OpenTTD Source 20241224-master-gee860a5c8e
tile_map.h File Reference

Map writing/reading functions for tiles. More...

#include "slope_type.h"
#include "map_func.h"
#include "core/bitmath_func.hpp"
#include "settings_type.h"

Go to the source code of this file.

Functions

static debug_inline uint TileHeight (Tile tile)
 Returns the height of a tile.
 
uint TileHeightOutsideMap (int x, int y)
 Returns the height of a tile, also for tiles outside the map (virtual "black" tiles).
 
void SetTileHeight (Tile tile, uint height)
 Sets the height of a tile.
 
uint TilePixelHeight (Tile tile)
 Returns the height of a tile in pixels.
 
uint TilePixelHeightOutsideMap (int x, int y)
 Returns the height of a tile in pixels, also for tiles outside the map (virtual "black" tiles).
 
static debug_inline TileType GetTileType (Tile tile)
 Get the tiletype of a given tile.
 
bool IsInnerTile (Tile tile)
 Check if a tile is within the map (not a border)
 
void SetTileType (Tile tile, TileType type)
 Set the type of a tile.
 
static debug_inline bool IsTileType (Tile tile, TileType type)
 Checks if a tile is a given tiletype.
 
bool IsValidTile (Tile tile)
 Checks if a tile is valid.
 
Owner GetTileOwner (Tile tile)
 Returns the owner of a tile.
 
void SetTileOwner (Tile tile, Owner owner)
 Sets the owner of a tile.
 
bool IsTileOwner (Tile tile, Owner owner)
 Checks if a tile belongs to the given owner.
 
void SetTropicZone (Tile tile, TropicZone type)
 Set the tropic zone.
 
TropicZone GetTropicZone (Tile tile)
 Get the tropic zone.
 
uint8_t GetAnimationFrame (Tile t)
 Get the current animation frame.
 
void SetAnimationFrame (Tile t, uint8_t frame)
 Set a new animation frame.
 
std::tuple< Slope, int > GetTileSlopeZ (TileIndex tile)
 Return the slope of a given tile inside the map.
 
int GetTileZ (TileIndex tile)
 Get bottom height of the tile.
 
int GetTileMaxZ (TileIndex tile)
 Get top height of the tile inside the map.
 
bool IsTileFlat (TileIndex tile, int *h=nullptr)
 Check if a given tile is flat.
 
Slope GetTileSlope (TileIndex tile)
 Return the slope of a given tile inside the map.
 
std::tuple< Slope, int > GetTilePixelSlope (TileIndex tile)
 Return the slope of a given tile.
 
std::tuple< Slope, int > GetTilePixelSlopeOutsideMap (int x, int y)
 Return the slope of a given tile, also for tiles outside the map (virtual "black" tiles).
 
int GetTilePixelZ (TileIndex tile)
 Get bottom height of the tile.
 
int GetTileMaxPixelZ (TileIndex tile)
 Get top height of the tile.
 
uint TileHash (uint x, uint y)
 Calculate a hash value from a tile position.
 
uint TileHash2Bit (uint x, uint y)
 Get the last two bits of the TileHash from a tile position.
 

Detailed Description

Map writing/reading functions for tiles.

Definition in file tile_map.h.

Function Documentation

◆ GetAnimationFrame()

uint8_t GetAnimationFrame ( Tile  t)
inline

Get the current animation frame.

Parameters
tthe tile
Precondition
IsTileType(t, MP_HOUSE) || IsTileType(t, MP_OBJECT) || IsTileType(t, MP_INDUSTRY) || IsTileType(t, MP_STATION)
Returns
frame number

Definition at line 250 of file tile_map.h.

References IsTileType(), Tile::m7(), MP_HOUSE, MP_INDUSTRY, MP_OBJECT, and MP_STATION.

Referenced by AirportTileScopeResolver::GetVariable(), HouseScopeResolver::GetVariable(), IndustriesScopeResolver::GetVariable(), IndustryTileScopeResolver::GetVariable(), ObjectScopeResolver::GetVariable(), StationScopeResolver::GetVariable(), and IncreaseAnimationStage().

◆ GetTileMaxPixelZ()

int GetTileMaxPixelZ ( TileIndex  tile)
inline

Get top height of the tile.

Parameters
tileTile to compute height of
Returns
Maximum height of the tile

Definition at line 312 of file tile_map.h.

References GetTileMaxZ(), and TILE_HEIGHT.

Referenced by AfterLoadGame(), AircraftController(), DrawRailCatenary(), EnsureNoVehicleOnGround(), and SetSelectionTilesDirty().

◆ GetTileMaxZ()

◆ GetTileOwner()

Owner GetTileOwner ( Tile  tile)
inline

Returns the owner of a tile.

This function returns the owner of a tile. This cannot used for tiles which type is one of MP_HOUSE, MP_VOID and MP_INDUSTRY as no company owned any of these buildings.

Parameters
tileThe tile to check
Returns
The owner of the tile
Precondition
IsValidTile(tile)
The type of the tile must not be MP_HOUSE and MP_INDUSTRY

Definition at line 178 of file tile_map.h.

References GB(), IsTileType(), IsValidTile(), Tile::m1(), MP_HOUSE, and MP_INDUSTRY.

Referenced by AfterLoadGame(), CFollowTrackT< Ttr_type_, VehicleType, T90deg_turns_allowed_, Tmask_reserved_tracks >::CanEnterNewTile(), CheckAllowRemoveTunnelBridge(), CheckTileOwnership(), CmdBuildBridge(), CmdBuildCanal(), CmdBuildObject(), CmdBuildRailWaypoint(), CmdBuildRoad(), CmdBuildSingleRail(), CmdBuildSingleSignal(), CmdConvertRail(), CmdInsertOrder(), CmdLandscapeClear(), CmdRemoveSingleRail(), CmdRemoveSingleSignal(), CmdRenameDepot(), DisasterTick_Zeppeliner(), DoClearBridge(), DoClearTunnel(), DrawTile_Road(), DrawWaterDepot(), ExploreSegment(), ObjectPickerCallbacks::FillUsedItems(), FindStationsAroundSelection(), FixOwnerOfRailTrack(), GetSmallMapOwnerPixels(), GetTrainForReservation(), ObjectScopeResolver::GetVariable(), IsTileOwner(), IsValidTileForWaypoint(), MakeBuoy(), MakeLock(), MoveBuoysToWaypoints(), MoveWaypointsToBaseStations(), DepotWindow::OnClick(), ReallyClearObjectTile(), RemoveBuoy(), RemoveFromRailBaseStation(), RemoveLock(), RemoveRoad(), UpdateObjectColours(), and Depot::~Depot().

◆ GetTilePixelSlope()

std::tuple< Slope, int > GetTilePixelSlope ( TileIndex  tile)
inline

Return the slope of a given tile.

Parameters
tileTile to compute slope of
Returns
Slope of the tile, except for the HALFTILE part, and the z height.

Definition at line 289 of file tile_map.h.

References GetTileSlopeZ(), and TILE_HEIGHT.

Referenced by GetNearbyTileInformation(), and ViewportAddLandscape().

◆ GetTilePixelSlopeOutsideMap()

std::tuple< Slope, int > GetTilePixelSlopeOutsideMap ( int  x,
int  y 
)

Return the slope of a given tile, also for tiles outside the map (virtual "black" tiles).

Parameters
xX coordinate of the tile to compute slope of, may be outside the map.
yY coordinate of the tile to compute slope of, may be outside the map.
hIf not nullptr, pointer to storage of z height.
Returns
Slope of the tile, except for the HALFTILE part, and the z height of the tile.

Definition at line 78 of file tile_map.cpp.

References GetTileSlopeGivenHeight(), TILE_HEIGHT, and TileHeightOutsideMap().

Referenced by ViewportAddLandscape().

◆ GetTilePixelZ()

int GetTilePixelZ ( TileIndex  tile)
inline

Get bottom height of the tile.

Parameters
tileTile to compute height of
Returns
Minimum height of the tile

Definition at line 302 of file tile_map.h.

References GetTileZ(), and TILE_HEIGHT.

Referenced by CmdChangeBankBalance(), DrawRailCatenaryOnTunnel(), and SetSelectionTilesDirty().

◆ GetTileSlope()

◆ GetTileSlopeZ()

std::tuple< Slope, int > GetTileSlopeZ ( TileIndex  tile)

Return the slope of a given tile inside the map.

Parameters
tileTile to compute slope of
Returns
Slope of the tile, except for the HALFTILE part, and the z height

Definition at line 55 of file tile_map.cpp.

References GetTileSlopeGivenHeight(), Map::MaxX(), Map::MaxY(), TileHeight(), TileX(), TileXY(), and TileY().

Referenced by CheckBuildableTile(), CmdBuildBridge(), CmdBuildObject(), CmdBuildTunnel(), FlowsDown(), GetBridgeHeight(), GetFoundationSlope(), GetOtherAqueductEnd(), GetTilePixelSlope(), and GetTileSlope().

◆ GetTileType()

static debug_inline TileType GetTileType ( Tile  tile)
static

Get the tiletype of a given tile.

Parameters
tileThe tile to get the TileType
Returns
The tiletype of the tile
Precondition
tile < Map::Size()

Definition at line 96 of file tile_map.h.

References GB(), Map::Size(), and Tile::type().

Referenced by AfterLoadGame(), AmbientSoundEffectCallback(), CanFollowRoad(), CanPlantTreesOnTile(), ChangeTileOwner(), CleanUpRoadBits(), ClosestTownFromTile(), CmdBuildBridge(), CmdBuildRoad(), CmdBuildSingleRail(), CmdConvertRail(), CmdConvertRoad(), CmdDeleteTown(), CmdLandscapeClear(), CmdPlantTree(), CmdRemoveSingleRail(), CmdSignalTrackHelper(), CmdTerraformLand(), ConvertRailTypes(), ConvertRoadTypes(), DoDryUp(), DoFloodTile(), DrawRailCatenary(), ExploreSegment(), GenerateRockyArea(), GetAnyRoadBits(), GetDepotVehicleType(), GetFloodingBehaviour(), GetFoundationSlope(), GetGrfSpecFeature(), GetNearbyTileInformation(), GetRailTrackBitsUniversal(), GetReservedTrackbits(), GetSlopePixelZ(), GetTerrainType(), SmallMapWindow::GetTileColours(), GetTileRailType(), GetTileTrackStatus(), GrowTownWithExtraHouse(), HighlightTownLocalAuthorityTiles(), Depot::IsOfType(), IsSuitableForFarmField(), IsTileType(), IsWateredTile(), MayAnimateTile(), MayHaveRoad(), CYapfCostRailT< Types >::OneTileCost(), CYapfCostRoadT< Types >::OneTileCost(), PlaceTreeGroupAroundTile(), PlantTreesOnTile(), Station::RemoveFromAllNearbyLists(), RemoveRoad(), RunTileLoop(), SetWaterClassDependingOnSurroundings(), TryReserveRailTrack(), UnreserveRailTrack(), UpdateSignalsInBuffer(), VehicleEnterTile(), ViewportAddLandscape(), and Town::~Town().

◆ GetTileZ()

◆ GetTropicZone()

◆ IsInnerTile()

bool IsInnerTile ( Tile  tile)
inline

Check if a tile is within the map (not a border)

Parameters
tileThe tile to check
Returns
Whether the tile is in the interior of the map
Precondition
tile < Map::Size()

Definition at line 109 of file tile_map.h.

References _settings_game, GameSettings::construction, ConstructionSettings::freeform_edges, Map::MaxX(), Map::MaxY(), Map::Size(), TileX(), and TileY().

Referenced by GrayscaleToMapHeights(), SetTileType(), and TgenSetTileHeight().

◆ IsTileFlat()

bool IsTileFlat ( TileIndex  tile,
int *  h 
)

Check if a given tile is flat.

Parameters
tileTile to check
hIf not nullptr, pointer to storage of z height (only if tile is flat)
Returns
Whether the tile is flat

Definition at line 95 of file tile_map.cpp.

References Map::MaxX(), Map::MaxY(), TileHeight(), TileX(), TileXY(), and TileY().

Referenced by AfterLoadGame(), CheckIfIndustryTilesAreFree(), CmdBuildBuoy(), CmdBuildDock(), CmdBuildObject(), CmdBuildShipDepot(), DoBuildLock(), FindFurthestFromWater(), FindSpring(), FlowRiver(), GrowTown(), IsWateredTile(), MakeLake(), RiverMakeWider(), SetWaterClassDependingOnSurroundings(), TownCanBePlacedHere(), TryBuildLightHouse(), and TryBuildTransmitter().

◆ IsTileOwner()

bool IsTileOwner ( Tile  tile,
Owner  owner 
)
inline

Checks if a tile belongs to the given owner.

Parameters
tileThe tile to check
ownerThe owner to check against
Returns
True if a tile belongs the the given owner

Definition at line 214 of file tile_map.h.

References GetTileOwner().

Referenced by AfterLoadGame(), BuildObject(), ChangeOwnershipOfCompanyItems(), CmdBuildBridge(), CmdBuildCanal(), CmdBuildDock(), CmdBuildObject(), CmdBuildShipDepot(), CmdBuildVehicle(), CmdDepotMassAutoReplace(), CmdDepotSellAllVehicles(), CmdMassStartStopVehicle(), DoClearBridge(), DoClearTunnel(), GetOrderCmdFromTile(), DepotWindow::OnPaint(), RemoveRoad(), RoadFindPathToDest(), and TestTownOwnsBridge().

◆ IsTileType()

static debug_inline bool IsTileType ( Tile  tile,
TileType  type 
)
static

Checks if a tile is a given tiletype.

This function checks if a tile has the given tiletype.

Parameters
tileThe tile to check
typeThe type to check against
Returns
true If the type matches against the type of the tile

Definition at line 150 of file tile_map.h.

References GetTileType().

Referenced by AddClearCounter(), AddClearDensity(), AddNearbyStation(), AddTreeCount(), AddTreeGrowth(), AdjustTileh(), AdvanceSingleHouseConstruction(), AfterLoadGame(), AmbientSoundEffectCallback(), Vehicle::BeginLoading(), CalculateRoadStopCost(), CFollowTrackT< Ttr_type_, VehicleType, T90deg_turns_allowed_, Tmask_reserved_tracks >::CanEnterNewTile(), CanRoadContinueIntoNextTile(), Station::CatchmentCoversTown(), ChangeOwnershipOfCompanyItems(), CheckFlatLandRailStation(), CheckFlatLandRoadStop(), CheckForDockingTile(), CheckIfIndustryTilesAreFree(), CheckNextTrainTile(), CheckSubsidised(), ClearNeighbourNonFloodingStates(), ClearPathReservation(), ClearTownHouse(), CmdBuildCanal(), CmdBuildDock(), CmdBuildLongRoad(), CmdBuildObject(), CmdBuildRailWaypoint(), CmdBuildRoad(), CmdBuildRoadStop(), CmdBuildSingleRail(), CmdDeleteTown(), CmdPlantTree(), CmdReverseTrainDirection(), CmdTerraformLand(), CmdTurnRoadVeh(), CMSAMine(), CMSATree(), CMSAWater(), Train::Crash(), CreateRandomTown(), DecHouseProcessingTime(), DeleteLastWagon(), DisasterTick_Aircraft(), DoClearTownHouseHelper(), DoFloodTile(), DoTriggerIndustryTile(), DrawRailCatenaryRailway(), DrawRoadCatenary(), ExtendTrainReservation(), FindFurthestFromWater(), FindNearestEmptyLand(), FindNearIndustryName(), FindRailStationEnd(), FindStationsAroundSelection(), FindStationsNearby(), FindSubsidyCargoDestination(), FindSubsidyTownCargoRoute(), OBJSChunkHandler::FixPointers(), FollowReservation(), CFollowTrackT< Ttr_type_, VehicleType, T90deg_turns_allowed_, Tmask_reserved_tracks >::FollowTileExit(), FollowTrainReservation(), ForAllStationsAroundTiles(), FreeTrainTrackReservation(), GetAcceptanceAroundTiles(), GetAnimationFrame(), GetAxisForNewRailWaypoint(), GetCleanHouseType(), GetCleanIndustryGfx(), GetClearCounter(), GetClearDensity(), GetClosestWaterDistance(), GetEffectiveWaterClass(), GetHouseAge(), GetHouseBuildingStage(), GetHouseConstructionTick(), GetHouseProcessingTime(), GetHouseRandomBits(), GetHouseTriggers(), GetIndustryAnimationLoop(), GetIndustryConstructionCounter(), GetIndustryConstructionStage(), GetIndustryGfx(), GetIndustryIndex(), GetIndustryRandomBits(), GetIndustryTriggers(), GetIndustryType(), GetNearbyAirportTileInformation(), GetNearbyIndustryTileInformation(), GetNearbyObjectTileInformation(), GetNearbyTileInformation(), GetObjectIDAtOffset(), GetObjectIndex(), GetObjectRandomBits(), GetObjectType(), GetOrderCmdFromTile(), GetOtherTunnelBridgeEnd(), GetProductionAroundTiles(), GetRailTileType(), CanalScopeResolver::GetRandomBits(), IndustryTileScopeResolver::GetRandomBits(), ObjectScopeResolver::GetRandomBits(), GetRawClearGround(), GetRoadTileType(), GetStationAround(), GetStationGfx(), GetStationIndex(), StationFinder::GetStations(), GetStationTileRandomBits(), GetStationType(), GetTileCatchmentRadius(), GetTileHighlightType(), GetTileOwner(), GetTownIndex(), GetTrainForReservation(), GetTreeCount(), GetTreeDensity(), GetTreeGround(), GetTreeGrowth(), GetTreeType(), IndustryTileScopeResolver::GetTriggers(), GetTunnelBridgeDirection(), GetTunnelBridgeTransportType(), CanalScopeResolver::GetVariable(), HouseScopeResolver::GetVariable(), IndustryTileScopeResolver::GetVariable(), ObjectScopeResolver::GetVariable(), GetWaterTileRandomBits(), GetWaterTileType(), GrowTown(), GrowTownAtRoad(), GrowTownInTile(), HasOnewaySignalBlockingTrackdir(), HasPbsSignalOnTrackdir(), HasStationTileRail(), HasTileWaterClass(), HasTunnelBridgeReservation(), HasTunnelBridgeSnowOrDesert(), HouseResolverObject::HouseResolverObject(), IncHouseConstructionTick(), IncrementHouseAge(), IsAirportTile(), IsAnyRoadStop(), IsAnyRoadStopTile(), IsBridge(), IsBridgeTile(), IsBuoyTile(), IsCoastTile(), IsDockingTile(), IsDockTile(), RoadStop::IsDriveThroughRoadStopContinuation(), IsHangar(), IsHangarTile(), IsHouseCompleted(), IsIndustryCompleted(), IsLevelCrossingTile(), IsNonFloodingWaterTile(), IsNormalRoadTile(), IsObjectTypeTile(), IsPlainRailTile(), IsPossibleCrossing(), IsRailDepotTile(), IsRailStationTile(), IsRailWaypointTile(), IsRoadDepotTile(), IsRoadWaypointTile(), IsSafeWaitingPosition(), IsShipDepotTile(), IsShipDestinationTile(), IsSnowTile(), IsStationRoadStop(), IsStationRoadStopTile(), IsTileForestIndustry(), IsTunnel(), IsTunnelTile(), IsValidTile(), IsValidTileForWaypoint(), IsWaitingPositionFree(), IsWateredTile(), IsWaterTile(), Vehicle::LeaveStation(), LoadUnloadVehicle(), MakeHouseTile(), MarkTileDirtyIfCanalOrRiver(), MayHaveBridgeAbove(), MoveBuoysToWaypoints(), MoveWaypointsToBaseStations(), CYapfCostRailT< Types >::PfCalcCost(), PlaceTreeGroupAroundTile(), ProcessOrders(), RebuildTownCaches(), Station::RecomputeCatchment(), RemoveGenericRoadStop(), RemoveRoad(), ResetHouseAge(), ResetIndustryConstructionStage(), ReverseTrainDirection(), RoadFindPathToDest(), RoadTypesAllowHouseHere(), StationRect::ScanForStationTiles(), SearchLumberMillTrees(), SearchNearbyHouseClass(), SearchNearbyHouseGRFID(), SearchNearbyHouseID(), SearchTileForStatue(), SetAnimationFrame(), SetClearCounter(), SetClearDensity(), SetClearGroundDensity(), SetDefaultRailGui(), SetDockingTile(), SetHouseCompleted(), SetHouseProcessingTime(), SetHouseRandomBits(), SetHouseTriggers(), SetHouseType(), SetIndustryAnimationLoop(), SetIndustryCompleted(), SetIndustryConstructionCounter(), SetIndustryConstructionStage(), SetIndustryGfx(), SetIndustryRandomBits(), SetIndustryTriggers(), SetNonFloodingWaterTile(), SetStationGfx(), SetStationTileRandomBits(), SetTileOwner(), SetTownIndex(), SetTreeGroundDensity(), SetTreeGrowth(), SetTropicZone(), SetTunnelBridgeReservation(), SetTunnelBridgeSnowOrDesert(), SetupFarmFieldFence(), SetWaterTileType(), ShipTestUpDownOnLock(), TestTownOwnsBridge(), Industry::TileBelongsToIndustry(), TileLoop_Water(), TownCanBePlacedHere(), TownCanGrowRoad(), TrainCanLeaveTile(), TrainController(), TriggerWatchedCargoCallbacks(), TryBuildLightHouse(), TryBuildTransmitter(), UpdateHousesAndTowns(), UpdateNearestTownForRoadTiles(), UpdateStatusAfterSwap(), and WatchedCargoCallback().

◆ IsValidTile()

bool IsValidTile ( Tile  tile)
inline

Checks if a tile is valid.

Parameters
tileThe tile to check
Returns
True if the tile is on the map and not one of MP_VOID.

Definition at line 161 of file tile_map.h.

References IsTileType(), MP_VOID, and Map::Size().

Referenced by CalculateCoverageLine(), CanConnectToRoad(), CanFollowRoad(), CanRoadContinueIntoNextTile(), CheckForDockingTile(), CheckIfIndustryTilesAreFree(), CheckIfIndustryTileSlopes(), CleanUpRoadBits(), ClearDockingTilesCheckingNeighbours(), ClearNeighbourNonFloodingStates(), CmdBuildBridge(), CmdBuildObject(), CmdBuildRoadStop(), CmdBuildTunnel(), CmdCustomNewsItem(), CmdRemoveRoadStop(), CmdStoryPageButton(), Disaster_CoalMine_Init(), DisasterTick_Big_Ufo(), DisasterTick_Submarine(), DisasterTick_Zeppeliner(), CommandHelper< Tcmd, Tret(*)(DoCommandFlag, Targs...), true >::Do(), DoTriggerIndustryTile(), DrawTileSelectionRect(), FindDockLandPart(), FlowRiver(), GetOtherAqueductEnd(), IndustryTileScopeResolver::GetRandomBits(), ObjectScopeResolver::GetRandomBits(), GetTileOwner(), IndustryTileScopeResolver::GetTriggers(), ObjectScopeResolver::GetVariable(), GrowTownInTile(), GrowTownWithBridge(), GrowTownWithTunnel(), GoalListWindow::HandleClick(), HouseResolverObject::HouseResolverObject(), InvalidateWaterRegion(), IsNeighborRoadTile(), IsShipDestinationTile(), IsTunnelInWayDir(), IsValidLink(), MakeLake(), MarkTileDirtyIfCanalOrRiver(), NeighbourIsNormal(), RedundantBridgeExistsNearby(), RiverMakeWider(), RoadTypesAllowHouseHere(), SetTileOwner(), TileLoop_Water(), TryBuildLightHouse(), and VerifyElementContentParameters().

◆ SetAnimationFrame()

void SetAnimationFrame ( Tile  t,
uint8_t  frame 
)
inline

Set a new animation frame.

Parameters
tthe tile
framethe new frame number
Precondition
IsTileType(t, MP_HOUSE) || IsTileType(t, MP_OBJECT) || IsTileType(t, MP_INDUSTRY) || IsTileType(t, MP_STATION)

Definition at line 262 of file tile_map.h.

References IsTileType(), Tile::m7(), MP_HOUSE, MP_INDUSTRY, MP_OBJECT, and MP_STATION.

Referenced by AfterLoadGame(), CmdBuildRailStation(), IncreaseAnimationStage(), and MakeHouseTile().

◆ SetTileHeight()

void SetTileHeight ( Tile  tile,
uint  height 
)
inline

Sets the height of a tile.

This function sets the height of the northern corner of a tile.

Parameters
tileThe tile to change the height
heightThe new height value of the tile
Precondition
tile < Map::Size()
height <= MAX_TILE_HEIGHT

Definition at line 57 of file tile_map.h.

References Tile::height(), MAX_TILE_HEIGHT, and Map::Size().

Referenced by CmdTerraformLand(), FixSlopes(), FlatEmptyWorld(), GrayscaleToMapHeights(), MakeVoid(), and TgenSetTileHeight().

◆ SetTileOwner()

void SetTileOwner ( Tile  tile,
Owner  owner 
)
inline

Sets the owner of a tile.

This function sets the owner status of a tile. Note that you cannot set a owner for tiles of type MP_HOUSE, MP_VOID and MP_INDUSTRY.

Parameters
tileThe tile to change the owner status.
ownerThe new owner.
Precondition
IsValidTile(tile)
The type of the tile must not be MP_HOUSE and MP_INDUSTRY

Definition at line 198 of file tile_map.h.

References IsTileType(), IsValidTile(), Tile::m1(), MP_HOUSE, MP_INDUSTRY, and SB().

Referenced by AfterLoadGame(), FixOwnerOfRailTrack(), MakeBridgeRamp(), MakeClear(), MakeField(), MakeLockTile(), MakeObject(), MakeRailDepot(), MakeRailTunnel(), MakeRoadCrossing(), MakeRoadDepot(), MakeRoadNormal(), MakeRoadTunnel(), MakeShipDepot(), MakeShore(), MakeStation(), MakeTree(), MakeWater(), RemoveRoad(), and SetTunnelBridgeOwner().

◆ SetTileType()

void SetTileType ( Tile  tile,
TileType  type 
)
inline

Set the type of a tile.

This functions sets the type of a tile. If the type MP_VOID is selected the tile must be at the south-west or south-east edges of the map and vice versa.

Parameters
tileThe tile to save the new type
typeThe type to save
Precondition
tile < Map::Size()
type MP_VOID <=> tile is on the south-east or south-west edge.

Definition at line 131 of file tile_map.h.

References IsInnerTile(), MP_VOID, SB(), Map::Size(), and Tile::type().

Referenced by AfterLoadGame(), FixOwnerOfRailTrack(), MakeBridgeRamp(), MakeClear(), MakeField(), MakeHouseTile(), MakeIndustry(), MakeLockTile(), MakeObject(), MakeRailDepot(), MakeRailTunnel(), MakeRoadCrossing(), MakeRoadDepot(), MakeRoadNormal(), MakeRoadTunnel(), MakeShipDepot(), MakeShore(), MakeStation(), MakeTree(), MakeVoid(), and MakeWater().

◆ SetTropicZone()

void SetTropicZone ( Tile  tile,
TropicZone  type 
)
inline

Set the tropic zone.

Parameters
tilethe tile to set the zone of
typethe new type
Precondition
tile < Map::Size()

Definition at line 225 of file tile_map.h.

References IsTileType(), MP_VOID, SB(), Map::Size(), TROPICZONE_NORMAL, and Tile::type().

Referenced by AfterLoadGame(), CmdPlantTree(), GenerateDesertArea(), PlaceTreeGroupAroundTile(), and RiverModifyDesertZone().

◆ TileHash()

uint TileHash ( uint  x,
uint  y 
)
inline

Calculate a hash value from a tile position.

Parameters
xThe X coordinate
yThe Y coordinate
Returns
The hash of the tile

Definition at line 324 of file tile_map.h.

Referenced by AfterLoadGame(), Town::InitializeLayout(), and TileHash2Bit().

◆ TileHash2Bit()

uint TileHash2Bit ( uint  x,
uint  y 
)
inline

Get the last two bits of the TileHash from a tile position.

See also
TileHash()
Parameters
xThe X coordinate
yThe Y coordinate
Returns
The last two bits from hash of the tile

Definition at line 342 of file tile_map.h.

References GB(), and TileHash().

Referenced by DrawTile_Town(), and HouseScopeResolver::GetVariable().

◆ TileHeight()

◆ TileHeightOutsideMap()

uint TileHeightOutsideMap ( int  x,
int  y 
)
inline

Returns the height of a tile, also for tiles outside the map (virtual "black" tiles).

Parameters
xX coordinate of the tile, may be outside the map.
yY coordinate of the tile, may be outside the map.
Returns
The height in the same unit as TileHeight.

Definition at line 42 of file tile_map.h.

References Clamp(), Map::MaxX(), Map::MaxY(), TileHeight(), and TileXY().

Referenced by GetTilePixelSlopeOutsideMap(), ScrollWindowTo(), and TilePixelHeightOutsideMap().

◆ TilePixelHeight()

uint TilePixelHeight ( Tile  tile)
inline

Returns the height of a tile in pixels.

This function returns the height of the northern corner of a tile in pixels.

Parameters
tileThe tile to get the height
Returns
The height of the tile in pixel

Definition at line 72 of file tile_map.h.

References TILE_HEIGHT, and TileHeight().

Referenced by SetupScreenshotViewport(), and ViewportAddLandscape().

◆ TilePixelHeightOutsideMap()

uint TilePixelHeightOutsideMap ( int  x,
int  y 
)
inline

Returns the height of a tile in pixels, also for tiles outside the map (virtual "black" tiles).

Parameters
xX coordinate of the tile, may be outside the map.
yY coordinate of the tile, may be outside the map.
Returns
The height in pixels in the same unit as TilePixelHeight.

Definition at line 84 of file tile_map.h.

References TILE_HEIGHT, and TileHeightOutsideMap().

Referenced by GetViewportY().