48#include "table/strings.h"
52# include <emscripten.h>
57static void ShowNetworkStartServerWindow();
83typedef int ServerListPosition;
84static const ServerListPosition SLP_INVALID = -1;
87class NWidgetServerListHeader :
public NWidgetContainer {
92 auto leaf = std::make_unique<NWidgetLeaf>(
WWT_PUSHTXTBTN, COLOUR_WHITE,
WID_NG_NAME,
WidgetData{.string = STR_NETWORK_SERVER_LIST_GAME_NAME}, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP);
93 leaf->SetResize(1, 0);
95 this->
Add(std::move(leaf));
99 this->
Add(std::make_unique<NWidgetLeaf>(
WWT_PUSHTXTBTN, COLOUR_WHITE,
WID_NG_DATE,
WidgetData{.string = STR_NETWORK_SERVER_LIST_DATE_CAPTION}, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP));
100 this->
Add(std::make_unique<NWidgetLeaf>(
WWT_PUSHTXTBTN, COLOUR_WHITE,
WID_NG_YEARS,
WidgetData{.string = STR_NETWORK_SERVER_LIST_PLAY_TIME_CAPTION}, STR_NETWORK_SERVER_LIST_PLAY_TIME_CAPTION_TOOLTIP));
104 this->
Add(std::move(leaf));
116 for (
const auto &child_wid : this->
children) {
117 child_wid->SetupSmallestSize(w);
118 this->
smallest_y = std::max(this->
smallest_y, child_wid->smallest_y + child_wid->padding.Vertical());
122 for (
const auto &child_wid : this->children) {
123 child_wid->current_x = child_wid->smallest_x;
127 this->
smallest_x = this->children.front()->smallest_x + this->children.back()->smallest_x;
128 this->ApplyAspectRatio();
140 given_width -= this->
children.back()->smallest_x;
143 auto first = std::next(std::begin(this->
children));
144 auto last = std::prev(std::end(this->
children));
145 for (
auto it = first; it != last; ++it) {
146 auto &child_wid = *it;
148 given_width -= child_wid->smallest_x;
149 child_wid->current_x = child_wid->smallest_x;
151 child_wid->current_x = 0;
157 this->
children.front()->current_x = given_width;
161 auto assign_position = [&](
const std::unique_ptr<NWidgetBase> &child_wid) {
162 if (child_wid->current_x != 0) {
163 child_wid->AssignSizePosition(sizing, x + position, y, child_wid->current_x, this->current_y, rtl);
164 position += child_wid->current_x;
169 std::for_each(std::rbegin(this->
children), std::rend(this->
children), assign_position);
171 std::for_each(std::begin(this->
children), std::end(this->
children), assign_position);
182 static const std::initializer_list<GUIGameServerList::SortFunction * const>
sorter_funcs;
184 static const std::initializer_list<GUIGameServerList::FilterFunction * const>
filter_funcs;
208 this->servers.clear();
210 bool found_current_server =
false;
211 bool found_last_joined =
false;
213 this->servers.push_back(ngl.get());
214 if (ngl.get() == this->server) {
215 found_current_server =
true;
217 if (ngl.get() == this->last_joined) {
218 found_last_joined =
true;
222 if (!found_last_joined) {
223 this->last_joined =
nullptr;
225 if (!found_current_server) {
226 this->server =
nullptr;
227 this->list_pos = SLP_INVALID;
242 this->vscroll->
SetCount(this->servers.size());
245 this->servers.
Sort();
331 auto it = std::ranges::find(this->servers, this->server);
332 if (it == std::end(this->servers)) {
333 this->list_pos = SLP_INVALID;
335 this->list_pos =
static_cast<ServerListPosition
>(std::distance(std::begin(this->servers), it));
342 assert(item !=
nullptr);
343 assert((*item) !=
nullptr);
346 filter.AddLine((*item)->info.server_name);
363 Rect r = {std::min(name.left, info.left), y, std::max(name.right, info.right), y + (int)this->
resize.step_height - 1};
377 Rect clients = nwid->GetCurrentRect();
378 DrawString(clients.left, clients.right, y + text_y_offset,
385 Rect mapsize = nwid->GetCurrentRect();
386 DrawString(mapsize.left, mapsize.right, y + text_y_offset,
393 Rect date = nwid->GetCurrentRect();
395 DrawString(date.left, date.right, y + text_y_offset,
402 Rect years = nwid->GetCurrentRect();
404 DrawString(years.left, years.right, y + text_y_offset,
405 GetString(STR_NETWORK_SERVER_LIST_PLAY_TIME_SHORT, play_time / 60 / 60, (play_time / 60) % 60),
411 info.bottom = y + this->
resize.step_height - 1;
420 DrawSpriteIgnorePadding(SPR_BLOT, pal, info.
WithWidth(this->blot.width, !rtl),
SA_CENTER);
433 if (this->list_pos == SLP_INVALID)
return;
456 EM_ASM(
if (window[
"openttd_server_list"]) openttd_server_list());
460 this->server = this->last_joined;
471 this->last_sorting = this->servers.
GetListing();
485 size.height = 12 *
resize.height;
493 size.width = NWidgetScrollbar::GetVerticalDimension().width;
523 size.height = std::max(this->lock.height, this->blot.height) + padding.height;
535 for (
auto it = first; it != last; ++it) {
538 y += this->
resize.step_height;
545 if (this->last_joined !=
nullptr) this->
DrawServerLine(this->last_joined, r.top, this->last_joined == this->server);
549 this->DrawDetails(r);
585 bool changed =
false;
605 if (this->server ==
nullptr)
return STR_NETWORK_SERVER_LIST_GAME_INFO;
606 switch (this->server->
status) {
607 case NGLS_OFFLINE:
return STR_NETWORK_SERVER_LIST_SERVER_OFFLINE;
608 case NGLS_ONLINE:
return STR_NETWORK_SERVER_LIST_GAME_INFO;
609 case NGLS_FULL:
return STR_NETWORK_SERVER_LIST_SERVER_FULL;
610 case NGLS_BANNED:
return STR_NETWORK_SERVER_LIST_SERVER_BANNED;
611 case NGLS_TOO_OLD:
return STR_NETWORK_SERVER_LIST_SERVER_TOO_OLD;
612 default: NOT_REACHED();
616 void DrawDetails(
const Rect &r)
const
618 NetworkGame *sel = this->
server;
621 StringID header_msg = this->GetHeaderString();
628 tr.top += header_height;
634 if (sel ==
nullptr)
return;
648 StringID invite_or_address = sel->
connection_string.starts_with(
"+") ? STR_NETWORK_SERVER_LIST_INVITE_CODE : STR_NETWORK_SERVER_LIST_SERVER_ADDRESS;
686 if (this->list_pos != SLP_INVALID) this->list_pos = (ServerListPosition)this->servers.size() - this->list_pos - 1;
698 this->server = (it != this->servers.end()) ? *it :
nullptr;
699 this->list_pos = (
server ==
nullptr) ? SLP_INVALID : it - this->servers.begin();
707 if (this->last_joined !=
nullptr) {
708 this->server = this->last_joined;
722 this->searched_internet =
true;
732 STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS,
738 ShowNetworkStartServerWindow();
742 if (this->server !=
nullptr) {
766 void OnInvalidateData([[maybe_unused]]
int data = 0, [[maybe_unused]]
bool gui_scope =
true)
override
778 if (this->list_pos == SLP_INVALID)
return ES_HANDLED;
780 this->server = this->servers[this->list_pos];
790 if (this->server !=
nullptr) {
791 if (keycode == WKC_DELETE) {
793 if (this->server == this->last_joined) this->last_joined =
nullptr;
794 this->server =
nullptr;
795 this->list_pos = SLP_INVALID;
823 if (!str.has_value() || str->empty())
return;
837 if (!this->searched_internet)
return;
857static std::unique_ptr<NWidgetBase> MakeResizableHeader()
859 return std::make_unique<NWidgetServerListHeader>();
862static constexpr std::initializer_list<NWidgetPart> _nested_network_game_widgets = {
877 SetStringTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
892 SetToolTip(STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST_TOOLTIP),
903 SetStringTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP),
943 _nested_network_game_widgets
946void ShowNetworkGameWindow()
948 static bool first =
true;
963struct NetworkStartServerWindow :
public Window {
999 size.width += padding.width;
1000 size.height += padding.height;
1018 ShowNetworkGameWindow();
1037 default: NOT_REACHED();
1060 if (!CheckServerName())
return;
1070 if (!CheckServerName())
return;
1076 if (!CheckServerName())
return;
1082 if (!CheckServerName())
return;
1102 bool CheckServerName()
1104 std::string str{this->name_editbox.text.
GetText()};
1118 if (!str.has_value())
return;
1124 if (!value.has_value())
return;
1126 switch (this->widget_id) {
1127 default: NOT_REACHED();
1137static constexpr std::initializer_list<NWidgetPart> _nested_network_start_server_window_widgets = {
1204static WindowDesc _network_start_server_window_desc(
1208 _nested_network_start_server_window_widgets
1211static void ShowNetworkStartServerWindow()
1225static constexpr std::initializer_list<NWidgetPart> _nested_client_list_widgets = {
1267 NWidget(
WWT_MATRIX, COLOUR_GREY,
WID_CL_MATRIX),
SetMinimalSize(180, 0),
SetResize(1, 1),
SetFill(1, 1),
SetMatrixDataTip(1, 0),
SetScrollbar(
WID_CL_SCROLLBAR),
1272 NWidget(
WWT_TEXT, INVALID_COLOUR,
WID_CL_CLIENT_COMPANY_COUNT),
SetFill(1, 0),
SetResize(1, 0),
SetPadding(
WidgetDimensions::unscaled.framerect),
SetAlignment(
SA_CENTER),
SetToolTip(STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT_TOOLTIP),
1279 WDP_AUTO,
"list_clients", 220, 300,
1282 _nested_client_list_widgets
1355template <
typename T>
1356class Button :
public ButtonCommon {
1368 assert(
proc !=
nullptr);
1375 this->
proc(w, pt, this->
id);
1387 std::vector<std::unique_ptr<ButtonCommon>>
buttons{};
1398 template <
typename T,
typename...TArgs>
1399 T &AddButton(TArgs &&... args)
1401 auto &button = this->buttons.emplace_back(std::make_unique<T>(std::forward<TArgs &&>(args)...));
1402 return static_cast<T &
>(*button);
1414 for (
auto &button : this->buttons) {
1430 if (button ==
nullptr)
return {};
1443 for (
auto &button :
buttons) {
1446 DrawSpriteIgnorePadding(button->sprite, PAL_NONE, br,
SA_CENTER);
1447 if (button->disabled) {
1458 CompanyButtonLine(CompanyID company_id) : company_id(company_id) {}
1467 DrawSpriteIgnorePadding(SPR_COMPANY_ICON, pal, r.
WithWidth(d.width, rtl),
SA_CENTER);
1471 DrawString(tr, STR_NETWORK_CLIENT_LIST_SPECTATORS, TC_SILVER);
1473 DrawString(tr, STR_NETWORK_CLIENT_LIST_NEW_COMPANY, TC_WHITE);
1475 DrawString(tr,
GetString(STR_COMPANY_NAME, this->company_id, this->company_id), TC_SILVER);
1480 CompanyID company_id;
1485 ClientButtonLine(
ClientPoolID client_pool_id) : client_pool_id(client_pool_id) {}
1490 if (ci ==
nullptr)
return;
1499 player_icon = SPR_PLAYER_SELF;
1501 player_icon = SPR_PLAYER_HOST;
1504 if (player_icon != 0) {
1506 DrawSpriteIgnorePadding(player_icon, PALETTE_TO_GREY, r.
WithWidth(d.width, rtl),
SA_CENTER);
1520 if (ci !=
nullptr) {
1562 std::vector<std::unique_ptr<ButtonLine>>
buttons{};
1614 wi_rect.left = pt.x;
1615 wi_rect.right = pt.x;
1617 wi_rect.bottom = pt.y;
1619 w->dd_client_id = client_id;
1639 wi_rect.left = pt.x;
1640 wi_rect.right = pt.x;
1642 wi_rect.bottom = pt.y;
1644 w->dd_company_id = company_id;
1673 ButtonLine &company_line = *this->buttons.emplace_back(std::make_unique<CompanyButtonLine>(company_id));
1680 bool has_players =
false;
1682 if (ci->client_playas != company_id)
continue;
1685 ButtonLine &line = *this->buttons.emplace_back(std::make_unique<ClientButtonLine>(ci->index));
1688 if (
_network_own_client_id != ci->client_id && client_playas !=
COMPANY_SPECTATOR && !ci->CanJoinCompany(client_playas)) line.AddButton<ClientButton>(SPR_JOIN, STR_NETWORK_CLIENT_LIST_COMPANY_AUTHORIZE_TOOLTIP, COLOUR_GREEN, ci->client_id, &NetworkClientListWindow::OnClickClientAuthorize);
1692 chat_button.
disabled = !has_players;
1703 this->buttons.clear();
1717 if (c->index == client_playas)
continue;
1725 this->vscroll->
SetCount(this->buttons.size());
1742 void OnInvalidateData([[maybe_unused]]
int data = 0, [[maybe_unused]]
bool gui_scope =
true)
override
1764 size.width = std::min(size.width,
static_cast<uint
>(
ScaleGUITrad(200)));
1770 size.width += padding.width;
1771 size.height += padding.height;
1780 fill.height =
resize.height = this->line_height;
1781 size.height = std::max(size.height, 5 * this->line_height);
1844 if (it == std::end(this->buttons))
break;
1848 if (button ==
nullptr)
break;
1861 if (it == std::end(this->buttons))
break;
1864 auto tooltip = (*it)->GetTooltip(r, pt);
1865 if (!tooltip.has_value())
break;
1932 assert(callback !=
nullptr);
1952 if (!str.has_value())
return;
1954 switch (this->query_widget) {
1955 default: NOT_REACHED();
1979 if (this->hover_index >= 0) {
1985 for (
auto it = first; it != last; ++it) {
1987 ir = ir.
Translate(0, this->line_height);
1998 if (this->hover_index != -1) {
1999 this->hover_index = -1;
2004 if (index != this->hover_index) {
2005 this->hover_index = index;
2012void ShowClientList()
2023 std::shared_ptr<NetworkAuthenticationPasswordRequest> request{};
2114 ShowNetworkGameWindow();
2120 if (!str.has_value() || str->empty() || this->request ==
nullptr) {
2125 this->request->Reply(*str);
2129static constexpr std::initializer_list<NWidgetPart> _nested_network_join_status_window_widgets = {
2140static WindowDesc _network_join_status_window_desc(
2144 _nested_network_join_status_window_widgets
2147void ShowJoinStatusWindow()
2153void ShowNetworkNeedPassword(std::shared_ptr<NetworkAuthenticationPasswordRequest> request)
2156 if (w ==
nullptr)
return;
2157 w->request = std::move(request);
2165struct NetworkAskRelayWindow :
public Window {
2203 this->
left =
Clamp(
parent->left + (
parent->width / 2) - (this->width / 2), 0, _screen.width - this->width);
2204 this->
top =
Clamp(
parent->top + (
parent->height / 2) - (this->height / 2), 0, _screen.height - this->height);
2230static constexpr std::initializer_list<NWidgetPart> _nested_network_ask_relay_widgets = {
2251 _nested_network_ask_relay_widgets
2260void ShowNetworkAskRelay(std::string_view server_connection_string, std::string &&relay_connection_string, std::string &&token)
2265 new NetworkAskRelayWindow(_network_ask_relay_desc, parent, server_connection_string, std::move(relay_connection_string), std::move(token));
2271struct NetworkAskSurveyWindow :
public Window {
2296 this->
left =
Clamp(
parent->left + (
parent->width / 2) - (this->width / 2), 0, _screen.width - this->width);
2297 this->
top =
Clamp(
parent->top + (
parent->height / 2) - (this->height / 2), 0, _screen.height - this->height);
2305 ShowSurveyResultTextfileWindow(
this);
2325static constexpr std::initializer_list<NWidgetPart> _nested_network_ask_survey_widgets = {
2349 _nested_network_ask_survey_widgets
2358 if constexpr (!NetworkSurveyHandler::IsSurveyPossible())
return;
2367struct SurveyResultTextfileWindow :
public TextfileWindow {
2372 this->ConstructWindow();
2380void ShowSurveyResultTextfileWindow(
Window *parent)
Container for an encoded string, created by GetEncodedString.
List template of 'things' T to sort in a GUI.
bool Filter(FilterFunction *decide, F filter_data)
Filter the list.
void RebuildDone()
Notify the sortlist that the rebuild is done.
void SetListing(Listing l)
Import sort conditions.
void SetFilterState(bool state)
Enable or disable the filter.
bool IsDescSortOrder() const
Check if the sort order is descending.
void ToggleSortOrder()
Toggle the sort order Since that is the worst condition for the sort function reverse the list here.
void SetFilterFuncs(std::span< FilterFunction *const > n_funcs)
Hand the filter function pointers to the GUIList.
bool NeedRebuild() const
Check if a rebuild is needed.
void ForceRebuild()
Force that a rebuild is needed.
bool Sort(Comp compare)
Sort the list.
void ForceResort()
Force a resort next Sort call Reset the resort timer if used too.
uint8_t SortType() const
Get the sorttype of the list.
Listing GetListing() const
Export current sort conditions.
void SetSortFuncs(std::span< SortFunction *const > n_funcs)
Hand the sort function pointers to the GUIList.
bool NeedResort()
Check if a resort is needed next loop If used the resort timer will decrease every call till 0.
void SetSortType(uint8_t n_type)
Set the sorttype of the list.
An interval timer will fire every interval, and will continue to fire until it is deleted.
void OnQueryTextFinished(std::optional< std::string > str) override
The query window opened from this window has closed.
void OnPaint() override
The window must be repainted.
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
QueryString filter_editbox
Editbox for filter on servers.
Scrollbar * vscroll
Vertical scrollbar of the list of servers.
void BuildGUINetworkGameList()
(Re)build the GUI network game list (a.k.a.
static bool NGameNameSorter(NetworkGame *const &a, NetworkGame *const &b)
Sort servers by name.
static bool NGameTicksPlayingSorter(NetworkGame *const &a, NetworkGame *const &b)
Sort servers by the number of ticks the game is running.
void UpdateListPos()
Set this->list_pos to match this->server.
void OnInit() override
Notification that the nested widget tree gets initialized.
const IntervalTimer< TimerWindow > refresh_interval
Refresh the online servers on a regular interval.
static bool NGameAllowedSorter(NetworkGame *const &a, NetworkGame *const &b)
Sort servers by joinability.
NetworkGame * server
Selected server.
NetworkGame * last_joined
The last joined server.
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
void DrawServerLine(const NetworkGame *cur_item, int y, bool highlight) const
Draw a single server line.
void OnResize() override
Called after the window got resized.
static bool NGameCalendarDateSorter(NetworkGame *const &a, NetworkGame *const &b)
Sort servers by calendar date.
void ScrollToSelectedServer()
Scroll the list up or down to the currently selected server.
~NetworkGameWindow() override
Save the last sorting state.
static const std::initializer_list< GUIGameServerList::SortFunction *const > sorter_funcs
Functions for sorting servers.
void OnEditboxChanged(WidgetID wid) override
The text in an editbox has been edited.
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
ServerListPosition list_pos
Position of the selected server.
static bool NGameClientSorter(NetworkGame *const &a, NetworkGame *const &b)
Sort servers by the amount of clients online on a server.
void SortNetworkGameList()
Sort the server list.
Dimension blot
Dimension of compatibility icon.
static bool NGameSearchFilter(NetworkGame *const *item, StringFilter &filter)
Filter the servers by the server name.
static Listing last_sorting
Runtime saved values.
static bool NGameMapSizeSorter(NetworkGame *const &a, NetworkGame *const &b)
Sort servers by map size.
static const std::initializer_list< GUIGameServerList::FilterFunction *const > filter_funcs
Functions for filtering servers.
GUIGameServerList servers
List with game servers.
bool searched_internet
Did we ever press "Search Internet" button?
Dimension lock
Dimension of lock icon.
QueryString name_editbox
Client name editbox.
EventState OnKeyPress(char32_t key, uint16_t keycode) override
A key has been pressed.
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
@ Preview
User is previewing the survey result.
static constexpr TimerGameTick::Ticks TICKS_PER_SECOND
Estimation of how many ticks fit in a single second.
static YearMonthDay ConvertDateToYMD(Date date)
Converts a Date to a Year, Month & Day.
Functions related to commands.
PaletteID GetCompanyPalette(CompanyID company)
Get the palette for recolouring with a company colour.
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
CompanyID _current_company
Company currently doing an action.
Command definitions related to companies.
Functions related to companies.
@ New
Create a new company.
@ Delete
Delete a company.
static constexpr CompanyID COMPANY_SPECTATOR
The client is spectating.
@ AddKey
Create a public key.
@ AllowListed
Allow only listed keys to join the company.
@ AllowAny
Allow joining the company without a key.
static constexpr CompanyID COMPANY_NEW_COMPANY
The client wants a new company.
@ None
Dummy reason for actions that don't need one.
@ Manual
The company is manually removed.
static const uint NETWORK_CLIENT_NAME_LENGTH
The maximum length of a client's name, in bytes including '\0'.
static const uint NETWORK_HOSTNAME_PORT_LENGTH
The maximum length of the host name + port, in bytes including '\0'. The extra six is ":" + port numb...
static const uint NETWORK_NAME_LENGTH
The maximum length of the server name and map name, in bytes including '\0'.
static const std::string NETWORK_SURVEY_DETAILS_LINK
Link with more details & privacy statement of the survey.
static const uint NETWORK_PASSWORD_LENGTH
The maximum length of the password, in bytes including '\0'.
void ShowDropDownListAt(Window *w, DropDownList &&list, int selected, WidgetID button, Rect wi_rect, Colours wi_colour, DropDownOptions options, std::string *const persistent_filter_text)
Show a drop down list.
std::unique_ptr< DropDownListItem > MakeDropDownListStringItem(StringID str, int value, bool masked, bool shaded)
Creates new DropDownListStringItem.
void ShowDropDownList(Window *w, DropDownList &&list, int selected, WidgetID button, uint width, DropDownOptions options, std::string *const persistent_filter_text)
Show a drop down list.
Functions related to the drop down widget.
Types related to the drop down widget.
std::vector< std::unique_ptr< const DropDownListItem > > DropDownList
A drop down list is a collection of drop down list items.
@ InstantClose
Set if releasing mouse button should close the list regardless of where the cursor is.
#define T
Climate temperate.
constexpr std::underlying_type_t< enum_type > to_underlying(enum_type e)
Implementation of std::to_underlying (from C++23).
@ SLO_LOAD
File is being loaded.
@ FT_SCENARIO
old or new scenario
@ FT_HEIGHTMAP
heightmap file
@ FT_SAVEGAME
old or new savegame
Declarations for savegames operations.
void ShowSaveLoadDialog(AbstractFileType abstract_filetype, SaveLoadOperation fop)
Launch save/load dialog in the given mode.
int GetCharacterHeight(FontSize size)
Get height of a character for a given font size.
Functions related to world/map generation.
static const uint32_t GENERATE_NEW_SEED
Create a new random seed.
void StartNewGameWithoutGUI(uint32_t seed)
Start a normal game without the GUI.
void ShowGenerateLandscape()
Start with a normal game.
Dimension maxdim(const Dimension &d1, const Dimension &d2)
Compute bounding box of both dimensions.
int CentreBounds(int min, int max, int size)
Determine where to position a centred object.
int GetStringHeight(std::string_view str, int maxw, FontSize fontsize)
Calculates height of string (in pixels).
Dimension GetStringBoundingBox(std::string_view str, FontSize start_fontsize)
Return the string dimension in pixels.
int DrawString(int left, int right, int top, std::string_view str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly truncated to make it fit in its allocated space.
bool _ctrl_pressed
Is Ctrl pressed?
bool _left_button_clicked
Is left mouse button clicked?
int DrawStringMultiLine(int left, int right, int top, int bottom, std::string_view str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly over multiple lines.
void GfxFillRect(int left, int top, int right, int bottom, const std::variant< PixelColour, PaletteID > &colour, FillRectMode mode)
Applies a certain FillRectMode-operation to a rectangle [left, right] x [top, bottom] on the screen.
Functions related to the gfx engine.
Dimension GetScaledSpriteSize(SpriteID sprid)
Scale sprite size for GUI.
uint32_t SpriteID
The number of a sprite, without mapping bits and colourtables.
@ FS_NORMAL
Index of the normal font in the font tables.
@ SA_RIGHT
Right align the text (must be a single bit).
@ SA_HOR_CENTER
Horizontally center the text.
@ SA_CENTER
Center both horizontally and vertically.
@ SA_VERT_CENTER
Vertically center the text.
uint32_t PaletteID
The number of the palette.
@ FILLRECT_CHECKER
Draw only every second pixel, used for greying-out.
void SetDirty() const
Mark entire window as dirty (in need of re-paint).
void MarkWholeScreenDirty()
This function mark the whole screen as dirty.
GUI functions that shouldn't be here.
#define Rect
Macro that prevents name conflicts between included headers.
#define Point
Macro that prevents name conflicts between included headers.
static const uint MAX_MAP_SIZE
Maximal map size = 4096.
constexpr T Clamp(const T a, const T min, const T max)
Clamp a value between an interval.
void GuiShowTooltips(Window *parent, EncodedString &&text, TooltipCloseCondition close_tooltip)
Shows a tooltip.
void ShowQuery(EncodedString &&caption, EncodedString &&message, Window *parent, QueryCallbackProc *callback, bool focus)
Show a confirmation window with standard 'yes' and 'no' buttons The window is aligned to the centre o...
void ShowQueryString(std::string_view str, StringID caption, uint maxsize, Window *parent, CharSetFilter afilter, QueryStringFlags flags)
Show a query popup window with a textbox in it.
bool _is_network_server
Does this client wants to be a network-server?
StringList _network_host_list
The servers we know.
void NetworkQueryServer(std::string_view connection_string)
Query a server to fetch the game-info.
void NetworkDisconnect(bool close_admins)
We want to disconnect from the host/clients.
bool _network_server
network-server is active
NetworkGame * NetworkAddServer(std::string_view connection_string, bool manually, bool never_expire)
Validates an address entered as a string and adds the server to the list.
bool NetworkClientConnectGame(std::string_view connection_string, CompanyID default_company, const std::string &join_server_password)
Join a client to the server at with the given connection string.
void NetworkRebuildHostList()
Generates the list of manually added hosts from NetworkGame and dumps them into the array _network_ho...
ClientID _network_own_client_id
Our client identifier.
void NetworkUpdateServerGameType()
The setting server_game_type was updated; possibly we need to take some action.
bool NetworkValidateServerName(std::string &server_name)
Trim the given server name in place, i.e.
Basic functions/variables used all over the place.
Base core network types and some helper functions to access them.
void ShowNetworkChatQueryWindow(DestType type, int dest)
Show the chat window.
bool NetworkValidateOurClientName()
Convenience method for NetworkValidateClientName on _settings_client.network.client_name.
bool NetworkMaxCompaniesReached()
Check if max_companies has been reached on the server (local check only).
uint NetworkMaxCompaniesAllowed()
Get the maximum number of companies that are allowed by the server.
std::string _network_server_name
The current name of the server you are on.
void NetworkClientRequestMove(CompanyID company_id)
Notify the server of this client wanting to be moved to another company.
Client part of the network protocol.
Part of the network protocol handling content distribution.
void ShowMissingContentWindow(const GRFConfigList &list)
Show the content list window with all missing grfs from the given list.
ConnectionType _network_server_connection_type
What type of connection the Game Coordinator detected we are on.
ClientNetworkCoordinatorSocketHandler _network_coordinator_client
The connection to the Game Coordinator.
std::string _network_server_invite_code
Our invite code as indicated by the Game Coordinator.
Part of the network protocol handling Game Coordinator requests.
void NetworkServerDoMove(ClientID client_id, CompanyID company_id)
Handle the tid-bits of moving a client from one company to another.
bool NetworkCompanyHasClients(CompanyID company)
Check whether a particular company has clients.
void NetworkServerKickClient(ClientID client_id, std::string_view reason)
Kick a single client.
uint NetworkServerKickOrBanIP(ClientID client_id, bool ban, std::string_view reason)
Ban, or kick, everyone joined from the given client's IP.
void NetworkGameListRemoveItem(NetworkGame *remove)
Remove an item from the gamelist linked list.
std::vector< std::unique_ptr< NetworkGame > > _network_game_list
Game list of this client.
Handling of the list of games.
@ NGLS_ONLINE
Server is online.
@ NGLS_FULL
Server is full and cannot be queried.
@ NGLS_TOO_OLD
Server is too old to query.
@ NGLS_OFFLINE
Server is offline (or cannot be queried).
@ NGLS_BANNED
You are banned from this server.
static void AdminCompanyResetCallback(Window *, bool confirmed)
Callback function for admin command to reset company.
NetworkJoinStatus _network_join_status
The status of joining.
static void AdminClientKickCallback(Window *, bool confirmed)
Callback function for admin command to kick client.
void UpdateNetworkGameWindow()
Update the network new window because a new server is found on the network.
uint8_t _network_join_waiting
The number of clients waiting in front of us.
static void AdminClientBanCallback(Window *, bool confirmed)
Callback function for admin command to ban client.
void DrawCompanyIcon(CompanyID cid, int x, int y)
Draw the icon of a company.
uint32_t _network_join_bytes_total
The total number of bytes to download.
void ShowNetworkAskRelay(std::string_view server_connection_string, std::string &&relay_connection_string, std::string &&token)
Show a modal confirmation window with "no" / "yes, once" / "yes, always" buttons.
uint32_t _network_join_bytes
The number of bytes we already downloaded.
void ShowNetworkAskSurvey()
Show a modal confirmation window with "no" / "preview" / "yes" buttons.
static CompanyID _admin_company_id
For what company a confirmation window is open.
static ClientID _admin_client_id
For what client a confirmation window is open.
GUIs related to networking.
@ NRWCD_UNHANDLED
Relay request is unhandled.
@ NRWCD_HANDLED
Relay request is handled, either by user or by timeout.
NetworkJoinStatus
Status of the clients during joining.
@ Waiting
Waiting for other clients to finish downloading the map.
@ End
Sentinel for end-of-enumeration.
@ Authorizing
Starting authorizing the client to join the game and optionally company.
@ Downloading
Downloading the map from the server.
@ Connecting
Opening the connection to the server.
Server part of the network protocol.
Part of the network protocol handling opt-in survey.
@ DESTTYPE_CLIENT
Send message/notice to only a certain client (Private).
@ DESTTYPE_TEAM
Send message/notice to everyone playing the same company (Team).
static const uint MAX_CLIENTS
How many clients can we have.
ClientID
'Unique' identifier to be given to clients
@ INVALID_CLIENT_ID
Client is not part of anything.
@ CLIENT_ID_SERVER
Servers always have this ID.
ServerGameType
Game type the server can be using.
@ Public
The game is publicly accessible.
@ Local
Do not communicate with the game coordinator.
@ InviteOnly
The game can be accessed if you know the invite code.
PoolID< uint16_t, struct ClientPoolIDTag, MAX_CLIENTS+1, 0xFFFF > ClientPoolID
Indices into the client related pools.
void NetworkUDPSearchGame()
Find all servers.
Sending and receiving UDP messages.
void ShowNewGRFSettings(bool editable, bool show_params, bool exec_changes, GRFConfigList &config)
Setup the NewGRF gui.
@ SM_MENU
Switch to game intro menu.
PixelColour GetColourGradient(Colours colour, ColourShade shade)
Get colour gradient palette index.
constexpr PixelColour GREY_SCALE(uint8_t level)
Return the colour for a particular greyscale level.
static constexpr PixelColour PC_GREY
Grey palette colour.
Base for the GUIs that have an edit box in them.
A number of safeguards to prevent using unsafe methods.
bool SetSettingValue(const IntSettingDesc *sd, int32_t value, bool force_newgame)
Top function to save the new value of an element of the Settings struct.
static const SettingDesc * GetSettingFromName(std::string_view name, const SettingTable &settings)
Given a name of setting, return a setting description from the table.
ClientSettings _settings_client
The current settings for this game.
Functions and types used internally for the settings configurations.
Base types for having sorted lists in GUIs.
Base for drawing complex sprites.
This file contains all sprite-related enums and defines.
Definition of base types and functions in a cross-platform compatible way.
int StrNaturalCompare(std::string_view s1, std::string_view s2, bool ignore_garbage_at_front)
Compares two strings using case insensitive natural sort.
static std::optional< T > ParseInteger(std::string_view arg, int base=10, bool clamp=false)
Change a string into its number representation.
@ CS_NUMERAL
Only numeric ones.
@ CS_ALPHANUMERAL
Both numeric and alphabetic and spaces and stuff.
Searching and filtering using a stringterm.
uint64_t GetParamMaxValue(uint64_t max_value, uint min_count, FontSize size)
Get some number that is suitable for string size computations.
EncodedString GetEncodedString(StringID str)
Encode a string with no parameters into an encoded string.
std::string GetString(StringID string)
Resolve the given StringID into a std::string with formatting but no parameters.
TextDirection _current_text_dir
Text direction of the currently selected language.
uint64_t GetParamMaxDigits(uint count, FontSize size)
Get some number that is suitable for string size computations.
Functions related to OTTD's strings.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
@ TD_RTL
Text is written right-to-left by default.
Class to backup a specific variable and restore it upon destruction of this object to prevent stack v...
Dimensions (a width and height) of a rectangle in 2D.
Information about GRF, used in the game and (part of it) in savegames.
Data structure describing how to show the list (what sort direction and criteria).
Window used for asking the user if he is okay using a relay server.
void FindWindowPlacementAndResize(int, int, bool) override
Resize window towards the default size.
std::string relay_connection_string
The relay server we want to connect to.
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
std::string token
The token for this connection.
void Close(int data=0) override
Hide the window and all its child windows, and mark them for a later deletion.
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
std::string server_connection_string
The game server we want to connect to.
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
Window used for asking if the user wants to participate in the automated survey.
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
void FindWindowPlacementAndResize(int, int, bool) override
Resize window towards the default size.
Container for all information known about a client.
static NetworkClientInfo * GetByClientID(ClientID client_id)
Return the CI given it's client-identifier.
CompanyID client_playas
As which company is this client playing (CompanyID).
ClientID client_id
Client identifier (same as ClientState->client_id).
std::string client_name
Name of the client.
std::string public_key
The public key of the client.
Main handle for clientlist.
Scrollbar * vscroll
Vertical scrollbar of this window.
void OnResize() override
Called after the window got resized.
std::string GetWidgetString(WidgetID widget, StringID stringid) const override
Get the raw string for a widget.
ClientListWidgets query_widget
During a query this tracks what widget caused the query.
CompanyID dd_company_id
During admin dropdown, track which company this was for.
void OnMouseOver(Point pt, WidgetID widget) override
The mouse is currently moving over the window or has just moved outside of the window.
int hover_index
Index of the current line we are hovering over, or -1 if none.
bool OnTooltip(Point pt, WidgetID widget, TooltipCloseCondition close_cond) override
Event to display a custom tooltip.
std::vector< std::unique_ptr< ButtonLine > > buttons
Per line which buttons are available.
static void OnClickCompanyNew(NetworkClientListWindow *w, Point pt, CompanyID)
Create new company button is clicked.
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
void OnQueryTextFinished(std::optional< std::string > str) override
The query window opened from this window has closed.
uint line_height
Current lineheight of each entry in the matrix.
void OnInit() override
Notification that the nested widget tree gets initialized.
static void OnClickCompanyAdmin(NetworkClientListWindow *w, Point pt, CompanyID company_id)
Admin button on a Company is clicked.
static void OnClickCompanyChat(NetworkClientListWindow *w, Point pt, CompanyID company_id)
Chat button on a Company is clicked.
ClientID dd_client_id
During admin dropdown, track which client this was for.
static void OnClickClientChat(NetworkClientListWindow *w, Point pt, ClientID client_id)
Chat button on a Client is clicked.
void RebuildListCompany(CompanyID company_id, CompanyID client_playas, bool can_join_company)
Part of RebuildList() to create the information for a single company.
static void OnClickClientAdmin(NetworkClientListWindow *w, Point pt, ClientID client_id)
Admin button on a Client is clicked.
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
DropDownAction
The possible entries in a DropDown for an admin action.
@ CompanyAllowListed
Allow only listed clients.
@ CompanyAllowAny
Allow any client.
@ AdminKickClient
Admin kick client.
@ AdminResetCompany
Admin reset company.
@ AdminBanClient
Admin ban client.
void OnDropdownClose(Point pt, WidgetID widget, int index, int click_result, bool instant_close) override
A dropdown window associated to this window has been closed.
static void OnClickCompanyJoin(NetworkClientListWindow *w, Point pt, CompanyID company_id)
Join button on a Company is clicked.
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
void RebuildList()
Rebuild the list, meaning: calculate the lines needed and what buttons go on which line.
void OnDropdownSelect(WidgetID widget, int index, int) override
A dropdown option associated to this window has been selected.
bool version_compatible
Can we connect to this server or not? (based on server_revision).
bool compatible
Can we connect to this server or not? (based on server_revision and grf_match.
Structure with information shown in the game list (GUI).
bool refreshing
Whether this server is being queried.
std::string connection_string
Address of the server.
NetworkGameInfo info
The game information of this server.
NetworkGameStatus status
Stats of the server.
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
void OnQueryTextFinished(std::optional< std::string > str) override
The query window opened from this window has closed.
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
TimerGameCalendar::Date calendar_start
When the game started.
std::string server_revision
The version number the server is using (e.g.: 'r304' or 0.5.0).
bool use_password
Is this server passworded?
uint8_t clients_max
Max clients allowed on server.
GRFConfigList grfconfig
List of NewGRF files used.
uint16_t map_height
Map height.
std::string server_name
Server name.
uint16_t map_width
Map width.
TimerGameTick::TickCounter ticks_playing
Amount of ticks the game has been running unpaused.
LandscapeType landscape
The used landscape.
uint8_t companies_max
Max companies allowed on server.
std::string gamescript_name
Name of the gamescript.
TimerGameCalendar::Date calendar_date
Current calendar date.
int gamescript_version
Version of the gamescript.
uint8_t companies_on
How many started companies do we have.
uint8_t clients_on
Current count of clients on server.
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
std::string GetWidgetString(WidgetID widget, StringID stringid) const override
Get the raw string for a widget.
void OnDropdownSelect(WidgetID widget, int index, int) override
A dropdown option associated to this window has been selected.
WidgetID widget_id
The widget that has the pop-up input menu.
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
void OnQueryTextFinished(std::optional< std::string > str) override
The query window opened from this window has closed.
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
QueryString name_editbox
Server name editbox.
void OnTimeout() override
Called when this window's timeout has been reached.
static Pool::IterateWrapper< NetworkClientInfo > Iterate(size_t from=0)
static Company * Get(auto index)
static size_t GetNumItems()
static bool IsValidID(auto index)
static NetworkClientInfo * GetIfValid(auto index)
Data stored about a string that can be modified in the GUI.
int cancel_button
Widget button of parent window to simulate when pressing CANCEL in OSK.
static const int ACTION_CLEAR
Clear editbox.
Specification of a rectangle with absolute coordinates of all edges.
Rect WithWidth(int width, bool end) const
Copy Rect and set its width.
int Width() const
Get width of Rect.
Rect Shrink(int s) const
Copy and shrink Rect by s pixels.
Rect WithHeight(int height, bool end=false) const
Copy Rect and set its height.
Rect Indent(int indent, bool end) const
Copy Rect and indent it from its position.
Rect CentreToHeight(int height) const
Centre a vertical dimension within this Rect.
Rect Translate(int x, int y) const
Copy and translate Rect by x,y pixels.
bool Contains(const Point &pt) const
Test if a point falls inside this Rect.
bool IsEmpty() const
Check whether any filter words were entered.
void SetFilterTerm(std::string_view str)
Set the term to filter on.
void ResetState()
Reset the matching state to process a new item.
bool GetState() const
Get the matching state of the current item.
Window for displaying the textfile of a survey result.
const GRFConfig * grf_config
View the textfile of this GRFConfig.
std::string_view GetText() const
Get the current text.
void Assign(std::string_view text)
Copy a string into the textbuffer.
void LoadText(std::string_view buf)
Load a text into the textfile viewer.
TextfileType file_type
Type of textfile to view.
High level window description.
Number to differentiate different windows of the same class.
Data structure for an opened window.
void ReInit(int rx=0, int ry=0, bool reposition=false)
Re-initialize a window, and optionally change its size.
virtual void Close(int data=0)
Hide the window and all its child windows, and mark them for a later deletion.
static int SortButtonWidth()
Get width of up/down arrow of sort button state.
void FinishInitNested(WindowNumber window_number=0)
Perform the second part of the initialization of a nested widget tree.
std::map< WidgetID, QueryString * > querystrings
QueryString associated to WWT_EDITBOX widgets.
void DrawWidgets() const
Paint all widgets of a window.
void InvalidateData(int data=0, bool gui_scope=true)
Mark this window's data as invalid (in need of re-computing).
Window * parent
Parent window.
void SetWidgetDirty(WidgetID widget_index) const
Invalidate a widget, i.e.
virtual std::string GetWidgetString(WidgetID widget, StringID stringid) const
Get the raw string for a widget.
void DrawSortButtonState(WidgetID widget, SortButtonState state) const
Draw a sort button's up or down arrow symbol.
ResizeInfo resize
Resize information.
void CreateNestedTree()
Perform the first part of the initialization of a nested widget tree.
void CloseChildWindowById(WindowClass wc, WindowNumber number) const
Close all children a window might have in a head-recursive manner.
bool SetFocusedWidget(WidgetID widget_index)
Set focus within this window to the given widget.
bool IsWidgetDisabled(WidgetID widget_index) const
Gets the enabled/disabled status of a widget.
void SetWidgetLoweredState(WidgetID widget_index, bool lowered_stat)
Sets the lowered/raised status of a widget.
virtual void OnDropdownClose(Point pt, WidgetID widget, int index, int click_result, bool instant_close)
A dropdown window associated to this window has been closed.
int left
x position of left edge of the window
void RaiseWidgetsWhenLowered(Args... widgets)
Raises the widgets and sets widgets dirty that are lowered.
int top
y position of top edge of the window
Window(WindowDesc &desc)
Empty constructor, initialization has been moved to InitNested() called from the constructor of the d...
int GetRowFromWidget(int clickpos, WidgetID widget, int padding, int line_height=-1) const
Compute the row of a widget that a user clicked in.
const NWID * GetWidget(WidgetID widnum) const
Get the nested widget with number widnum from the nested widget tree.
void HandleButtonClick(WidgetID widget)
Do all things to make a button look clicked and mark it to be unclicked in a few ticks.
void InitNested(WindowNumber number=0)
Perform complete initialization of the Window with nested widgets, to allow use.
WindowFlags flags
Window flags.
const Scrollbar * GetScrollbar(WidgetID widnum) const
Return the Scrollbar to a widget index.
void SetWidgetDisabledState(WidgetID widget_index, bool disab_stat)
Sets the enabled/disabled status of a widget.
int height
Height of the window (number of pixels down in y direction).
WindowNumber window_number
Window number within the window class.
@ CONNECTION_TYPE_UNKNOWN
The Game Coordinator hasn't informed us yet what type of connection we have.
@ AcceptUnchanged
return success even when the text didn't change
@ LengthIsInChars
the length of the string is counted in characters
void QueryCallbackProc(Window *, bool)
Callback procedure for the ShowQuery method.
GUI functions related to textfiles.
TextfileType
Additional text files accompanying Tar archives.
@ TFT_SURVEY_RESULT
Survey result (preview).
Definition of Interval and OneShot timers.
Definition of the game-calendar-timer.
Definition of the Window system.
void CloseWindowById(WindowClass cls, WindowNumber number, bool force, int data)
Close a window by its class and window number (if it is open).
Window * GetMainWindow()
Get the main window, i.e.
void CloseWindowByClass(WindowClass cls, int data)
Close all windows of a given class.
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool gui_scope)
Mark window data of the window of a given class and specific window number as invalid (in need of re-...
Window * FindWindowById(WindowClass cls, WindowNumber number)
Find a window by its class and window number.
Window functions not directly related to making/drawing windows.
@ Modal
The window is a modal child of some other window, meaning the parent is 'inactive'.
@ BorderOnly
Draw border only, no background.
@ Lowered
If set the frame is lowered and the background colour brighter (ie. buttons when pressed).
Twindow * AllocateWindowDescFront(WindowDesc &desc, WindowNumber window_number, Targs... extra_arguments)
Open a new window.
@ Timeout
Window timeout counter.
@ SBS_DOWN
Sort ascending.
@ WDP_CENTER
Center the window.
@ WDP_AUTO
Find a place automatically.
@ WN_NETWORK_STATUS_WINDOW_JOIN
Network join status.
@ WN_NETWORK_WINDOW_GAME
Network game window.
@ WN_NETWORK_WINDOW_START
Network start server.
EventState
State of handling an event.
@ ES_HANDLED
The passed event is handled.
@ ES_NOT_HANDLED
The passed event is not handled.
@ WC_NETWORK_ASK_RELAY
Network ask relay window; Window numbers:
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
@ WC_CLIENT_LIST
Client list; Window numbers:
@ WC_NETWORK_WINDOW
Network window; Window numbers:
@ WC_TEXTFILE
textfile; Window numbers:
@ WC_NETWORK_STATUS_WINDOW
Network status window; Window numbers:
@ WC_NETWORK_ASK_SURVEY
Network ask survey window; Window numbers:
Functions related to zooming.