OpenTTD Source  20240917-master-g9ab0a47812
ParentSpriteToDraw Struct Reference

Parent sprite that should be drawn. More...

#include <viewport_sprite_sorter.h>

Data Fields

int32_t xmin
 minimal world X coordinate of bounding box
 
int32_t ymin
 minimal world Y coordinate of bounding box
 
int32_t zmin
 minimal world Z coordinate of bounding box
 
int32_t x
 screen X coordinate of sprite
 
int32_t xmax
 maximal world X coordinate of bounding box
 
int32_t ymax
 maximal world Y coordinate of bounding box
 
int32_t zmax
 maximal world Z coordinate of bounding box
 
int32_t y
 screen Y coordinate of sprite
 
SpriteID image
 sprite to draw
 
PaletteID pal
 palette to use
 
const SubSpritesub
 only draw a rectangular part of the sprite
 
int32_t left
 minimal screen X coordinate of sprite (= x + sprite->x_offs), reference point for child sprites
 
int32_t top
 minimal screen Y coordinate of sprite (= y + sprite->y_offs), reference point for child sprites
 
int32_t first_child
 the first child to draw.
 
uint32_t order
 Used during sprite sorting.
 

Detailed Description

Parent sprite that should be drawn.

Definition at line 17 of file viewport_sprite_sorter.h.


The documentation for this struct was generated from the following file: