OpenTTD Source 20250205-master-gfd85ab1e2c
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NewGRF handling of rail types. More...
#include "stdafx.h"
#include "core/container_func.hpp"
#include "debug.h"
#include "newgrf_railtype.h"
#include "timer/timer_game_calendar.h"
#include "depot_base.h"
#include "town.h"
#include "tunnelbridge_map.h"
#include "safeguards.h"
Go to the source code of this file.
Functions | |
SpriteID | GetCustomRailSprite (const RailTypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context, uint *num_results) |
Get the sprite to draw for the given tile. | |
SpriteID | GetCustomSignalSprite (const RailTypeInfo *rti, TileIndex tile, SignalType type, SignalVariant var, SignalState state, bool gui) |
Get the sprite to draw for a given signal. | |
RailType | GetRailTypeTranslation (uint8_t railtype, const GRFFile *grffile) |
Translate an index to the GRF-local railtype-translation table into a RailType. | |
uint8_t | GetReverseRailTypeTranslation (RailType railtype, const GRFFile *grffile) |
Perform a reverse railtype lookup to get the GRF internal ID. | |
void | ConvertRailTypes () |
Test if any saved rail type labels are different to the currently loaded rail types. | |
void | SetCurrentRailTypeLabelList () |
Populate railtype label list with current values. | |
void | ClearRailTypeLabelList () |
Variables | |
std::vector< LabelObject< RailTypeLabel > > | _railtype_list |
NewGRF handling of rail types.
Definition in file newgrf_railtype.cpp.
void ClearRailTypeLabelList | ( | ) |
Definition at line 244 of file newgrf_railtype.cpp.
void ConvertRailTypes | ( | ) |
Test if any saved rail type labels are different to the currently loaded rail types.
Rail types stored in the map will be converted if necessary.
Definition at line 185 of file newgrf_railtype.cpp.
References GetRailType(), GetRailTypeByLabel(), GetTileType(), GetTunnelBridgeTransportType(), HasStationRail(), INVALID_RAILTYPE, IsLevelCrossing(), Map::Iterate(), MP_RAILWAY, MP_ROAD, MP_STATION, MP_TUNNELBRIDGE, RAILTYPE_RAIL, SetRailType(), and TRANSPORT_RAIL.
Referenced by AfterLoadLabelMaps().
SpriteID GetCustomRailSprite | ( | const RailTypeInfo * | rti, |
TileIndex | tile, | ||
RailTypeSpriteGroup | rtsg, | ||
TileContext | context, | ||
uint * | num_results | ||
) |
Get the sprite to draw for the given tile.
rti | The rail type data (spec). | |
tile | The tile to get the sprite for. | |
rtsg | The type of sprite to draw. | |
context | Where are we drawing the tile? | |
[out] | num_results | If not nullptr, return the number of sprites in the spriteset. |
Definition at line 97 of file newgrf_railtype.cpp.
References RailTypeInfo::group, and SpriteGroup::Resolve().
Referenced by DrawBridgeMiddle(), DrawStationTile(), DrawTile_Road(), DrawTile_TunnelBridge(), DrawTrackDetails(), GetPylonBase(), and GetWireBase().
SpriteID GetCustomSignalSprite | ( | const RailTypeInfo * | rti, |
TileIndex | tile, | ||
SignalType | type, | ||
SignalVariant | var, | ||
SignalState | state, | ||
bool | gui | ||
) |
Get the sprite to draw for a given signal.
rti | The rail type data (spec). |
tile | The tile to get the sprite for. |
type | Signal type. |
var | Signal variant. |
state | Signal state. |
gui | Is the sprite being used on the map or in the GUI? |
Definition at line 122 of file newgrf_railtype.cpp.
References RailTypeInfo::group, SpriteGroup::Resolve(), RTSG_SIGNALS, and TCX_NORMAL.
Translate an index to the GRF-local railtype-translation table into a RailType.
railtype | Index into GRF-local translation table. |
grffile | Originating GRF file. |
Definition at line 142 of file newgrf_railtype.cpp.
References GetRailTypeByLabel(), GetRailTypeInfo(), INVALID_RAILTYPE, RAILTYPE_END, and GRFFile::railtype_list.
Perform a reverse railtype lookup to get the GRF internal ID.
railtype | The global (OpenTTD) railtype. |
grffile | The GRF to do the lookup for. |
Definition at line 164 of file newgrf_railtype.cpp.
References find_index(), GetRailTypeInfo(), RailTypeInfo::label, and GRFFile::railtype_list.
Referenced by StationScopeResolver::GetVariable().
void SetCurrentRailTypeLabelList | ( | ) |
Populate railtype label list with current values.
Definition at line 235 of file newgrf_railtype.cpp.
References GetRailTypeInfo(), RailTypeInfo::label, RAILTYPE_BEGIN, and RAILTYPE_END.
Referenced by AfterLoadLabelMaps(), and GenerateWorld().
std::vector<LabelObject<RailTypeLabel> > _railtype_list |
Definition at line 179 of file newgrf_railtype.cpp.