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OpenTTD Source 20251104-master-g3befbdd52f
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Structure for passing information from the sprite loader to the blitter. More...
#include <spriteloader.hpp>
Public Member Functions | |
| void | AllocateData (ZoomLevel zoom, size_t size) |
| Allocate the sprite data of this sprite. | |
Data Fields | |
| uint16_t | height |
| Height of the sprite. | |
| uint16_t | width |
| Width of the sprite. | |
| int16_t | x_offs |
| The x-offset of where the sprite will be drawn. | |
| int16_t | y_offs |
| The y-offset of where the sprite will be drawn. | |
| SpriteComponents | colours |
| The colour components of the sprite with useful information. | |
| SpriteLoader::CommonPixel * | data |
| The sprite itself. | |
Static Private Attributes | |
| static SpriteCollMap< ReusableBuffer< SpriteLoader::CommonPixel > > | buffer |
| Allocated memory to pass sprite data around. | |
Structure for passing information from the sprite loader to the blitter.
You can only use this struct once at a time when using AllocateData to allocate the memory as that will always return the same memory address. This to prevent thousands of malloc + frees just to load a sprite.
Definition at line 62 of file spriteloader.hpp.
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inline |
Allocate the sprite data of this sprite.
| zoom | Zoom level to allocate the data for. |
| size | the minimum size of the data field. |
Definition at line 75 of file spriteloader.hpp.
References buffer.
Referenced by DecodeSingleSprite().
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staticprivate |
Allocated memory to pass sprite data around.
Definition at line 78 of file spriteloader.hpp.
Referenced by AllocateData().
| SpriteComponents SpriteLoader::Sprite::colours |
The colour components of the sprite with useful information.
Definition at line 67 of file spriteloader.hpp.
| SpriteLoader::CommonPixel* SpriteLoader::Sprite::data |
The sprite itself.
Definition at line 68 of file spriteloader.hpp.
Referenced by Convert32bppTo8bpp(), DecodeSingleSprite(), and Blitter_8bppOptimized::Encode().
| uint16_t SpriteLoader::Sprite::height |
Height of the sprite.
Definition at line 63 of file spriteloader.hpp.
Referenced by Convert32bppTo8bpp(), DecodeSingleSprite(), and Blitter_8bppOptimized::Encode().
| uint16_t SpriteLoader::Sprite::width |
Width of the sprite.
Definition at line 64 of file spriteloader.hpp.
Referenced by Convert32bppTo8bpp(), DecodeSingleSprite(), and Blitter_8bppOptimized::Encode().
| int16_t SpriteLoader::Sprite::x_offs |
The x-offset of where the sprite will be drawn.
Definition at line 65 of file spriteloader.hpp.
| int16_t SpriteLoader::Sprite::y_offs |
The y-offset of where the sprite will be drawn.
Definition at line 66 of file spriteloader.hpp.