OpenTTD Source  20240917-master-g9ab0a47812
network_gui.cpp
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #include "../stdafx.h"
11 #include "../strings_func.h"
12 #include "../fios.h"
13 #include "network_client.h"
14 #include "network_gui.h"
15 #include "network_gamelist.h"
16 #include "network.h"
17 #include "network_base.h"
18 #include "network_content.h"
19 #include "network_server.h"
20 #include "network_coordinator.h"
21 #include "network_survey.h"
22 #include "../gui.h"
23 #include "network_udp.h"
24 #include "../window_func.h"
25 #include "../gfx_func.h"
26 #include "../dropdown_type.h"
27 #include "../dropdown_func.h"
28 #include "../querystring_gui.h"
29 #include "../sortlist_type.h"
30 #include "../company_func.h"
31 #include "../command_func.h"
32 #include "../core/geometry_func.hpp"
33 #include "../genworld.h"
34 #include "../map_type.h"
35 #include "../zoom_func.h"
36 #include "../sprite.h"
37 #include "../settings_internal.h"
38 #include "../company_cmd.h"
39 #include "../timer/timer.h"
40 #include "../timer/timer_window.h"
41 #include "../timer/timer_game_calendar.h"
42 #include "../textfile_gui.h"
43 
44 #include "../widgets/network_widget.h"
45 
46 #include "table/strings.h"
47 #include "../table/sprites.h"
48 
49 #include "../stringfilter_type.h"
50 
51 #ifdef __EMSCRIPTEN__
52 # include <emscripten.h>
53 #endif
54 
55 #include "../safeguards.h"
56 
57 static void ShowNetworkStartServerWindow();
58 
61 
67 {
69 }
70 
71 static DropDownList BuildVisibilityDropDownList()
72 {
73  DropDownList list;
74 
75  list.push_back(MakeDropDownListStringItem(STR_NETWORK_SERVER_VISIBILITY_LOCAL, SERVER_GAME_TYPE_LOCAL));
76  list.push_back(MakeDropDownListStringItem(STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY, SERVER_GAME_TYPE_INVITE_ONLY));
77  list.push_back(MakeDropDownListStringItem(STR_NETWORK_SERVER_VISIBILITY_PUBLIC, SERVER_GAME_TYPE_PUBLIC));
78 
79  return list;
80 }
81 
83 typedef int ServerListPosition;
84 static const ServerListPosition SLP_INVALID = -1;
85 
88  static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER = 150;
89 public:
91  {
92  auto leaf = std::make_unique<NWidgetLeaf>(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP);
93  leaf->SetResize(1, 0);
94  leaf->SetFill(1, 0);
95  this->Add(std::move(leaf));
96 
97  this->Add(std::make_unique<NWidgetLeaf>(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CLIENTS, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP));
98  this->Add(std::make_unique<NWidgetLeaf>(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_MAPSIZE, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP));
99  this->Add(std::make_unique<NWidgetLeaf>(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_DATE, STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP));
100  this->Add(std::make_unique<NWidgetLeaf>(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_YEARS, STR_NETWORK_SERVER_LIST_PLAY_TIME_CAPTION, STR_NETWORK_SERVER_LIST_PLAY_TIME_CAPTION_TOOLTIP));
101 
102  leaf = std::make_unique<NWidgetLeaf>(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_INFO, STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP);
103  leaf->SetFill(0, 1);
104  this->Add(std::move(leaf));
105  }
106 
107  void SetupSmallestSize(Window *w) override
108  {
109  this->smallest_y = 0; // Biggest child.
110  this->fill_x = 1;
111  this->fill_y = 0;
112  this->resize_x = 1; // We only resize in this direction
113  this->resize_y = 0; // We never resize in this direction
114 
115  /* First initialise some variables... */
116  for (const auto &child_wid : this->children) {
117  child_wid->SetupSmallestSize(w);
118  this->smallest_y = std::max(this->smallest_y, child_wid->smallest_y + child_wid->padding.Vertical());
119  }
120 
121  /* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
122  for (const auto &child_wid : this->children) {
123  child_wid->current_x = child_wid->smallest_x;
124  child_wid->current_y = this->smallest_y;
125  }
126 
127  this->smallest_x = this->children.front()->smallest_x + this->children.back()->smallest_x; // First and last are always shown, rest not
128  this->ApplyAspectRatio();
129  }
130 
131  void AssignSizePosition(SizingType sizing, int x, int y, uint given_width, uint given_height, bool rtl) override
132  {
133  assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
134 
135  this->pos_x = x;
136  this->pos_y = y;
137  this->current_x = given_width;
138  this->current_y = given_height;
139 
140  given_width -= this->children.back()->smallest_x;
141  /* The first and last widget are always visible, determine which other should be visible */
142  if (this->children.size() > 2) {
143  auto first = std::next(std::begin(this->children));
144  auto last = std::prev(std::end(this->children));
145  for (auto it = first; it != last; ++it) {
146  auto &child_wid = *it;
147  if (given_width > ScaleGUITrad(MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER) + child_wid->smallest_x && (*std::prev(it))->current_x != 0) {
148  given_width -= child_wid->smallest_x;
149  child_wid->current_x = child_wid->smallest_x; /* Make visible. */
150  } else {
151  child_wid->current_x = 0; /* Make invisible. */
152  }
153  }
154  }
155 
156  /* All remaining space goes to the first (name) widget */
157  this->children.front()->current_x = given_width;
158 
159  /* Now assign the widgets to their rightful place */
160  uint position = 0; // Place to put next child relative to origin of the container.
161  auto assign_position = [&](const std::unique_ptr<NWidgetBase> &child_wid) {
162  if (child_wid->current_x != 0) {
163  child_wid->AssignSizePosition(sizing, x + position, y, child_wid->current_x, this->current_y, rtl);
164  position += child_wid->current_x;
165  }
166  };
167 
168  if (rtl) {
169  std::for_each(std::rbegin(this->children), std::rend(this->children), assign_position);
170  } else {
171  std::for_each(std::begin(this->children), std::end(this->children), assign_position);
172  }
173  }
174 };
175 
176 class NetworkGameWindow : public Window {
177 protected:
178  /* Runtime saved values */
179  static Listing last_sorting;
180 
181  /* Constants for sorting servers */
182  static const std::initializer_list<GUIGameServerList::SortFunction * const> sorter_funcs;
183  static const std::initializer_list<GUIGameServerList::FilterFunction * const> filter_funcs;
184 
188  ServerListPosition list_pos;
192  bool searched_internet = false;
193 
194  Dimension lock;
196 
203  {
204  if (!this->servers.NeedRebuild()) return;
205 
206  /* Create temporary array of games to use for listing */
207  this->servers.clear();
208 
209  bool found_current_server = false;
210  bool found_last_joined = false;
211  for (NetworkGameList *ngl = _network_game_list; ngl != nullptr; ngl = ngl->next) {
212  this->servers.push_back(ngl);
213  if (ngl == this->server) {
214  found_current_server = true;
215  }
216  if (ngl == this->last_joined) {
217  found_last_joined = true;
218  }
219  }
220  /* A refresh can cause the current server to be delete; so unselect. */
221  if (!found_last_joined) {
222  this->last_joined = nullptr;
223  }
224  if (!found_current_server) {
225  this->server = nullptr;
226  this->list_pos = SLP_INVALID;
227  }
228 
229  /* Apply the filter condition immediately, if a search string has been provided. */
230  StringFilter sf;
231  sf.SetFilterTerm(this->filter_editbox.text.buf);
232 
233  if (!sf.IsEmpty()) {
234  this->servers.SetFilterState(true);
235  this->servers.Filter(sf);
236  } else {
237  this->servers.SetFilterState(false);
238  }
239 
240  this->servers.RebuildDone();
241  this->vscroll->SetCount(this->servers.size());
242 
243  /* Sort the list of network games as requested. */
244  this->servers.Sort();
245  this->UpdateListPos();
246  }
247 
249  static bool NGameNameSorter(NetworkGameList * const &a, NetworkGameList * const &b)
250  {
251  int r = StrNaturalCompare(a->info.server_name, b->info.server_name, true); // Sort by name (natural sorting).
252  if (r == 0) r = a->connection_string.compare(b->connection_string);
253 
254  return r < 0;
255  }
256 
262  static bool NGameClientSorter(NetworkGameList * const &a, NetworkGameList * const &b)
263  {
264  /* Reverse as per default we are interested in most-clients first */
265  int r = a->info.clients_on - b->info.clients_on;
266 
267  if (r == 0) r = a->info.clients_max - b->info.clients_max;
268  if (r == 0) return NGameNameSorter(a, b);
269 
270  return r < 0;
271  }
272 
274  static bool NGameMapSizeSorter(NetworkGameList * const &a, NetworkGameList * const &b)
275  {
276  /* Sort by the area of the map. */
277  int r = (a->info.map_height) * (a->info.map_width) - (b->info.map_height) * (b->info.map_width);
278 
279  if (r == 0) r = a->info.map_width - b->info.map_width;
280  return (r != 0) ? r < 0 : NGameClientSorter(a, b);
281  }
282 
284  static bool NGameCalendarDateSorter(NetworkGameList * const &a, NetworkGameList * const &b)
285  {
286  auto r = a->info.calendar_date - b->info.calendar_date;
287  return (r != 0) ? r < 0 : NGameClientSorter(a, b);
288  }
289 
291  static bool NGameTicksPlayingSorter(NetworkGameList * const &a, NetworkGameList * const &b)
292  {
293  if (a->info.ticks_playing == b->info.ticks_playing) {
294  return NGameClientSorter(a, b);
295  }
296  return a->info.ticks_playing < b->info.ticks_playing;
297  }
298 
303  static bool NGameAllowedSorter(NetworkGameList * const &a, NetworkGameList * const &b)
304  {
305  /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
306  int r = a->info.server_revision.empty() - b->info.server_revision.empty();
307 
308  /* Reverse default as we are interested in version-compatible clients first */
309  if (r == 0) r = b->info.version_compatible - a->info.version_compatible;
310  /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
311  if (r == 0) r = b->info.compatible - a->info.compatible;
312  /* Passworded servers should be below unpassworded servers */
313  if (r == 0) r = a->info.use_password - b->info.use_password;
314 
315  /* Finally sort on the number of clients of the server in reverse order. */
316  return (r != 0) ? r < 0 : NGameClientSorter(b, a);
317  }
318 
321  {
322  if (this->servers.Sort()) this->UpdateListPos();
323  }
324 
327  {
328  this->list_pos = SLP_INVALID;
329  for (uint i = 0; i != this->servers.size(); i++) {
330  if (this->servers[i] == this->server) {
331  this->list_pos = i;
332  break;
333  }
334  }
335  }
336 
337  static bool NGameSearchFilter(NetworkGameList * const *item, StringFilter &sf)
338  {
339  assert(item != nullptr);
340  assert((*item) != nullptr);
341 
342  sf.ResetState();
343  sf.AddLine((*item)->info.server_name);
344  return sf.GetState();
345  }
346 
353  void DrawServerLine(const NetworkGameList *cur_item, int y, bool highlight) const
354  {
355  Rect name = this->GetWidget<NWidgetBase>(WID_NG_NAME)->GetCurrentRect();
356  Rect info = this->GetWidget<NWidgetBase>(WID_NG_INFO)->GetCurrentRect();
357 
358  /* show highlighted item with a different colour */
359  if (highlight) {
360  Rect r = {std::min(name.left, info.left), y, std::max(name.right, info.right), y + (int)this->resize.step_height - 1};
362  }
363 
364  /* Offset to vertically position text. */
366 
367  info = info.Shrink(WidgetDimensions::scaled.framerect);
368  name = name.Shrink(WidgetDimensions::scaled.framerect);
369  DrawString(name.left, name.right, y + text_y_offset, cur_item->info.server_name, TC_BLACK);
370 
371  /* only draw details if the server is online */
372  if (cur_item->status == NGLS_ONLINE) {
373  if (const NWidgetBase *nwid = this->GetWidget<NWidgetBase>(WID_NG_CLIENTS); nwid->current_x != 0) {
374  Rect clients = nwid->GetCurrentRect();
375  SetDParam(0, cur_item->info.clients_on);
376  SetDParam(1, cur_item->info.clients_max);
377  SetDParam(2, cur_item->info.companies_on);
378  SetDParam(3, cur_item->info.companies_max);
379  DrawString(clients.left, clients.right, y + text_y_offset, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE, TC_FROMSTRING, SA_HOR_CENTER);
380  }
381 
382  if (const NWidgetBase *nwid = this->GetWidget<NWidgetBase>(WID_NG_MAPSIZE); nwid->current_x != 0) {
383  /* map size */
384  Rect mapsize = nwid->GetCurrentRect();
385  SetDParam(0, cur_item->info.map_width);
386  SetDParam(1, cur_item->info.map_height);
387  DrawString(mapsize.left, mapsize.right, y + text_y_offset, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT, TC_FROMSTRING, SA_HOR_CENTER);
388  }
389 
390  if (const NWidgetBase *nwid = this->GetWidget<NWidgetBase>(WID_NG_DATE); nwid->current_x != 0) {
391  /* current date */
392  Rect date = nwid->GetCurrentRect();
393  TimerGameCalendar::YearMonthDay ymd = TimerGameCalendar::ConvertDateToYMD(cur_item->info.calendar_date);
394  SetDParam(0, ymd.year);
395  DrawString(date.left, date.right, y + text_y_offset, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
396  }
397 
398  if (const NWidgetBase *nwid = this->GetWidget<NWidgetBase>(WID_NG_YEARS); nwid->current_x != 0) {
399  /* play time */
400  Rect years = nwid->GetCurrentRect();
401  const auto play_time = cur_item->info.ticks_playing / Ticks::TICKS_PER_SECOND;
402  SetDParam(0, play_time / 60 / 60);
403  SetDParam(1, (play_time / 60) % 60);
404  DrawString(years.left, years.right, y + text_y_offset, STR_NETWORK_SERVER_LIST_PLAY_TIME_SHORT, TC_BLACK, SA_HOR_CENTER);
405  }
406 
407  /* Set top and bottom of info rect to current row. */
408  info.top = y;
409  info.bottom = y + this->resize.step_height - 1;
410 
411  bool rtl = _current_text_dir == TD_RTL;
412 
413  /* draw a lock if the server is password protected */
414  if (cur_item->info.use_password) DrawSpriteIgnorePadding(SPR_LOCK, PAL_NONE, info.WithWidth(this->lock.width, rtl), SA_CENTER);
415 
416  /* draw red or green icon, depending on compatibility with server */
417  PaletteID pal = cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED);
418  DrawSpriteIgnorePadding(SPR_BLOT, pal, info.WithWidth(this->blot.width, !rtl), SA_CENTER);
419  }
420  }
421 
430  {
431  if (this->list_pos == SLP_INVALID) return; // no server selected
432  this->vscroll->ScrollTowards(this->list_pos);
433  }
434 
435 public:
437  {
438  this->list_pos = SLP_INVALID;
439  this->server = nullptr;
440 
441  this->CreateNestedTree();
442  this->vscroll = this->GetScrollbar(WID_NG_SCROLLBAR);
444 
445  this->querystrings[WID_NG_CLIENT] = &this->name_editbox;
446  this->name_editbox.text.Assign(_settings_client.network.client_name);
447 
448  this->querystrings[WID_NG_FILTER] = &this->filter_editbox;
449  this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
451 
452  /* As the Game Coordinator doesn't support "websocket" servers yet, we
453  * let "os/emscripten/pre.js" hardcode a list of servers people can
454  * join. This means the serverlist is curated for now, but it is the
455  * best we can offer. */
456 #ifdef __EMSCRIPTEN__
457  EM_ASM(if (window["openttd_server_list"]) openttd_server_list());
458 #endif
459 
460  this->last_joined = NetworkAddServer(_settings_client.network.last_joined, false);
461  this->server = this->last_joined;
462 
463  this->servers.SetListing(this->last_sorting);
464  this->servers.SetSortFuncs(NetworkGameWindow::sorter_funcs);
465  this->servers.SetFilterFuncs(NetworkGameWindow::filter_funcs);
466  this->servers.ForceRebuild();
467  }
468 
470  {
471  this->last_sorting = this->servers.GetListing();
472  }
473 
474  void OnInit() override
475  {
476  this->lock = GetScaledSpriteSize(SPR_LOCK);
477  this->blot = GetScaledSpriteSize(SPR_BLOT);
478  }
479 
480  void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
481  {
482  switch (widget) {
483  case WID_NG_MATRIX:
484  resize.height = std::max(GetSpriteSize(SPR_BLOT).height, (uint)GetCharacterHeight(FS_NORMAL)) + padding.height;
485  fill.height = resize.height;
486  size.height = 12 * resize.height;
487  break;
488 
489  case WID_NG_LASTJOINED:
490  size.height = std::max(GetSpriteSize(SPR_BLOT).height, (uint)GetCharacterHeight(FS_NORMAL)) + WidgetDimensions::scaled.matrix.Vertical();
491  break;
492 
494  size.width = NWidgetScrollbar::GetVerticalDimension().width;
495  break;
496 
497  case WID_NG_NAME:
498  size.width += 2 * Window::SortButtonWidth(); // Make space for the arrow
499  break;
500 
501  case WID_NG_CLIENTS:
502  size.width += 2 * Window::SortButtonWidth(); // Make space for the arrow
507  size = maxdim(size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE));
508  break;
509 
510  case WID_NG_MAPSIZE:
511  size.width += 2 * Window::SortButtonWidth(); // Make space for the arrow
514  size = maxdim(size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT));
515  break;
516 
517  case WID_NG_DATE:
518  case WID_NG_YEARS:
519  size.width += 2 * Window::SortButtonWidth(); // Make space for the arrow
520  SetDParamMaxValue(0, 5);
521  size = maxdim(size, GetStringBoundingBox(STR_JUST_INT));
522  break;
523 
524  case WID_NG_INFO:
525  size.width = this->lock.width + WidgetDimensions::scaled.hsep_normal + this->blot.width + padding.width;
526  size.height = std::max(this->lock.height, this->blot.height) + padding.height;
527  break;
528  }
529  }
530 
531  void DrawWidget(const Rect &r, WidgetID widget) const override
532  {
533  switch (widget) {
534  case WID_NG_MATRIX: {
535  uint16_t y = r.top;
536 
537  auto [first, last] = this->vscroll->GetVisibleRangeIterators(this->servers);
538  for (auto it = first; it != last; ++it) {
539  const NetworkGameList *ngl = *it;
540  this->DrawServerLine(ngl, y, ngl == this->server);
541  y += this->resize.step_height;
542  }
543  break;
544  }
545 
546  case WID_NG_LASTJOINED:
547  /* Draw the last joined server, if any */
548  if (this->last_joined != nullptr) this->DrawServerLine(this->last_joined, r.top, this->last_joined == this->server);
549  break;
550 
551  case WID_NG_DETAILS:
552  this->DrawDetails(r);
553  break;
554 
555  case WID_NG_NAME:
556  case WID_NG_CLIENTS:
557  case WID_NG_MAPSIZE:
558  case WID_NG_DATE:
559  case WID_NG_YEARS:
560  case WID_NG_INFO:
561  if (widget - WID_NG_NAME == this->servers.SortType()) this->DrawSortButtonState(widget, this->servers.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
562  break;
563  }
564  }
565 
566 
567  void OnPaint() override
568  {
569  if (this->servers.NeedRebuild()) {
570  this->BuildGUINetworkGameList();
571  }
572  if (this->servers.NeedResort()) {
573  this->SortNetworkGameList();
574  }
575 
576  NetworkGameList *sel = this->server;
577  /* 'Refresh' button invisible if no server selected */
578  this->SetWidgetDisabledState(WID_NG_REFRESH, sel == nullptr);
579  /* 'Join' button disabling conditions */
580  this->SetWidgetDisabledState(WID_NG_JOIN, sel == nullptr || // no Selected Server
581  sel->status != NGLS_ONLINE || // Server offline
582  sel->info.clients_on >= sel->info.clients_max || // Server full
583  !sel->info.compatible); // Revision mismatch
584 
585  this->SetWidgetLoweredState(WID_NG_REFRESH, sel != nullptr && sel->refreshing);
586 
587  /* 'NewGRF Settings' button invisible if no NewGRF is used */
588  bool changed = false;
589  changed |= this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_SEL)->SetDisplayedPlane(sel == nullptr || sel->status != NGLS_ONLINE || sel->info.grfconfig == nullptr ? SZSP_NONE : 0);
590  changed |= this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_MISSING_SEL)->SetDisplayedPlane(sel == nullptr || sel->status != NGLS_ONLINE || sel->info.grfconfig == nullptr || !sel->info.version_compatible || sel->info.compatible ? SZSP_NONE : 0);
591  if (changed) {
592  this->ReInit();
593  return;
594  }
595 
596 #ifdef __EMSCRIPTEN__
599  this->SetWidgetDisabledState(WID_NG_ADD, true);
601 #endif
602 
603  this->DrawWidgets();
604  }
605 
606  StringID GetHeaderString() const
607  {
608  if (this->server == nullptr) return STR_NETWORK_SERVER_LIST_GAME_INFO;
609  switch (this->server->status) {
610  case NGLS_OFFLINE: return STR_NETWORK_SERVER_LIST_SERVER_OFFLINE;
611  case NGLS_ONLINE: return STR_NETWORK_SERVER_LIST_GAME_INFO;
612  case NGLS_FULL: return STR_NETWORK_SERVER_LIST_SERVER_FULL;
613  case NGLS_BANNED: return STR_NETWORK_SERVER_LIST_SERVER_BANNED;
614  case NGLS_TOO_OLD: return STR_NETWORK_SERVER_LIST_SERVER_TOO_OLD;
615  default: NOT_REACHED();
616  }
617  }
618 
619  void DrawDetails(const Rect &r) const
620  {
621  NetworkGameList *sel = this->server;
622 
623  Rect tr = r.Shrink(WidgetDimensions::scaled.frametext);
624  StringID header_msg = this->GetHeaderString();
625  int header_height = GetStringHeight(header_msg, tr.Width()) +
626  (sel == nullptr ? 0 : GetStringHeight(sel->info.server_name, tr.Width())) +
627  WidgetDimensions::scaled.frametext.Vertical();
628 
629  /* Height for the title banner */
630  Rect hr = r.WithHeight(header_height).Shrink(WidgetDimensions::scaled.frametext);
631  tr.top += header_height;
632 
633  /* Draw the right menu */
634  /* Create the nice grayish rectangle at the details top */
636  hr.top = DrawStringMultiLine(hr, header_msg, TC_FROMSTRING, SA_HOR_CENTER);
637  if (sel == nullptr) return;
638 
639  hr.top = DrawStringMultiLine(hr, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
640  if (sel->status != NGLS_ONLINE) {
641  tr.top = DrawStringMultiLine(tr, header_msg, TC_FROMSTRING, SA_HOR_CENTER);
642  } else { // show game info
643  SetDParam(0, sel->info.clients_on);
644  SetDParam(1, sel->info.clients_max);
645  SetDParam(2, sel->info.companies_on);
646  SetDParam(3, sel->info.companies_max);
647  tr.top = DrawStringMultiLine(tr, STR_NETWORK_SERVER_LIST_CLIENTS);
648 
649  SetDParam(0, STR_CLIMATE_TEMPERATE_LANDSCAPE + sel->info.landscape);
650  tr.top = DrawStringMultiLine(tr, STR_NETWORK_SERVER_LIST_LANDSCAPE); // landscape
651 
652  SetDParam(0, sel->info.map_width);
653  SetDParam(1, sel->info.map_height);
654  tr.top = DrawStringMultiLine(tr, STR_NETWORK_SERVER_LIST_MAP_SIZE); // map size
655 
657  tr.top = DrawStringMultiLine(tr, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
658 
660  StringID invite_or_address = sel->connection_string.starts_with("+") ? STR_NETWORK_SERVER_LIST_INVITE_CODE : STR_NETWORK_SERVER_LIST_SERVER_ADDRESS;
661  tr.top = DrawStringMultiLine(tr, invite_or_address); // server address / invite code
662 
663  SetDParam(0, sel->info.calendar_start);
664  tr.top = DrawStringMultiLine(tr, STR_NETWORK_SERVER_LIST_START_DATE); // start date
665 
666  SetDParam(0, sel->info.calendar_date);
667  tr.top = DrawStringMultiLine(tr, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
668 
669  const auto play_time = sel->info.ticks_playing / Ticks::TICKS_PER_SECOND;
670  SetDParam(0, play_time / 60 / 60);
671  SetDParam(1, (play_time / 60) % 60);
672  tr.top = DrawStringMultiLine(tr, STR_NETWORK_SERVER_LIST_PLAY_TIME); // play time
673 
674  if (sel->info.gamescript_version != -1) {
677  tr.top = DrawStringMultiLine(tr, STR_NETWORK_SERVER_LIST_GAMESCRIPT); // gamescript name and version
678  }
679 
681 
682  if (!sel->info.compatible) {
683  DrawStringMultiLine(tr, sel->info.version_compatible ? STR_NETWORK_SERVER_LIST_GRF_MISMATCH : STR_NETWORK_SERVER_LIST_VERSION_MISMATCH, TC_FROMSTRING, SA_HOR_CENTER); // server mismatch
684  } else if (sel->info.clients_on == sel->info.clients_max) {
685  /* Show: server full, when clients_on == max_clients */
686  DrawStringMultiLine(tr, STR_NETWORK_SERVER_LIST_SERVER_FULL, TC_FROMSTRING, SA_HOR_CENTER); // server full
687  } else if (sel->info.use_password) {
688  DrawStringMultiLine(tr, STR_NETWORK_SERVER_LIST_PASSWORD, TC_FROMSTRING, SA_HOR_CENTER); // password warning
689  }
690  }
691  }
692 
693  void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
694  {
695  switch (widget) {
696  case WID_NG_CANCEL: // Cancel button
698  break;
699 
700  case WID_NG_NAME: // Sort by name
701  case WID_NG_CLIENTS: // Sort by connected clients
702  case WID_NG_MAPSIZE: // Sort by map size
703  case WID_NG_DATE: // Sort by date
704  case WID_NG_YEARS: // Sort by years
705  case WID_NG_INFO: // Connectivity (green dot)
706  if (this->servers.SortType() == widget - WID_NG_NAME) {
707  this->servers.ToggleSortOrder();
708  if (this->list_pos != SLP_INVALID) this->list_pos = (ServerListPosition)this->servers.size() - this->list_pos - 1;
709  } else {
710  this->servers.SetSortType(widget - WID_NG_NAME);
711  this->servers.ForceResort();
712  this->SortNetworkGameList();
713  }
714  this->ScrollToSelectedServer();
715  this->SetDirty();
716  break;
717 
718  case WID_NG_MATRIX: { // Show available network games
719  auto it = this->vscroll->GetScrolledItemFromWidget(this->servers, pt.y, this, WID_NG_MATRIX);
720  this->server = (it != this->servers.end()) ? *it : nullptr;
721  this->list_pos = (server == nullptr) ? SLP_INVALID : it - this->servers.begin();
722  this->SetDirty();
723 
724  /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
725  if (click_count > 1 && !this->IsWidgetDisabled(WID_NG_JOIN)) this->OnClick(pt, WID_NG_JOIN, 1);
726  break;
727  }
728 
729  case WID_NG_LASTJOINED: {
730  if (this->last_joined != nullptr) {
731  this->server = this->last_joined;
732 
733  /* search the position of the newly selected server */
734  this->UpdateListPos();
735  this->ScrollToSelectedServer();
736  this->SetDirty();
737 
738  /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
739  if (click_count > 1 && !this->IsWidgetDisabled(WID_NG_JOIN)) this->OnClick(pt, WID_NG_JOIN, 1);
740  }
741  break;
742  }
743 
746  this->searched_internet = true;
747  break;
748 
749  case WID_NG_SEARCH_LAN:
751  break;
752 
753  case WID_NG_ADD: // Add a server
756  STR_JUST_RAW_STRING,
757  STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS,
758  NETWORK_HOSTNAME_PORT_LENGTH, // maximum number of characters including '\0'
760  break;
761 
762  case WID_NG_START: // Start server
763  ShowNetworkStartServerWindow();
764  break;
765 
766  case WID_NG_JOIN: // Join Game
767  if (this->server != nullptr) {
769  }
770  break;
771 
772  case WID_NG_REFRESH: // Refresh
773  if (this->server != nullptr && !this->server->refreshing) NetworkQueryServer(this->server->connection_string);
774  break;
775 
776  case WID_NG_NEWGRF: // NewGRF Settings
777  if (this->server != nullptr) ShowNewGRFSettings(false, false, false, &this->server->info.grfconfig);
778  break;
779 
780  case WID_NG_NEWGRF_MISSING: // Find missing content online
781  if (this->server != nullptr) ShowMissingContentWindow(this->server->info.grfconfig);
782  break;
783  }
784  }
785 
791  void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
792  {
793  this->servers.ForceRebuild();
794  this->SetDirty();
795  }
796 
797  EventState OnKeyPress([[maybe_unused]] char32_t key, uint16_t keycode) override
798  {
799  EventState state = ES_NOT_HANDLED;
800 
801  /* handle up, down, pageup, pagedown, home and end */
802  if (this->vscroll->UpdateListPositionOnKeyPress(this->list_pos, keycode) == ES_HANDLED) {
803  if (this->list_pos == SLP_INVALID) return ES_HANDLED;
804 
805  this->server = this->servers[this->list_pos];
806 
807  /* Scroll to the new server if it is outside the current range. */
808  this->ScrollToSelectedServer();
809 
810  /* redraw window */
811  this->SetDirty();
812  return ES_HANDLED;
813  }
814 
815  if (this->server != nullptr) {
816  if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
817  NetworkGameListRemoveItem(this->server);
818  if (this->server == this->last_joined) this->last_joined = nullptr;
819  this->server = nullptr;
820  this->list_pos = SLP_INVALID;
821  }
822  }
823 
824  return state;
825  }
826 
827  void OnEditboxChanged(WidgetID wid) override
828  {
829  switch (wid) {
830  case WID_NG_FILTER: {
831  this->servers.ForceRebuild();
832  this->BuildGUINetworkGameList();
833  this->ScrollToSelectedServer();
834  this->SetDirty();
835  break;
836  }
837 
838  case WID_NG_CLIENT:
839  /* Validation of the name will happen once the user tries to join or start a game, as getting
840  * error messages while typing (e.g. when you clear the name) defeats the purpose of the check. */
841  _settings_client.network.client_name = this->name_editbox.text.buf;
842  break;
843  }
844  }
845 
846  void OnQueryTextFinished(std::optional<std::string> str) override
847  {
848  if (!str.has_value() || str->empty()) return;
849 
850  _settings_client.network.connect_to_ip = std::move(*str);
852  NetworkRebuildHostList();
853  }
854 
855  void OnResize() override
856  {
857  this->vscroll->SetCapacityFromWidget(this, WID_NG_MATRIX);
858  }
859 
861  IntervalTimer<TimerWindow> refresh_interval = {std::chrono::seconds(30), [this](uint) {
862  if (!this->searched_internet) return;
863 
865  }};
866 };
867 
868 Listing NetworkGameWindow::last_sorting = {false, 5};
869 const std::initializer_list<GUIGameServerList::SortFunction * const> NetworkGameWindow::sorter_funcs = {
870  &NGameNameSorter,
871  &NGameClientSorter,
872  &NGameMapSizeSorter,
873  &NGameCalendarDateSorter,
874  &NGameTicksPlayingSorter,
875  &NGameAllowedSorter
876 };
877 
878 const std::initializer_list<GUIGameServerList::FilterFunction * const> NetworkGameWindow::filter_funcs = {
879  &NGameSearchFilter
880 };
881 
882 static std::unique_ptr<NWidgetBase> MakeResizableHeader()
883 {
884  return std::make_unique<NWidgetServerListHeader>();
885 }
886 
887 static constexpr NWidgetPart _nested_network_game_widgets[] = {
888  /* TOP */
890  NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
891  NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
892  NWidget(WWT_DEFSIZEBOX, COLOUR_LIGHT_BLUE),
893  EndContainer(),
894  NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_MAIN),
897  /* LEFT SIDE */
900  NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_FILTER_LABEL), SetDataTip(STR_LIST_FILTER_TITLE, STR_NULL),
901  NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NG_FILTER), SetMinimalSize(251, 0), SetFill(1, 0), SetResize(1, 0),
902  SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
903  EndContainer(),
906  NWidgetFunction(MakeResizableHeader),
907  NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, WID_NG_MATRIX), SetResize(1, 1), SetFill(1, 0),
908  SetMatrixDataTip(1, 0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT), SetScrollbar(WID_NG_SCROLLBAR),
909  EndContainer(),
910  NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, WID_NG_SCROLLBAR),
911  EndContainer(),
913  NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_LASTJOINED_LABEL), SetFill(1, 0),
914  SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER, STR_NULL), SetResize(1, 0),
916  NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_LASTJOINED), SetFill(1, 0), SetResize(1, 0),
917  SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST),
918  EndContainer(),
919  NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_LASTJOINED_SPACER), SetFill(0, 0),
920  EndContainer(),
921  EndContainer(),
922  EndContainer(),
923  /* RIGHT SIDE */
926  NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_CLIENT_LABEL), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME, STR_NULL),
927  NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NG_CLIENT), SetMinimalSize(151, 0), SetFill(1, 0), SetResize(1, 0),
928  SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP),
929  EndContainer(),
931  NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_DETAILS), SetMinimalSize(140, 0), SetMinimalTextLines(15, 0), SetResize(0, 1),
932  EndContainer(),
935  NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF_MISSING), SetFill(1, 0), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP),
936  EndContainer(),
937  NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_SEL),
938  NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL),
939  EndContainer(),
941  NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_JOIN), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME, STR_NULL),
942  NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_REFRESH), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
943  EndContainer(),
944  EndContainer(),
945  EndContainer(),
946  EndContainer(),
947  EndContainer(),
948  /* BOTTOM */
950  NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_SEARCH_INTERNET), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET, STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP),
951  NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_SEARCH_LAN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN, STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN_TOOLTIP),
952  NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_ADD), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP),
953  NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_START), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP),
954  NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
955  EndContainer(),
956  EndContainer(),
957  /* Resize button. */
959  NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
960  NWidget(WWT_RESIZEBOX, COLOUR_LIGHT_BLUE), SetDataTip(RWV_HIDE_BEVEL, STR_TOOLTIP_RESIZE),
961  EndContainer(),
962  EndContainer(),
963 };
964 
965 static WindowDesc _network_game_window_desc(
966  WDP_CENTER, "list_servers", 1000, 730,
968  0,
969  _nested_network_game_widgets
970 );
971 
972 void ShowNetworkGameWindow()
973 {
974  static bool first = true;
976 
977  /* Only show once */
978  if (first) {
979  first = false;
980  /* Add all servers from the config file to our list. */
981  for (const auto &iter : _network_host_list) {
982  NetworkAddServer(iter);
983  }
984  }
985 
986  new NetworkGameWindow(_network_game_window_desc);
987 }
988 
992 
994  {
996 
998  this->name_editbox.text.Assign(_settings_client.network.server_name);
999 
1001  }
1002 
1003  void SetStringParameters(WidgetID widget) const override
1004  {
1005  switch (widget) {
1006  case WID_NSS_CONNTYPE_BTN:
1007  SetDParam(0, STR_NETWORK_SERVER_VISIBILITY_LOCAL + _settings_client.network.server_game_type);
1008  break;
1009 
1010  case WID_NSS_CLIENTS_TXT:
1012  break;
1013 
1014  case WID_NSS_COMPANIES_TXT:
1016  break;
1017  }
1018  }
1019 
1020  void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
1021  {
1022  switch (widget) {
1023  case WID_NSS_CONNTYPE_BTN:
1024  size = maxdim(maxdim(GetStringBoundingBox(STR_NETWORK_SERVER_VISIBILITY_LOCAL), GetStringBoundingBox(STR_NETWORK_SERVER_VISIBILITY_PUBLIC)), GetStringBoundingBox(STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY));
1025  size.width += padding.width;
1026  size.height += padding.height;
1027  break;
1028  }
1029  }
1030 
1031  void DrawWidget(const Rect &r, WidgetID widget) const override
1032  {
1033  switch (widget) {
1034  case WID_NSS_SETPWD:
1035  /* If password is set, draw red '*' next to 'Set password' button. */
1036  if (!_settings_client.network.server_password.empty()) DrawString(r.right + WidgetDimensions::scaled.framerect.left, this->width - WidgetDimensions::scaled.framerect.right, r.top, "*", TC_RED);
1037  }
1038  }
1039 
1040  void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
1041  {
1042  switch (widget) {
1043  case WID_NSS_CANCEL: // Cancel button
1044  ShowNetworkGameWindow();
1045  break;
1046 
1047  case WID_NSS_SETPWD: // Set password button
1048  this->widget_id = WID_NSS_SETPWD;
1050  ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_START_SERVER_SET_PASSWORD, NETWORK_PASSWORD_LENGTH, this, CS_ALPHANUMERAL, QSF_NONE);
1051  break;
1052 
1053  case WID_NSS_CONNTYPE_BTN: // Connection type
1054  ShowDropDownList(this, BuildVisibilityDropDownList(), _settings_client.network.server_game_type, WID_NSS_CONNTYPE_BTN);
1055  break;
1056 
1057  case WID_NSS_CLIENTS_BTND: case WID_NSS_CLIENTS_BTNU: // Click on up/down button for number of clients
1058  case WID_NSS_COMPANIES_BTND: case WID_NSS_COMPANIES_BTNU: // Click on up/down button for number of companies
1059  /* Don't allow too fast scrolling. */
1060  if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
1061  this->HandleButtonClick(widget);
1062  this->SetDirty();
1063  switch (widget) {
1064  default: NOT_REACHED();
1067  break;
1070  break;
1071  }
1072  }
1073  _left_button_clicked = false;
1074  break;
1075 
1076  case WID_NSS_CLIENTS_TXT: // Click on number of clients
1077  this->widget_id = WID_NSS_CLIENTS_TXT;
1079  ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, 4, this, CS_NUMERAL, QSF_NONE);
1080  break;
1081 
1082  case WID_NSS_COMPANIES_TXT: // Click on number of companies
1083  this->widget_id = WID_NSS_COMPANIES_TXT;
1085  ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, 3, this, CS_NUMERAL, QSF_NONE);
1086  break;
1087 
1088  case WID_NSS_GENERATE_GAME: // Start game
1089  if (!CheckServerName()) return;
1090  _is_network_server = true;
1091  if (_ctrl_pressed) {
1093  } else {
1095  }
1096  break;
1097 
1098  case WID_NSS_LOAD_GAME:
1099  if (!CheckServerName()) return;
1100  _is_network_server = true;
1102  break;
1103 
1104  case WID_NSS_PLAY_SCENARIO:
1105  if (!CheckServerName()) return;
1106  _is_network_server = true;
1108  break;
1109 
1111  if (!CheckServerName()) return;
1112  _is_network_server = true;
1114  break;
1115  }
1116  }
1117 
1118  void OnDropdownSelect(WidgetID widget, int index) override
1119  {
1120  switch (widget) {
1121  case WID_NSS_CONNTYPE_BTN:
1123  break;
1124  default:
1125  NOT_REACHED();
1126  }
1127 
1128  this->SetDirty();
1129  }
1130 
1131  bool CheckServerName()
1132  {
1133  std::string str = this->name_editbox.text.buf;
1134  if (!NetworkValidateServerName(str)) return false;
1135 
1136  SetSettingValue(GetSettingFromName("network.server_name")->AsStringSetting(), str);
1137  return true;
1138  }
1139 
1140  void OnTimeout() override
1141  {
1143  }
1144 
1145  void OnQueryTextFinished(std::optional<std::string> str) override
1146  {
1147  if (!str.has_value()) return;
1148 
1149  if (this->widget_id == WID_NSS_SETPWD) {
1150  _settings_client.network.server_password = std::move(*str);
1151  } else {
1152  int32_t value = atoi(str->c_str());
1153  this->SetWidgetDirty(this->widget_id);
1154  switch (this->widget_id) {
1155  default: NOT_REACHED();
1158  }
1159  }
1160 
1161  this->SetDirty();
1162  }
1163 };
1164 
1165 static constexpr NWidgetPart _nested_network_start_server_window_widgets[] = {
1167  NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
1168  NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_START_SERVER_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
1169  EndContainer(),
1170  NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NSS_BACKGROUND),
1174  /* Game name widgets */
1175  NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_GAMENAME_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME, STR_NULL),
1176  NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NSS_GAMENAME), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP),
1177  EndContainer(),
1178 
1181  NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_VISIBILITY_LABEL, STR_NULL),
1182  NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_BTN), SetFill(1, 0), SetDataTip(STR_JUST_STRING, STR_NETWORK_START_SERVER_VISIBILITY_TOOLTIP),
1183  EndContainer(),
1185  NWidget(NWID_SPACER), SetFill(1, 1),
1186  NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_SETPWD), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP),
1187  EndContainer(),
1188  EndContainer(),
1189 
1192  NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, STR_NULL),
1194  NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_BTND), SetAspect(WidgetDimensions::ASPECT_UP_DOWN_BUTTON), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
1195  NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
1196  NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_BTNU), SetAspect(WidgetDimensions::ASPECT_UP_DOWN_BUTTON), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
1197  EndContainer(),
1198  EndContainer(),
1199 
1201  NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, STR_NULL),
1203  NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_BTND), SetAspect(WidgetDimensions::ASPECT_UP_DOWN_BUTTON), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
1204  NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
1205  NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_BTNU), SetAspect(WidgetDimensions::ASPECT_UP_DOWN_BUTTON), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
1206  EndContainer(),
1207  EndContainer(),
1208  EndContainer(),
1209  EndContainer(),
1210 
1212  /* 'generate game' and 'load game' buttons */
1214  NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_GENERATE_GAME), SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetFill(1, 0),
1215  NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_LOAD_GAME), SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetFill(1, 0),
1216  EndContainer(),
1217 
1218  /* 'play scenario' and 'play heightmap' buttons */
1220  NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_PLAY_SCENARIO), SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetFill(1, 0),
1221  NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_PLAY_HEIGHTMAP), SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetFill(1, 0),
1222  EndContainer(),
1223  EndContainer(),
1224 
1225  NWidget(NWID_HORIZONTAL), SetPIPRatio(1, 0, 1),
1226  NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetMinimalSize(128, 12),
1227  EndContainer(),
1228  EndContainer(),
1229  EndContainer(),
1230 };
1231 
1232 static WindowDesc _network_start_server_window_desc(
1233  WDP_CENTER, nullptr, 0, 0,
1235  0,
1236  _nested_network_start_server_window_widgets
1237 );
1238 
1239 static void ShowNetworkStartServerWindow()
1240 {
1241  if (!NetworkValidateOurClientName()) return;
1242 
1244 
1245  new NetworkStartServerWindow(_network_start_server_window_desc);
1246 }
1247 
1248 /* The window below gives information about the connected clients
1249  * and also makes able to kick them (if server) and stuff like that. */
1250 
1251 extern void DrawCompanyIcon(CompanyID cid, int x, int y);
1252 
1253 static constexpr NWidgetPart _nested_client_list_widgets[] = {
1255  NWidget(WWT_CLOSEBOX, COLOUR_GREY),
1256  NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_CLIENT_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
1257  NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
1258  NWidget(WWT_STICKYBOX, COLOUR_GREY),
1259  EndContainer(),
1260  NWidget(WWT_PANEL, COLOUR_GREY),
1262  NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_NETWORK_CLIENT_LIST_SERVER, STR_NULL), SetPIP(0, WidgetDimensions::unscaled.vsep_normal, 0),
1264  NWidget(WWT_TEXT, COLOUR_GREY), SetDataTip(STR_NETWORK_CLIENT_LIST_SERVER_NAME, STR_NULL),
1265  NWidget(WWT_TEXT, COLOUR_GREY, WID_CL_SERVER_NAME), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_JUST_RAW_STRING, STR_NETWORK_CLIENT_LIST_SERVER_NAME_TOOLTIP), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
1266  NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_CL_SERVER_NAME_EDIT), SetAspect(WidgetDimensions::ASPECT_RENAME), SetDataTip(SPR_RENAME, STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP),
1267  EndContainer(),
1268  NWidget(NWID_SELECTION, INVALID_COLOUR, WID_CL_SERVER_SELECTOR),
1271  NWidget(WWT_TEXT, COLOUR_GREY), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY, STR_NULL),
1272  NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_CL_SERVER_VISIBILITY), SetDataTip(STR_JUST_STRING, STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP),
1273  EndContainer(),
1275  NWidget(WWT_TEXT, COLOUR_GREY), SetDataTip(STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE, STR_NULL),
1276  NWidget(WWT_TEXT, COLOUR_GREY, WID_CL_SERVER_INVITE_CODE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_JUST_RAW_STRING, STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
1277  EndContainer(),
1279  NWidget(WWT_TEXT, COLOUR_GREY), SetDataTip(STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE, STR_NULL),
1280  NWidget(WWT_TEXT, COLOUR_GREY, WID_CL_SERVER_CONNECTION_TYPE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_JUST_STRING, STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TOOLTIP), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
1281  EndContainer(),
1282  EndContainer(),
1283  EndContainer(),
1284  EndContainer(),
1285  NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_NETWORK_CLIENT_LIST_PLAYER, STR_NULL),
1287  NWidget(WWT_TEXT, COLOUR_GREY), SetDataTip(STR_NETWORK_CLIENT_LIST_PLAYER_NAME, STR_NULL),
1288  NWidget(WWT_TEXT, COLOUR_GREY, WID_CL_CLIENT_NAME), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_JUST_RAW_STRING, STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
1289  NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_CL_CLIENT_NAME_EDIT), SetAspect(WidgetDimensions::ASPECT_RENAME), SetDataTip(SPR_RENAME, STR_NETWORK_CLIENT_LIST_PLAYER_NAME_EDIT_TOOLTIP),
1290  EndContainer(),
1291  EndContainer(),
1292  EndContainer(),
1293  EndContainer(),
1295  NWidget(WWT_MATRIX, COLOUR_GREY, WID_CL_MATRIX), SetMinimalSize(180, 0), SetResize(1, 1), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_NULL), SetScrollbar(WID_CL_SCROLLBAR),
1296  NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_CL_SCROLLBAR),
1297  EndContainer(),
1299  NWidget(WWT_PANEL, COLOUR_GREY),
1300  NWidget(WWT_TEXT, COLOUR_GREY, WID_CL_CLIENT_COMPANY_COUNT), SetFill(1, 0), SetResize(1, 0), SetPadding(WidgetDimensions::unscaled.framerect), SetAlignment(SA_CENTER), SetDataTip(STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT, STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT_TOOLTIP),
1301  EndContainer(),
1302  NWidget(WWT_RESIZEBOX, COLOUR_GREY),
1303  EndContainer(),
1304 };
1305 
1306 static WindowDesc _client_list_desc(
1307  WDP_AUTO, "list_clients", 220, 300,
1309  0,
1310  _nested_client_list_widgets
1311 );
1312 
1318  DD_CLIENT_ADMIN_KICK,
1319  DD_CLIENT_ADMIN_BAN,
1320  DD_COMPANY_ADMIN_RESET,
1321 };
1322 
1327 static void AdminClientKickCallback(Window *, bool confirmed)
1328 {
1329  if (confirmed) NetworkServerKickClient(_admin_client_id, {});
1330 }
1331 
1336 static void AdminClientBanCallback(Window *, bool confirmed)
1337 {
1338  if (confirmed) NetworkServerKickOrBanIP(_admin_client_id, true, {});
1339 }
1340 
1345 static void AdminCompanyResetCallback(Window *, bool confirmed)
1346 {
1347  if (confirmed) {
1350  }
1351 }
1352 
1361 public:
1364  Colours colour;
1365  bool disabled;
1366  uint height;
1367  uint width;
1368 
1369  ButtonCommon(SpriteID sprite, StringID tooltip, Colours colour, bool disabled = false) :
1370  sprite(sprite),
1371  tooltip(tooltip),
1372  colour(colour),
1374  {
1376  this->height = d.height + WidgetDimensions::scaled.framerect.Vertical();
1377  this->width = d.width + WidgetDimensions::scaled.framerect.Horizontal();
1378  }
1379  virtual ~ButtonCommon() = default;
1380 
1384  virtual void OnClick(struct NetworkClientListWindow *w, Point pt) = 0;
1385 };
1386 
1390 template<typename T>
1391 class Button : public ButtonCommon {
1392 private:
1393  typedef void (*ButtonCallback)(struct NetworkClientListWindow *w, Point pt, T id);
1394  T id;
1396 
1397 public:
1398  Button(SpriteID sprite, StringID tooltip, Colours colour, T id, ButtonCallback proc, bool disabled = false) :
1400  id(id),
1401  proc(proc)
1402  {
1403  assert(proc != nullptr);
1404  }
1405 
1406  void OnClick(struct NetworkClientListWindow *w, Point pt) override
1407  {
1408  if (this->disabled) return;
1409 
1410  this->proc(w, pt, this->id);
1411  }
1412 };
1413 
1416 
1421 private:
1423 
1426 
1429  uint line_count;
1433 
1434  std::map<uint, std::vector<std::unique_ptr<ButtonCommon>>> buttons;
1435 
1442  static void OnClickCompanyChat([[maybe_unused]] NetworkClientListWindow *w, [[maybe_unused]] Point pt, CompanyID company_id)
1443  {
1445  }
1446 
1453  static void OnClickCompanyJoin([[maybe_unused]] NetworkClientListWindow *w, [[maybe_unused]] Point pt, CompanyID company_id)
1454  {
1455  if (_network_server) {
1458  } else {
1459  NetworkClientRequestMove(company_id);
1460  }
1461  }
1462 
1468  static void OnClickCompanyNew([[maybe_unused]] NetworkClientListWindow *w, [[maybe_unused]] Point pt, CompanyID)
1469  {
1471  }
1472 
1479  static void OnClickClientAdmin([[maybe_unused]] NetworkClientListWindow *w, [[maybe_unused]] Point pt, ClientID client_id)
1480  {
1481  DropDownList list;
1482  list.push_back(MakeDropDownListStringItem(STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK, DD_CLIENT_ADMIN_KICK));
1483  list.push_back(MakeDropDownListStringItem(STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_BAN, DD_CLIENT_ADMIN_BAN));
1484 
1485  Rect wi_rect;
1486  wi_rect.left = pt.x;
1487  wi_rect.right = pt.x;
1488  wi_rect.top = pt.y;
1489  wi_rect.bottom = pt.y;
1490 
1491  w->dd_client_id = client_id;
1492  ShowDropDownListAt(w, std::move(list), -1, WID_CL_MATRIX, wi_rect, COLOUR_GREY, true);
1493  }
1494 
1501  static void OnClickCompanyAdmin([[maybe_unused]] NetworkClientListWindow *w, [[maybe_unused]] Point pt, CompanyID company_id)
1502  {
1503  DropDownList list;
1504  list.push_back(MakeDropDownListStringItem(STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_RESET, DD_COMPANY_ADMIN_RESET, NetworkCompanyHasClients(company_id)));
1505 
1506  Rect wi_rect;
1507  wi_rect.left = pt.x;
1508  wi_rect.right = pt.x;
1509  wi_rect.top = pt.y;
1510  wi_rect.bottom = pt.y;
1511 
1512  w->dd_company_id = company_id;
1513  ShowDropDownListAt(w, std::move(list), -1, WID_CL_MATRIX, wi_rect, COLOUR_GREY, true);
1514  }
1521  static void OnClickClientChat([[maybe_unused]] NetworkClientListWindow *w, [[maybe_unused]] Point pt, ClientID client_id)
1522  {
1524  }
1525 
1526  static void OnClickClientAuthorize([[maybe_unused]] NetworkClientListWindow *w, [[maybe_unused]] Point pt, ClientID client_id)
1527  {
1530  }
1531 
1538  void RebuildListCompany(CompanyID company_id, CompanyID client_playas, bool can_join_company)
1539  {
1540  ButtonCommon *chat_button = new CompanyButton(SPR_CHAT, company_id == COMPANY_SPECTATOR ? STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP : STR_NETWORK_CLIENT_LIST_CHAT_COMPANY_TOOLTIP, COLOUR_ORANGE, company_id, &NetworkClientListWindow::OnClickCompanyChat);
1541 
1542  if (_network_server) this->buttons[line_count].push_back(std::make_unique<CompanyButton>(SPR_ADMIN, STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_TOOLTIP, COLOUR_RED, company_id, &NetworkClientListWindow::OnClickCompanyAdmin, company_id == COMPANY_SPECTATOR));
1543  this->buttons[line_count].emplace_back(chat_button);
1544  if (can_join_company) this->buttons[line_count].push_back(std::make_unique<CompanyButton>(SPR_JOIN, STR_NETWORK_CLIENT_LIST_JOIN_TOOLTIP, COLOUR_ORANGE, company_id, &NetworkClientListWindow::OnClickCompanyJoin, company_id != COMPANY_SPECTATOR && Company::Get(company_id)->is_ai));
1545 
1546  this->line_count += 1;
1547 
1548  bool has_players = false;
1549  for (const NetworkClientInfo *ci : NetworkClientInfo::Iterate()) {
1550  if (ci->client_playas != company_id) continue;
1551  has_players = true;
1552 
1553  if (_network_server) this->buttons[line_count].push_back(std::make_unique<ClientButton>(SPR_ADMIN, STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_TOOLTIP, COLOUR_RED, ci->client_id, &NetworkClientListWindow::OnClickClientAdmin, _network_own_client_id == ci->client_id));
1554  if (_network_own_client_id != ci->client_id) this->buttons[line_count].push_back(std::make_unique<ClientButton>(SPR_CHAT, STR_NETWORK_CLIENT_LIST_CHAT_CLIENT_TOOLTIP, COLOUR_ORANGE, ci->client_id, &NetworkClientListWindow::OnClickClientChat));
1555  if (_network_own_client_id != ci->client_id && client_playas != COMPANY_SPECTATOR && !ci->CanJoinCompany(client_playas)) this->buttons[line_count].push_back(std::make_unique<ClientButton>(SPR_JOIN, STR_NETWORK_CLIENT_LIST_COMPANY_AUTHORIZE_TOOLTIP, COLOUR_GREEN, ci->client_id, &NetworkClientListWindow::OnClickClientAuthorize));
1556 
1557  if (ci->client_id == _network_own_client_id) {
1558  this->player_self_index = this->line_count;
1559  } else if (ci->client_id == CLIENT_ID_SERVER) {
1560  this->player_host_index = this->line_count;
1561  }
1562 
1563  this->line_count += 1;
1564  }
1565 
1566  /* Disable the chat button when there are players in this company. */
1567  chat_button->disabled = !has_players;
1568  }
1569 
1574  {
1576  CompanyID client_playas = own_ci == nullptr ? COMPANY_SPECTATOR : own_ci->client_playas;
1577 
1578  this->buttons.clear();
1579  this->line_count = 0;
1580  this->player_host_index = -1;
1581  this->player_self_index = -1;
1582 
1583  /* As spectator, show a line to create a new company. */
1584  if (client_playas == COMPANY_SPECTATOR && !NetworkMaxCompaniesReached()) {
1585  this->buttons[line_count].push_back(std::make_unique<CompanyButton>(SPR_JOIN, STR_NETWORK_CLIENT_LIST_NEW_COMPANY_TOOLTIP, COLOUR_ORANGE, COMPANY_SPECTATOR, &NetworkClientListWindow::OnClickCompanyNew));
1586  this->line_count += 1;
1587  }
1588 
1589  if (client_playas != COMPANY_SPECTATOR) {
1590  this->RebuildListCompany(client_playas, client_playas, false);
1591  }
1592 
1593  /* Companies */
1594  for (const Company *c : Company::Iterate()) {
1595  if (c->index == client_playas) continue;
1596 
1597  this->RebuildListCompany(c->index, client_playas, (own_ci != nullptr && c->allow_list.Contains(own_ci->public_key)) || _network_server);
1598  }
1599 
1600  /* Spectators */
1601  this->RebuildListCompany(COMPANY_SPECTATOR, client_playas, client_playas != COMPANY_SPECTATOR);
1602 
1603  this->vscroll->SetCount(this->line_count);
1604  }
1605 
1612  {
1613  uint index = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_CL_MATRIX);
1614  Rect matrix = this->GetWidget<NWidgetBase>(WID_CL_MATRIX)->GetCurrentRect().Shrink(WidgetDimensions::scaled.framerect);
1615 
1616  bool rtl = _current_text_dir == TD_RTL;
1617  uint x = rtl ? matrix.left : matrix.right;
1618 
1619  /* Find the buttons for this row. */
1620  auto button_find = this->buttons.find(index);
1621  if (button_find == this->buttons.end()) return nullptr;
1622 
1623  /* Check if we want to display a tooltip for any of the buttons. */
1624  for (auto &button : button_find->second) {
1625  uint left = rtl ? x : x - button->width;
1626  uint right = rtl ? x + button->width : x;
1627 
1628  if (IsInsideMM(pt.x, left, right)) {
1629  return button.get();
1630  }
1631 
1632  int width = button->width + WidgetDimensions::scaled.framerect.Horizontal();
1633  x += rtl ? width : -width;
1634  }
1635 
1636  return nullptr;
1637  }
1638 
1639 public:
1641  Window(desc),
1642  hover_index(-1),
1643  player_self_index(-1),
1644  player_host_index(-1)
1645  {
1646  this->CreateNestedTree();
1647  this->vscroll = this->GetScrollbar(WID_CL_SCROLLBAR);
1648  this->OnInvalidateData();
1649  this->FinishInitNested(window_number);
1650  }
1651 
1652  void OnInit() override
1653  {
1654  RebuildList();
1655  }
1656 
1657  void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
1658  {
1659  this->RebuildList();
1660 
1661  /* Currently server information is not sync'd to clients, so we cannot show it on clients. */
1662  this->GetWidget<NWidgetStacked>(WID_CL_SERVER_SELECTOR)->SetDisplayedPlane(_network_server ? 0 : SZSP_HORIZONTAL);
1664  }
1665 
1666  void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
1667  {
1668  switch (widget) {
1669  case WID_CL_SERVER_NAME:
1670  case WID_CL_CLIENT_NAME:
1671  if (widget == WID_CL_SERVER_NAME) {
1673  } else {
1675  SetDParamStr(0, own_ci != nullptr ? own_ci->client_name : _settings_client.network.client_name);
1676  }
1677  size = GetStringBoundingBox(STR_JUST_RAW_STRING);
1678  size.width = std::min(size.width, static_cast<uint>(ScaleGUITrad(200))); // By default, don't open the window too wide.
1679  break;
1680 
1682  size = maxdim(maxdim(GetStringBoundingBox(STR_NETWORK_SERVER_VISIBILITY_LOCAL), GetStringBoundingBox(STR_NETWORK_SERVER_VISIBILITY_PUBLIC)), GetStringBoundingBox(STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY));
1683  size.width += padding.width;
1684  size.height += padding.height;
1685  break;
1686 
1687  case WID_CL_MATRIX: {
1688  uint height = std::max({GetSpriteSize(SPR_COMPANY_ICON).height, GetSpriteSize(SPR_JOIN).height, GetSpriteSize(SPR_ADMIN).height, GetSpriteSize(SPR_CHAT).height});
1690  this->line_height = std::max(height, (uint)GetCharacterHeight(FS_NORMAL)) + padding.height;
1691 
1692  resize.width = 1;
1693  resize.height = this->line_height;
1694  fill.height = this->line_height;
1695  size.height = std::max(size.height, 5 * this->line_height);
1696  break;
1697  }
1698  }
1699  }
1700 
1701  void OnResize() override
1702  {
1703  this->vscroll->SetCapacityFromWidget(this, WID_CL_MATRIX);
1704  }
1705 
1706  void SetStringParameters(WidgetID widget) const override
1707  {
1708  switch (widget) {
1709  case WID_CL_SERVER_NAME:
1711  break;
1712 
1714  SetDParam(0, STR_NETWORK_SERVER_VISIBILITY_LOCAL + _settings_client.network.server_game_type);
1715  break;
1716 
1718  static std::string empty = {};
1720  break;
1721  }
1722 
1724  SetDParam(0, STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN + _network_server_connection_type);
1725  break;
1726 
1727  case WID_CL_CLIENT_NAME: {
1729  SetDParamStr(0, own_ci != nullptr ? own_ci->client_name : _settings_client.network.client_name);
1730  break;
1731  }
1732 
1737  break;
1738  }
1739  }
1740 
1741  void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
1742  {
1743  switch (widget) {
1745  if (!_network_server) break;
1746 
1747  this->query_widget = WID_CL_SERVER_NAME_EDIT;
1749  ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION, NETWORK_NAME_LENGTH, this, CS_ALPHANUMERAL, QSF_LEN_IN_CHARS);
1750  break;
1751 
1752  case WID_CL_CLIENT_NAME_EDIT: {
1754  this->query_widget = WID_CL_CLIENT_NAME_EDIT;
1755  SetDParamStr(0, own_ci != nullptr ? own_ci->client_name : _settings_client.network.client_name);
1756  ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_CLIENT_LIST_PLAYER_NAME_QUERY_CAPTION, NETWORK_CLIENT_NAME_LENGTH, this, CS_ALPHANUMERAL, QSF_LEN_IN_CHARS);
1757  break;
1758  }
1760  if (!_network_server) break;
1761 
1763  break;
1764 
1765  case WID_CL_MATRIX: {
1766  ButtonCommon *button = this->GetButtonAtPoint(pt);
1767  if (button == nullptr) break;
1768 
1769  button->OnClick(this, pt);
1770  break;
1771  }
1772  }
1773  }
1774 
1775  bool OnTooltip([[maybe_unused]] Point pt, WidgetID widget, TooltipCloseCondition close_cond) override
1776  {
1777  switch (widget) {
1778  case WID_CL_MATRIX: {
1779  int index = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_CL_MATRIX);
1780 
1781  bool rtl = _current_text_dir == TD_RTL;
1782  Rect matrix = this->GetWidget<NWidgetBase>(WID_CL_MATRIX)->GetCurrentRect().Shrink(WidgetDimensions::scaled.framerect);
1783 
1784  Dimension d = GetSpriteSize(SPR_COMPANY_ICON);
1785  uint text_left = matrix.left + (rtl ? 0 : d.width + WidgetDimensions::scaled.hsep_wide);
1786  uint text_right = matrix.right - (rtl ? d.width + WidgetDimensions::scaled.hsep_wide : 0);
1787 
1788  Dimension d2 = GetSpriteSize(SPR_PLAYER_SELF);
1789  uint offset_x = WidgetDimensions::scaled.hsep_indent - d2.width - ScaleGUITrad(3);
1790 
1791  uint player_icon_x = rtl ? text_right - offset_x - d2.width : text_left + offset_x;
1792 
1793  if (IsInsideMM(pt.x, player_icon_x, player_icon_x + d2.width)) {
1794  if (index == this->player_self_index) {
1795  GuiShowTooltips(this, STR_NETWORK_CLIENT_LIST_PLAYER_ICON_SELF_TOOLTIP, close_cond);
1796  return true;
1797  } else if (index == this->player_host_index) {
1798  GuiShowTooltips(this, STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP, close_cond);
1799  return true;
1800  }
1801  }
1802 
1803  ButtonCommon *button = this->GetButtonAtPoint(pt);
1804  if (button == nullptr) return false;
1805 
1806  GuiShowTooltips(this, button->tooltip, close_cond);
1807  return true;
1808  };
1809  }
1810 
1811  return false;
1812  }
1813 
1814  void OnDropdownClose(Point pt, WidgetID widget, int index, bool instant_close) override
1815  {
1816  /* If you close the dropdown outside the list, don't take any action. */
1817  if (widget == WID_CL_MATRIX) return;
1818 
1819  Window::OnDropdownClose(pt, widget, index, instant_close);
1820  }
1821 
1822  void OnDropdownSelect(WidgetID widget, int index) override
1823  {
1824  switch (widget) {
1826  if (!_network_server) break;
1827 
1830  break;
1831 
1832  case WID_CL_MATRIX: {
1833  StringID text = STR_NULL;
1834  QueryCallbackProc *callback = nullptr;
1835 
1836  switch (index) {
1837  case DD_CLIENT_ADMIN_KICK:
1839  text = STR_NETWORK_CLIENT_LIST_ASK_CLIENT_KICK;
1840  callback = AdminClientKickCallback;
1842  break;
1843 
1844  case DD_CLIENT_ADMIN_BAN:
1846  text = STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN;
1847  callback = AdminClientBanCallback;
1849  break;
1850 
1851  case DD_COMPANY_ADMIN_RESET:
1853  text = STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET;
1854  callback = AdminCompanyResetCallback;
1856  break;
1857 
1858  default:
1859  NOT_REACHED();
1860  }
1861 
1862  assert(text != STR_NULL);
1863  assert(callback != nullptr);
1864 
1865  /* Always ask confirmation for all admin actions. */
1866  ShowQuery(STR_NETWORK_CLIENT_LIST_ASK_CAPTION, text, this, callback);
1867 
1868  break;
1869  }
1870 
1871  default:
1872  NOT_REACHED();
1873  }
1874 
1875  this->SetDirty();
1876  }
1877 
1878  void OnQueryTextFinished(std::optional<std::string> str) override
1879  {
1880  if (!str.has_value()) return;
1881 
1882  switch (this->query_widget) {
1883  default: NOT_REACHED();
1884 
1885  case WID_CL_SERVER_NAME_EDIT: {
1886  if (!_network_server) break;
1887 
1888  SetSettingValue(GetSettingFromName("network.server_name")->AsStringSetting(), *str);
1889  this->InvalidateData();
1890  break;
1891  }
1892 
1893  case WID_CL_CLIENT_NAME_EDIT: {
1894  SetSettingValue(GetSettingFromName("network.client_name")->AsStringSetting(), *str);
1895  this->InvalidateData();
1896  break;
1897  }
1898  }
1899  }
1900 
1911  void DrawButtons(int &x, uint y, const std::vector<std::unique_ptr<ButtonCommon>> &buttons) const
1912  {
1913  Rect r;
1914 
1915  for (auto &button : buttons) {
1916  bool rtl = _current_text_dir == TD_RTL;
1917 
1918  int offset = (this->line_height - button->height) / 2;
1919  r.left = rtl ? x : x - button->width + 1;
1920  r.right = rtl ? x + button->width - 1 : x;
1921  r.top = y + offset;
1922  r.bottom = r.top + button->height - 1;
1923 
1924  DrawFrameRect(r, button->colour, FR_NONE);
1925  DrawSprite(button->sprite, PAL_NONE, r.left + WidgetDimensions::scaled.framerect.left, r.top + WidgetDimensions::scaled.framerect.top);
1926  if (button->disabled) {
1928  }
1929 
1930  int width = button->width + WidgetDimensions::scaled.hsep_normal;
1931  x += rtl ? width : -width;
1932  }
1933  }
1934 
1941  void DrawCompany(CompanyID company_id, const Rect &r, uint &line) const
1942  {
1943  bool rtl = _current_text_dir == TD_RTL;
1944  int text_y_offset = CenterBounds(0, this->line_height, GetCharacterHeight(FS_NORMAL));
1945 
1946  Dimension d = GetSpriteSize(SPR_COMPANY_ICON);
1947  int offset = CenterBounds(0, this->line_height, d.height);
1948 
1949  uint line_start = this->vscroll->GetPosition();
1950  uint line_end = line_start + this->vscroll->GetCapacity();
1951 
1952  uint y = r.top + (this->line_height * (line - line_start));
1953 
1954  /* Draw the company line (if in range of scrollbar). */
1955  if (IsInsideMM(line, line_start, line_end)) {
1956  int icon_left = r.WithWidth(d.width, rtl).left;
1957  Rect tr = r.Indent(d.width + WidgetDimensions::scaled.hsep_normal, rtl);
1958  int &x = rtl ? tr.left : tr.right;
1959 
1960  /* If there are buttons for this company, draw them. */
1961  auto button_find = this->buttons.find(line);
1962  if (button_find != this->buttons.end()) {
1963  this->DrawButtons(x, y, button_find->second);
1964  }
1965 
1966  if (company_id == COMPANY_SPECTATOR) {
1967  DrawSprite(SPR_COMPANY_ICON, PALETTE_TO_GREY, icon_left, y + offset);
1968  DrawString(tr.left, tr.right, y + text_y_offset, STR_NETWORK_CLIENT_LIST_SPECTATORS, TC_SILVER);
1969  } else if (company_id == COMPANY_NEW_COMPANY) {
1970  DrawSprite(SPR_COMPANY_ICON, PALETTE_TO_GREY, icon_left, y + offset);
1971  DrawString(tr.left, tr.right, y + text_y_offset, STR_NETWORK_CLIENT_LIST_NEW_COMPANY, TC_WHITE);
1972  } else {
1973  DrawCompanyIcon(company_id, icon_left, y + offset);
1974 
1975  SetDParam(0, company_id);
1976  SetDParam(1, company_id);
1977  DrawString(tr.left, tr.right, y + text_y_offset, STR_COMPANY_NAME, TC_SILVER);
1978  }
1979  }
1980 
1981  y += this->line_height;
1982  line++;
1983 
1984  for (const NetworkClientInfo *ci : NetworkClientInfo::Iterate()) {
1985  if (ci->client_playas != company_id) continue;
1986 
1987  /* Draw the player line (if in range of scrollbar). */
1988  if (IsInsideMM(line, line_start, line_end)) {
1989  Rect tr = r.Indent(WidgetDimensions::scaled.hsep_indent, rtl);
1990 
1991  /* If there are buttons for this client, draw them. */
1992  auto button_find = this->buttons.find(line);
1993  if (button_find != this->buttons.end()) {
1994  int &x = rtl ? tr.left : tr.right;
1995  this->DrawButtons(x, y, button_find->second);
1996  }
1997 
1998  SpriteID player_icon = 0;
1999  if (ci->client_id == _network_own_client_id) {
2000  player_icon = SPR_PLAYER_SELF;
2001  } else if (ci->client_id == CLIENT_ID_SERVER) {
2002  player_icon = SPR_PLAYER_HOST;
2003  }
2004 
2005  if (player_icon != 0) {
2006  Dimension d2 = GetSpriteSize(player_icon);
2007  int offset_y = CenterBounds(0, this->line_height, d2.height);
2008  DrawSprite(player_icon, PALETTE_TO_GREY, rtl ? tr.right - d2.width : tr.left, y + offset_y);
2009  tr = tr.Indent(d2.width + WidgetDimensions::scaled.hsep_normal, rtl);
2010  }
2011 
2012  SetDParamStr(0, ci->client_name);
2013  DrawString(tr.left, tr.right, y + text_y_offset, STR_JUST_RAW_STRING, TC_BLACK);
2014  }
2015 
2016  y += this->line_height;
2017  line++;
2018  }
2019  }
2020 
2021  void DrawWidget(const Rect &r, WidgetID widget) const override
2022  {
2023  switch (widget) {
2024  case WID_CL_MATRIX: {
2025  Rect ir = r.Shrink(WidgetDimensions::scaled.framerect, RectPadding::zero);
2026  uint line = 0;
2027 
2028  if (this->hover_index >= 0) {
2029  Rect br = r.WithHeight(this->line_height).Translate(0, this->hover_index * this->line_height);
2031  }
2032 
2034  CompanyID client_playas = own_ci == nullptr ? COMPANY_SPECTATOR : own_ci->client_playas;
2035 
2036  if (client_playas == COMPANY_SPECTATOR && !NetworkMaxCompaniesReached()) {
2037  this->DrawCompany(COMPANY_NEW_COMPANY, ir, line);
2038  }
2039 
2040  if (client_playas != COMPANY_SPECTATOR) {
2041  this->DrawCompany(client_playas, ir, line);
2042  }
2043 
2044  for (const Company *c : Company::Iterate()) {
2045  if (client_playas == c->index) continue;
2046  this->DrawCompany(c->index, ir, line);
2047  }
2048 
2049  /* Spectators */
2050  this->DrawCompany(COMPANY_SPECTATOR, ir, line);
2051 
2052  break;
2053  }
2054  }
2055  }
2056 
2057  void OnMouseOver([[maybe_unused]] Point pt, WidgetID widget) override
2058  {
2059  if (widget != WID_CL_MATRIX) {
2060  if (this->hover_index != -1) {
2061  this->hover_index = -1;
2063  }
2064  } else {
2065  int index = this->GetRowFromWidget(pt.y, widget, 0, -1);
2066  if (index != this->hover_index) {
2067  this->hover_index = index;
2069  }
2070  }
2071  }
2072 };
2073 
2074 void ShowClientList()
2075 {
2076  AllocateWindowDescFront<NetworkClientListWindow>(_client_list_desc, 0);
2077 }
2078 
2083 
2085  std::shared_ptr<NetworkAuthenticationPasswordRequest> request;
2086 
2088  {
2091  }
2092 
2093  void DrawWidget(const Rect &r, WidgetID widget) const override
2094  {
2095  switch (widget) {
2096  case WID_NJS_PROGRESS_BAR: {
2097  /* Draw the % complete with a bar and a text */
2098  DrawFrameRect(r, COLOUR_GREY, FR_BORDERONLY | FR_LOWERED);
2099  Rect ir = r.Shrink(WidgetDimensions::scaled.bevel);
2100  uint8_t progress; // used for progress bar
2101  switch (_network_join_status) {
2102  case NETWORK_JOIN_STATUS_CONNECTING:
2103  case NETWORK_JOIN_STATUS_AUTHORIZING:
2104  case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
2105  progress = 10; // first two stages 10%
2106  break;
2107  case NETWORK_JOIN_STATUS_WAITING:
2108  progress = 15; // third stage is 15%
2109  break;
2110  case NETWORK_JOIN_STATUS_DOWNLOADING:
2111  if (_network_join_bytes_total == 0) {
2112  progress = 15; // We don't have the final size yet; the server is still compressing!
2113  break;
2114  }
2115  [[fallthrough]];
2116 
2117  default: // Waiting is 15%, so the resting receivement of map is maximum 70%
2118  progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total;
2119  break;
2120  }
2121  DrawFrameRect(ir.WithWidth(ir.Width() * progress / 100, _current_text_dir == TD_RTL), COLOUR_MAUVE, FR_NONE);
2122  DrawString(ir.left, ir.right, CenterBounds(ir.top, ir.bottom, GetCharacterHeight(FS_NORMAL)), STR_NETWORK_CONNECTING_1 + _network_join_status, TC_FROMSTRING, SA_HOR_CENTER);
2123  break;
2124  }
2125 
2126  case WID_NJS_PROGRESS_TEXT:
2127  switch (_network_join_status) {
2128  case NETWORK_JOIN_STATUS_WAITING:
2130  DrawStringMultiLine(r, STR_NETWORK_CONNECTING_WAITING, TC_FROMSTRING, SA_CENTER);
2131  break;
2132  case NETWORK_JOIN_STATUS_DOWNLOADING:
2135  DrawStringMultiLine(r, _network_join_bytes_total == 0 ? STR_NETWORK_CONNECTING_DOWNLOADING_1 : STR_NETWORK_CONNECTING_DOWNLOADING_2, TC_FROMSTRING, SA_CENTER);
2136  break;
2137  default:
2138  break;
2139  }
2140  break;
2141  }
2142  }
2143 
2144  void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
2145  {
2146  switch (widget) {
2147  case WID_NJS_PROGRESS_BAR:
2148  /* Account for the statuses */
2149  for (uint i = 0; i < NETWORK_JOIN_STATUS_END; i++) {
2150  size = maxdim(size, GetStringBoundingBox(STR_NETWORK_CONNECTING_1 + i));
2151  }
2152  /* For the number of waiting (other) players */
2154  size = maxdim(size, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING));
2155  /* We need some spacing for the 'border' */
2158  break;
2159 
2160  case WID_NJS_PROGRESS_TEXT:
2161  /* Account for downloading ~ 10 MiB */
2162  SetDParamMaxDigits(0, 8);
2163  SetDParamMaxDigits(1, 8);
2164  size = maxdim(size, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_1));
2165  size = maxdim(size, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_1));
2166  break;
2167  }
2168  }
2169 
2170  void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
2171  {
2172  if (widget == WID_NJS_CANCELOK) { // Disconnect button
2174  SwitchToMode(SM_MENU);
2175  ShowNetworkGameWindow();
2176  }
2177  }
2178 
2179  void OnQueryTextFinished(std::optional<std::string> str) override
2180  {
2181  if (!str.has_value() || str->empty() || this->request == nullptr) {
2183  return;
2184  }
2185 
2186  this->request->Reply(*str);
2187  }
2188 };
2189 
2190 static constexpr NWidgetPart _nested_network_join_status_window_widgets[] = {
2191  NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_CONNECTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
2192  NWidget(WWT_PANEL, COLOUR_GREY),
2194  NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NJS_PROGRESS_BAR), SetFill(1, 0),
2195  NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NJS_PROGRESS_TEXT), SetFill(1, 0), SetMinimalSize(350, 0),
2196  NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NJS_CANCELOK), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT, STR_NULL), SetFill(1, 0),
2197  EndContainer(),
2198  EndContainer(),
2199 };
2200 
2201 static WindowDesc _network_join_status_window_desc(
2202  WDP_CENTER, nullptr, 0, 0,
2204  WDF_MODAL,
2205  _nested_network_join_status_window_widgets
2206 );
2207 
2208 void ShowJoinStatusWindow()
2209 {
2211  new NetworkJoinStatusWindow(_network_join_status_window_desc);
2212 }
2213 
2214 void ShowNetworkNeedPassword(std::shared_ptr<NetworkAuthenticationPasswordRequest> request)
2215 {
2217  if (w == nullptr) return;
2218  w->request = request;
2219 
2220  ShowQueryString(STR_EMPTY, STR_NETWORK_NEED_GAME_PASSWORD_CAPTION, NETWORK_PASSWORD_LENGTH, w, CS_ALPHANUMERAL, QSF_NONE);
2221 }
2222 
2229  std::string token;
2230 
2231  NetworkAskRelayWindow(WindowDesc &desc, Window *parent, const std::string &server_connection_string, const std::string &relay_connection_string, const std::string &token) :
2232  Window(desc),
2235  token(token)
2236  {
2237  this->parent = parent;
2238  this->InitNested(0);
2239  }
2240 
2241  void Close(int data = 0) override
2242  {
2243  if (data == NRWCD_UNHANDLED) _network_coordinator_client.ConnectFailure(this->token, 0);
2244  this->Window::Close();
2245  }
2246 
2247  void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
2248  {
2249  if (widget == WID_NAR_TEXT) {
2250  size = GetStringBoundingBox(STR_NETWORK_ASK_RELAY_TEXT);
2251  }
2252  }
2253 
2254  void DrawWidget(const Rect &r, WidgetID widget) const override
2255  {
2256  if (widget == WID_NAR_TEXT) {
2257  DrawStringMultiLine(r, STR_NETWORK_ASK_RELAY_TEXT, TC_FROMSTRING, SA_CENTER);
2258  }
2259  }
2260 
2261  void FindWindowPlacementAndResize([[maybe_unused]] int def_width, [[maybe_unused]] int def_height) override
2262  {
2263  /* Position query window over the calling window, ensuring it's within screen bounds. */
2264  this->left = Clamp(parent->left + (parent->width / 2) - (this->width / 2), 0, _screen.width - this->width);
2265  this->top = Clamp(parent->top + (parent->height / 2) - (this->height / 2), 0, _screen.height - this->height);
2266  this->SetDirty();
2267  }
2268 
2269  void SetStringParameters(WidgetID widget) const override
2270  {
2271  switch (widget) {
2272  case WID_NAR_TEXT:
2273  SetDParamStr(0, this->server_connection_string);
2274  SetDParamStr(1, this->relay_connection_string);
2275  break;
2276  }
2277  }
2278 
2279  void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
2280  {
2281  switch (widget) {
2282  case WID_NAR_NO:
2284  this->Close(NRWCD_HANDLED);
2285  break;
2286 
2287  case WID_NAR_YES_ONCE:
2288  _network_coordinator_client.StartTurnConnection(this->token);
2289  this->Close(NRWCD_HANDLED);
2290  break;
2291 
2292  case WID_NAR_YES_ALWAYS:
2294  _network_coordinator_client.StartTurnConnection(this->token);
2295  this->Close(NRWCD_HANDLED);
2296  break;
2297  }
2298  }
2299 };
2300 
2301 static constexpr NWidgetPart _nested_network_ask_relay_widgets[] = {
2303  NWidget(WWT_CLOSEBOX, COLOUR_RED),
2304  NWidget(WWT_CAPTION, COLOUR_RED, WID_NAR_CAPTION), SetDataTip(STR_NETWORK_ASK_RELAY_CAPTION, STR_NULL),
2305  EndContainer(),
2306  NWidget(WWT_PANEL, COLOUR_RED),
2310  NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_NAR_NO), SetMinimalSize(71, 12), SetFill(1, 1), SetDataTip(STR_NETWORK_ASK_RELAY_NO, STR_NULL),
2311  NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_NAR_YES_ONCE), SetMinimalSize(71, 12), SetFill(1, 1), SetDataTip(STR_NETWORK_ASK_RELAY_YES_ONCE, STR_NULL),
2312  NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_NAR_YES_ALWAYS), SetMinimalSize(71, 12), SetFill(1, 1), SetDataTip(STR_NETWORK_ASK_RELAY_YES_ALWAYS, STR_NULL),
2313  EndContainer(),
2314  EndContainer(),
2315  EndContainer(),
2316 };
2317 
2318 static WindowDesc _network_ask_relay_desc(
2319  WDP_CENTER, nullptr, 0, 0,
2321  WDF_MODAL,
2322  _nested_network_ask_relay_widgets
2323 );
2324 
2331 void ShowNetworkAskRelay(const std::string &server_connection_string, const std::string &relay_connection_string, const std::string &token)
2332 {
2334 
2335  Window *parent = GetMainWindow();
2336  new NetworkAskRelayWindow(_network_ask_relay_desc, parent, server_connection_string, relay_connection_string, token);
2337 }
2338 
2344  Window(desc)
2345  {
2346  this->parent = parent;
2347  this->InitNested(0);
2348  }
2349 
2350  void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
2351  {
2352  if (widget == WID_NAS_TEXT) {
2353  size = GetStringBoundingBox(STR_NETWORK_ASK_SURVEY_TEXT);
2354  }
2355  }
2356 
2357  void DrawWidget(const Rect &r, WidgetID widget) const override
2358  {
2359  if (widget == WID_NAS_TEXT) {
2360  DrawStringMultiLine(r, STR_NETWORK_ASK_SURVEY_TEXT, TC_BLACK, SA_CENTER);
2361  }
2362  }
2363 
2364  void FindWindowPlacementAndResize([[maybe_unused]] int def_width, [[maybe_unused]] int def_height) override
2365  {
2366  /* Position query window over the calling window, ensuring it's within screen bounds. */
2367  this->left = Clamp(parent->left + (parent->width / 2) - (this->width / 2), 0, _screen.width - this->width);
2368  this->top = Clamp(parent->top + (parent->height / 2) - (this->height / 2), 0, _screen.height - this->height);
2369  this->SetDirty();
2370  }
2371 
2372  void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
2373  {
2374  switch (widget) {
2375  case WID_NAS_PREVIEW:
2376  ShowSurveyResultTextfileWindow();
2377  break;
2378 
2379  case WID_NAS_LINK:
2380  OpenBrowser(NETWORK_SURVEY_DETAILS_LINK);
2381  break;
2382 
2383  case WID_NAS_NO:
2385  this->Close();
2386  break;
2387 
2388  case WID_NAS_YES:
2390  this->Close();
2391  break;
2392  }
2393  }
2394 };
2395 
2396 static constexpr NWidgetPart _nested_network_ask_survey_widgets[] = {
2398  NWidget(WWT_CLOSEBOX, COLOUR_GREY),
2399  NWidget(WWT_CAPTION, COLOUR_GREY, WID_NAS_CAPTION), SetDataTip(STR_NETWORK_ASK_SURVEY_CAPTION, STR_NULL),
2400  EndContainer(),
2401  NWidget(WWT_PANEL, COLOUR_GREY),
2405  NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NAS_PREVIEW), SetMinimalSize(71, 12), SetFill(1, 1), SetDataTip(STR_NETWORK_ASK_SURVEY_PREVIEW, STR_NULL),
2406  NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NAS_LINK), SetMinimalSize(71, 12), SetFill(1, 1), SetDataTip(STR_NETWORK_ASK_SURVEY_LINK, STR_NULL),
2407  EndContainer(),
2409  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NAS_NO), SetMinimalSize(71, 12), SetFill(1, 1), SetDataTip(STR_NETWORK_ASK_SURVEY_NO, STR_NULL),
2410  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NAS_YES), SetMinimalSize(71, 12), SetFill(1, 1), SetDataTip(STR_NETWORK_ASK_SURVEY_YES, STR_NULL),
2411  EndContainer(),
2412  EndContainer(),
2413  EndContainer(),
2414 };
2415 
2416 static WindowDesc _network_ask_survey_desc(
2417  WDP_CENTER, nullptr, 0, 0,
2419  WDF_MODAL,
2420  _nested_network_ask_survey_widgets
2421 );
2422 
2427 {
2428  /* If we can't send a survey, don't ask the question. */
2429  if constexpr (!NetworkSurveyHandler::IsSurveyPossible()) return;
2430 
2432 
2433  Window *parent = GetMainWindow();
2434  new NetworkAskSurveyWindow(_network_ask_survey_desc, parent);
2435 }
2436 
2440 
2442  {
2443  this->ConstructWindow();
2444 
2445  auto result = _survey.CreatePayload(NetworkSurveyHandler::Reason::PREVIEW, true);
2446  this->LoadText(result);
2447  this->InvalidateData();
2448  }
2449 };
2450 
2451 void ShowSurveyResultTextfileWindow()
2452 {
2455 }
SZSP_NONE
@ SZSP_NONE
Display plane with zero size in both directions (none filling and resizing).
Definition: widget_type.h:485
ShowNewGRFSettings
void ShowNewGRFSettings(bool editable, bool show_params, bool exec_changes, GRFConfig **config)
Setup the NewGRF gui.
Definition: newgrf_gui.cpp:2020
ES_HANDLED
@ ES_HANDLED
The passed event is handled.
Definition: window_type.h:738
Window::timeout_timer
uint8_t timeout_timer
Timer value of the WF_TIMEOUT for flags.
Definition: window_gui.h:309
network_content.h
NetworkSettings::connect_to_ip
std::string connect_to_ip
default for the "Add server" query
Definition: settings_type.h:333
NetworkGameWindow::NGameAllowedSorter
static bool NGameAllowedSorter(NetworkGameList *const &a, NetworkGameList *const &b)
Sort servers by joinability.
Definition: network_gui.cpp:303
SetFill
constexpr NWidgetPart SetFill(uint16_t fill_x, uint16_t fill_y)
Widget part function for setting filling.
Definition: widget_type.h:1183
GetColourGradient
uint8_t GetColourGradient(Colours colour, ColourShade shade)
Get colour gradient palette index.
Definition: palette.cpp:314
NetworkServerGameInfo::gamescript_version
int gamescript_version
Version of the gamescript.
Definition: network_game_info.h:113
Scrollbar::ScrollTowards
void ScrollTowards(size_type position)
Scroll towards the given position; if the item is visible nothing happens, otherwise it will be shown...
Definition: widget_type.h:843
_admin_client_id
static ClientID _admin_client_id
For what client a confirmation window is open.
Definition: network_gui.cpp:59
NetworkValidateServerName
bool NetworkValidateServerName(std::string &server_name)
Trim the given server name in place, i.e.
Definition: network.cpp:860
NetworkGameList::connection_string
std::string connection_string
Address of the server.
Definition: network_gamelist.h:31
NWidgetContainer::children
std::vector< std::unique_ptr< NWidgetBase > > children
Child widgets in contaier.
Definition: widget_type.h:478
WID_NG_NEWGRF
@ WID_NG_NEWGRF
'NewGRF Settings' button.
Definition: network_widget.h:39
NetworkGameWindow::name_editbox
QueryString name_editbox
Client name editbox.
Definition: network_gui.cpp:190
WID_NG_CLIENT_LABEL
@ WID_NG_CLIENT_LABEL
Label in front of client name edit box.
Definition: network_widget.h:17
InvalidateWindowData
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool gui_scope)
Mark window data of the window of a given class and specific window number as invalid (in need of re-...
Definition: window.cpp:3208
CloseWindowByClass
void CloseWindowByClass(WindowClass cls, int data)
Close all windows of a given class.
Definition: window.cpp:1152
SetSettingValue
bool SetSettingValue(const IntSettingDesc *sd, int32_t value, bool force_newgame)
Top function to save the new value of an element of the Settings struct.
Definition: settings.cpp:1744
NetworkClientListWindow::OnClickClientChat
static void OnClickClientChat([[maybe_unused]] NetworkClientListWindow *w, [[maybe_unused]] Point pt, ClientID client_id)
Chat button on a Client is clicked.
Definition: network_gui.cpp:1521
NetworkServerGameInfo::gamescript_name
std::string gamescript_name
Name of the gamescript.
Definition: network_game_info.h:114
PC_DARK_BLUE
static const uint8_t PC_DARK_BLUE
Dark blue palette colour.
Definition: palette_func.h:87
NetworkGameWindow
Definition: network_gui.cpp:176
WID_NG_MAIN
@ WID_NG_MAIN
Main panel.
Definition: network_widget.h:15
FT_SCENARIO
@ FT_SCENARIO
old or new scenario
Definition: fileio_type.h:19
NWidgetServerListHeader::MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER
static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER
Minimum width before adding a new header.
Definition: network_gui.cpp:88
Pool::PoolItem<&_company_pool >::Get
static Titem * Get(size_t index)
Returns Titem with given index.
Definition: pool_type.hpp:339
WID_NG_NEWGRF_MISSING
@ WID_NG_NEWGRF_MISSING
'Find missing NewGRF online' button.
Definition: network_widget.h:41
NetworkAskRelayWindow::relay_connection_string
std::string relay_connection_string
The relay server we want to connect to.
Definition: network_gui.cpp:2228
NetworkValidateOurClientName
bool NetworkValidateOurClientName()
Convenience method for NetworkValidateClientName on _settings_client.network.client_name.
Definition: network_client.cpp:1325
ShowQuery
void ShowQuery(StringID caption, StringID message, Window *parent, QueryCallbackProc *callback, bool focus)
Show a confirmation window with standard 'yes' and 'no' buttons The window is aligned to the centre o...
Definition: misc_gui.cpp:1223
ShowNetworkAskSurvey
void ShowNetworkAskSurvey()
Show a modal confirmation window with "no" / "preview" / "yes" buttons.
Definition: network_gui.cpp:2426
NetworkAddServer
NetworkGameList * NetworkAddServer(const std::string &connection_string, bool manually, bool never_expire)
Validates an address entered as a string and adds the server to the list.
Definition: network.cpp:694
SetDParamMaxDigits
void SetDParamMaxDigits(size_t n, uint count, FontSize size)
Set DParam n to some number that is suitable for string size computations.
Definition: strings.cpp:143
WID_CL_SERVER_VISIBILITY
@ WID_CL_SERVER_VISIBILITY
Server visibility.
Definition: network_widget.h:82
Dimension
Dimensions (a width and height) of a rectangle in 2D.
Definition: geometry_type.hpp:30
IsInsideMM
constexpr bool IsInsideMM(const T x, const size_t min, const size_t max) noexcept
Checks if a value is in an interval.
Definition: math_func.hpp:268
WidgetDimensions::scaled
static WidgetDimensions scaled
Widget dimensions scaled for current zoom level.
Definition: window_gui.h:68
WID_NSS_COMPANIES_BTND
@ WID_NSS_COMPANIES_BTND
'Max companies' downarrow.
Definition: network_widget.h:64
WWT_STICKYBOX
@ WWT_STICKYBOX
Sticky box (at top-right of a window, after WWT_DEFSIZEBOX)
Definition: widget_type.h:68
WID_NAS_NO
@ WID_NAS_NO
"No" button.
Definition: network_widget.h:114
NetworkClientInfo::client_name
std::string client_name
Name of the client.
Definition: network_base.h:26
NetworkGameWindow::OnResize
void OnResize() override
Called after the window got resized.
Definition: network_gui.cpp:855
GUIList::SetFilterState
void SetFilterState(bool state)
Enable or disable the filter.
Definition: sortlist_type.h:330
QSF_ACCEPT_UNCHANGED
@ QSF_ACCEPT_UNCHANGED
return success even when the text didn't change
Definition: textbuf_gui.h:20
Rect::Shrink
Rect Shrink(int s) const
Copy and shrink Rect by s pixels.
Definition: geometry_type.hpp:98
GetSettingFromName
static const SettingDesc * GetSettingFromName(const std::string_view name, const SettingTable &settings)
Given a name of setting, return a setting description from the table.
Definition: settings.cpp:1616
NetworkGameWindow::vscroll
Scrollbar * vscroll
Vertical scrollbar of the list of servers.
Definition: network_gui.cpp:189
WID_NG_JOIN
@ WID_NG_JOIN
'Join game' button.
Definition: network_widget.h:37
_network_server_connection_type
ConnectionType _network_server_connection_type
What type of connection the Game Coordinator detected we are on.
Definition: network_coordinator.cpp:31
StringFilter::IsEmpty
bool IsEmpty() const
Check whether any filter words were entered.
Definition: stringfilter_type.h:60
NetworkClientListWindow::GetButtonAtPoint
ButtonCommon * GetButtonAtPoint(Point pt)
Get the button at a specific point on the WID_CL_MATRIX.
Definition: network_gui.cpp:1611
Window::OnDropdownClose
virtual void OnDropdownClose(Point pt, WidgetID widget, int index, bool instant_close)
A dropdown window associated to this window has been closed.
Definition: window.cpp:287
NetworkServerGameInfo::companies_max
uint8_t companies_max
Max companies allowed on server.
Definition: network_game_info.h:110
StringFilter::SetFilterTerm
void SetFilterTerm(const char *str)
Set the term to filter on.
Definition: stringfilter.cpp:28
NETWORK_NAME_LENGTH
static const uint NETWORK_NAME_LENGTH
The maximum length of the server name and map name, in bytes including '\0'.
Definition: config.h:53
NetworkClientInfo::client_playas
CompanyID client_playas
As which company is this client playing (CompanyID)
Definition: network_base.h:28
WID_NAS_PREVIEW
@ WID_NAS_PREVIEW
"Preview" button.
Definition: network_widget.h:112
NWidgetContainer::Add
void Add(std::unique_ptr< NWidgetBase > &&wid)
Append widget wid to container.
Definition: widget.cpp:1197
WWT_CAPTION
@ WWT_CAPTION
Window caption (window title between closebox and stickybox)
Definition: widget_type.h:63
NetworkServerGameInfo::server_revision
std::string server_revision
The version number the server is using (e.g.: 'r304' or 0.5.0)
Definition: network_game_info.h:104
WID_NAS_YES
@ WID_NAS_YES
"Yes" button.
Definition: network_widget.h:115
Window::SetWidgetDirty
void SetWidgetDirty(WidgetID widget_index) const
Invalidate a widget, i.e.
Definition: window.cpp:551
WID_NG_DETAILS
@ WID_NG_DETAILS
Panel with game details.
Definition: network_widget.h:36
INVALID_COMPANY
@ INVALID_COMPANY
An invalid company.
Definition: company_type.h:30
SetAlignment
constexpr NWidgetPart SetAlignment(StringAlignment align)
Widget part function for setting the alignment of text/images.
Definition: widget_type.h:1172
StringID
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
Definition: strings_type.h:16
WWT_IMGBTN
@ WWT_IMGBTN
(Toggle) Button with image
Definition: widget_type.h:54
GUIList< NetworkGameList *, std::nullptr_t, StringFilter & >
_network_server
bool _network_server
network-server is active
Definition: network.cpp:66
Textbuf::Assign
void Assign(StringID string)
Render a string into the textbuffer.
Definition: textbuf.cpp:431
NetworkGameWindow::OnInvalidateData
void OnInvalidateData([[maybe_unused]] int data=0, [[maybe_unused]] bool gui_scope=true) override
Some data on this window has become invalid.
Definition: network_gui.cpp:791
Button::id
T id
ID this button belongs to.
Definition: network_gui.cpp:1394
NetworkGameWindow::SortNetworkGameList
void SortNetworkGameList()
Sort the server list.
Definition: network_gui.cpp:320
WID_CL_CLIENT_NAME
@ WID_CL_CLIENT_NAME
Client name.
Definition: network_widget.h:85
NetworkClientListWindow::hover_index
int hover_index
Index of the current line we are hovering over, or -1 if none.
Definition: network_gui.cpp:1430
CloseWindowById
void CloseWindowById(WindowClass cls, WindowNumber number, bool force, int data)
Close a window by its class and window number (if it is open).
Definition: window.cpp:1140
DropDownList
std::vector< std::unique_ptr< const DropDownListItem > > DropDownList
A drop down list is a collection of drop down list items.
Definition: dropdown_type.h:50
WWT_DEFSIZEBOX
@ WWT_DEFSIZEBOX
Default window size box (at top-right of a window, between WWT_SHADEBOX and WWT_STICKYBOX)
Definition: widget_type.h:67
WC_CLIENT_LIST
@ WC_CLIENT_LIST
Client list; Window numbers:
Definition: window_type.h:484
IntervalTimer< TimerWindow >
COMPANY_NEW_COMPANY
@ COMPANY_NEW_COMPANY
The client wants a new company.
Definition: company_type.h:34
NetworkCompanyHasClients
bool NetworkCompanyHasClients(CompanyID company)
Check whether a particular company has clients.
Definition: network_server.cpp:2091
ClientNetworkCoordinatorSocketHandler::ConnectFailure
void ConnectFailure(const std::string &token, uint8_t tracking_number)
Callback from a Connecter to let the Game Coordinator know the connection failed.
Definition: network_coordinator.cpp:545
Owner
Owner
Enum for all companies/owners.
Definition: company_type.h:18
NWID_HORIZONTAL
@ NWID_HORIZONTAL
Horizontal container.
Definition: widget_type.h:77
NetworkGameWindow::servers
GUIGameServerList servers
List with game servers.
Definition: network_gui.cpp:187
NetworkJoinStatus
NetworkJoinStatus
Status of the clients during joining.
Definition: network_internal.h:43
WID_CL_CLIENT_NAME_EDIT
@ WID_CL_CLIENT_NAME_EDIT
Edit button for client name.
Definition: network_widget.h:86
WID_NAR_NO
@ WID_NAR_NO
"No" button.
Definition: network_widget.h:103
NetworkClientListWindow::OnResize
void OnResize() override
Called after the window got resized.
Definition: network_gui.cpp:1701
RWV_HIDE_BEVEL
@ RWV_HIDE_BEVEL
Bevel of resize box is hidden.
Definition: widget_type.h:42
WID_NJS_CANCELOK
@ WID_NJS_CANCELOK
Cancel / OK button.
Definition: network_widget.h:96
maxdim
Dimension maxdim(const Dimension &d1, const Dimension &d2)
Compute bounding box of both dimensions.
Definition: geometry_func.cpp:22
Window::Close
virtual void Close(int data=0)
Hide the window and all its child windows, and mark them for a later deletion.
Definition: window.cpp:1047
WWT_MATRIX
@ WWT_MATRIX
Grid of rows and columns.
Definition: widget_type.h:61
FindWindowById
Window * FindWindowById(WindowClass cls, WindowNumber number)
Find a window by its class and window number.
Definition: window.cpp:1098
NetworkGameWindow::NGameNameSorter
static bool NGameNameSorter(NetworkGameList *const &a, NetworkGameList *const &b)
Sort servers by name.
Definition: network_gui.cpp:249
NetworkClientListWindow::buttons
std::map< uint, std::vector< std::unique_ptr< ButtonCommon > > > buttons
Per line which buttons are available.
Definition: network_gui.cpp:1434
ShowMissingContentWindow
void ShowMissingContentWindow(const GRFConfig *list)
Show the content list window with all missing grfs from the given list.
Definition: newgrf_gui.cpp:1567
EndContainer
constexpr NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME,...
Definition: widget_type.h:1193
NetworkServerDoMove
void NetworkServerDoMove(ClientID client_id, CompanyID company_id)
Handle the tid-bits of moving a client from one company to another.
Definition: network_server.cpp:1983
Button
Template version of Button, with callback support.
Definition: network_gui.cpp:1391
SurveyResultTextfileWindow::grf_config
const GRFConfig * grf_config
View the textfile of this GRFConfig.
Definition: network_gui.cpp:2439
SetMatrixDataTip
constexpr NWidgetPart SetMatrixDataTip(uint8_t cols, uint8_t rows, StringID tip)
Widget part function for setting the data and tooltip of WWT_MATRIX widgets.
Definition: widget_type.h:1216
_ctrl_pressed
bool _ctrl_pressed
Is Ctrl pressed?
Definition: gfx.cpp:38
FILLRECT_CHECKER
@ FILLRECT_CHECKER
Draw only every second pixel, used for greying-out.
Definition: gfx_type.h:301
WID_NSS_CLIENTS_LABEL
@ WID_NSS_CLIENTS_LABEL
Label for 'max clients'.
Definition: network_widget.h:59
MAX_CLIENTS
static const uint MAX_CLIENTS
How many clients can we have.
Definition: network_type.h:16
WID_CL_CLIENT_COMPANY_COUNT
@ WID_CL_CLIENT_COMPANY_COUNT
Count of clients and companies.
Definition: network_widget.h:89
WID_NSS_PLAY_SCENARIO
@ WID_NSS_PLAY_SCENARIO
Play scenario button.
Definition: network_widget.h:70
GUIList::SetSortType
void SetSortType(uint8_t n_type)
Set the sorttype of the list.
Definition: sortlist_type.h:124
NetworkGameWindow::OnInit
void OnInit() override
Notification that the nested widget tree gets initialized.
Definition: network_gui.cpp:474
Scrollbar::SetCapacityFromWidget
void SetCapacityFromWidget(Window *w, WidgetID widget, int padding=0)
Set capacity of visible elements from the size and resize properties of a widget.
Definition: widget.cpp:2394
StrNaturalCompare
int StrNaturalCompare(std::string_view s1, std::string_view s2, bool ignore_garbage_at_front)
Compares two strings using case insensitive natural sort.
Definition: string.cpp:566
WID_NG_NAME
@ WID_NG_NAME
'Name' button.
Definition: network_widget.h:22
NetworkAskSurveyWindow
Window used for asking if the user wants to participate in the automated survey.
Definition: network_gui.cpp:2342
ButtonCommon::colour
Colours colour
The colour of the button.
Definition: network_gui.cpp:1364
_settings_client
ClientSettings _settings_client
The current settings for this game.
Definition: settings.cpp:56
WID_NG_LASTJOINED
@ WID_NG_LASTJOINED
Info about the last joined server.
Definition: network_widget.h:33
WID_NSS_SETPWD
@ WID_NSS_SETPWD
'Set password' button.
Definition: network_widget.h:56
UpdateNetworkGameWindow
void UpdateNetworkGameWindow()
Update the network new window because a new server is found on the network.
Definition: network_gui.cpp:66
NetworkUDPSearchGame
void NetworkUDPSearchGame()
Find all servers.
Definition: network_udp.cpp:113
SZSP_HORIZONTAL
@ SZSP_HORIZONTAL
Display plane with zero size vertically, and filling and resizing horizontally.
Definition: widget_type.h:484
WID_NG_CLIENT
@ WID_NG_CLIENT
Panel with editbox to set client name.
Definition: network_widget.h:18
WWT_EMPTY
@ WWT_EMPTY
Empty widget, place holder to reserve space in widget tree.
Definition: widget_type.h:50
WidgetDimensions::hsep_wide
int hsep_wide
Wide horizontal spacing.
Definition: window_gui.h:64
RectPadding::Vertical
constexpr uint Vertical() const
Get total vertical padding of RectPadding.
Definition: geometry_type.hpp:69
StringFilter::AddLine
void AddLine(const char *str)
Pass another text line from the current item to the filter.
Definition: stringfilter.cpp:114
network_gui.h
NetworkClientListWindow::dd_client_id
ClientID dd_client_id
During admin dropdown, track which client this was for.
Definition: network_gui.cpp:1424
_network_join_status
NetworkJoinStatus _network_join_status
The status of joining.
Definition: network_gui.cpp:2079
NWidgetServerListHeader::SetupSmallestSize
void SetupSmallestSize(Window *w) override
Definition: network_gui.cpp:107
FR_LOWERED
@ FR_LOWERED
If set the frame is lowered and the background colour brighter (ie. buttons when pressed)
Definition: window_gui.h:28
_network_server_name
std::string _network_server_name
The current name of the server you are on.
Definition: network_client.cpp:319
WID_CL_MATRIX
@ WID_CL_MATRIX
Company/client list.
Definition: network_widget.h:87
WID_NG_NEWGRF_MISSING_SEL
@ WID_NG_NEWGRF_MISSING_SEL
Selection widget for the above button.
Definition: network_widget.h:42
SA_RIGHT
@ SA_RIGHT
Right align the text (must be a single bit).
Definition: gfx_type.h:347
SA_VERT_CENTER
@ SA_VERT_CENTER
Vertically center the text.
Definition: gfx_type.h:351
NWidgetFunction
constexpr NWidgetPart NWidgetFunction(NWidgetFunctionType *func_ptr)
Obtain a nested widget (sub)tree from an external source.
Definition: widget_type.h:1332
NetworkSettings::use_relay_service
UseRelayService use_relay_service
Use relay service?
Definition: settings_type.h:344
NetworkGameWindow::NGameClientSorter
static bool NGameClientSorter(NetworkGameList *const &a, NetworkGameList *const &b)
Sort servers by the amount of clients online on a server.
Definition: network_gui.cpp:262
WID_NG_LASTJOINED_LABEL
@ WID_NG_LASTJOINED_LABEL
Label "Last joined server:".
Definition: network_widget.h:32
NETWORK_CLIENT_NAME_LENGTH
static const uint NETWORK_CLIENT_NAME_LENGTH
The maximum length of a client's name, in bytes including '\0'.
Definition: config.h:59
NWidgetBase::smallest_y
uint smallest_y
Smallest vertical size of the widget in a filled window.
Definition: widget_type.h:243
Scrollbar
Scrollbar data structure.
Definition: widget_type.h:696
Window::GetScrollbar
const Scrollbar * GetScrollbar(WidgetID widnum) const
Return the Scrollbar to a widget index.
Definition: window.cpp:314
StartNewGameWithoutGUI
void StartNewGameWithoutGUI(uint32_t seed)
Start a normal game without the GUI.
Definition: genworld_gui.cpp:1066
PaletteID
uint32_t PaletteID
The number of the palette.
Definition: gfx_type.h:19
TextfileWindow::file_type
TextfileType file_type
Type of textfile to view.
Definition: textfile_gui.h:22
NetworkGameWindow::DrawServerLine
void DrawServerLine(const NetworkGameList *cur_item, int y, bool highlight) const
Draw a single server line.
Definition: network_gui.cpp:353
Rect::WithHeight
Rect WithHeight(int height, bool end=false) const
Copy Rect and set its height.
Definition: geometry_type.hpp:211
NetworkGameInfo::version_compatible
bool version_compatible
Can we connect to this server or not? (based on server_revision)
Definition: network_game_info.h:122
NWidgetPart
Partial widget specification to allow NWidgets to be written nested.
Definition: widget_type.h:1077
GUIList::SetFilterFuncs
void SetFilterFuncs(std::span< FilterFunction *const > n_funcs)
Hand the filter function pointers to the GUIList.
Definition: sortlist_type.h:369
GUIList::NeedRebuild
bool NeedRebuild() const
Check if a rebuild is needed.
Definition: sortlist_type.h:391
QueryString
Data stored about a string that can be modified in the GUI.
Definition: querystring_gui.h:20
Button::OnClick
void OnClick(struct NetworkClientListWindow *w, Point pt) override
OnClick handler for when the button is pressed.
Definition: network_gui.cpp:1406
WID_NG_SEARCH_INTERNET
@ WID_NG_SEARCH_INTERNET
'Search internet server' button.
Definition: network_widget.h:44
DESTTYPE_CLIENT
@ DESTTYPE_CLIENT
Send message/notice to only a certain client (Private)
Definition: network_type.h:82
Textbuf::buf
char *const buf
buffer in which text is saved
Definition: textbuf_type.h:32
network_base.h
NWidgetServerListHeader
Full blown container to make it behave exactly as we want :)
Definition: network_gui.cpp:87
QSF_LEN_IN_CHARS
@ QSF_LEN_IN_CHARS
the length of the string is counted in characters
Definition: textbuf_gui.h:22
_network_game_list
NetworkGameList * _network_game_list
Game list of this client.
Definition: network_gamelist.cpp:23
NetworkClientListWindow::dd_company_id
CompanyID dd_company_id
During admin dropdown, track which company this was for.
Definition: network_gui.cpp:1425
NetworkQueryServer
void NetworkQueryServer(const std::string &connection_string)
Query a server to fetch the game-info.
Definition: network.cpp:672
WindowDesc
High level window description.
Definition: window_gui.h:162
WidgetID
int WidgetID
Widget ID.
Definition: window_type.h:18
WID_NAR_TEXT
@ WID_NAR_TEXT
Text in the window.
Definition: network_widget.h:102
RectPadding::Horizontal
constexpr uint Horizontal() const
Get total horizontal padding of RectPadding.
Definition: geometry_type.hpp:63
network_coordinator.h
NetworkAskRelayWindow
Window used for asking the user if he is okay using a relay server.
Definition: network_gui.cpp:2226
NetworkServerGameInfo::clients_max
uint8_t clients_max
Max clients allowed on server.
Definition: network_game_info.h:108
ScaleGUITrad
int ScaleGUITrad(int value)
Scale traditional pixel dimensions to GUI zoom level.
Definition: zoom_func.h:117
Scrollbar::UpdateListPositionOnKeyPress
EventState UpdateListPositionOnKeyPress(int &list_position, uint16_t keycode) const
Update the given list position as if it were on this scroll bar when the given keycode was pressed.
Definition: widget.cpp:2341
ServerGameType
ServerGameType
Game type the server can be using.
Definition: network_type.h:42
NetworkClientInfo::GetByClientID
static NetworkClientInfo * GetByClientID(ClientID client_id)
Return the CI given it's client-identifier.
Definition: network.cpp:118
NetworkGameWindow::last_joined
NetworkGameList * last_joined
The last joined server.
Definition: network_gui.cpp:186
NC_EQUALSIZE
@ NC_EQUALSIZE
Value of the NCB_EQUALSIZE flag.
Definition: widget_type.h:526
SetPadding
constexpr NWidgetPart SetPadding(uint8_t top, uint8_t right, uint8_t bottom, uint8_t left)
Widget part function for setting additional space around a widget.
Definition: widget_type.h:1230
WID_NAS_CAPTION
@ WID_NAS_CAPTION
Caption of the window.
Definition: network_widget.h:110
NetworkClientListWindow::OnClickCompanyAdmin
static void OnClickCompanyAdmin([[maybe_unused]] NetworkClientListWindow *w, [[maybe_unused]] Point pt, CompanyID company_id)
Admin button on a Company is clicked.
Definition: network_gui.cpp:1501
WID_NSS_CLIENTS_TXT
@ WID_NSS_CLIENTS_TXT
'Max clients' text.
Definition: network_widget.h:61
WID_CL_SERVER_NAME
@ WID_CL_SERVER_NAME
Server name.
Definition: network_widget.h:80
SetResize
constexpr NWidgetPart SetResize(int16_t dx, int16_t dy)
Widget part function for setting the resize step.
Definition: widget_type.h:1128
NGLS_TOO_OLD
@ NGLS_TOO_OLD
Server is too old to query.
Definition: network_gamelist.h:23
GUIList::NeedResort
bool NeedResort()
Check if a resort is needed next loop If used the resort timer will decrease every call till 0.
Definition: sortlist_type.h:222
WDP_AUTO
@ WDP_AUTO
Find a place automatically.
Definition: window_gui.h:150
Listing
Data structure describing how to show the list (what sort direction and criteria).
Definition: sortlist_type.h:30
SLO_LOAD
@ SLO_LOAD
File is being loaded.
Definition: fileio_type.h:55
Window::resize
ResizeInfo resize
Resize information.
Definition: window_gui.h:317
WID_NAR_YES_ONCE
@ WID_NAR_YES_ONCE
"Yes, once" button.
Definition: network_widget.h:104
NetworkSettings::last_joined
std::string last_joined
Last joined server.
Definition: settings_type.h:343
WidgetDimensions::matrix
RectPadding matrix
Padding of WWT_MATRIX items.
Definition: window_gui.h:44
WindowNumber
int32_t WindowNumber
Number to differentiate different windows of the same class.
Definition: window_type.h:731
GRFConfig
Information about GRF, used in the game and (part of it) in savegames.
Definition: newgrf_config.h:147
NetworkClientListWindow
Main handle for clientlist.
Definition: network_gui.cpp:1420
Button::ButtonCallback
void(* ButtonCallback)(struct NetworkClientListWindow *w, Point pt, T id)
Callback function to call on click.
Definition: network_gui.cpp:1393
FS_NORMAL
@ FS_NORMAL
Index of the normal font in the font tables.
Definition: gfx_type.h:209
Rect::Translate
Rect Translate(int x, int y) const
Copy and translate Rect by x,y pixels.
Definition: geometry_type.hpp:174
ShowGenerateLandscape
void ShowGenerateLandscape()
Start with a normal game.
Definition: genworld_gui.cpp:1045
Window::InitNested
void InitNested(WindowNumber number=0)
Perform complete initialization of the Window with nested widgets, to allow use.
Definition: window.cpp:1746
SetScrollbar
constexpr NWidgetPart SetScrollbar(WidgetID index)
Attach a scrollbar to a widget.
Definition: widget_type.h:1286
NetworkMaxCompaniesReached
bool NetworkMaxCompaniesReached()
Check if max_companies has been reached on the server (local check only).
Definition: network_client.cpp:1398
GUIList::Filter
bool Filter(FilterFunction *decide, F filter_data)
Filter the list.
Definition: sortlist_type.h:346
WWT_EDITBOX
@ WWT_EDITBOX
a textbox for typing
Definition: widget_type.h:73
WID_NG_FILTER_LABEL
@ WID_NG_FILTER_LABEL
Label in front of the filter/search edit box.
Definition: network_widget.h:19
WID_NG_SCROLLBAR
@ WID_NG_SCROLLBAR
Scrollbar of matrix.
Definition: network_widget.h:30
NetworkClientListWindow::OnClickCompanyNew
static void OnClickCompanyNew([[maybe_unused]] NetworkClientListWindow *w, [[maybe_unused]] Point pt, CompanyID)
Crete new company button is clicked.
Definition: network_gui.cpp:1468
Window::HandleButtonClick
void HandleButtonClick(WidgetID widget)
Do all things to make a button look clicked and mark it to be unclicked in a few ticks.
Definition: window.cpp:590
Window::height
int height
Height of the window (number of pixels down in y direction)
Definition: window_gui.h:315
NetworkServerGameInfo::map_height
uint16_t map_height
Map height.
Definition: network_game_info.h:102
WN_NETWORK_WINDOW_START
@ WN_NETWORK_WINDOW_START
Network start server.
Definition: window_type.h:37
NetworkStartServerWindow::name_editbox
QueryString name_editbox
Server name editbox.
Definition: network_gui.cpp:991
NetworkClientListWindow::DrawCompany
void DrawCompany(CompanyID company_id, const Rect &r, uint &line) const
Draw a company and its clients on the matrix.
Definition: network_gui.cpp:1941
WID_NG_LASTJOINED_SPACER
@ WID_NG_LASTJOINED_SPACER
Spacer after last joined server panel.
Definition: network_widget.h:34
Window::SetDirty
void SetDirty() const
Mark entire window as dirty (in need of re-paint)
Definition: window.cpp:940
NWidgetBase::smallest_x
uint smallest_x
Smallest horizontal size of the widget in a filled window.
Definition: widget_type.h:242
GUIList::ForceResort
void ForceResort()
Force a resort next Sort call Reset the resort timer if used too.
Definition: sortlist_type.h:236
NetworkGameWindow::blot
Dimension blot
Dimension of lock icon.
Definition: network_gui.cpp:195
WID_CL_SERVER_CONNECTION_TYPE
@ WID_CL_SERVER_CONNECTION_TYPE
The type of connection the Game Coordinator detected for this server.
Definition: network_widget.h:84
AdminClientKickCallback
static void AdminClientKickCallback(Window *, bool confirmed)
Callback function for admin command to kick client.
Definition: network_gui.cpp:1327
NetworkGameWindow::NGameTicksPlayingSorter
static bool NGameTicksPlayingSorter(NetworkGameList *const &a, NetworkGameList *const &b)
Sort servers by the number of ticks the game is running.
Definition: network_gui.cpp:291
ES_NOT_HANDLED
@ ES_NOT_HANDLED
The passed event is not handled.
Definition: window_type.h:739
WWT_PUSHTXTBTN
@ WWT_PUSHTXTBTN
Normal push-button (no toggle button) with text caption.
Definition: widget_type.h:114
NWidgetBase
Baseclass for nested widgets.
Definition: widget_type.h:146
GUIList::ToggleSortOrder
void ToggleSortOrder()
Toggle the sort order Since that is the worst condition for the sort function reverse the list here.
Definition: sortlist_type.h:256
WID_NSS_CONNTYPE_LABEL
@ WID_NSS_CONNTYPE_LABEL
Label for 'connection type'.
Definition: network_widget.h:57
NetworkGameWindow::filter_editbox
QueryString filter_editbox
Editbox for filter on servers.
Definition: network_gui.cpp:191
TextfileWindow::LoadText
void LoadText(std::string_view buf)
Load a text into the textfile viewer.
Definition: textfile_gui.cpp:790
ShowDropDownListAt
void ShowDropDownListAt(Window *w, DropDownList &&list, int selected, WidgetID button, Rect wi_rect, Colours wi_colour, bool instant_close, bool persist)
Show a drop down list.
Definition: dropdown.cpp:386
Window::ReInit
void ReInit(int rx=0, int ry=0, bool reposition=false)
Re-initialize a window, and optionally change its size.
Definition: window.cpp:952
WID_CL_SCROLLBAR
@ WID_CL_SCROLLBAR
Scrollbar for company/client list.
Definition: network_widget.h:88
Window::parent
Window * parent
Parent window.
Definition: window_gui.h:331
Scrollbar::GetScrolledRowFromWidget
size_type GetScrolledRowFromWidget(int clickpos, const Window *const w, WidgetID widget, int padding=0, int line_height=-1) const
Compute the row of a scrolled widget that a user clicked in.
Definition: widget.cpp:2320
NWidget
constexpr NWidgetPart NWidget(WidgetType tp, Colours col, WidgetID idx=-1)
Widget part function for starting a new 'real' widget.
Definition: widget_type.h:1311
GUIList::IsDescSortOrder
bool IsDescSortOrder() const
Check if the sort order is descending.
Definition: sortlist_type.h:246
NetworkClientListWindow::line_count
uint line_count
Amount of lines in the matrix.
Definition: network_gui.cpp:1429
TimerGameCalendar::ConvertDateToYMD
static YearMonthDay ConvertDateToYMD(Date date)
Converts a Date to a Year, Month & Day.
Definition: timer_game_calendar.cpp:42
ShowQueryString
void ShowQueryString(StringID str, StringID caption, uint maxsize, Window *parent, CharSetFilter afilter, QueryStringFlags flags)
Show a query popup window with a textbox in it.
Definition: misc_gui.cpp:1079
NetworkSettings::client_name
std::string client_name
name of the player (as client)
Definition: settings_type.h:330
Window::left
int left
x position of left edge of the window
Definition: window_gui.h:312
AdminCompanyResetCallback
static void AdminCompanyResetCallback(Window *, bool confirmed)
Callback function for admin command to reset company.
Definition: network_gui.cpp:1345
Window::flags
WindowFlags flags
Window flags.
Definition: window_gui.h:303
Rect::Indent
Rect Indent(int indent, bool end) const
Copy Rect and indent it from its position.
Definition: geometry_type.hpp:198
WF_TIMEOUT
@ WF_TIMEOUT
Window timeout counter.
Definition: window_gui.h:231
WN_NETWORK_WINDOW_GAME
@ WN_NETWORK_WINDOW_GAME
Network game window.
Definition: window_type.h:35
WID_NSS_GAMENAME
@ WID_NSS_GAMENAME
Background for editbox to set game name.
Definition: network_widget.h:55
GetStringHeight
int GetStringHeight(std::string_view str, int maxw, FontSize fontsize)
Calculates height of string (in pixels).
Definition: gfx.cpp:704
Window::Window
Window(WindowDesc &desc)
Empty constructor, initialization has been moved to InitNested() called from the constructor of the d...
Definition: window.cpp:1756
Button::proc
ButtonCallback proc
Callback proc to call when button is pressed.
Definition: network_gui.cpp:1395
SurveyResultTextfileWindow
Window for displaying the textfile of a survey result.
Definition: network_gui.cpp:2438
NETWORK_SURVEY_DETAILS_LINK
static const std::string NETWORK_SURVEY_DETAILS_LINK
Link with more details & privacy statement of the survey.
Definition: config.h:30
Rect::WithWidth
Rect WithWidth(int width, bool end) const
Copy Rect and set its width.
Definition: geometry_type.hpp:185
NetworkGameWindow::BuildGUINetworkGameList
void BuildGUINetworkGameList()
Dimension of compatibility icon.
Definition: network_gui.cpp:202
DrawSprite
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub, ZoomLevel zoom)
Draw a sprite, not in a viewport.
Definition: gfx.cpp:988
WID_NSS_CONNTYPE_BTN
@ WID_NSS_CONNTYPE_BTN
'Connection type' droplist button.
Definition: network_widget.h:58
WDF_MODAL
@ WDF_MODAL
The window is a modal child of some other window, meaning the parent is 'inactive'.
Definition: window_gui.h:207
NetworkServerKickOrBanIP
uint NetworkServerKickOrBanIP(ClientID client_id, bool ban, const std::string &reason)
Ban, or kick, everyone joined from the given client's IP.
Definition: network_server.cpp:2042
network_client.h
WID_NG_MAPSIZE
@ WID_NG_MAPSIZE
'Map size' button.
Definition: network_widget.h:24
NetworkSurveyHandler::Reason::PREVIEW
@ PREVIEW
User is previewing the survey result.
DESTTYPE_TEAM
@ DESTTYPE_TEAM
Send message/notice to everyone playing the same company (Team)
Definition: network_type.h:81
Point
Coordinates of a point in 2D.
Definition: geometry_type.hpp:21
NetworkGameWindow::searched_internet
bool searched_internet
Did we ever press "Search Internet" button?
Definition: network_gui.cpp:192
NetworkClientInfo::public_key
std::string public_key
The public key of the client.
Definition: network_base.h:27
Window::IsWidgetDisabled
bool IsWidgetDisabled(WidgetID widget_index) const
Gets the enabled/disabled status of a widget.
Definition: window_gui.h:419
CenterBounds
int CenterBounds(int min, int max, int size)
Determine where to draw a centred object inside a widget.
Definition: gfx_func.h:166
ClientNetworkCoordinatorSocketHandler::GetListing
void GetListing()
Request a listing of all public servers.
Definition: network_coordinator.cpp:495
WWT_FRAME
@ WWT_FRAME
Frame.
Definition: widget_type.h:62
NetworkAskRelayWindow::token
std::string token
The token for this connection.
Definition: network_gui.cpp:2229
NetworkClientListWindow::player_self_index
int player_self_index
The line the current player is on.
Definition: network_gui.cpp:1431
network_server.h
Scrollbar::GetCapacity
size_type GetCapacity() const
Gets the number of visible elements of the scrollbar.
Definition: widget_type.h:733
WC_NETWORK_ASK_SURVEY
@ WC_NETWORK_ASK_SURVEY
Network ask survey window; Window numbers:
Definition: window_type.h:503
ShowSaveLoadDialog
void ShowSaveLoadDialog(AbstractFileType abstract_filetype, SaveLoadOperation fop)
Launch save/load dialog in the given mode.
Definition: fios_gui.cpp:986
FT_SAVEGAME
@ FT_SAVEGAME
old or new savegame
Definition: fileio_type.h:18
WID_CL_SERVER_NAME_EDIT
@ WID_CL_SERVER_NAME_EDIT
Edit button for server name.
Definition: network_widget.h:81
Window::window_number
WindowNumber window_number
Window number within the window class.
Definition: window_gui.h:305
Window::SetFocusedWidget
bool SetFocusedWidget(WidgetID widget_index)
Set focus within this window to the given widget.
Definition: window.cpp:486
GfxFillRect
void GfxFillRect(int left, int top, int right, int bottom, int colour, FillRectMode mode)
Applies a certain FillRectMode-operation to a rectangle [left, right] x [top, bottom] on the screen.
Definition: gfx.cpp:114
ResizeInfo::step_height
uint step_height
Step-size of height resize changes.
Definition: window_gui.h:217
WID_NSS_PLAY_HEIGHTMAP
@ WID_NSS_PLAY_HEIGHTMAP
Play heightmap button.
Definition: network_widget.h:71
SpriteID
uint32_t SpriteID
The number of a sprite, without mapping bits and colourtables.
Definition: gfx_type.h:18
Window::InvalidateData
void InvalidateData(int data=0, bool gui_scope=true)
Mark this window's data as invalid (in need of re-computing)
Definition: window.cpp:3148
CS_ALPHANUMERAL
@ CS_ALPHANUMERAL
Both numeric and alphabetic and spaces and stuff.
Definition: string_type.h:25
NetworkStartServerWindow::OnTimeout
void OnTimeout() override
Called when this window's timeout has been reached.
Definition: network_gui.cpp:1140
NWidgetBase::current_y
uint current_y
Current vertical size (after resizing).
Definition: widget_type.h:246
WC_NONE
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
Definition: window_type.h:45
WID_NAR_CAPTION
@ WID_NAR_CAPTION
Caption of the window.
Definition: network_widget.h:101
NetworkClientListWindow::player_host_index
int player_host_index
The line the host is on.
Definition: network_gui.cpp:1432
SA_HOR_CENTER
@ SA_HOR_CENTER
Horizontally center the text.
Definition: gfx_type.h:346
NetworkServerGameInfo::clients_on
uint8_t clients_on
Current count of clients on server.
Definition: network_game_info.h:107
Window::SetWidgetLoweredState
void SetWidgetLoweredState(WidgetID widget_index, bool lowered_stat)
Sets the lowered/raised status of a widget.
Definition: window_gui.h:450
NETWORK_HOSTNAME_PORT_LENGTH
static const uint NETWORK_HOSTNAME_PORT_LENGTH
The maximum length of the host name + port, in bytes including '\0'. The extra six is ":" + port numb...
Definition: config.h:56
CONNECTION_TYPE_UNKNOWN
@ CONNECTION_TYPE_UNKNOWN
The Game Coordinator hasn't informed us yet what type of connection we have.
Definition: tcp_coordinator.h:53
NetworkDisconnect
void NetworkDisconnect(bool close_admins)
We want to disconnect from the host/clients.
Definition: network.cpp:1001
NETWORK_PASSWORD_LENGTH
static const uint NETWORK_PASSWORD_LENGTH
The maximum length of the password, in bytes including '\0'.
Definition: config.h:58
NWID_VERTICAL
@ NWID_VERTICAL
Vertical container.
Definition: widget_type.h:79
GENERATE_NEW_SEED
static const uint32_t GENERATE_NEW_SEED
Create a new random seed.
Definition: genworld.h:24
_network_own_client_id
ClientID _network_own_client_id
Our client identifier.
Definition: network.cpp:70
WidgetDimensions::unscaled
static const WidgetDimensions unscaled
Unscaled widget dimensions.
Definition: window_gui.h:67
Window::SetWidgetDisabledState
void SetWidgetDisabledState(WidgetID widget_index, bool disab_stat)
Sets the enabled/disabled status of a widget.
Definition: window_gui.h:390
GetSpriteSize
Dimension GetSpriteSize(SpriteID sprid, Point *offset, ZoomLevel zoom)
Get the size of a sprite.
Definition: gfx.cpp:922
WID_NSS_GENERATE_GAME
@ WID_NSS_GENERATE_GAME
New game button.
Definition: network_widget.h:68
WWT_CLOSEBOX
@ WWT_CLOSEBOX
Close box (at top-left of a window)
Definition: widget_type.h:71
WWT_RESIZEBOX
@ WWT_RESIZEBOX
Resize box (normally at bottom-right of a window)
Definition: widget_type.h:70
NetworkClientListWindow::DrawButtons
void DrawButtons(int &x, uint y, const std::vector< std::unique_ptr< ButtonCommon >> &buttons) const
Draw the buttons for a single line in the matrix.
Definition: network_gui.cpp:1911
ButtonCommon::tooltip
StringID tooltip
The tooltip of the button.
Definition: network_gui.cpp:1363
NetworkSettings::server_name
std::string server_name
name of the server
Definition: settings_type.h:322
WID_NG_SEARCH_LAN
@ WID_NG_SEARCH_LAN
'Search LAN server' button.
Definition: network_widget.h:45
WID_NG_ADD
@ WID_NG_ADD
'Add server' button.
Definition: network_widget.h:46
NetworkAskRelayWindow::server_connection_string
std::string server_connection_string
The game server we want to connect to.
Definition: network_gui.cpp:2227
NetworkGameWindow::NGameCalendarDateSorter
static bool NGameCalendarDateSorter(NetworkGameList *const &a, NetworkGameList *const &b)
Sort servers by calendar date.
Definition: network_gui.cpp:284
NetworkClientListWindow::OnClickCompanyJoin
static void OnClickCompanyJoin([[maybe_unused]] NetworkClientListWindow *w, [[maybe_unused]] Point pt, CompanyID company_id)
Join button on a Company is clicked.
Definition: network_gui.cpp:1453
GUIList::ForceRebuild
void ForceRebuild()
Force that a rebuild is needed.
Definition: sortlist_type.h:399
WID_NSS_CLIENTS_BTNU
@ WID_NSS_CLIENTS_BTNU
'Max clients' uparrow.
Definition: network_widget.h:62
NWidgetServerListHeader::AssignSizePosition
void AssignSizePosition(SizingType sizing, int x, int y, uint given_width, uint given_height, bool rtl) override
Definition: network_gui.cpp:131
NRWCD_UNHANDLED
@ NRWCD_UNHANDLED
Relay request is unhandled.
Definition: network_gui.h:42
CCA_NEW
@ CCA_NEW
Create a new company.
Definition: company_type.h:68
TFT_SURVEY_RESULT
@ TFT_SURVEY_RESULT
Survey result (preview)
Definition: textfile_type.h:23
NetworkGameWindow::ScrollToSelectedServer
void ScrollToSelectedServer()
Scroll the list up or down to the currently selected server.
Definition: network_gui.cpp:429
NetworkGameWindow::server
NetworkGameList * server
Selected server.
Definition: network_gui.cpp:185
WWT_PUSHIMGBTN
@ WWT_PUSHIMGBTN
Normal push-button (no toggle button) with image caption.
Definition: widget_type.h:115
NWidgetBase::fill_y
uint fill_y
Vertical fill stepsize (from initial size, 0 means not resizable).
Definition: widget_type.h:236
Window::querystrings
std::map< WidgetID, QueryString * > querystrings
QueryString associated to WWT_EDITBOX widgets.
Definition: window_gui.h:323
WID_NSS_GAMENAME_LABEL
@ WID_NSS_GAMENAME_LABEL
Label for the game name.
Definition: network_widget.h:54
SBS_DOWN
@ SBS_DOWN
Sort ascending.
Definition: window_gui.h:223
NetworkSettings::server_game_type
ServerGameType server_game_type
Server type: local / public / invite-only.
Definition: settings_type.h:319
QueryString::cancel_button
int cancel_button
Widget button of parent window to simulate when pressing CANCEL in OSK.
Definition: querystring_gui.h:28
DrawStringMultiLine
int DrawStringMultiLine(int left, int right, int top, int bottom, std::string_view str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly over multiple lines.
Definition: gfx.cpp:774
_current_company
CompanyID _current_company
Company currently doing an action.
Definition: company_cmd.cpp:53
Window::DrawSortButtonState
void DrawSortButtonState(WidgetID widget, SortButtonState state) const
Draw a sort button's up or down arrow symbol.
Definition: widget.cpp:763
GuiShowTooltips
void GuiShowTooltips(Window *parent, StringID str, TooltipCloseCondition close_tooltip, uint paramcount)
Shows a tooltip.
Definition: misc_gui.cpp:760
DropDownAdmin
DropDownAdmin
The possibly entries in a DropDown for an admin.
Definition: network_gui.cpp:1317
Pool::PoolItem<&_networkclientinfo_pool >::Iterate
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
Definition: pool_type.hpp:388
Window::CreateNestedTree
void CreateNestedTree()
Perform the first part of the initialization of a nested widget tree.
Definition: window.cpp:1723
NWID_VSCROLLBAR
@ NWID_VSCROLLBAR
Vertical scrollbar.
Definition: widget_type.h:86
WidgetDimensions::vsep_wide
int vsep_wide
Wide vertical spacing.
Definition: window_gui.h:62
_admin_company_id
static CompanyID _admin_company_id
For what company a confirmation window is open.
Definition: network_gui.cpp:60
NetworkStartServerWindow
Definition: network_gui.cpp:989
ClientListWidgets
ClientListWidgets
Widgets of the NetworkClientListWindow class.
Definition: network_widget.h:77
NetworkClientListWindow::RebuildListCompany
void RebuildListCompany(CompanyID company_id, CompanyID client_playas, bool can_join_company)
Part of RebuildList() to create the information for a single company.
Definition: network_gui.cpp:1538
ClientID
ClientID
'Unique' identifier to be given to clients
Definition: network_type.h:49
NWidgetBase::pos_x
int pos_x
Horizontal position of top-left corner of the widget in the window.
Definition: widget_type.h:250
GUIList::GetListing
Listing GetListing() const
Export current sort conditions.
Definition: sortlist_type.h:138
Pool::PoolItem<&_networkclientinfo_pool >::GetNumItems
static size_t GetNumItems()
Returns number of valid items in the pool.
Definition: pool_type.hpp:369
network_udp.h
WWT_TEXT
@ WWT_TEXT
Pure simple text.
Definition: widget_type.h:60
SetPIP
constexpr NWidgetPart SetPIP(uint8_t pre, uint8_t inter, uint8_t post)
Widget part function for setting a pre/inter/post spaces.
Definition: widget_type.h:1262
WidgetDimensions::hsep_indent
int hsep_indent
Width of identation for tree layouts.
Definition: window_gui.h:65
SetDParamMaxValue
void SetDParamMaxValue(size_t n, uint64_t max_value, uint min_count, FontSize size)
Set DParam n to some number that is suitable for string size computations.
Definition: strings.cpp:127
NetworkClientListWindow::line_height
uint line_height
Current lineheight of each entry in the matrix.
Definition: network_gui.cpp:1428
CRR_NONE
@ CRR_NONE
Dummy reason for actions that don't need one.
Definition: company_type.h:63
NetworkClientListWindow::query_widget
ClientListWidgets query_widget
During a query this tracks what widget caused the query.
Definition: network_gui.cpp:1422
SetDParam
void SetDParam(size_t n, uint64_t v)
Set a string parameter v at index n in the global string parameter array.
Definition: strings.cpp:104
NWidgetBase::fill_x
uint fill_x
Horizontal fill stepsize (from initial size, 0 means not resizable).
Definition: widget_type.h:235
WC_NETWORK_WINDOW
@ WC_NETWORK_WINDOW
Network window; Window numbers:
Definition: window_type.h:478
GetMainWindow
Window * GetMainWindow()
Get the main window, i.e.
Definition: window.cpp:1127
AdminClientBanCallback
static void AdminClientBanCallback(Window *, bool confirmed)
Callback function for admin command to ban client.
Definition: network_gui.cpp:1336
_network_join_waiting
uint8_t _network_join_waiting
The number of clients waiting in front of us.
Definition: network_gui.cpp:2080
NetworkServerGameInfo::use_password
bool use_password
Is this server passworded?
Definition: network_game_info.h:106
WC_NETWORK_STATUS_WINDOW
@ WC_NETWORK_STATUS_WINDOW
Network status window; Window numbers:
Definition: window_type.h:491
WID_NAS_TEXT
@ WID_NAS_TEXT
Text in the window.
Definition: network_widget.h:111
StringFilter::ResetState
void ResetState()
Reset the matching state to process a new item.
Definition: stringfilter.cpp:98
NetworkGameWindow::UpdateListPos
void UpdateListPos()
Set this->list_pos to match this->server.
Definition: network_gui.cpp:326
WWT_PANEL
@ WWT_PANEL
Simple depressed panel.
Definition: widget_type.h:52
_network_coordinator_client
ClientNetworkCoordinatorSocketHandler _network_coordinator_client
The connection to the Game Coordinator.
Definition: network_coordinator.cpp:30
NetworkServerGameInfo::calendar_date
TimerGameCalendar::Date calendar_date
Current calendar date.
Definition: network_game_info.h:99
AutoRestoreBackup
Class to backup a specific variable and restore it upon destruction of this object to prevent stack v...
Definition: backup_type.hpp:150
NWidgetBase::resize_y
uint resize_y
Vertical resize step (0 means not resizable).
Definition: widget_type.h:238
NGLS_BANNED
@ NGLS_BANNED
You are banned from this server.
Definition: network_gamelist.h:22
NetworkSettings::max_clients
uint8_t max_clients
maximum amount of clients
Definition: settings_type.h:338
_network_join_bytes_total
uint32_t _network_join_bytes_total
The total number of bytes to download.
Definition: network_gui.cpp:2082
Scrollbar::SetCount
void SetCount(size_t num)
Sets the number of elements in the list.
Definition: widget_type.h:782
NetworkSettings::server_password
std::string server_password
password for joining this server
Definition: settings_type.h:323
EventState
EventState
State of handling an event.
Definition: window_type.h:737
NGLS_ONLINE
@ NGLS_ONLINE
Server is online.
Definition: network_gamelist.h:20
NetworkSettings::max_companies
uint8_t max_companies
maximum amount of companies
Definition: settings_type.h:337
NetworkServerGameInfo::map_width
uint16_t map_width
Map width.
Definition: network_game_info.h:101
WC_NETWORK_ASK_RELAY
@ WC_NETWORK_ASK_RELAY
Network ask relay window; Window numbers:
Definition: window_type.h:497
PC_GREY
static const uint8_t PC_GREY
Grey palette colour.
Definition: palette_func.h:69
StringFilter::GetState
bool GetState() const
Get the matching state of the current item.
Definition: stringfilter_type.h:71
WID_NSS_COMPANIES_TXT
@ WID_NSS_COMPANIES_TXT
'Max companies' text.
Definition: network_widget.h:65
FT_HEIGHTMAP
@ FT_HEIGHTMAP
heightmap file
Definition: fileio_type.h:20
SetDParamStr
void SetDParamStr(size_t n, const char *str)
This function is used to "bind" a C string to a OpenTTD dparam slot.
Definition: strings.cpp:344
WID_NSS_CANCEL
@ WID_NSS_CANCEL
'Cancel' button.
Definition: network_widget.h:73
ButtonCommon::disabled
bool disabled
Is the button disabled?
Definition: network_gui.cpp:1365
Window::FinishInitNested
void FinishInitNested(WindowNumber window_number=0)
Perform the second part of the initialization of a nested widget tree.
Definition: window.cpp:1733
INVALID_CLIENT_ID
@ INVALID_CLIENT_ID
Client is not part of anything.
Definition: network_type.h:50
ShowDropDownList
void ShowDropDownList(Window *w, DropDownList &&list, int selected, WidgetID button, uint width, bool instant_close, bool persist)
Show a drop down list.
Definition: dropdown.cpp:404
NWID_SPACER
@ NWID_SPACER
Invisible widget that takes some space.
Definition: widget_type.h:81
WID_NAS_LINK
@ WID_NAS_LINK
"Details & Privacy" button.
Definition: network_widget.h:113
WID_NG_MATRIX
@ WID_NG_MATRIX
Panel with list of games.
Definition: network_widget.h:29
NetworkMaxCompaniesAllowed
uint NetworkMaxCompaniesAllowed()
Get the maximum number of companies that are allowed by the server.
Definition: network_client.cpp:1389
WID_NSS_LOAD_GAME
@ WID_NSS_LOAD_GAME
Load game button.
Definition: network_widget.h:69
SM_MENU
@ SM_MENU
Switch to game intro menu.
Definition: openttd.h:33
QueryString::ACTION_CLEAR
static const int ACTION_CLEAR
Clear editbox.
Definition: querystring_gui.h:24
ButtonCommon::height
uint height
Calculated height of the button.
Definition: network_gui.cpp:1366
NWidgetContainer
Baseclass for container widgets.
Definition: widget_type.h:461
Window::top
int top
y position of top edge of the window
Definition: window_gui.h:313
Ticks::TICKS_PER_SECOND
static constexpr TimerGameTick::Ticks TICKS_PER_SECOND
Estimation of how many ticks fit in a single second.
Definition: timer_game_tick.h:76
WID_NJS_PROGRESS_TEXT
@ WID_NJS_PROGRESS_TEXT
Text explaining what is happening.
Definition: network_widget.h:95
ShowNetworkChatQueryWindow
void ShowNetworkChatQueryWindow(DestType type, int dest)
Show the chat window.
Definition: network_chat_gui.cpp:445
ButtonCommon
Button shown for either a company or client in the client-list.
Definition: network_gui.cpp:1360
DrawFrameRect
void DrawFrameRect(int left, int top, int right, int bottom, Colours colour, FrameFlags flags)
Draw frame rectangle.
Definition: widget.cpp:281
NetworkGameList
Structure with information shown in the game list (GUI)
Definition: network_gamelist.h:27
network.h
NetworkClientListWindow::OnDropdownClose
void OnDropdownClose(Point pt, WidgetID widget, int index, bool instant_close) override
A dropdown window associated to this window has been closed.
Definition: network_gui.cpp:1814
CommandHelper
Definition: command_func.h:93
GUIList::SortType
uint8_t SortType() const
Get the sorttype of the list.
Definition: sortlist_type.h:114
CALCA_ADD
@ CALCA_ADD
Create a public key.
Definition: company_type.h:77
SA_CENTER
@ SA_CENTER
Center both horizontally and vertically.
Definition: gfx_type.h:355
GetCharacterHeight
int GetCharacterHeight(FontSize size)
Get height of a character for a given font size.
Definition: fontcache.cpp:77
NGLS_OFFLINE
@ NGLS_OFFLINE
Server is offline (or cannot be queried).
Definition: network_gamelist.h:19
Window::width
int width
width of the window (number of pixels to the right in x direction)
Definition: window_gui.h:314
SetMinimalSize
constexpr NWidgetPart SetMinimalSize(int16_t x, int16_t y)
Widget part function for setting the minimal size.
Definition: widget_type.h:1139
MarkWholeScreenDirty
void MarkWholeScreenDirty()
This function mark the whole screen as dirty.
Definition: gfx.cpp:1529
SetPIPRatio
constexpr NWidgetPart SetPIPRatio(uint8_t ratio_pre, uint8_t ratio_inter, uint8_t ratio_post)
Widget part function for setting a pre/inter/post ratio.
Definition: widget_type.h:1274
ClientSettings::network
NetworkSettings network
settings related to the network
Definition: settings_type.h:612
Window::SortButtonWidth
static int SortButtonWidth()
Get width of up/down arrow of sort button state.
Definition: widget.cpp:780
WID_NG_INFO
@ WID_NG_INFO
Third button in the game list panel.
Definition: network_widget.h:27
GUIList::RebuildDone
void RebuildDone()
Notify the sortlist that the rebuild is done.
Definition: sortlist_type.h:409
COMPANY_SPECTATOR
@ COMPANY_SPECTATOR
The client is spectating.
Definition: company_type.h:35
NWidgetBase::pos_y
int pos_y
Vertical position of top-left corner of the widget in the window.
Definition: widget_type.h:251
DrawString
int DrawString(int left, int right, int top, std::string_view str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly truncated to make it fit in its allocated space.
Definition: gfx.cpp:657
Window::GetRowFromWidget
int GetRowFromWidget(int clickpos, WidgetID widget, int padding, int line_height=-1) const
Compute the row of a widget that a user clicked in.
Definition: window.cpp:213
WID_NG_NEWGRF_SEL
@ WID_NG_NEWGRF_SEL
Selection 'widget' to hide the NewGRF settings.
Definition: network_widget.h:40
WID_NG_YEARS
@ WID_NG_YEARS
'Years' button.
Definition: network_widget.h:26
NetworkClientListWindow::vscroll
Scrollbar * vscroll
Vertical scrollbar of this window.
Definition: network_gui.cpp:1427
NetworkClientListWindow::RebuildList
void RebuildList()
Rebuild the list, meaning: calculate the lines needed and what buttons go on which line.
Definition: network_gui.cpp:1573
NetworkUpdateServerGameType
void NetworkUpdateServerGameType()
The setting server_game_type was updated; possibly we need to take some action.
Definition: network.cpp:1029
Scrollbar::GetPosition
size_type GetPosition() const
Gets the position of the first visible element in the list.
Definition: widget_type.h:742
TextfileWindow
Window for displaying a textfile.
Definition: textfile_gui.h:21
ButtonCommon::sprite
SpriteID sprite
The sprite to use on the button.
Definition: network_gui.cpp:1362
WidgetDimensions::bevel
RectPadding bevel
Bevel thickness, affected by "scaled bevels" game option.
Definition: window_gui.h:40
Window::RaiseWidgetsWhenLowered
void RaiseWidgetsWhenLowered(Args... widgets)
Raises the widgets and sets widgets dirty that are lowered.
Definition: window_gui.h:545
NetworkServerKickClient
void NetworkServerKickClient(ClientID client_id, const std::string &reason)
Kick a single client.
Definition: network_server.cpp:2030
NetworkGameList::next
NetworkGameList * next
Next pointer to make a linked game list.
Definition: network_gamelist.h:36
network_gamelist.h
WidgetDimensions::frametext
RectPadding frametext
Padding inside frame with text.
Definition: window_gui.h:43
WID_NSS_CLIENTS_BTND
@ WID_NSS_CLIENTS_BTND
'Max clients' downarrow.
Definition: network_widget.h:60
NetworkClientRequestMove
void NetworkClientRequestMove(CompanyID company_id)
Notify the server of this client wanting to be moved to another company.
Definition: network_client.cpp:1256
NetworkAskRelayWindow::Close
void Close(int data=0) override
Hide the window and all its child windows, and mark them for a later deletion.
Definition: network_gui.cpp:2241
Window
Data structure for an opened window.
Definition: window_gui.h:276
WID_NSS_BACKGROUND
@ WID_NSS_BACKGROUND
Background of the window.
Definition: network_widget.h:53
SizingType
SizingType
Different forms of sizing nested widgets, using NWidgetBase::AssignSizePosition()
Definition: widget_type.h:121
TextfileType
TextfileType
Additional text files accompanying Tar archives.
Definition: textfile_type.h:14
NetworkClientListWindow::OnClickCompanyChat
static void OnClickCompanyChat([[maybe_unused]] NetworkClientListWindow *w, [[maybe_unused]] Point pt, CompanyID company_id)
Chat button on a Company is clicked.
Definition: network_gui.cpp:1442
MAX_COMPANIES
@ MAX_COMPANIES
Maximum number of companies.
Definition: company_type.h:23
QueryCallbackProc
void QueryCallbackProc(Window *, bool)
Callback procedure for the ShowQuery method.
Definition: textbuf_gui.h:28
NetworkServerGameInfo::landscape
uint8_t landscape
The used landscape.
Definition: network_game_info.h:112
ButtonCommon::OnClick
virtual void OnClick(struct NetworkClientListWindow *w, Point pt)=0
OnClick handler for when the button is pressed.
NetworkServerGameInfo::server_name
std::string server_name
Server name.
Definition: network_game_info.h:103
Window::DrawWidgets
void DrawWidgets() const
Paint all widgets of a window.
Definition: widget.cpp:731
Clamp
constexpr T Clamp(const T a, const T min, const T max)
Clamp a value between an interval.
Definition: math_func.hpp:79
NetworkGameList::refreshing
bool refreshing
Whether this server is being queried.
Definition: network_gamelist.h:34
network_survey.h
MAX_MAP_SIZE
static const uint MAX_MAP_SIZE
Maximal map size = 4096.
Definition: map_type.h:40
WID_CL_SERVER_INVITE_CODE
@ WID_CL_SERVER_INVITE_CODE
Invite code for this server.
Definition: network_widget.h:83
NetworkClientListWindow::OnInvalidateData
void OnInvalidateData([[maybe_unused]] int data=0, [[maybe_unused]] bool gui_scope=true) override
Some data on this window has become invalid.
Definition: network_gui.cpp:1657
_network_host_list
StringList _network_host_list
The servers we know.
Definition: network.cpp:74
NetworkGameWindow::OnPaint
void OnPaint() override
The window must be repainted.
Definition: network_gui.cpp:567
NetworkGameList::info
NetworkGameInfo info
The game information of this server.
Definition: network_gamelist.h:30
SetDataTip
constexpr NWidgetPart SetDataTip(uint32_t data, StringID tip)
Widget part function for setting the data and tooltip.
Definition: widget_type.h:1204
SBS_UP
@ SBS_UP
Sort descending.
Definition: window_gui.h:224
SetMinimalTextLines
constexpr NWidgetPart SetMinimalTextLines(uint8_t lines, uint8_t spacing, FontSize size=FS_NORMAL)
Widget part function for setting the minimal text lines.
Definition: widget_type.h:1151
Rect::Width
int Width() const
Get width of Rect.
Definition: geometry_type.hpp:85
WN_NETWORK_STATUS_WINDOW_JOIN
@ WN_NETWORK_STATUS_WINDOW_JOIN
Network join status.
Definition: window_type.h:39
NWID_SELECTION
@ NWID_SELECTION
Stacked widgets, only one visible at a time (eg in a panel with tabs).
Definition: widget_type.h:82
GetScaledSpriteSize
Dimension GetScaledSpriteSize(SpriteID sprid)
Scale sprite size for GUI.
Definition: widget.cpp:54
WID_NG_CLIENTS
@ WID_NG_CLIENTS
'Clients' button.
Definition: network_widget.h:23
WID_NJS_PROGRESS_BAR
@ WID_NJS_PROGRESS_BAR
Simple progress bar.
Definition: network_widget.h:94
NetworkServerGameInfo::companies_on
uint8_t companies_on
How many started companies do we have.
Definition: network_game_info.h:109
CCA_DELETE
@ CCA_DELETE
Delete a company.
Definition: company_type.h:70
WID_NG_START
@ WID_NG_START
'Start server' button.
Definition: network_widget.h:47
NGLS_FULL
@ NGLS_FULL
Server is full and cannot be queried.
Definition: network_gamelist.h:21
Rect
Specification of a rectangle with absolute coordinates of all edges.
Definition: geometry_type.hpp:75
Company
Definition: company_base.h:133
SetAspect
constexpr NWidgetPart SetAspect(float ratio, AspectFlags flags=AspectFlags::ResizeX)
Widget part function for setting the aspect ratio.
Definition: widget_type.h:1297
NWidgetBase::resize_x
uint resize_x
Horizontal resize step (0 means not resizable).
Definition: widget_type.h:237
_network_server_invite_code
std::string _network_server_invite_code
Our invite code as indicated by the Game Coordinator.
Definition: network_coordinator.cpp:32
NRWCD_HANDLED
@ NRWCD_HANDLED
Relay request is handled, either by user or by timeout.
Definition: network_gui.h:43
NetworkClientListWindow::OnClickClientAdmin
static void OnClickClientAdmin([[maybe_unused]] NetworkClientListWindow *w, [[maybe_unused]] Point pt, ClientID client_id)
Admin button on a Client is clicked.
Definition: network_gui.cpp:1479
GUIList::Sort
bool Sort(Comp compare)
Sort the list.
Definition: sortlist_type.h:270
WID_NG_FILTER
@ WID_NG_FILTER
Panel with the edit box to enter the search text.
Definition: network_widget.h:20
_network_join_bytes
uint32_t _network_join_bytes
The number of bytes we already downloaded.
Definition: network_gui.cpp:2081
NetworkGameListRemoveItem
void NetworkGameListRemoveItem(NetworkGameList *remove)
Remove an item from the gamelist linked list.
Definition: network_gamelist.cpp:64
NetworkJoinStatusWindow
Definition: network_gui.cpp:2084
NWidgetBase::current_x
uint current_x
Current horizontal size (after resizing).
Definition: widget_type.h:245
WC_TEXTFILE
@ WC_TEXTFILE
textfile; Window numbers:
Definition: window_type.h:187
WidgetDimensions::framerect
RectPadding framerect
Standard padding inside many panels.
Definition: window_gui.h:42
NetworkServerGameInfo::grfconfig
GRFConfig * grfconfig
List of NewGRF files used.
Definition: network_game_info.h:97
CLIENT_ID_SERVER
@ CLIENT_ID_SERVER
Servers always have this ID.
Definition: network_type.h:51
WID_NSS_COMPANIES_BTNU
@ WID_NSS_COMPANIES_BTNU
'Max companies' uparrow.
Definition: network_widget.h:66
WidgetDimensions::hsep_normal
int hsep_normal
Normal horizontal spacing.
Definition: window_gui.h:63
GREY_SCALE
#define GREY_SCALE(level)
Return the colour for a particular greyscale level.
Definition: palette_func.h:65
WID_NG_CANCEL
@ WID_NG_CANCEL
'Cancel' button.
Definition: network_widget.h:48
Scrollbar::GetScrolledItemFromWidget
auto GetScrolledItemFromWidget(Tcontainer &container, int clickpos, const Window *const w, WidgetID widget, int padding=0, int line_height=-1) const
Return an iterator pointing to the element of a scrolled widget that a user clicked in.
Definition: widget_type.h:881
NetworkGameWindow::list_pos
ServerListPosition list_pos
Position of the selected server.
Definition: network_gui.cpp:188
Scrollbar::GetVisibleRangeIterators
auto GetVisibleRangeIterators(Tcontainer &container) const
Get a pair of iterators for the range of visible elements in a container.
Definition: widget_type.h:862
WDP_CENTER
@ WDP_CENTER
Center the window.
Definition: window_gui.h:151
NetworkGameWindow::NGameMapSizeSorter
static bool NGameMapSizeSorter(NetworkGameList *const &a, NetworkGameList *const &b)
Sort servers by map size.
Definition: network_gui.cpp:274
_left_button_clicked
bool _left_button_clicked
Is left mouse button clicked?
Definition: gfx.cpp:42
NetworkClientListWindow::OnInit
void OnInit() override
Notification that the nested widget tree gets initialized.
Definition: network_gui.cpp:1652
WID_NSS_COMPANIES_LABEL
@ WID_NSS_COMPANIES_LABEL
Label for 'max companies'.
Definition: network_widget.h:63
WID_CL_SERVER_SELECTOR
@ WID_CL_SERVER_SELECTOR
Selector to hide the server frame.
Definition: network_widget.h:79
TD_RTL
@ TD_RTL
Text is written right-to-left by default.
Definition: strings_type.h:24
_current_text_dir
TextDirection _current_text_dir
Text direction of the currently selected language.
Definition: strings.cpp:56
_is_network_server
bool _is_network_server
Does this client wants to be a network-server?
Definition: network.cpp:69
NetworkServerGameInfo::calendar_start
TimerGameCalendar::Date calendar_start
When the game started.
Definition: network_game_info.h:98
CS_NUMERAL
@ CS_NUMERAL
Only numeric ones.
Definition: string_type.h:26
NetworkClientInfo
Container for all information known about a client.
Definition: network_base.h:24
NetworkGameInfo::compatible
bool compatible
Can we connect to this server or not? (based on server_revision and grf_match.
Definition: network_game_info.h:123
CRR_MANUAL
@ CRR_MANUAL
The company is manually removed.
Definition: company_type.h:57
NetworkGameWindow::refresh_interval
IntervalTimer< TimerWindow > refresh_interval
Refresh the online servers on a regular interval.
Definition: network_gui.cpp:861
WID_NG_DATE
@ WID_NG_DATE
'Date' button.
Definition: network_widget.h:25
GetStringBoundingBox
Dimension GetStringBoundingBox(std::string_view str, FontSize start_fontsize)
Return the string dimension in pixels.
Definition: gfx.cpp:851
StringFilter
String filter and state.
Definition: stringfilter_type.h:30
WID_NG_REFRESH
@ WID_NG_REFRESH
'Refresh server' button.
Definition: network_widget.h:38
NetworkClientConnectGame
bool NetworkClientConnectGame(const std::string &connection_string, CompanyID default_company, const std::string &join_server_password)
Join a client to the server at with the given connection string.
Definition: network.cpp:787
NetworkStartServerWindow::widget_id
WidgetID widget_id
The widget that has the pop-up input menu.
Definition: network_gui.cpp:990
GUIList::SetSortFuncs
void SetSortFuncs(std::span< SortFunction *const > n_funcs)
Hand the sort function pointers to the GUIList.
Definition: sortlist_type.h:297
WID_NAR_YES_ALWAYS
@ WID_NAR_YES_ALWAYS
"Yes, always" button.
Definition: network_widget.h:105
FR_BORDERONLY
@ FR_BORDERONLY
Draw border only, no background.
Definition: window_gui.h:27
WWT_DROPDOWN
@ WWT_DROPDOWN
Drop down list.
Definition: widget_type.h:72
NetworkServerGameInfo::ticks_playing
TimerGameTick::TickCounter ticks_playing
Amount of ticks the game has been running unpaused.
Definition: network_game_info.h:100
GUIList::SetListing
void SetListing(Listing l)
Import sort conditions.
Definition: sortlist_type.h:152
ShowNetworkAskRelay
void ShowNetworkAskRelay(const std::string &server_connection_string, const std::string &relay_connection_string, const std::string &token)
Show a modal confirmation window with "no" / "yes, once" / "yes, always" buttons.
Definition: network_gui.cpp:2331
NetworkGameList::status
NetworkGameListStatus status
Stats of the server.
Definition: network_gamelist.h:32
DrawCompanyIcon
void DrawCompanyIcon(CompanyID cid, int x, int y)
Draw the icon of a company.
Definition: company_cmd.cpp:161
ButtonCommon::width
uint width
Calculated width of the button.
Definition: network_gui.cpp:1367
NetworkSettings::participate_survey
ParticipateSurvey participate_survey
Participate in the automated survey.
Definition: settings_type.h:345