20#include "table/strings.h"
42 return &AirportTileSpec::tiles[gfx];
67void AirportTileOverrideManager::SetEntitySpec(
const AirportTileSpec *airpts)
72 GrfMsg(1,
"AirportTile.SetEntitySpec: Too many airport tiles allocated. Ignoring.");
76 AirportTileSpec::tiles[airpt_id] = *airpts;
85 overridden_airpts->
enabled =
false;
87 this->grfid_overrides[i] = 0;
129 if (!st->TileBelongsToAirport(tile)) {
139 return 0xFF << 8 | gfx;
159 return 0xFF << 8 | ats->
grf_prop.subst_id;
164 assert(this->
st !=
nullptr);
185 if (this->
st->TileBelongsToAirport(tile)) {
195 Debug(grf, 1,
"Unhandled airport tile variable 0x{:X}", variable);
216 CallbackID callback, uint32_t callback_param1, uint32_t callback_param2)
217 :
ResolverObject(ats->grf_prop.grffile, callback, callback_param1, callback_param2),
218 tiles_scope(*this, ats, tile, st),
219 airport_scope(*this, tile, st, st != nullptr ?
AirportSpec::Get(st->airport.type) : nullptr, st != nullptr ? st->airport.layout : 0)
226 return GSF_AIRPORTTILES;
237 return object.ResolveCallback();
249 DrawWaterClassGround(ti);
261 bool draw_old_one =
true;
273 if (group ==
nullptr || group->type != SGT_TILELAYOUT) {
294 if (ats ==
nullptr)
return;
312 if (st->TileBelongsToAirport(tile)) AirportTileAnimationTrigger(st, tile, trigger, cargo_type);
static const uint INVALID_AIRPORTTILE
id for an invalid airport tile
static const uint NEW_AIRPORTTILE_OFFSET
offset of first newgrf airport tile
static const uint NUM_AIRPORTTILES
Total number of airport tiles.
Tables with airporttile defaults.
static const AirportTileSpec _origin_airporttile_specs[]
All default airport tiles.
debug_inline constexpr bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
debug_inline static constexpr uint GB(const T x, const uint8_t s, const uint8_t n)
Fetch n bits from x, started at bit s.
uint8_t CargoID
Cargo slots to indicate a cargo type within a game.
uint16_t invalid_id
ID used to detected invalid entities.
void ResetOverride()
Resets the override, which is used while initializing game.
uint16_t max_offset
what is the length of the original entity's array of specs
virtual uint16_t AddEntityID(uint16_t grf_local_id, uint32_t grfid, uint16_t substitute_id)
Reserves a place in the mapping array for an entity to be installed.
Definition of stuff that is very close to a company, like the company struct itself.
Functions related to debugging.
#define Debug(category, level, format_string,...)
Ouptut a line of debugging information.
uint32_t SpriteID
The number of a sprite, without mapping bits and colourtables.
void DrawFoundation(TileInfo *ti, Foundation f)
Draw foundation f at tile ti.
Functions related to OTTD's landscape.
uint8_t StationGfx
Copy from station_map.h.
StationGfx GetTranslatedAirportTileID(StationGfx gfx)
Do airporttile gfx ID translation for NewGRFs.
uint32_t GetRelativePosition(TileIndex tile, TileIndex ind_tile)
This is the position of the tile relative to the northernmost tile of the industry.
static uint32_t GetAirportTileIDAtOffset(TileIndex tile, const Station *st, uint32_t cur_grfid)
Make an analysis of a tile and check whether it belongs to the same airport, and/or the same grf file...
static uint32_t GetNearbyAirportTileInformation(uint8_t parameter, TileIndex tile, StationID index, bool grf_version8)
Based on newhouses/newindustries equivalent, but adapted for airports.
NewGRF handling of airport tiles.
Function implementations related to NewGRF animation.
AirpAnimationTrigger
Animation triggers for airport tiles.
AirportTileCallbackMask
Callback masks for airport tiles.
@ CBM_AIRT_ANIM_SPEED
decides animation speed
@ CBM_AIRT_DRAW_FOUNDATIONS
decides if default foundations need to be drawn
@ CBM_AIRT_ANIM_NEXT_FRAME
decides next animation frame
CallbackID
List of implemented NewGRF callbacks.
@ CBID_AIRPTILE_DRAW_FOUNDATIONS
Called to determine the type (if any) of foundation to draw for an airport tile.
@ CBID_AIRPTILE_ANIM_START_STOP
Called for periodically starting or stopping the animation.
@ CBID_AIRPTILE_ANIMATION_SPEED
Called to indicate how long the current animation frame should last.
@ CBID_AIRPTILE_ANIM_NEXT_FRAME
Called to determine airport tile next animation frame.
static const uint CALLBACK_FAILED
Different values for Callback result evaluations.
uint32_t GetNearbyTileInformation(TileIndex tile, bool grf_version8)
Common part of station var 0x67, house var 0x62, indtile var 0x60, industry var 0x62.
bool ConvertBooleanCallback(const GRFFile *grffile, uint16_t cbid, uint16_t cb_res)
Converts a callback result into a boolean.
uint32_t GetTerrainType(TileIndex tile, TileContext context)
Function used by houses (and soon industries) to get information on type of "terrain" the tile it is ...
TileIndex GetNearbyTile(uint8_t parameter, TileIndex tile, bool signed_offsets, Axis axis)
Get the tile at the given offset.
Functions related to NewGRF provided sounds.
A number of safeguards to prevent using unsafe methods.
@ FOUNDATION_LEVELED
The tile is leveled up to a flat slope.
void DrawNewGRFTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, uint32_t stage, PaletteID default_palette)
Draw NewGRF industrytile or house sprite layout.
PaletteID GroundSpritePaletteTransform(SpriteID image, PaletteID pal, PaletteID default_pal)
Applies PALETTE_MODIFIER_COLOUR to a palette entry of a ground sprite.
static constexpr uint8_t SPRITE_WIDTH
number of bits for the sprite number
Base classes/functions for stations.
bool IsAirport(Tile t)
Is this station tile an airport?
uint8_t GetStationTileRandomBits(Tile t)
Get the random bits of a station tile.
StationID GetStationIndex(Tile t)
Get StationID from a tile.
StationGfx GetAirportGfx(Tile t)
Get the station graphics of this airport tile.
Definition of base types and functions in a cross-platform compatible way.
#define MAX_UVALUE(type)
The largest value that can be entered in a variable.
#define lengthof(array)
Return the length of an fixed size array.
Defines the data structure for an airport.
Helper class for animation control.
Resolver for tiles of an airport.
AirportTileScopeResolver tiles_scope
Scope resolver for the tiles.
GrfSpecFeature GetFeature() const override
Get the feature number being resolved for.
uint32_t GetDebugID() const override
Get an identifier for the item being resolved.
AirportTileResolverObject(const AirportTileSpec *ats, TileIndex tile, Station *st, CallbackID callback=CBID_NO_CALLBACK, uint32_t callback_param1=0, uint32_t callback_param2=0)
Constructor of the resolver for airport tiles.
struct Station * st
Station of the airport for which the callback is run, or nullptr for build gui.
uint32_t GetVariable(uint8_t variable, uint32_t parameter, bool &available) const override
Get a variable value.
TileIndex tile
Tile for the callback, only valid for airporttile callbacks.
uint32_t GetRandomBits() const override
Get a few random bits.
Defines the data structure of each individual tile of an airport.
bool enabled
entity still available (by default true). newgrf can disable it, though
static const AirportTileSpec * Get(StationGfx gfx)
Retrieve airport tile spec for the given airport tile.
AnimationInfo animation
Information about the animation.
static const AirportTileSpec * GetByTile(TileIndex tile)
Retrieve airport tile spec for the given airport tile.
GRFFileProps grf_prop
properties related the the grf file
static void ResetAirportTiles()
This function initializes the tile array of AirportTileSpec.
uint8_t animation_special_flags
Extra flags to influence the animation.
uint8_t callback_mask
Bitmask telling which grf callback is set.
Helper class for a unified approach to NewGRF animation.
static void AnimateTile(const AirportTileSpec *spec, Station *obj, TileIndex tile, bool random_animation, int extra_data=0)
Animate a single tile.
static void ChangeAnimationFrame(CallbackID cb, const AirportTileSpec *spec, Station *obj, TileIndex tile, uint32_t random_bits, uint32_t trigger, int extra_data=0)
Check a callback to determine what the next animation step is and execute that step.
uint16_t triggers
The triggers that trigger animation.
Owner owner
The owner of this station.
static BaseStation * GetByTile(TileIndex tile)
Get the base station belonging to a specific tile.
uint16_t random_bits
Random bits assigned to this station.
Ground palette sprite of a tile, together with its sprite layout.
PalSpriteID ground
Palette and sprite for the ground.
uint16_t local_id
id defined by the grf file for this entity
uint32_t grfid
grfid that introduced this entity.
const struct GRFFile * grffile
grf file that introduced this entity
std::array< const struct SpriteGroup *, Tcnt > spritegroup
pointers to the different sprites of the entity
uint16_t override
id of the entity been replaced by
TileIndex tile
The base tile of the area.
SpriteID sprite
The 'real' sprite.
PaletteID pal
The palette (use PAL_NONE) if not needed)
Tindex index
Index of this pool item.
static Titem * Get(size_t index)
Returns Titem with given index.
Interface for SpriteGroup-s to access the gamestate.
const GRFFile * grffile
GRFFile the resolved SpriteGroup belongs to.
const SpriteGroup * root_spritegroup
Root SpriteGroup to use for resolving.
ResolverObject & ro
Surrounding resolver object.
virtual const SpriteGroup * Resolve(ResolverObject &object) const
Base sprite group resolver.
Airport airport
Tile area the airport covers.
Tile information, used while rendering the tile.
Slope tileh
Slope of the tile.
TileIndex tile
Tile index.
Action 2 sprite layout for houses, industry tiles, objects and airport tiles.
const DrawTileSprites * ProcessRegisters(uint8_t *stage) const
Process registers and the construction stage into the sprite layout.
uint8_t GetAnimationFrame(Tile t)
Get the current animation frame.
static debug_inline bool IsTileType(Tile tile, TileType type)
Checks if a tile is a given tiletype.
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
@ MP_STATION
A tile of a station.
HouseZonesBits GetTownRadiusGroup(const Town *t, TileIndex tile)
Returns the bit corresponding to the town zone of the specified tile.
Town * ClosestTownFromTile(TileIndex tile, uint threshold)
Return the town closest (in distance or ownership) to a given tile, within a given threshold.
@ TO_BUILDINGS
company buildings - depots, stations, HQ, ...
void DrawGroundSprite(SpriteID image, PaletteID pal, const SubSprite *sub, int extra_offs_x, int extra_offs_y)
Draws a ground sprite for the current tile.
Functions related to water (management)
bool IsTileOnWater(Tile t)
Tests if the tile was built on water.