OpenTTD Source 20241224-master-gf74b0cf984
depot_base.h
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#ifndef DEPOT_BASE_H
11#define DEPOT_BASE_H
12
13#include "depot_map.h"
14#include "core/pool_type.hpp"
16
19
20struct Depot : DepotPool::PoolItem<&_depot_pool> {
21 /* DepotID index member of DepotPool is 2 bytes. */
22 uint16_t town_cn;
23 TileIndex xy;
24 Town *town;
25 std::string name;
27
28 Depot(TileIndex xy = INVALID_TILE) : xy(xy) {}
29 ~Depot();
30
31 static inline Depot *GetByTile(TileIndex tile)
32 {
33 return Depot::Get(GetDepotIndex(tile));
34 }
35
42 inline bool IsOfType(const Depot *d) const
43 {
44 return GetTileType(d->xy) == GetTileType(this->xy);
45 }
46};
47
48#endif /* DEPOT_BASE_H */
DepotPool _depot_pool("Depot")
All our depots tucked away in a pool.
Map related accessors for depots.
DepotID GetDepotIndex(Tile t)
Get the index of which depot is attached to the tile.
Definition depot_map.h:52
Definition of Pool, structure used to access PoolItems, and PoolItem, base structure for Vehicle,...
bool IsOfType(const Depot *d) const
Is the "type" of depot the same as the given depot, i.e.
Definition depot_base.h:42
~Depot()
Clean up a depot.
Definition depot.cpp:28
uint16_t town_cn
The N-1th depot for this town (consecutive number)
Definition depot_base.h:22
TimerGameCalendar::Date build_date
Date of construction.
Definition depot_base.h:26
Base class for all PoolItems.
static Titem * Get(size_t index)
Returns Titem with given index.
Base class for all pools.
Definition pool_type.hpp:80
Town data structure.
Definition town.h:54
static debug_inline TileType GetTileType(Tile tile)
Get the tiletype of a given tile.
Definition tile_map.h:96
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition tile_type.h:95
Definition of the game-calendar-timer.