OpenTTD Source 20250312-master-gcdcc6b491d
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Base implementations of all vehicles. More...
#include "stdafx.h"
#include "error.h"
#include "roadveh.h"
#include "ship.h"
#include "spritecache.h"
#include "timetable.h"
#include "viewport_func.h"
#include "news_func.h"
#include "command_func.h"
#include "company_func.h"
#include "train.h"
#include "aircraft.h"
#include "newgrf_debug.h"
#include "newgrf_sound.h"
#include "newgrf_station.h"
#include "group_gui.h"
#include "strings_func.h"
#include "zoom_func.h"
#include "vehicle_func.h"
#include "autoreplace_func.h"
#include "autoreplace_gui.h"
#include "station_base.h"
#include "ai/ai.hpp"
#include "depot_func.h"
#include "network/network.h"
#include "core/pool_func.hpp"
#include "economy_base.h"
#include "articulated_vehicles.h"
#include "roadstop_base.h"
#include "core/random_func.hpp"
#include "core/backup_type.hpp"
#include "core/container_func.hpp"
#include "order_backup.h"
#include "sound_func.h"
#include "effectvehicle_func.h"
#include "effectvehicle_base.h"
#include "vehiclelist.h"
#include "bridge_map.h"
#include "tunnel_map.h"
#include "depot_map.h"
#include "gamelog.h"
#include "linkgraph/linkgraph.h"
#include "linkgraph/refresh.h"
#include "framerate_type.h"
#include "autoreplace_cmd.h"
#include "misc_cmd.h"
#include "train_cmd.h"
#include "vehicle_cmd.h"
#include "newgrf_roadstop.h"
#include "timer/timer.h"
#include "timer/timer_game_calendar.h"
#include "timer/timer_game_economy.h"
#include "timer/timer_game_tick.h"
#include "table/strings.h"
#include "safeguards.h"
Go to the source code of this file.
Macros | |
#define | GEN_HASHX(x) GB((x), GEN_HASHX_BUCKET_BITS + ZOOM_BASE_SHIFT, GEN_HASHX_BITS) |
#define | GEN_HASHY(y) (GB((y), GEN_HASHY_BUCKET_BITS + ZOOM_BASE_SHIFT, GEN_HASHY_BITS) << GEN_HASHX_BITS) |
#define | GEN_HASH(x, y) (GEN_HASHY(y) + GEN_HASHX(x)) |
Typedefs | |
using | AutoreplaceMap = std::map< VehicleID, bool > |
List of vehicles that should check for autoreplace this tick. | |
Functions | |
void | VehicleServiceInDepot (Vehicle *v) |
Service a vehicle and all subsequent vehicles in the consist. | |
void | ShowNewGrfVehicleError (EngineID engine, StringID part1, StringID part2, GRFBug bug_type, bool critical) |
Displays a "NewGrf Bug" error message for a engine, and pauses the game if not networking. | |
void | VehicleLengthChanged (const Vehicle *u) |
Logs a bug in GRF and shows a warning message if this is for the first time this happened. | |
static Vehicle * | VehicleFromTileHash (int xl, int yl, int xu, int yu, void *data, VehicleFromPosProc *proc, bool find_first) |
static Vehicle * | VehicleFromPosXY (int x, int y, void *data, VehicleFromPosProc *proc, bool find_first) |
Helper function for FindVehicleOnPos/HasVehicleOnPos. | |
void | FindVehicleOnPosXY (int x, int y, void *data, VehicleFromPosProc *proc) |
Find a vehicle from a specific location. | |
bool | HasVehicleOnPosXY (int x, int y, void *data, VehicleFromPosProc *proc) |
Checks whether a vehicle in on a specific location. | |
static Vehicle * | VehicleFromPos (TileIndex tile, void *data, VehicleFromPosProc *proc, bool find_first) |
Helper function for FindVehicleOnPos/HasVehicleOnPos. | |
void | FindVehicleOnPos (TileIndex tile, void *data, VehicleFromPosProc *proc) |
Find a vehicle from a specific location. | |
bool | HasVehicleOnPos (TileIndex tile, void *data, VehicleFromPosProc *proc) |
Checks whether a vehicle is on a specific location. | |
static Vehicle * | EnsureNoVehicleProcZ (Vehicle *v, void *data) |
Callback that returns 'real' vehicles lower or at height * (int*)data . | |
CommandCost | EnsureNoVehicleOnGround (TileIndex tile) |
Ensure there is no vehicle at the ground at the given position. | |
static Vehicle * | GetVehicleTunnelBridgeProc (Vehicle *v, void *data) |
Procedure called for every vehicle found in tunnel/bridge in the hash map. | |
CommandCost | TunnelBridgeIsFree (TileIndex tile, TileIndex endtile, const Vehicle *ignore) |
Finds vehicle in tunnel / bridge. | |
static Vehicle * | EnsureNoTrainOnTrackProc (Vehicle *v, void *data) |
CommandCost | EnsureNoTrainOnTrackBits (TileIndex tile, TrackBits track_bits) |
Tests if a vehicle interacts with the specified track bits. | |
static void | UpdateVehicleTileHash (Vehicle *v, bool remove) |
static void | UpdateVehicleViewportHash (Vehicle *v, int x, int y, int old_x, int old_y) |
void | ResetVehicleHash () |
void | ResetVehicleColourMap () |
void | InitializeVehicles () |
uint | CountVehiclesInChain (const Vehicle *v) |
void | VehicleEnteredDepotThisTick (Vehicle *v) |
Adds a vehicle to the list of vehicles that visited a depot this tick. | |
void | RunVehicleCalendarDayProc () |
Age all vehicles, spreading out the action using the current TimerGameCalendar::date_fract. | |
static void | RunEconomyVehicleDayProc () |
Increases the day counter for all vehicles and calls 1-day and 32-day handlers. | |
void | CallVehicleTicks () |
static void | DoDrawVehicle (const Vehicle *v) |
Add vehicle sprite for drawing to the screen. | |
void | ViewportAddVehicles (DrawPixelInfo *dpi) |
Add the vehicle sprites that should be drawn at a part of the screen. | |
Vehicle * | CheckClickOnVehicle (const Viewport *vp, int x, int y) |
Find the vehicle close to the clicked coordinates. | |
void | DecreaseVehicleValue (Vehicle *v) |
Decrease the value of a vehicle. | |
void | CheckVehicleBreakdown (Vehicle *v) |
void | EconomyAgeVehicle (Vehicle *v) |
Update economy age of a vehicle. | |
void | AgeVehicle (Vehicle *v) |
Update age of a vehicle. | |
uint8_t | CalcPercentVehicleFilled (const Vehicle *front, StringID *colour) |
Calculates how full a vehicle is. | |
void | VehicleEnterDepot (Vehicle *v) |
Vehicle entirely entered the depot, update its status, orders, vehicle windows, service it, etc. | |
GetNewVehiclePosResult | GetNewVehiclePos (const Vehicle *v) |
Get position information of a vehicle when moving one pixel in the direction it is facing. | |
Direction | GetDirectionTowards (const Vehicle *v, int x, int y) |
VehicleEnterTileStatus | VehicleEnterTile (Vehicle *v, TileIndex tile, int x, int y) |
Call the tile callback function for a vehicle entering a tile. | |
UnitID | GetFreeUnitNumber (VehicleType type) |
Get an unused unit number for a vehicle (if allowed). | |
bool | CanBuildVehicleInfrastructure (VehicleType type, uint8_t subtype) |
Check whether we can build infrastructure for the given vehicle type. | |
LiveryScheme | GetEngineLiveryScheme (EngineID engine_type, EngineID parent_engine_type, const Vehicle *v) |
Determines the LiveryScheme for a vehicle. | |
const Livery * | GetEngineLivery (EngineID engine_type, CompanyID company, EngineID parent_engine_type, const Vehicle *v, uint8_t livery_setting) |
Determines the livery for a vehicle. | |
static PaletteID | GetEngineColourMap (EngineID engine_type, CompanyID company, EngineID parent_engine_type, const Vehicle *v) |
PaletteID | GetEnginePalette (EngineID engine_type, CompanyID company) |
Get the colour map for an engine. | |
PaletteID | GetVehiclePalette (const Vehicle *v) |
Get the colour map for a vehicle. | |
static bool | PreviousOrderIsUnbunching (const Vehicle *v) |
Check if the previous order is a depot unbunching order. | |
static void | SpawnAdvancedVisualEffect (const Vehicle *v) |
Call CBID_VEHICLE_SPAWN_VISUAL_EFFECT and spawn requested effects. | |
bool | CanVehicleUseStation (EngineID engine_type, const Station *st) |
Can this station be used by the given engine type? | |
bool | CanVehicleUseStation (const Vehicle *v, const Station *st) |
Can this station be used by the given vehicle? | |
StringID | GetVehicleCannotUseStationReason (const Vehicle *v, const Station *st) |
Get reason string why this station can't be used by the given vehicle. | |
void | GetVehicleSet (VehicleSet &set, Vehicle *v, uint8_t num_vehicles) |
Calculates the set of vehicles that will be affected by a given selection. | |
bool | VehiclesHaveSameEngineList (const Vehicle *v1, const Vehicle *v2) |
Checks if two vehicle chains have the same list of engines. | |
bool | VehiclesHaveSameOrderList (const Vehicle *v1, const Vehicle *v2) |
Checks if two vehicles have the same list of orders. | |
Variables | |
static const uint | GEN_HASHX_BITS = 6 |
static const uint | GEN_HASHY_BITS = 6 |
static const uint | GEN_HASHX_BUCKET_BITS = 7 |
static const uint | GEN_HASHY_BUCKET_BITS = 6 |
static const int | GEN_HASHX_SIZE = 1 << (GEN_HASHX_BUCKET_BITS + GEN_HASHX_BITS + ZOOM_BASE_SHIFT) |
static const int | GEN_HASHY_SIZE = 1 << (GEN_HASHY_BUCKET_BITS + GEN_HASHY_BITS + ZOOM_BASE_SHIFT) |
static const int | GEN_HASHX_INC = 1 |
static const int | GEN_HASHY_INC = 1 << GEN_HASHX_BITS |
static const uint | GEN_HASHX_MASK = (1 << GEN_HASHX_BITS) - 1 |
static const uint | GEN_HASHY_MASK = ((1 << GEN_HASHY_BITS) - 1) << GEN_HASHX_BITS |
VehiclePool | _vehicle_pool ("Vehicle") |
The pool with all our precious vehicles. | |
const int | HASH_BITS = 7 |
const int | HASH_SIZE = 1 << HASH_BITS |
const int | HASH_MASK = HASH_SIZE - 1 |
const int | TOTAL_HASH_SIZE = 1 << (HASH_BITS * 2) |
const int | TOTAL_HASH_MASK = TOTAL_HASH_SIZE - 1 |
const int | HASH_RES = 0 |
static std::array< Vehicle *, TOTAL_HASH_SIZE > | _vehicle_tile_hash {} |
static std::array< Vehicle *, 1<<(GEN_HASHX_BITS+GEN_HASHY_BITS)> | _vehicle_viewport_hash {} |
static AutoreplaceMap | _vehicles_to_autoreplace |
static const uint8_t | _breakdown_chance [64] |
static const Direction | _new_direction_table [] |
static const int8_t | _vehicle_smoke_pos [8] |
static IntervalTimer< TimerGameEconomy > | _economy_vehicles_yearly ({TimerGameEconomy::YEAR, TimerGameEconomy::Priority::VEHICLE}, [](auto) { for(Vehicle *v :Vehicle::Iterate()) { if(v->IsPrimaryVehicle()) { Money profit=v->GetDisplayProfitThisYear();if(v->economy_age >=VEHICLE_PROFIT_MIN_AGE &&profit< 0) { if(_settings_client.gui.vehicle_income_warn &&v->owner==_local_company) { AddVehicleAdviceNewsItem(AdviceType::VehicleUnprofitable, GetEncodedString(TimerGameEconomy::UsingWallclockUnits() ? STR_NEWS_VEHICLE_UNPROFITABLE_PERIOD :STR_NEWS_VEHICLE_UNPROFITABLE_YEAR, v->index, profit), v->index);} AI::NewEvent(v->owner, new ScriptEventVehicleUnprofitable(v->index));} v->profit_last_year=v->profit_this_year;v->profit_this_year=0;SetWindowDirty(WC_VEHICLE_DETAILS, v->index);} } GroupStatistics::UpdateProfits();SetWindowClassesDirty(WC_TRAINS_LIST);SetWindowClassesDirty(WC_SHIPS_LIST);SetWindowClassesDirty(WC_ROADVEH_LIST);SetWindowClassesDirty(WC_AIRCRAFT_LIST);}) |
Base implementations of all vehicles.
Definition in file vehicle.cpp.
#define GEN_HASH | ( | x, | |
y | |||
) | (GEN_HASHY(y) + GEN_HASHX(x)) |
Definition at line 79 of file vehicle.cpp.
#define GEN_HASHX | ( | x | ) | GB((x), GEN_HASHX_BUCKET_BITS + ZOOM_BASE_SHIFT, GEN_HASHX_BITS) |
Definition at line 77 of file vehicle.cpp.
#define GEN_HASHY | ( | y | ) | (GB((y), GEN_HASHY_BUCKET_BITS + ZOOM_BASE_SHIFT, GEN_HASHY_BITS) << GEN_HASHX_BITS) |
Definition at line 78 of file vehicle.cpp.
using AutoreplaceMap = std::map<VehicleID, bool> |
List of vehicles that should check for autoreplace this tick.
Mapping of vehicle -> leave depot immediately after autoreplace.
Definition at line 691 of file vehicle.cpp.
void AgeVehicle | ( | Vehicle * | v | ) |
Update age of a vehicle.
v | Vehicle to update. |
Definition at line 1435 of file vehicle.cpp.
References _local_company, _settings_client, AddVehicleAdviceNewsItem(), Vehicle::age, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Any(), Engine::company_avail, TimerGame< struct Calendar >::DateAtStartOfYear(), TimerGameConst< struct Calendar >::DAYS_IN_LEAP_YEAR, CompanySettings::engine_renew, Vehicle::engine_type, EngineHasReplacementForCompany(), SpecializedVehicle< T, Type >::From(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_company_pool >::Get(), GetEncodedString(), Vehicle::GetEngine(), Vehicle::group_id, ClientSettings::gui, Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem< Tpool >::index, Vehicle::IsPrimaryVehicle(), Vehicle::max_age, TimerGameConst< struct Calendar >::MAX_DATE, GUISettings::old_vehicle_warn, Vehicle::owner, Vehicle::Previous(), Vehicle::reliability_spd_dec, CompanyProperties::settings, SetWindowDirty(), BaseVehicle::type, VEH_TRAIN, VehicleOld, Vehicle::vehstatus, and WC_VEHICLE_DETAILS.
Referenced by Aircraft::OnNewCalendarDay(), RoadVehicle::OnNewCalendarDay(), Ship::OnNewCalendarDay(), and Train::OnNewCalendarDay().
Calculates how full a vehicle is.
front | The front vehicle of the consist to check. |
colour | The string to show depending on if we are unloading or loading |
Definition at line 1486 of file vehicle.cpp.
References Vehicle::cargo, Vehicle::cargo_cap, Vehicle::cargo_type, CeilDiv(), Vehicle::current_order, SpecializedStation< Station, false >::GetIfValid(), Order::GetLoadType(), Station::goods, HasBit(), Order::IsType(), Vehicle::last_station_visited, Vehicle::Next(), OLFB_FULL_LOAD, OLFB_NO_LOAD, VehicleCargoList::StoredCount(), BaseConsist::vehicle_flags, VF_CARGO_UNLOADING, VF_LOADING_FINISHED, and VF_STOP_LOADING.
Referenced by AfterLoadVehiclesPhase2(), Vehicle::LeaveStation(), LoadUnloadVehicle(), and ProcessConditionalOrder().
void CallVehicleTicks | ( | ) |
Definition at line 980 of file vehicle.cpp.
bool CanBuildVehicleInfrastructure | ( | VehicleType | type, |
uint8_t | subtype | ||
) |
Check whether we can build infrastructure for the given vehicle type.
This to disable building stations etc. when you are not allowed/able to have the vehicle type yet.
type | the vehicle type to check this for |
Definition at line 1913 of file vehicle.cpp.
References _local_company, _settings_game, SpecializedVehicle< T, Type >::From(), HasAnyRailTypesAvail(), HasAnyRoadTypesAvail(), IsCompanyBuildableVehicleType(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_company_pool >::IsValidID(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_vehicle_pool >::Iterate(), Engine::IterateType(), VehicleSettings::max_aircraft, VehicleSettings::max_roadveh, VehicleSettings::max_ships, VehicleSettings::max_trains, Vehicle::owner, BaseVehicle::type, VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, VEH_TRAIN, and GameSettings::vehicle.
Referenced by BuildAirToolbarWindow::OnInvalidateData(), BuildDocksToolbarWindow::OnInvalidateData(), BuildRailToolbarWindow::OnInvalidateData(), BuildRoadToolbarWindow::OnInvalidateData(), and BuildRailToolbarWindow::OnTooltip().
Can this station be used by the given vehicle?
v | the vehicle to test |
st | the station to test for |
Definition at line 3080 of file vehicle.cpp.
References CanVehicleUseStation(), Vehicle::engine_type, SpecializedVehicle< T, Type >::From(), BaseVehicle::type, and VEH_ROAD.
Can this station be used by the given engine type?
engine_type | the type of vehicles to test |
st | the station to test for |
Definition at line 3047 of file vehicle.cpp.
References AIR_CTOL, AirportFTAClass::Airplanes, Station::airport, Airport, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Any(), BusStop, Dock, BaseStation::facilities, AirportFTAClass::flags, Airport::GetFTA(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_engine_pool >::GetIfValid(), AirportFTAClass::Helicopters, AircraftVehicleInfo::subtype, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), Train, TruckStop, Engine::type, VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, and VEH_TRAIN.
Referenced by CanVehicleUseStation(), CheckOrders(), CmdBuildAircraft(), CmdCloneOrder(), CmdInsertOrder(), DrawOrderString(), Aircraft::FindClosestDepot(), RoadVehicle::GetOrderStationLocation(), Ship::GetOrderStationLocation(), and UpdateAirplanesOnNewStation().
Find the vehicle close to the clicked coordinates.
vp | Viewport clicked in. |
x | X coordinate in the viewport. |
y | Y coordinate in the viewport. |
nullptr
if none found. Definition at line 1242 of file vehicle.cpp.
References abs(), BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Any(), Vehicle::coord, Vehicle::hash_viewport_next, Viewport::height, Hidden, Viewport::left, MAX_VEHICLE_PIXEL_X, MAX_VEHICLE_PIXEL_Y, ScaleByZoom(), Viewport::top, Unclickable, Vehicle::vehstatus, Viewport::virtual_left, Viewport::virtual_top, Viewport::width, and Viewport::zoom.
void CheckVehicleBreakdown | ( | Vehicle * | v | ) |
Definition at line 1312 of file vehicle.cpp.
uint CountVehiclesInChain | ( | const Vehicle * | v | ) |
Definition at line 700 of file vehicle.cpp.
void DecreaseVehicleValue | ( | Vehicle * | v | ) |
Decrease the value of a vehicle.
v | Vehicle to devaluate. |
Definition at line 1295 of file vehicle.cpp.
References Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem< Tpool >::index, SetWindowDirty(), Vehicle::value, and WC_VEHICLE_DETAILS.
Referenced by Aircraft::OnNewEconomyDay(), RoadVehicle::OnNewEconomyDay(), Ship::OnNewEconomyDay(), and Train::OnNewEconomyDay().
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static |
Add vehicle sprite for drawing to the screen.
v | Vehicle to draw. |
Definition at line 1118 of file vehicle.cpp.
References AddSortableSpriteToDraw(), Crashed, DefaultPalette, EndSpriteCombine(), SpecializedVehicle< EffectVehicle, VEH_EFFECT >::From(), EffectVehicle::GetTransparencyOption(), GetVehiclePalette(), IsInvisibilitySet(), IsTransparencySet(), PalSpriteID::pal, PALETTE_CRASH, Shadow, PalSpriteID::sprite, Vehicle::sprite_cache, MutableSpriteCache::sprite_seq, StartSpriteCombine(), BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), TO_INVALID, BaseVehicle::type, VEH_EFFECT, Vehicle::vehstatus, Vehicle::x_bb_offs, Vehicle::x_extent, Vehicle::x_offs, Vehicle::x_pos, Vehicle::y_bb_offs, Vehicle::y_extent, Vehicle::y_offs, Vehicle::y_pos, Vehicle::z_extent, and Vehicle::z_pos.
Referenced by ViewportAddVehicles().
void EconomyAgeVehicle | ( | Vehicle * | v | ) |
Update economy age of a vehicle.
v | Vehicle to update. |
Definition at line 1423 of file vehicle.cpp.
References Vehicle::economy_age, Vehicle::IsPrimaryVehicle(), TimerGameConst< struct Economy >::MAX_DATE, VEHICLE_PROFIT_MIN_AGE, and GroupStatistics::VehicleReachedMinAge().
Referenced by Aircraft::OnNewEconomyDay(), RoadVehicle::OnNewEconomyDay(), Ship::OnNewEconomyDay(), and Train::OnNewEconomyDay().
CommandCost EnsureNoTrainOnTrackBits | ( | TileIndex | tile, |
TrackBits | track_bits | ||
) |
Tests if a vehicle interacts with the specified track bits.
All track bits interact except parallel TRACK_BIT_HORZ or TRACK_BIT_VERT.
tile | The tile. |
track_bits | The track bits. |
true
if no train that interacts, is found. false
if a train is found. Definition at line 605 of file vehicle.cpp.
References BaseVehicle::type, and VehicleFromPos().
Referenced by CmdConvertRail(), EnsureNoTrainOnTrack(), and ExploreSegment().
Definition at line 585 of file vehicle.cpp.
CommandCost EnsureNoVehicleOnGround | ( | TileIndex | tile | ) |
Ensure there is no vehicle at the ground at the given position.
tile | Position to examine. |
Definition at line 543 of file vehicle.cpp.
References EnsureNoVehicleProcZ(), GetTileMaxPixelZ(), BaseVehicle::type, and VehicleFromPos().
Referenced by CheckBuildableTile(), CheckIfIndustryTilesAreFree(), CmdBuildObject(), CmdBuildRoad(), CmdBuildRoadDepot(), CmdBuildSingleRail(), CmdBuildSingleSignal(), CmdBuildTrainDepot(), CmdConvertRail(), CmdConvertRoad(), CmdRemoveSingleRail(), DoBuildLock(), IsValidTileForWaypoint(), RemoveAirport(), RemoveBuoy(), RemoveDock(), RemoveFromRailBaseStation(), RemoveLock(), RemoveRoad(), RemoveRoadStop(), and RemoveRoadWaypointStop().
Callback that returns 'real' vehicles lower or at height *
(int*)data .
v | Vehicle to examine. |
data | Pointer to height data. |
nullptr
. Definition at line 528 of file vehicle.cpp.
References AIR_SHADOW, Vehicle::subtype, BaseVehicle::type, VEH_AIRCRAFT, VEH_DISASTER, and Vehicle::z_pos.
Referenced by EnsureNoVehicleOnGround().
void FindVehicleOnPos | ( | TileIndex | tile, |
void * | data, | ||
VehicleFromPosProc * | proc | ||
) |
Find a vehicle from a specific location.
It will call proc for ALL vehicles on the tile and YOU must make SURE that the "best one" is stored in the data value and is ALWAYS the same regardless of the order of the vehicles where proc was called on! When you fail to do this properly you create an almost untraceable DESYNC!
tile | The location on the map |
data | Arbitrary data passed to proc. |
proc | The proc that determines whether a vehicle will be "found". |
Definition at line 502 of file vehicle.cpp.
References VehicleFromPos().
Referenced by BuildDepotVehicleList(), CheckTrainCollision(), CmdConvertRail(), CmdConvertRoad(), DeleteLastWagon(), FloodVehicles(), FollowTrainReservation(), GetTrainForReservation(), RoadStop::Entry::Rebuild(), and RemoveRoadStop().
void FindVehicleOnPosXY | ( | int | x, |
int | y, | ||
void * | data, | ||
VehicleFromPosProc * | proc | ||
) |
Find a vehicle from a specific location.
It will call proc for ALL vehicles on the tile and YOU must make SURE that the "best one" is stored in the data value and is ALWAYS the same regardless of the order of the vehicles where proc was called on! When you fail to do this properly you create an almost untraceable DESYNC!
x | The X location on the map |
y | The Y location on the map |
data | Arbitrary data passed to proc |
proc | The proc that determines whether a vehicle will be "found". |
Definition at line 442 of file vehicle.cpp.
References VehicleFromPosXY().
Referenced by CheckTrainCollision().
Definition at line 1799 of file vehicle.cpp.
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static |
Definition at line 2084 of file vehicle.cpp.
const Livery * GetEngineLivery | ( | EngineID | engine_type, |
CompanyID | company, | ||
EngineID | parent_engine_type, | ||
const Vehicle * | v, | ||
uint8_t | livery_setting | ||
) |
Determines the livery for a vehicle.
engine_type | EngineID of the vehicle |
company | Owner of the vehicle |
parent_engine_type | EngineID of the front vehicle. VehicleID::Invalid() if vehicle is at front itself. |
v | the vehicle. nullptr if in purchase list etc. |
livery_setting | The livery settings to use for acquiring the livery information. |
Definition at line 2055 of file vehicle.cpp.
References _local_company, Vehicle::First(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_group_pool >::Get(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_company_pool >::Get(), GetEngineLiveryScheme(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_group_pool >::GetIfValid(), Vehicle::group_id, Livery::in_use, LIT_ALL, LIT_COMPANY, Group::livery, and Group::parent.
Referenced by LiveryHelper().
LiveryScheme GetEngineLiveryScheme | ( | EngineID | engine_type, |
EngineID | parent_engine_type, | ||
const Vehicle * | v | ||
) |
Determines the LiveryScheme for a vehicle.
engine_type | Engine of the vehicle. |
parent_engine_type | Engine of the front vehicle, EngineID::Invalid() if vehicle is at front itself. |
v | the vehicle, nullptr if in purchase list etc. |
Definition at line 1961 of file vehicle.cpp.
References AIR_CTOL, Vehicle::cargo_type, EC_DIESEL, EC_ELECTRIC, EC_MAGLEV, EC_MONORAIL, EC_STEAM, RailVehicleInfo::engclass, Vehicle::First(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_engine_pool >::Get(), CargoSpec::Get(), Engine::GetDefaultCargoType(), Vehicle::IsArticulatedPart(), IsCargoInClass(), IsValidCargoType(), EngineInfo::misc_flags, Passengers, RailIsMU, RAILVEH_WAGON, RoadIsTram, AircraftVehicleInfo::subtype, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), Engine::type, UsesWagonOverride(), VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, and VEH_TRAIN.
Referenced by FinaliseEngineArray(), and GetEngineLivery().
Get the colour map for an engine.
This used for unbuilt engines in the user interface.
engine_type | ID of engine |
company | ID of company |
Definition at line 2133 of file vehicle.cpp.
Referenced by DrawEngineList(), EnginePreviewWindow::DrawWidget(), and NewsWindow::DrawWidget().
UnitID GetFreeUnitNumber | ( | VehicleType | type | ) |
Get an unused unit number for a vehicle (if allowed).
type | Type of vehicle |
UINT16_MAX
. Definition at line 1886 of file vehicle.cpp.
References _current_company, _settings_game, Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_company_pool >::Get(), Company::group_all, VehicleSettings::max_aircraft, VehicleSettings::max_roadveh, VehicleSettings::max_ships, VehicleSettings::max_trains, VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, VEH_TRAIN, and GameSettings::vehicle.
Referenced by CheckNewTrain(), CmdBuildVehicle(), and NormaliseTrainHead().
GetNewVehiclePosResult GetNewVehiclePos | ( | const Vehicle * | v | ) |
Get position information of a vehicle when moving one pixel in the direction it is facing.
v | Vehicle to move |
Definition at line 1775 of file vehicle.cpp.
References Vehicle::direction, GetNewVehiclePosResult::new_tile, GetNewVehiclePosResult::old_tile, Vehicle::tile, TileVirtXY(), Vehicle::x_pos, GetNewVehiclePosResult::y, and Vehicle::y_pos.
Referenced by AircraftController(), DisasterTick_Aircraft(), DisasterTick_Big_Ufo(), DisasterTick_Big_Ufo_Destroyer(), DisasterTick_Submarine(), DisasterTick_Ufo(), DisasterTick_Zeppeliner(), TrainController(), and UpdateOldAircraft().
Get reason string why this station can't be used by the given vehicle.
v | The vehicle to test. |
st | The station to test for. |
Definition at line 3093 of file vehicle.cpp.
References AIR_CTOL, Airport, Bus, RoadVehicle::compatible_roadtypes, BaseStation::facilities, SpecializedVehicle< T, Type >::From(), Vehicle::GetEngine(), Vehicle::HasArticulatedPart(), HasTileAnyRoadType(), INVALID_STRING_ID, IsBayRoadStopTile(), RoadVehicle::IsBus(), RoadStop::next, RoadVehicle::roadtype, AircraftVehicleInfo::subtype, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), Truck, BaseVehicle::type, VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, VEH_TRAIN, and RoadStop::xy.
Referenced by CmdCloneOrder(), and CmdInsertOrder().
Get the colour map for a vehicle.
v | Vehicle to get colour map for |
Definition at line 2143 of file vehicle.cpp.
References Vehicle::engine_type, GroundVehicleCache::first_engine, Vehicle::GetGroundVehicleCache(), Vehicle::IsGroundVehicle(), and Vehicle::owner.
Referenced by DoDrawVehicle(), DrawAircraftImage(), DrawRoadVehImage(), DrawShipImage(), DrawTrainDetails(), DrawTrainImage(), and SetMouseCursorVehicle().
void GetVehicleSet | ( | VehicleSet & | set, |
Vehicle * | v, | ||
uint8_t | num_vehicles | ||
) |
Calculates the set of vehicles that will be affected by a given selection.
[in,out] | set | Set of affected vehicles. |
v | First vehicle of the selection. | |
num_vehicles | Number of vehicles in the selection (not counting articulated parts). |
Definition at line 3207 of file vehicle.cpp.
References SpecializedVehicle< T, Type >::From(), SpecializedVehicle< T, Type >::GetFirstEnginePart(), include(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem< Tpool >::index, Vehicle::IsArticulatedPart(), GroundVehicle< T, Type >::IsMultiheaded(), SpecializedVehicle< T, Type >::Next(), BaseVehicle::type, and VEH_TRAIN.
Referenced by RefitWindow::BuildRefitList(), RefitWindow::DrawWidget(), and RefitVehicle().
Procedure called for every vehicle found in tunnel/bridge in the hash map.
Definition at line 557 of file vehicle.cpp.
References BaseVehicle::type, VEH_ROAD, VEH_SHIP, and VEH_TRAIN.
Referenced by TunnelBridgeIsFree().
bool HasVehicleOnPos | ( | TileIndex | tile, |
void * | data, | ||
VehicleFromPosProc * | proc | ||
) |
Checks whether a vehicle is on a specific location.
It will call proc for vehicles until it returns non-nullptr.
tile | The location on the map |
data | Arbitrary data passed to proc. |
proc | The proc that determines whether a vehicle will be "found". |
Definition at line 517 of file vehicle.cpp.
References VehicleFromPos().
Referenced by CheckRoadBlockedForOvertaking(), ExploreSegment(), CYapfCostShipT< Types >::PfCalcCost(), TrainApproachingCrossing(), TrainController(), and TrainOnCrossing().
bool HasVehicleOnPosXY | ( | int | x, |
int | y, | ||
void * | data, | ||
VehicleFromPosProc * | proc | ||
) |
Checks whether a vehicle in on a specific location.
It will call proc for vehicles until it returns non-nullptr.
x | The X location on the map |
y | The Y location on the map |
data | Arbitrary data passed to proc |
proc | The proc that determines whether a vehicle will be "found". |
Definition at line 458 of file vehicle.cpp.
References VehicleFromPosXY().
void InitializeVehicles | ( | ) |
Definition at line 694 of file vehicle.cpp.
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Check if the previous order is a depot unbunching order.
Definition at line 2492 of file vehicle.cpp.
References BaseConsist::cur_implicit_order_index, Order::GetDepotActionType(), Vehicle::GetFirstOrder(), Vehicle::GetLastOrder(), Vehicle::GetOrder(), Order::IsType(), and ODATFB_UNBUNCH.
Referenced by Vehicle::IsWaitingForUnbunching(), and Vehicle::LeaveUnbunchingDepot().
void ResetVehicleColourMap | ( | ) |
Definition at line 682 of file vehicle.cpp.
void ResetVehicleHash | ( | ) |
Definition at line 675 of file vehicle.cpp.
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Increases the day counter for all vehicles and calls 1-day and 32-day handlers.
Each tick, it processes vehicles with "index % DAY_TICKS == TimerGameEconomy::date_fract", so each day, all vehicles are processes in DAY_TICKS steps.
Definition at line 950 of file vehicle.cpp.
References CALLBACK_FAILED, CBID_VEHICLE_32DAY_CALLBACK, TimerGameEconomy::date_fract, Vehicle::day_counter, Ticks::DAY_TICKS, Vehicle::engine_type, ErrorUnknownCallbackResult(), Vehicle::First(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_vehicle_pool >::Get(), Vehicle::GetGRFID(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_vehicle_pool >::GetPoolSize(), GetVehicleCallback(), HasBit(), Vehicle::HasEngineType(), Vehicle::MarkDirty(), and Vehicle::OnNewEconomyDay().
void RunVehicleCalendarDayProc | ( | ) |
Age all vehicles, spreading out the action using the current TimerGameCalendar::date_fract.
Definition at line 933 of file vehicle.cpp.
References TimerGameCalendar::date_fract, Ticks::DAY_TICKS, Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_vehicle_pool >::Get(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_vehicle_pool >::GetPoolSize(), and Vehicle::OnNewCalendarDay().
Referenced by StateGameLoop().
void ShowNewGrfVehicleError | ( | EngineID | engine, |
StringID | part1, | ||
StringID | part2, | ||
GRFBug | bug_type, | ||
bool | critical | ||
) |
Displays a "NewGrf Bug" error message for a engine, and pauses the game if not networking.
engine | The engine that caused the problem |
part1 | Part 1 of the error message, taking the grfname as parameter 1 |
part2 | Part 2 of the error message, taking the engine as parameter 2 |
bug_type | Flag to check and set in grfconfig |
critical | Shall the "OpenTTD might crash"-message be shown when the player tries to unpause? |
Definition at line 317 of file vehicle.cpp.
References _networking, Debug, Error, Execute, Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_engine_pool >::Get(), GetEncodedString(), GetGRFConfig(), Engine::GetGRFID(), GRFConfig::GetName(), GetString(), GRFConfig::grf_bugs, Normal, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Set(), ShowErrorMessage(), StrMakeValid(), BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), and WL_CRITICAL.
Referenced by CheckConsistencyOfArticulatedVehicle(), Train::ConsistChanged(), Vehicle::UpdateVisualEffect(), and VehicleLengthChanged().
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Call CBID_VEHICLE_SPAWN_VISUAL_EFFECT and spawn requested effects.
v | Vehicle to create effects for. |
Definition at line 2723 of file vehicle.cpp.
References CALLBACK_FAILED, CBID_VEHICLE_SPAWN_VISUAL_EFFECT, ChangeDir(), CreateEffectVehicleRel(), DIRDIFF_90RIGHT, Vehicle::direction, Vehicle::engine_type, EV_BREAKDOWN_SMOKE_AIRCRAFT, EV_DIESEL_SMOKE, EV_ELECTRIC_SPARK, EV_STEAM_SMOKE, SpecializedVehicle< T, Type >::From(), GB(), GetRegister(), GetVehicleCallback(), HasBit(), Random, ReverseDir(), BaseVehicle::type, VEH_ROAD, VEH_TRAIN, VEHICLE_LENGTH, and VRF_REVERSE_DIRECTION.
Referenced by Vehicle::ShowVisualEffect().
CommandCost TunnelBridgeIsFree | ( | TileIndex | tile, |
TileIndex | endtile, | ||
const Vehicle * | ignore | ||
) |
Finds vehicle in tunnel / bridge.
tile | first end |
endtile | second end |
ignore | Ignore this vehicle when searching |
Definition at line 572 of file vehicle.cpp.
References GetVehicleTunnelBridgeProc(), BaseVehicle::type, and VehicleFromPos().
Referenced by ClearPathReservation(), CmdBuildRoad(), CmdConvertRail(), CmdConvertRoad(), DoClearBridge(), DoClearTunnel(), and RemoveRoad().
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Definition at line 616 of file vehicle.cpp.
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Definition at line 651 of file vehicle.cpp.
void VehicleEnterDepot | ( | Vehicle * | v | ) |
Vehicle entirely entered the depot, update its status, orders, vehicle windows, service it, etc.
v | Vehicle that entered a depot. |
Definition at line 1545 of file vehicle.cpp.
References _current_company, _local_company, _settings_client, AddVehicleAdviceNewsItem(), CCF_ARRANGE, Clamp(), ClrBit(), Train::ConsistChanged(), TimerGameTick::counter, BaseConsist::cur_real_order_index, Vehicle::cur_speed, Vehicle::current_order, Vehicle::DeleteUnreachedImplicitOrders(), BaseConsist::depot_unbunching_last_departure, Vehicle::dest_tile, Execute, CommandCost::Failed(), Vehicle::First(), SpecializedVehicle< Ship, VEH_SHIP >::From(), SpecializedVehicle< Aircraft, VEH_AIRCRAFT >::From(), SpecializedVehicle< T, Type >::From(), CommandCost::GetCost(), Order::GetDepotActionType(), Order::GetDepotOrderType(), Order::GetDestination(), GetEncodedString(), Vehicle::GetOrder(), Order::GetRefitCargo(), GetStationIndex(), ClientSettings::gui, HandleAircraftEnterHangar(), Hidden, Vehicle::IncrementImplicitOrderIndex(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem< Tpool >::index, INVALID_DIAGDIR, InvalidateWindowData(), Order::IsRefit(), Order::IsType(), Vehicle::last_loading_station, Order::MakeDummy(), Vehicle::MarkDirty(), MarkTileDirtyByTile(), AI::NewEvent(), ODATFB_HALT, ODATFB_NEAREST_DEPOT, ODATFB_UNBUNCH, ODTFB_PART_OF_ORDERS, Vehicle::owner, Vehicle::profit_this_year, RefitFailed, BaseConsist::ResetDepotUnbunching(), Backup< T >::Restore(), BaseConsist::round_trip_time, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Set(), SetDepotReservation(), SetWindowClassesDirty(), SetWindowDirty(), GUISettings::show_track_reservation, ShowCostOrIncomeAnimation(), Ship::state, TFP_NONE, Vehicle::tile, TRACK_BIT_DEPOT, BaseVehicle::type, Ship::UpdateCache(), UpdateSignalsOnSegment(), UpdateVehicleTimetable(), SpecializedVehicle< T, Type >::UpdateViewport(), VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, VEH_TRAIN, VehicleServiceInDepot(), VehicleWaiting, Vehicle::vehstatus, VRF_TOGGLE_REVERSE, Train::wait_counter, WC_AIRCRAFT_LIST, WC_ROADVEH_LIST, WC_SHIPS_LIST, WC_TRAINS_LIST, WC_VEHICLE_DEPOT, WC_VEHICLE_VIEW, Vehicle::x_pos, Vehicle::y_pos, and Vehicle::z_pos.
Referenced by AircraftEventHandler_EnterHangar(), AircraftEventHandler_InHangar(), CheckTrainStayInDepot(), and VehicleEnter_Track().
void VehicleEnteredDepotThisTick | ( | Vehicle * | v | ) |
Adds a vehicle to the list of vehicles that visited a depot this tick.
*v | vehicle to add |
Definition at line 917 of file vehicle.cpp.
References Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem< Tpool >::index, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Set(), Stopped, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), and Vehicle::vehstatus.
VehicleEnterTileStatus VehicleEnterTile | ( | Vehicle * | v, |
TileIndex | tile, | ||
int | x, | ||
int | y | ||
) |
Call the tile callback function for a vehicle entering a tile.
Definition at line 1829 of file vehicle.cpp.
References _tile_type_procs, GetTileType(), and TileTypeProcs::vehicle_enter_tile_proc.
Referenced by TrainController(), and UpdateStatusAfterSwap().
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Helper function for FindVehicleOnPos/HasVehicleOnPos.
tile | The location on the map |
data | Arbitrary data passed to proc. |
proc | The proc that determines whether a vehicle will be "found". |
find_first | Whether to return on the first found or iterate over all vehicles |
Definition at line 473 of file vehicle.cpp.
References GB(), Vehicle::hash_tile_next, Vehicle::tile, TileX(), and TileY().
Referenced by EnsureNoTrainOnTrackBits(), EnsureNoVehicleOnGround(), FindVehicleOnPos(), HasVehicleOnPos(), and TunnelBridgeIsFree().
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Helper function for FindVehicleOnPos/HasVehicleOnPos.
x | The X location on the map |
y | The Y location on the map |
data | Arbitrary data passed to proc |
proc | The proc that determines whether a vehicle will be "found". |
find_first | Whether to return on the first found or iterate over all vehicles |
Definition at line 415 of file vehicle.cpp.
References GB(), and TILE_SIZE.
Referenced by FindVehicleOnPosXY(), and HasVehicleOnPosXY().
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Definition at line 386 of file vehicle.cpp.
void VehicleLengthChanged | ( | const Vehicle * | u | ) |
Logs a bug in GRF and shows a warning message if this is for the first time this happened.
u | first vehicle of chain |
Definition at line 343 of file vehicle.cpp.
References _gamelog, Vehicle::engine_type, Vehicle::GetEngine(), GetGRFConfig(), GRFConfig::grf_bugs, Engine::grf_prop, Gamelog::GRFBugReverse(), GRFFilePropsBase::grfid, GRFFilePropsBase::local_id, ShowNewGrfVehicleError(), BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), and VehLength.
Referenced by Train::ConsistChanged(), and RoadVehUpdateCache().
void VehicleServiceInDepot | ( | Vehicle * | v | ) |
Service a vehicle and all subsequent vehicles in the consist.
*v | The vehicle or vehicle chain being serviced |
Definition at line 167 of file vehicle.cpp.
References _settings_game, Vehicle::breakdown_chance, Vehicle::breakdowns_since_last_service, TimerGameCalendar::date, TimerGameEconomy::date, Vehicle::date_of_last_service, Vehicle::date_of_last_service_newgrf, GameSettings::difficulty, Vehicle::GetEngine(), Vehicle::HasEngineType(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem< Tpool >::index, Vehicle::Next(), Engine::reliability, Vehicle::reliability, SetWindowDirty(), DifficultySettings::vehicle_breakdowns, and WC_VEHICLE_DETAILS.
Referenced by AircraftLeaveHangar(), CheckIfTrainNeedsService(), CheckTrainStayInDepot(), and VehicleEnterDepot().
Checks if two vehicle chains have the same list of engines.
v1 | First vehicle chain. |
v1 | Second vehicle chain. |
Definition at line 3261 of file vehicle.cpp.
References Vehicle::GetEngine(), and Vehicle::GetNextVehicle().
Referenced by DepotWindow::OnVehicleSelect().
Checks if two vehicles have the same list of orders.
v1 | First vehicles. |
v1 | Second vehicles. |
Definition at line 3278 of file vehicle.cpp.
References Order::Equals(), Vehicle::GetFirstOrder(), and Order::next.
Referenced by DepotWindow::OnVehicleSelect(), and OrdersWindow::OnVehicleSelect().
void ViewportAddVehicles | ( | DrawPixelInfo * | dpi | ) |
Add the vehicle sprites that should be drawn at a part of the screen.
dpi | Rectangle being drawn. |
Definition at line 1148 of file vehicle.cpp.
References Vehicle::coord, Vehicle::direction, DoDrawVehicle(), EIT_ON_MAP, Vehicle::GetImage(), Vehicle::hash_viewport_next, Hidden, VehicleSpriteSeq::IsValid(), MAX_VEHICLE_PIXEL_X, MAX_VEHICLE_PIXEL_Y, MutableSpriteCache::revalidate_before_draw, Vehicle::sprite_cache, MutableSpriteCache::sprite_seq, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), Vehicle::UpdateBoundingBoxCoordinates(), and Vehicle::vehstatus.
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Definition at line 1301 of file vehicle.cpp.
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Definition at line 1793 of file vehicle.cpp.
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Definition at line 2715 of file vehicle.cpp.
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Definition at line 384 of file vehicle.cpp.
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Definition at line 649 of file vehicle.cpp.
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Definition at line 692 of file vehicle.cpp.
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Definition at line 69 of file vehicle.cpp.
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Definition at line 73 of file vehicle.cpp.
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Definition at line 86 of file vehicle.cpp.
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Definition at line 90 of file vehicle.cpp.
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Definition at line 82 of file vehicle.cpp.
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Definition at line 70 of file vehicle.cpp.
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Definition at line 74 of file vehicle.cpp.
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Definition at line 87 of file vehicle.cpp.
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Definition at line 91 of file vehicle.cpp.
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Definition at line 83 of file vehicle.cpp.
const int HASH_BITS = 7 |
Definition at line 374 of file vehicle.cpp.
const int HASH_MASK = HASH_SIZE - 1 |
Definition at line 376 of file vehicle.cpp.
const int HASH_RES = 0 |
Definition at line 382 of file vehicle.cpp.
const int HASH_SIZE = 1 << HASH_BITS |
Definition at line 375 of file vehicle.cpp.
const int TOTAL_HASH_MASK = TOTAL_HASH_SIZE - 1 |
Definition at line 378 of file vehicle.cpp.
const int TOTAL_HASH_SIZE = 1 << (HASH_BITS * 2) |
Definition at line 377 of file vehicle.cpp.