OpenTTD Source 20250331-master-g3c15e0c889
water_regions.cpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#include "../stdafx.h"
11#include "../map_func.h"
12#include "water_regions.h"
13#include "../tilearea_type.h"
14#include "../track_func.h"
15#include "../transport_type.h"
16#include "../landscape.h"
17#include "../tunnelbridge_map.h"
18#include "follow_track.hpp"
19#include "../ship.h"
20#include "../debug.h"
21#include "../3rdparty/fmt/ranges.h"
22
23using TWaterRegionTraversabilityBits = uint16_t;
24constexpr TWaterRegionPatchLabel FIRST_REGION_LABEL = 1;
25
26static_assert(sizeof(TWaterRegionTraversabilityBits) * 8 == WATER_REGION_EDGE_LENGTH);
27static_assert(sizeof(TWaterRegionPatchLabel) == sizeof(uint8_t)); // Important for the hash calculation.
28
29static inline TrackBits GetWaterTracks(TileIndex tile) { return TrackStatusToTrackBits(GetTileTrackStatus(tile, TRANSPORT_WATER, 0)); }
30static inline bool IsAqueductTile(TileIndex tile) { return IsBridgeTile(tile) && GetTunnelBridgeTransportType(tile) == TRANSPORT_WATER; }
31
32static inline int GetWaterRegionX(TileIndex tile) { return TileX(tile) / WATER_REGION_EDGE_LENGTH; }
33static inline int GetWaterRegionY(TileIndex tile) { return TileY(tile) / WATER_REGION_EDGE_LENGTH; }
34
35static inline int GetWaterRegionMapSizeX() { return Map::SizeX() / WATER_REGION_EDGE_LENGTH; }
36static inline int GetWaterRegionMapSizeY() { return Map::SizeY() / WATER_REGION_EDGE_LENGTH; }
37
38static inline TWaterRegionIndex GetWaterRegionIndex(int region_x, int region_y) { return GetWaterRegionMapSizeX() * region_y + region_x; }
39static inline TWaterRegionIndex GetWaterRegionIndex(TileIndex tile) { return GetWaterRegionIndex(GetWaterRegionX(tile), GetWaterRegionY(tile)); }
40
41using TWaterRegionPatchLabelArray = std::array<TWaterRegionPatchLabel, WATER_REGION_NUMBER_OF_TILES>;
42
47 friend class WaterRegion;
48
49 std::array<TWaterRegionTraversabilityBits, DIAGDIR_END> edge_traversability_bits{};
50 std::unique_ptr<TWaterRegionPatchLabelArray> tile_patch_labels; // Tile patch labels, this may be nullptr in the following trivial cases: region is invalid, region is only land (0 patches), region is only water (1 patch)
51 bool has_cross_region_aqueducts = false;
52 TWaterRegionPatchLabel number_of_patches = 0; // 0 = no water, 1 = one single patch of water, etc...
53};
54
62{
63private:
64 WaterRegionData &data;
65 const OrthogonalTileArea tile_area;
66
73 inline int GetLocalIndex(TileIndex tile) const
74 {
75 assert(this->tile_area.Contains(tile));
76 return (TileX(tile) - TileX(this->tile_area.tile)) + WATER_REGION_EDGE_LENGTH * (TileY(tile) - TileY(this->tile_area.tile));
77 }
78
79public:
80 WaterRegion(int region_x, int region_y, WaterRegionData &water_region_data)
81 : data(water_region_data)
82 , tile_area(TileXY(region_x * WATER_REGION_EDGE_LENGTH, region_y * WATER_REGION_EDGE_LENGTH), WATER_REGION_EDGE_LENGTH, WATER_REGION_EDGE_LENGTH)
83 {}
84
85 OrthogonalTileIterator begin() const { return this->tile_area.begin(); }
86 OrthogonalTileIterator end() const { return this->tile_area.end(); }
87
95 TWaterRegionTraversabilityBits GetEdgeTraversabilityBits(DiagDirection side) const { return this->data.edge_traversability_bits[side]; }
96
101 int NumberOfPatches() const { return static_cast<int>(this->data.number_of_patches); }
102
106 bool HasCrossRegionAqueducts() const { return this->data.has_cross_region_aqueducts; }
107
113 TWaterRegionPatchLabel GetLabel(TileIndex tile) const
114 {
115 assert(this->tile_area.Contains(tile));
116 if (this->data.tile_patch_labels == nullptr) {
117 return this->NumberOfPatches() == 0 ? INVALID_WATER_REGION_PATCH : FIRST_REGION_LABEL;
118 }
119 return (*this->data.tile_patch_labels)[this->GetLocalIndex(tile)];
120 }
121
127 {
128 Debug(map, 3, "Updating water region ({},{})", GetWaterRegionX(this->tile_area.tile), GetWaterRegionY(this->tile_area.tile));
129 this->data.has_cross_region_aqueducts = false;
130
131 /* Acquire a tile patch label array if this region does not already have one */
132 if (this->data.tile_patch_labels == nullptr) {
133 this->data.tile_patch_labels = std::make_unique<TWaterRegionPatchLabelArray>();
134 }
135
136 this->data.tile_patch_labels->fill(INVALID_WATER_REGION_PATCH);
137 this->data.edge_traversability_bits.fill(0);
138
139 TWaterRegionPatchLabel current_label = FIRST_REGION_LABEL;
140 TWaterRegionPatchLabel highest_assigned_label = INVALID_WATER_REGION_PATCH;
141
142 /* Perform connected component labeling. This uses a flooding algorithm that expands until no
143 * additional tiles can be added. Only tiles inside the water region are considered. */
144 for (const TileIndex start_tile : this->tile_area) {
145 static std::vector<TileIndex> tiles_to_check;
146 tiles_to_check.clear();
147 tiles_to_check.push_back(start_tile);
148
149 bool increase_label = false;
150 while (!tiles_to_check.empty()) {
151 const TileIndex tile = tiles_to_check.back();
152 tiles_to_check.pop_back();
153
154 const TrackdirBits valid_dirs = TrackBitsToTrackdirBits(GetWaterTracks(tile));
155 if (valid_dirs == TRACKDIR_BIT_NONE) continue;
156
157 TWaterRegionPatchLabel &tile_patch = (*this->data.tile_patch_labels)[this->GetLocalIndex(tile)];
158 if (tile_patch != INVALID_WATER_REGION_PATCH) continue;
159
160 tile_patch = current_label;
161 highest_assigned_label = current_label;
162 increase_label = true;
163
164 for (const Trackdir dir : SetTrackdirBitIterator(valid_dirs)) {
165 /* By using a TrackFollower we "play by the same rules" as the actual ship pathfinder */
167 if (ft.Follow(tile, dir)) {
168 if (this->tile_area.Contains(ft.new_tile)) {
169 tiles_to_check.push_back(ft.new_tile);
170 } else if (!ft.is_bridge) {
171 assert(DistanceManhattan(ft.new_tile, tile) == 1);
172 const auto side = DiagdirBetweenTiles(tile, ft.new_tile);
173 const int local_x_or_y = DiagDirToAxis(side) == AXIS_X ? TileY(tile) - TileY(this->tile_area.tile) : TileX(tile) - TileX(this->tile_area.tile);
174 SetBit(this->data.edge_traversability_bits[side], local_x_or_y);
175 } else {
176 this->data.has_cross_region_aqueducts = true;
177 }
178 }
179 }
180 }
181
182 if (increase_label) current_label++;
183 }
184
185 this->data.number_of_patches = highest_assigned_label;
186
187 if (this->NumberOfPatches() == 0 || (this->NumberOfPatches() == 1 &&
188 std::all_of(this->data.tile_patch_labels->begin(), this->data.tile_patch_labels->end(), [](TWaterRegionPatchLabel label) { return label == FIRST_REGION_LABEL; }))) {
189 /* No need for patch storage: trivial cases */
190 this->data.tile_patch_labels.reset();
191 }
192 }
193
194 void PrintDebugInfo()
195 {
196 Debug(map, 9, "Water region {},{} labels and edge traversability = ...", GetWaterRegionX(this->tile_area.tile), GetWaterRegionY(this->tile_area.tile));
197
198 const size_t max_element_width = std::to_string(this->NumberOfPatches()).size();
199
200 std::string traversability = fmt::format("{:0{}b}", this->GetEdgeTraversabilityBits(DIAGDIR_NW), WATER_REGION_EDGE_LENGTH);
201 Debug(map, 9, " {:{}}", fmt::join(traversability, " "), max_element_width);
202 Debug(map, 9, " +{:->{}}+", "", WATER_REGION_EDGE_LENGTH * (max_element_width + 1) + 1);
203
204 for (int y = 0; y < WATER_REGION_EDGE_LENGTH; ++y) {
205 std::string line{};
206 for (int x = 0; x < WATER_REGION_EDGE_LENGTH; ++x) {
207 const auto label = this->GetLabel(TileAddXY(this->tile_area.tile, x, y));
208 const std::string label_str = label == INVALID_WATER_REGION_PATCH ? "." : std::to_string(label);
209 line = fmt::format("{:{}}", label_str, max_element_width) + " " + line;
210 }
211 Debug(map, 9, "{} | {}| {}", GB(this->GetEdgeTraversabilityBits(DIAGDIR_SW), y, 1), line, GB(this->GetEdgeTraversabilityBits(DIAGDIR_NE), y, 1));
212 }
213
214 Debug(map, 9, " +{:->{}}+", "", WATER_REGION_EDGE_LENGTH * (max_element_width + 1) + 1);
215 traversability = fmt::format("{:0{}b}", this->GetEdgeTraversabilityBits(DIAGDIR_SE), WATER_REGION_EDGE_LENGTH);
216 Debug(map, 9, " {:{}}", fmt::join(traversability, " "), max_element_width);
217 }
218};
219
220std::vector<WaterRegionData> _water_region_data;
221std::vector<bool> _is_water_region_valid;
222
223static TileIndex GetTileIndexFromLocalCoordinate(int region_x, int region_y, int local_x, int local_y)
224{
225 assert(local_x >= 0 && local_x < WATER_REGION_EDGE_LENGTH);
226 assert(local_y >= 0 && local_y < WATER_REGION_EDGE_LENGTH);
227 return TileXY(WATER_REGION_EDGE_LENGTH * region_x + local_x, WATER_REGION_EDGE_LENGTH * region_y + local_y);
228}
229
230static TileIndex GetEdgeTileCoordinate(int region_x, int region_y, DiagDirection side, int x_or_y)
231{
232 assert(x_or_y >= 0 && x_or_y < WATER_REGION_EDGE_LENGTH);
233 switch (side) {
234 case DIAGDIR_NE: return GetTileIndexFromLocalCoordinate(region_x, region_y, 0, x_or_y);
235 case DIAGDIR_SW: return GetTileIndexFromLocalCoordinate(region_x, region_y, WATER_REGION_EDGE_LENGTH - 1, x_or_y);
236 case DIAGDIR_NW: return GetTileIndexFromLocalCoordinate(region_x, region_y, x_or_y, 0);
237 case DIAGDIR_SE: return GetTileIndexFromLocalCoordinate(region_x, region_y, x_or_y, WATER_REGION_EDGE_LENGTH - 1);
238 default: NOT_REACHED();
239 }
240}
241
242static WaterRegion GetUpdatedWaterRegion(uint16_t region_x, uint16_t region_y)
243{
244 const TWaterRegionIndex index = GetWaterRegionIndex(region_x, region_y);
245 WaterRegion water_region(region_x, region_y, _water_region_data[index]);
246 if (!_is_water_region_valid[index]) {
247 water_region.ForceUpdate();
248 _is_water_region_valid[index] = true;
249 }
250 return water_region;
251}
252
253static WaterRegion GetUpdatedWaterRegion(TileIndex tile)
254{
255 return GetUpdatedWaterRegion(GetWaterRegionX(tile), GetWaterRegionY(tile));
256}
257
262static TWaterRegionIndex GetWaterRegionIndex(const WaterRegionDesc &water_region)
263{
264 return GetWaterRegionIndex(water_region.x, water_region.y);
265}
266
272{
273 return water_region_patch.label | GetWaterRegionIndex(water_region_patch) << 8;
274}
275
282{
283 return TileXY(water_region.x * WATER_REGION_EDGE_LENGTH + (WATER_REGION_EDGE_LENGTH / 2), water_region.y * WATER_REGION_EDGE_LENGTH + (WATER_REGION_EDGE_LENGTH / 2));
284}
285
291{
292 return WaterRegionDesc{ GetWaterRegionX(tile), GetWaterRegionY(tile) };
293}
294
300{
301 const WaterRegion region = GetUpdatedWaterRegion(tile);
302 return WaterRegionPatchDesc{ GetWaterRegionX(tile), GetWaterRegionY(tile), region.GetLabel(tile) };
303}
304
310{
311 if (!IsValidTile(tile)) return;
312
313 auto invalidate_region = [](TileIndex tile) {
314 const TWaterRegionIndex water_region_index = GetWaterRegionIndex(tile);
315 if (!_is_water_region_valid[water_region_index]) Debug(map, 3, "Invalidated water region ({},{})", GetWaterRegionX(tile), GetWaterRegionY(tile));
316 _is_water_region_valid[water_region_index] = false;
317 };
318
319 invalidate_region(tile);
320
321 /* When updating the water region we look into the first tile of adjacent water regions to determine edge
322 * traversability. This means that if we invalidate any region edge tiles we might also change the traversability
323 * of the adjacent region. This code ensures the adjacent regions also get invalidated in such a case. */
324 for (DiagDirection side = DIAGDIR_BEGIN; side < DIAGDIR_END; side++) {
325 const TileIndex adjacent_tile = AddTileIndexDiffCWrap(tile, TileIndexDiffCByDiagDir(side));
326 if (adjacent_tile == INVALID_TILE) continue;
327 if (GetWaterRegionIndex(adjacent_tile) != GetWaterRegionIndex(tile)) invalidate_region(adjacent_tile);
328 }
329}
330
338static inline void VisitAdjacentWaterRegionPatchNeighbours(const WaterRegionPatchDesc &water_region_patch, DiagDirection side, TVisitWaterRegionPatchCallBack &func)
339{
340 if (water_region_patch.label == INVALID_WATER_REGION_PATCH) return;
341
342 const WaterRegion current_region = GetUpdatedWaterRegion(water_region_patch.x, water_region_patch.y);
343
344 const TileIndexDiffC offset = TileIndexDiffCByDiagDir(side);
345 const int nx = water_region_patch.x + offset.x;
346 const int ny = water_region_patch.y + offset.y;
347
348 if (nx < 0 || ny < 0 || nx >= GetWaterRegionMapSizeX() || ny >= GetWaterRegionMapSizeY()) return;
349
350 const WaterRegion neighbouring_region = GetUpdatedWaterRegion(nx, ny);
351 const DiagDirection opposite_side = ReverseDiagDir(side);
352
353 /* Indicates via which local x or y coordinates (depends on the "side" parameter) we can cross over into the adjacent region. */
354 const TWaterRegionTraversabilityBits traversability_bits = current_region.GetEdgeTraversabilityBits(side)
355 & neighbouring_region.GetEdgeTraversabilityBits(opposite_side);
356 if (traversability_bits == 0) return;
357
358 if (current_region.NumberOfPatches() == 1 && neighbouring_region.NumberOfPatches() == 1) {
359 func(WaterRegionPatchDesc{ nx, ny, FIRST_REGION_LABEL }); // No further checks needed because we know there is just one patch for both adjacent regions
360 return;
361 }
362
363 /* Multiple water patches can be reached from the current patch. Check each edge tile individually. */
364 static std::vector<TWaterRegionPatchLabel> unique_labels; // static and vector-instead-of-map for performance reasons
365 unique_labels.clear();
366 for (int x_or_y = 0; x_or_y < WATER_REGION_EDGE_LENGTH; ++x_or_y) {
367 if (!HasBit(traversability_bits, x_or_y)) continue;
368
369 const TileIndex current_edge_tile = GetEdgeTileCoordinate(water_region_patch.x, water_region_patch.y, side, x_or_y);
370 const TWaterRegionPatchLabel current_label = current_region.GetLabel(current_edge_tile);
371 if (current_label != water_region_patch.label) continue;
372
373 const TileIndex neighbour_edge_tile = GetEdgeTileCoordinate(nx, ny, opposite_side, x_or_y);
374 const TWaterRegionPatchLabel neighbour_label = neighbouring_region.GetLabel(neighbour_edge_tile);
375 assert(neighbour_label != INVALID_WATER_REGION_PATCH);
376 if (std::ranges::find(unique_labels, neighbour_label) == unique_labels.end()) unique_labels.push_back(neighbour_label);
377 }
378 for (TWaterRegionPatchLabel unique_label : unique_labels) func(WaterRegionPatchDesc{ nx, ny, unique_label });
379}
380
387void VisitWaterRegionPatchNeighbours(const WaterRegionPatchDesc &water_region_patch, TVisitWaterRegionPatchCallBack &callback)
388{
389 if (water_region_patch.label == INVALID_WATER_REGION_PATCH) return;
390
391 const WaterRegion current_region = GetUpdatedWaterRegion(water_region_patch.x, water_region_patch.y);
392
393 /* Visit adjacent water region patches in each cardinal direction */
394 for (DiagDirection side = DIAGDIR_BEGIN; side < DIAGDIR_END; side++) VisitAdjacentWaterRegionPatchNeighbours(water_region_patch, side, callback);
395
396 /* Visit neighbouring water patches accessible via cross-region aqueducts */
397 if (current_region.HasCrossRegionAqueducts()) {
398 for (const TileIndex tile : current_region) {
399 if (GetWaterRegionPatchInfo(tile) == water_region_patch && IsAqueductTile(tile)) {
400 const TileIndex other_end_tile = GetOtherBridgeEnd(tile);
401 if (GetWaterRegionIndex(tile) != GetWaterRegionIndex(other_end_tile)) callback(GetWaterRegionPatchInfo(other_end_tile));
402 }
403 }
404 }
405}
406
411{
412 const int number_of_regions = GetWaterRegionMapSizeX() * GetWaterRegionMapSizeY();
413
414 _water_region_data.clear();
415 _water_region_data.resize(number_of_regions);
416
417 _is_water_region_valid.clear();
418 _is_water_region_valid.resize(number_of_regions, false);
419
420 Debug(map, 2, "Allocating {} x {} water regions", GetWaterRegionMapSizeX(), GetWaterRegionMapSizeY());
421 assert(_is_water_region_valid.size() == _water_region_data.size());
422}
423
424void PrintWaterRegionDebugInfo(TileIndex tile)
425{
426 GetUpdatedWaterRegion(tile).PrintDebugInfo();
427}
debug_inline constexpr bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
constexpr T SetBit(T &x, const uint8_t y)
Set a bit in a variable.
debug_inline static constexpr uint GB(const T x, const uint8_t s, const uint8_t n)
Fetch n bits from x, started at bit s.
TileIndex GetOtherBridgeEnd(TileIndex tile)
Starting at one bridge end finds the other bridge end.
bool IsBridgeTile(Tile t)
checks if there is a bridge on this tile
Definition bridge_map.h:35
Iterator to iterate over a tile area (rectangle) of the map.
The data stored for each water region.
Represents a square section of the map of a fixed size.
TWaterRegionPatchLabel GetLabel(TileIndex tile) const
Returns the patch label that was assigned to the tile.
int NumberOfPatches() const
bool HasCrossRegionAqueducts() const
int GetLocalIndex(TileIndex tile) const
Returns the local index of the tile within the region.
void ForceUpdate()
Performs the connected component labeling and other data gathering.
TWaterRegionTraversabilityBits GetEdgeTraversabilityBits(DiagDirection side) const
Returns a set of bits indicating whether an edge tile on a particular side is traversable or not.
#define Debug(category, level, format_string,...)
Output a line of debugging information.
Definition debug.h:37
DiagDirection ReverseDiagDir(DiagDirection d)
Returns the reverse direction of the given DiagDirection.
Axis DiagDirToAxis(DiagDirection d)
Convert a DiagDirection to the axis.
@ AXIS_X
The X axis.
DiagDirection
Enumeration for diagonal directions.
@ DIAGDIR_NE
Northeast, upper right on your monitor.
@ DIAGDIR_NW
Northwest.
@ DIAGDIR_SE
Southeast.
@ DIAGDIR_END
Used for iterations.
@ DIAGDIR_BEGIN
Used for iterations.
@ DIAGDIR_SW
Southwest.
Template function for track followers.
TrackStatus GetTileTrackStatus(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side)
Returns information about trackdirs and signal states.
uint DistanceManhattan(TileIndex t0, TileIndex t1)
Gets the Manhattan distance between the two given tiles.
Definition map.cpp:142
DiagDirection DiagdirBetweenTiles(TileIndex tile_from, TileIndex tile_to)
Determines the DiagDirection to get from one tile to another.
Definition map_func.h:622
TileIndex TileAddXY(TileIndex tile, int x, int y)
Adds a given offset to a tile.
Definition map_func.h:469
TileIndex AddTileIndexDiffCWrap(TileIndex tile, TileIndexDiffC diff)
Add a TileIndexDiffC to a TileIndex and returns the new one.
Definition map_func.h:514
static debug_inline TileIndex TileXY(uint x, uint y)
Returns the TileIndex of a coordinate.
Definition map_func.h:372
TileIndexDiffC TileIndexDiffCByDiagDir(DiagDirection dir)
Returns the TileIndexDiffC offset from a DiagDirection.
Definition map_func.h:482
static debug_inline uint TileY(TileIndex tile)
Get the Y component of a tile.
Definition map_func.h:424
static debug_inline uint TileX(TileIndex tile)
Get the X component of a tile.
Definition map_func.h:414
Track follower helper template class (can serve pathfinders and vehicle controllers).
bool Follow(TileIndex old_tile, Trackdir old_td)
main follower routine.
bool is_bridge
last turn passed bridge ramp
TileIndex new_tile
the new tile (the vehicle has entered)
static uint SizeY()
Get the size of the map along the Y.
Definition map_func.h:278
static debug_inline uint SizeX()
Get the size of the map along the X.
Definition map_func.h:269
Represents the covered area of e.g.
OrthogonalTileIterator end() const
Returns an iterator to the end of the tile area.
Definition tilearea.cpp:162
bool Contains(TileIndex tile) const
Does this tile area contain a tile?
Definition tilearea.cpp:104
TileIndex tile
The base tile of the area.
OrthogonalTileIterator begin() const
Returns an iterator to the beginning of the tile area.
Definition tilearea.cpp:153
Iterable ensemble of each set bit in a value.
A pair-construct of a TileIndexDiff.
Definition map_type.h:31
int16_t x
The x value of the coordinate.
Definition map_type.h:32
int16_t y
The y value of the coordinate.
Definition map_type.h:33
Describes a single square water region.
int x
The X coordinate of the water region, i.e. X=2 is the 3rd water region along the X-axis.
int y
The Y coordinate of the water region, i.e. Y=2 is the 3rd water region along the Y-axis.
Describes a single interconnected patch of water within a particular water region.
TWaterRegionPatchLabel label
Unique label identifying the patch within the region.
int y
The Y coordinate of the water region, i.e. Y=2 is the 3rd water region along the Y-axis.
int x
The X coordinate of the water region, i.e. X=2 is the 3rd water region along the X-axis.
bool IsValidTile(Tile tile)
Checks if a tile is valid.
Definition tile_map.h:161
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition tile_type.h:95
TrackdirBits TrackBitsToTrackdirBits(TrackBits bits)
Converts TrackBits to TrackdirBits while allowing both directions.
Definition track_func.h:319
TrackBits TrackStatusToTrackBits(TrackStatus ts)
Returns the present-track-information of a TrackStatus.
Definition track_func.h:363
TrackBits
Allow incrementing of Track variables.
Definition track_type.h:35
Trackdir
Enumeration for tracks and directions.
Definition track_type.h:66
TrackdirBits
Allow incrementing of Trackdir variables.
Definition track_type.h:97
@ TRACKDIR_BIT_NONE
No track build.
Definition track_type.h:98
@ TRANSPORT_WATER
Transport over water.
TransportType GetTunnelBridgeTransportType(Tile t)
Tunnel: Get the transport type of the tunnel (road or rail) Bridge: Get the transport type of the bri...
static void VisitAdjacentWaterRegionPatchNeighbours(const WaterRegionPatchDesc &water_region_patch, DiagDirection side, TVisitWaterRegionPatchCallBack &func)
Calls the provided callback function for all water region patches accessible from one particular side...
void AllocateWaterRegions()
Allocates the appropriate amount of water regions for the current map size.
void VisitWaterRegionPatchNeighbours(const WaterRegionPatchDesc &water_region_patch, TVisitWaterRegionPatchCallBack &callback)
Calls the provided callback function on all accessible water region patches in each cardinal directio...
WaterRegionDesc GetWaterRegionInfo(TileIndex tile)
Returns basic water region information for the provided tile.
WaterRegionPatchDesc GetWaterRegionPatchInfo(TileIndex tile)
Returns basic water region patch information for the provided tile.
TileIndex GetWaterRegionCenterTile(const WaterRegionDesc &water_region)
Returns the center tile of a particular water region.
void InvalidateWaterRegion(TileIndex tile)
Marks the water region that tile is part of as invalid.
int CalculateWaterRegionPatchHash(const WaterRegionPatchDesc &water_region_patch)
Calculates a number that uniquely identifies the provided water region patch.
Handles dividing the water in the map into regions to assist pathfinding.