13#include "table/strings.h"
16#define AT(num_frames, anim_speed) {{num_frames, AnimationStatus::Looping, anim_speed, {}}, STR_NULL, AirportTileCallbackMasks{}, 0, true, SubstituteGRFFileProps(INVALID_AIRPORTTILE), {}}
18#define AT_NOANIM {AnimationInfo<AirportAnimationTriggers>{}, STR_NULL, AirportTileCallbackMasks{}, 0, true, SubstituteGRFFileProps(INVALID_AIRPORTTILE), {}}
static const uint NEW_AIRPORTTILE_OFFSET
offset of first newgrf airport tile
#define AT(num_frames, anim_speed)
Writes all airport tile properties in the AirportTile struct.
#define AT_NOANIM
Writes an airport tile without animation in the AirportTile struct.
static const AirportTileSpec _origin_airporttile_specs[]
All default airport tiles.
#define lengthof(array)
Return the length of an fixed size array.
Defines the data structure of each individual tile of an airport.