OpenTTD Source
20241108-master-g80f628063a
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Parent sprite that should be drawn. More...
#include <viewport_sprite_sorter.h>
Data Fields | |
int32_t | xmin |
minimal world X coordinate of bounding box | |
int32_t | ymin |
minimal world Y coordinate of bounding box | |
int32_t | zmin |
minimal world Z coordinate of bounding box | |
int32_t | x |
screen X coordinate of sprite | |
int32_t | xmax |
maximal world X coordinate of bounding box | |
int32_t | ymax |
maximal world Y coordinate of bounding box | |
int32_t | zmax |
maximal world Z coordinate of bounding box | |
int32_t | y |
screen Y coordinate of sprite | |
SpriteID | image |
sprite to draw | |
PaletteID | pal |
palette to use | |
const SubSprite * | sub |
only draw a rectangular part of the sprite | |
int32_t | left |
minimal screen X coordinate of sprite (= x + sprite->x_offs), reference point for child sprites | |
int32_t | top |
minimal screen Y coordinate of sprite (= y + sprite->y_offs), reference point for child sprites | |
int32_t | first_child |
the first child to draw. | |
uint32_t | order |
Used during sprite sorting. | |
Parent sprite that should be drawn.
Definition at line 17 of file viewport_sprite_sorter.h.