_completion.AutoComplete()) {
299 this->SetDirty();
300 }
301 break;
302
303 default: {
304 HandleKeyPressResult handle_result = _iconsole_cmdline.HandleKeyPress(key, keycode);
308 }
309 IConsoleWindow::scroll = 0;
310 IConsoleResetHistoryPos();
311 this->SetDirty();
312 } else {
313 return ES_NOT_HANDLED;
314 }
315 break;
316 }
317 }
318 return ES_HANDLED;
319 }
320
321 void InsertTextString(WidgetID, const char *str, bool marked, const char *caret, const char *insert_location, const char *replacement_end) override
322 {
323 if (_iconsole_cmdline.InsertString(str, marked, caret, insert_location, replacement_end)) {
325 IConsoleWindow::scroll = 0;
326 IConsoleResetHistoryPos();
327 this->SetDirty();
328 }
329 }
330
331 const Textbuf *GetFocusedTextbuf() const override
332 {
333 return &_iconsole_cmdline;
334 }
335
336 Point GetCaretPosition() const override
337 {
338 int delta = std::min<int>(this->width - this->line_offset - _iconsole_cmdline.pixels - ICON_RIGHT_BORDERWIDTH, 0);
339 Point pt = {this->line_offset + delta + _iconsole_cmdline.caretxoffs, this->height - this->line_height};
340
341 return pt;
342 }
343
344 Rect GetTextBoundingRect(const char *from, const char *to) const override
345 {
346 int delta = std::min<int>(this->width - this->line_offset - _iconsole_cmdline.pixels - ICON_RIGHT_BORDERWIDTH, 0);
347
348 const auto p1 = GetCharPosInString(_iconsole_cmdline.GetText(), from, FS_NORMAL);
349 const auto p2 = from != to ? GetCharPosInString(_iconsole_cmdline.GetText(), to, FS_NORMAL) : p1;
350
351 Rect r = {this->line_offset + delta + p1.left, this->height - this->line_height, this->line_offset + delta + p2.right, this->height};
352 return r;
353 }
354
356 {
357 int delta = std::min<int>(this->width - this->line_offset - _iconsole_cmdline.pixels - ICON_RIGHT_BORDERWIDTH, 0);
358
359 if (!IsInsideMM(pt.y, this->height - this->line_height, this->height)) return -1;
360
361 return GetCharAtPosition(_iconsole_cmdline.GetText(), pt.x - delta);
362 }
363
364 void OnMouseWheel(int wheel) override
365 {
366 this->Scroll(-wheel);
367 }
368
369 void OnFocus() override
370 {
372 }
373
374 void OnFocusLost(bool) override
375 {
377 }
378};
379
380size_t IConsoleWindow::scroll = 0;
381
382void IConsoleGUIInit()
383{
384 IConsoleResetHistoryPos();
385 _iconsole_mode = ICONSOLE_CLOSED;
386
387 IConsoleClearBuffer();
388
389 IConsolePrint(TC_LIGHT_BLUE, "OpenTTD Game Console Revision 7 - {}", _openttd_revision);
390 IConsolePrint(CC_WHITE, "------------------------------------");
391 IConsolePrint(CC_WHITE, "use \"help\" for more information.");
393 IConsoleClearCommand();
394}
395
396void IConsoleClearBuffer()
397{
398 _iconsole_buffer.clear();
399}
400
401void IConsoleGUIFree()
402{
403 IConsoleClearBuffer();
404}
405
408{
409 switch (_iconsole_mode) {
410 case ICONSOLE_OPENED:
411 w->height = _screen.height / 3;
412 w->width = _screen.width;
413 break;
414 case ICONSOLE_FULL:
415 w->height = _screen.height - ICON_BOTTOM_BORDERWIDTH;
416 w->width = _screen.width;
417 break;
418 default: return;
419 }
420
422}
423
426{
427 switch (_iconsole_mode) {
428 case ICONSOLE_CLOSED:
429 new IConsoleWindow();
430 break;
431
434 break;
435 }
436
438}
439
442{
443 if (_iconsole_mode == ICONSOLE_OPENED) IConsoleSwitch();
444}
445
452static const char *IConsoleHistoryAdd(const char *cmd)
453{
454 /* Strip all spaces at the begin */
455 while (IsWhitespace(*cmd)) cmd++;
456
457 /* Do not put empty command in history */
458 if (StrEmpty(cmd)) return nullptr;
459
460 /* Do not put in history if command is same as previous */
461 if (_iconsole_history.empty() || _iconsole_history.front() != cmd) {
462 _iconsole_history.emplace_front(cmd);
463 while (_iconsole_history.size() > ICON_HISTORY_SIZE) _iconsole_history.pop_back();
464 }
465
466 /* Reset the history position */
467 IConsoleResetHistoryPos();
468 return _iconsole_history.front().c_str();
469}
470
475static void IConsoleHistoryNavigate(int direction)
476{
477 if (_iconsole_history.empty()) return; // Empty history
478 _iconsole_historypos = Clamp<ptrdiff_t>(_iconsole_historypos + direction, -1, _iconsole_history.size() - 1);
479
480 if (_iconsole_historypos == -1) {
481 _iconsole_cmdline.DeleteAll();
482 } else {
483 _iconsole_cmdline.Assign(_iconsole_history[_iconsole_historypos]);
484 }
485 _iconsole_tab_completion.Reset();
486}
487
497void IConsoleGUIPrint(TextColour colour_code, const std::string &str)
498{
499 _iconsole_buffer.push_front(IConsoleLine(str, colour_code));
501}
502
510static bool TruncateBuffer()
511{
512 bool need_truncation = false;
513 size_t count = 0;
514 for (IConsoleLine &line : _iconsole_buffer) {
515 count++;
516 line.time++;
518 /* Any messages after this are older and need to be truncated */
519 need_truncation = true;
520 break;
521 }
522 }
523
524 if (need_truncation) {
525 _iconsole_buffer.resize(count - 1);
526 }
527
528 return need_truncation;
529}
530
531
538{
539 /* A normal text colour is used. */
540 if (!(c & TC_IS_PALETTE_COLOUR)) return TC_BEGIN <= c && c < TC_END;
541
542 /* A text colour from the palette is used; must be the company
543 * colour gradient, so it must be one of those. */
544 c &= ~TC_IS_PALETTE_COLOUR;
545 for (Colours i = COLOUR_BEGIN; i < COLOUR_END; i++) {
546 if (GetColourGradient(i, SHADE_NORMAL) == c) return true;
547 }
548
549 return false;
550}
Generic auto-completion engine.
std::string_view query
Last token of the text. This is used to based the suggestions on.
std::string_view prefix
Prefix of the text before the last space.
An interval timer will fire every interval, and will continue to fire until it is deleted.
Definition timer.h:76
virtual void EditBoxLostFocus()
An edit box lost the input focus.
static VideoDriver * GetInstance()
Get the currently active instance of the video driver.
virtual void EditBoxGainedFocus()
An edit box gained the input focus.
RectPadding frametext
Padding inside frame with text.
Definition window_gui.h:41
static WidgetDimensions scaled
Widget dimensions scaled for current zoom level.
Definition window_gui.h:28
int hsep_normal
Normal horizontal spacing.
Definition window_gui.h:61
void IConsoleCmdExec(const std::string &command_string, const uint recurse_count)
Execute a given command passed to us.
Definition console.cpp:291
void IConsolePrint(TextColour colour_code, const std::string &string)
Handle the printing of text entered into the console or redirected there by any other means.
Definition console.cpp:89
Console functions used outside of the console code.
void IConsoleSwitch()
Toggle in-game console between opened and closed.
void IConsoleClose()
Close the in-game console.
bool IsValidConsoleColour(TextColour c)
Check whether the given TextColour is valid for console usage.
static bool TruncateBuffer()
Remove old lines from the backlog buffer.
void IConsoleGUIPrint(TextColour colour_code, const std::string &str)
Handle the printing of text entered into the console or redirected there by any other means.
static std::deque< IConsoleLine > _iconsole_buffer
The console backlog buffer.
void IConsoleResize(Window *w)
Change the size of the in-game console window after the screen size changed, or the window state chan...
static void IConsoleHistoryNavigate(int direction)
Navigate Up/Down in the history of typed commands.
static const char * IConsoleHistoryAdd(const char *cmd)
Add the entered line into the history so you can look it back scroll, etc.
GUI related functions in the console.
Internally used functions for the console.
static const uint ICON_CMDLN_SIZE
maximum length of a typed in command
static const TextColour CC_WHITE
White console lines for various things such as the welcome.
static const TextColour CC_COMMAND
Colour for the console's commands.
IConsoleModes
Modes of the in-game console.
@ ICONSOLE_CLOSED
In-game console is closed.
@ ICONSOLE_OPENED
In-game console is opened, upper 1/3 of the screen.
@ ICONSOLE_FULL
In-game console is opened, whole screen.
Types related to the console widgets.
@ WID_C_BACKGROUND
Background of the console.
int GetCharacterHeight(FontSize size)
Get height of a character for a given font size.
Definition fontcache.cpp:77
Dimension GetStringBoundingBox(std::string_view str, FontSize start_fontsize)
Return the string dimension in pixels.
Definition gfx.cpp:851
int DrawString(int left, int right, int top, std::string_view str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly truncated to make it fit in its allocated space.
Definition gfx.cpp:657
void GfxFillRect(int left, int top, int right, int bottom, int colour, FillRectMode mode)
Applies a certain FillRectMode-operation to a rectangle [left, right] x [top, bottom] on the screen.
Definition gfx.cpp:114
uint8_t GetCharacterWidth(FontSize size, char32_t key)
Return width of character glyph.
Definition gfx.cpp:1227
int DrawStringMultiLine(int left, int right, int top, int bottom, std::string_view str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly over multiple lines.
Definition gfx.cpp:774
Functions related to the gfx engine.
ptrdiff_t GetCharAtPosition(std::string_view str, int x, FontSize start_fontsize)
Get the character from a string that is drawn at a specific position.
ParagraphLayouter::Position GetCharPosInString(std::string_view str, const char *ch, FontSize start_fontsize)
Get the leading corner of a character in a single-line string relative to the start of the string.
Functions related to laying out the texts.
@ FS_NORMAL
Index of the normal font in the font tables.
Definition gfx_type.h:243
@ SA_LEFT
Left align the text.
Definition gfx_type.h:375
@ SA_FORCE
Force the alignment, i.e. don't swap for RTL languages.
Definition gfx_type.h:387
@ SA_BOTTOM
Bottom align the text.
Definition gfx_type.h:382
TextColour
Colour of the strings, see _string_colourmap in table/string_colours.h or docs/ottd-colourtext-palett...
Definition gfx_type.h:294
@ TC_IS_PALETTE_COLOUR
Colour value is already a real palette colour index, not an index of a StringColour.
Definition gfx_type.h:317
constexpr NWidgetPart NWidget(WidgetType tp, Colours col, WidgetID idx=-1)
Widget part function for starting a new 'real' widget.
constexpr NWidgetPart SetResize(int16_t dx, int16_t dy)
Widget part function for setting the resize step.
void SetDirty() const
Mark entire window as dirty (in need of re-paint)
Definition window.cpp:937
void MarkWholeScreenDirty()
This function mark the whole screen as dirty.
Definition gfx.cpp:1529
constexpr bool IsInsideMM(const size_t x, const size_t min, const size_t max) noexcept
Checks if a value is in an interval.
uint8_t GetColourGradient(Colours colour, ColourShade shade)
Get colour gradient palette index.
Definition palette.cpp:387
static const uint8_t PC_BLACK
Black palette colour.
static const uint8_t PC_DARK_RED
Dark red palette colour.
declaration of OTTD revision dependent variables
A number of safeguards to prevent using unsafe methods.
ClientSettings _settings_client
The current settings for this game.
Definition settings.cpp:56
Types related to global configuration settings.
Definition of base types and functions in a cross-platform compatible way.
Functions related to low-level strings.
bool StrEmpty(const char *s)
Check if a string buffer is empty.
Definition string_func.h:57
bool IsWhitespace(char32_t c)
Check whether UNICODE character is whitespace or not, i.e.
#define LRM
A left-to-right marker, marks the next character as left-to-right.
Definition string_type.h:19
void SetDParamStr(size_t n, const char *str)
This function is used to "bind" a C string to a OpenTTD dparam slot.
Definition strings.cpp:370
Functions related to OTTD's strings.
GUISettings gui
settings related to the GUI
uint16_t console_backlog_length
the minimum amount of items in the console backlog before items will be removed.
uint16_t console_backlog_timeout
the minimum amount of time items should be in the console backlog before they will be removed in ~3 s...
Container for a single line of console output.
TextColour colour
The colour of the line.
uint16_t time
The amount of time the line is in the backlog.
std::string buffer
The data to store.
IConsoleLine(std::string buffer, TextColour colour)
Initialize the console line.
void OnFocusLost(bool) override
The window has lost focus.
EventState OnKeyPress(char32_t key, uint16_t keycode) override
A key has been pressed.
void Scroll(int amount)
Scroll the content of the console.
void InsertTextString(WidgetID, const char *str, bool marked, const char *caret, const char *insert_location, const char *replacement_end) override
Insert a text string at the cursor position into the edit box widget.
const Textbuf * GetFocusedTextbuf() const override
Get the current input text buffer.
IntervalTimer< TimerWindow > truncate_interval
Check on a regular interval if the console buffer needs truncating.
ptrdiff_t GetTextCharacterAtPosition(const Point &pt) const override
Get the character that is rendered at a position by the focused edit box.
void OnMouseLoop() override
Called for every mouse loop run, which is at least once per (game) tick.
void OnInit() override
Notification that the nested widget tree gets initialized.
void Close(int data=0) override
Hide the window and all its child windows, and mark them for a later deletion.
int line_height
Height of one line of text in the console.
void OnPaint() override
The window must be repainted.
Rect GetTextBoundingRect(const char *from, const char *to) const override
Get the bounding rectangle for a text range if an edit box has the focus.
Point GetCaretPosition() const override
Get the current caret position if an edit box has the focus.
void OnMouseWheel(int wheel) override
The mouse wheel has been turned.
void OnFocus() override
The window has gained focus.
Partial widget specification to allow NWidgets to be written nested.
Coordinates of a point in 2D.
Specification of a rectangle with absolute coordinates of all edges.
Helper/buffer for input fields.
uint16_t pixels
the current size of the string in pixels
uint16_t markxoffs
the start position of the marked area in pixels
void DeleteAll()
Delete every character in the textbuffer.
Definition textbuf.cpp:114
bool InsertString(const char *str, bool marked, const char *caret=nullptr, const char *insert_location=nullptr, const char *replacement_end=nullptr)
Insert a string into the text buffer.
Definition textbuf.cpp:160
void Assign(StringID string)
Render a string into the textbuffer.
Definition textbuf.cpp:431
const char * GetText() const
Get the current text.
Definition textbuf.cpp:290
uint16_t caretxoffs
the current position of the caret in pixels
uint16_t marklength
the length of the marked area in pixels
bool caret
is the caret ("_") visible or not
bool HandleCaret()
Handle the flashing of the caret.
Definition textbuf.cpp:489
High level window description.
Definition window_gui.h:168
Data structure for an opened window.
Definition window_gui.h:272
virtual void Close(int data=0)
Hide the window and all its child windows, and mark them for a later deletion.
Definition window.cpp:1044
const NWID * GetWidget(WidgetID widnum) const
Get the nested widget with number widnum from the nested widget tree.
Definition window_gui.h:970
void InitNested(WindowNumber number=0)
Perform complete initialization of the Window with nested widgets, to allow use.
Definition window.cpp:1743
int height
Height of the window (number of pixels down in y direction)
Definition window_gui.h:311
int width
width of the window (number of pixels to the right in x direction)
Definition window_gui.h:310
Stuff related to text buffers.
HandleKeyPressResult
Return values for Textbuf::HandleKeypress.
@ HKPR_NOT_HANDLED
Key does not affect editboxes.
@ HKPR_EDITING
Textbuf content changed.
Definition of Interval and OneShot timers.
Definition of the Window system.
Base of all video drivers.
@ WWT_EMPTY
Empty widget, place holder to reserve space in widget tree.
Definition widget_type.h:39
void CloseWindowById(WindowClass cls, WindowNumber number, bool force, int data)
Close a window by its class and window number (if it is open).
Definition window.cpp:1137
void ResizeWindow(Window *w, int delta_x, int delta_y, bool clamp_to_screen, bool schedule_resize)
Resize the window.
Definition window.cpp:2019
void SetWindowDirty(WindowClass cls, WindowNumber number)
Mark window as dirty (in need of repainting)
Definition window.cpp:3099
Window functions not directly related to making/drawing windows.
Functions, definitions and such used only by the GUI.
@ WDP_MANUAL
Manually align the window (so no automatic location finding)
Definition window_gui.h:144
int WidgetID
Widget ID.
Definition window_type.h:20
EventState
State of handling an event.
@ ES_HANDLED
The passed event is handled.
@ ES_NOT_HANDLED
The passed event is not handled.
@ WC_CONSOLE
Console; Window numbers:
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
Definition window_type.h:47