OpenTTD Source 20241224-master-gf74b0cf984
WaterRegionDesc Struct Reference

Describes a single square water region. More...

#include <water_regions.h>

Public Member Functions

 WaterRegionDesc (const int x, const int y)
 
 WaterRegionDesc (const WaterRegionPatchDesc &water_region_patch)
 
bool operator== (const WaterRegionDesc &other) const
 
bool operator!= (const WaterRegionDesc &other) const
 

Data Fields

int x
 The X coordinate of the water region, i.e. X=2 is the 3rd water region along the X-axis.
 
int y
 The Y coordinate of the water region, i.e. Y=2 is the 3rd water region along the Y-axis.
 

Detailed Description

Describes a single square water region.

Definition at line 40 of file water_regions.h.

Constructor & Destructor Documentation

◆ WaterRegionDesc() [1/2]

WaterRegionDesc::WaterRegionDesc ( const int  x,
const int  y 
)
inline

Definition at line 45 of file water_regions.h.

◆ WaterRegionDesc() [2/2]

WaterRegionDesc::WaterRegionDesc ( const WaterRegionPatchDesc water_region_patch)
inline

Definition at line 46 of file water_regions.h.

Member Function Documentation

◆ operator!=()

bool WaterRegionDesc::operator!= ( const WaterRegionDesc other) const
inline

Definition at line 49 of file water_regions.h.

◆ operator==()

bool WaterRegionDesc::operator== ( const WaterRegionDesc other) const
inline

Definition at line 48 of file water_regions.h.

Field Documentation

◆ x

int WaterRegionDesc::x

The X coordinate of the water region, i.e. X=2 is the 3rd water region along the X-axis.

Definition at line 42 of file water_regions.h.

Referenced by GetWaterRegionCenterTile(), and GetWaterRegionIndex().

◆ y

int WaterRegionDesc::y

The Y coordinate of the water region, i.e. Y=2 is the 3rd water region along the Y-axis.

Definition at line 43 of file water_regions.h.

Referenced by GetWaterRegionCenterTile(), and GetWaterRegionIndex().


The documentation for this struct was generated from the following file: