OpenTTD Source 20241224-master-gf74b0cf984
viewport_sprite_sorter.h
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#include "stdafx.h"
11#include "gfx_type.h"
12
13#ifndef VIEWPORT_SPRITE_SORTER_H
14#define VIEWPORT_SPRITE_SORTER_H
15
18 /* Block of 16B loadable in xmm register */
19 int32_t xmin;
20 int32_t ymin;
21 int32_t zmin;
22 int32_t x;
23
24 /* Second block of 16B loadable in xmm register */
25 int32_t xmax;
26 int32_t ymax;
27 int32_t zmax;
28 int32_t y;
29
32 const SubSprite *sub;
33
34 int32_t left;
35 int32_t top;
36
37 int32_t first_child;
38 uint32_t order;
39};
40
41typedef std::vector<ParentSpriteToDraw*> ParentSpriteToSortVector;
42
44typedef bool (*VpSorterChecker)();
46typedef void (*VpSpriteSorter)(ParentSpriteToSortVector *psd);
47
48#ifdef WITH_SSE
49bool ViewportSortParentSpritesSSE41Checker();
50void ViewportSortParentSpritesSSE41(ParentSpriteToSortVector *psdv);
51#endif
52
54
55#endif /* VIEWPORT_SPRITE_SORTER_H */
Types related to the graphics and/or input devices.
uint32_t SpriteID
The number of a sprite, without mapping bits and colourtables.
Definition gfx_type.h:18
uint32_t PaletteID
The number of the palette.
Definition gfx_type.h:19
Definition of base types and functions in a cross-platform compatible way.
Parent sprite that should be drawn.
const SubSprite * sub
only draw a rectangular part of the sprite
int32_t zmin
minimal world Z coordinate of bounding box
SpriteID image
sprite to draw
int32_t xmax
maximal world X coordinate of bounding box
uint32_t order
Used during sprite sorting.
int32_t ymax
maximal world Y coordinate of bounding box
int32_t x
screen X coordinate of sprite
int32_t y
screen Y coordinate of sprite
int32_t first_child
the first child to draw.
int32_t zmax
maximal world Z coordinate of bounding box
int32_t xmin
minimal world X coordinate of bounding box
int32_t ymin
minimal world Y coordinate of bounding box
PaletteID pal
palette to use
int32_t left
minimal screen X coordinate of sprite (= x + sprite->x_offs), reference point for child sprites
int32_t top
minimal screen Y coordinate of sprite (= y + sprite->y_offs), reference point for child sprites
Used to only draw a part of the sprite.
Definition gfx_type.h:231
bool(* VpSorterChecker)()
Type for method for checking whether a viewport sprite sorter exists.
void(* VpSpriteSorter)(ParentSpriteToSortVector *psd)
Type for the actual viewport sprite sorter.
void InitializeSpriteSorter()
Choose the "best" sprite sorter and set _vp_sprite_sorter.