77#include "table/strings.h"
107 for (
const auto &depot : as->
depots) {
123template <
class T,
class F>
132 if (!T::IsValidID(t) || T::Get(t)->owner != company || !filter(T::Get(t)))
continue;
133 if (closest_station == StationID::Invalid()) {
135 }
else if (closest_station != t) {
136 return CommandCost(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
140 *st = (closest_station == StationID::Invalid()) ?
nullptr : T::Get(closest_station);
161 for (
int dx = -3; dx <= 3; dx++) {
162 for (
int dy = -3; dy <= 3; dy++) {
186 for (
const auto &p : ind->
produced) {
190 !
CargoSpec::Get(p.cargo)->classes.Any({CargoClass::Liquid, CargoClass::Passengers, CargoClass::Mail})) {
230 std::bitset<STR_SV_STNAME_FALLBACK - STR_SV_STNAME>
used_names;
240 assert(
IsInsideMM(str, STR_SV_STNAME, STR_SV_STNAME_FALLBACK));
241 return !this->used_names.test(str - STR_SV_STNAME);
250 assert(
IsInsideMM(str, STR_SV_STNAME, STR_SV_STNAME_FALLBACK));
251 this->used_names.set(str - STR_SV_STNAME);
270 if (s != st && s->
town == t) {
271 if (s->indtype != IT_INVALID) {
274 if (name != STR_UNDEFINED) {
283 if (
IsInsideMM(s->string_id, STR_SV_STNAME, STR_SV_STNAME_FALLBACK)) {
284 auto str = s->string_id;
285 if (str == STR_SV_STNAME_FOREST) str = STR_SV_STNAME_WOODS;
301 sni.
SetUsed(STR_SV_STNAME_OILFIELD);
302 sni.
SetUsed(STR_SV_STNAME_MINES);
303 if (sni.
indtypes[indtype])
continue;
308 return STR_SV_STNAME_FALLBACK;
315 switch (name_class) {
317 if (sni.
IsAvailable(STR_SV_STNAME_AIRPORT))
return STR_SV_STNAME_AIRPORT;
320 if (sni.
IsAvailable(STR_SV_STNAME_OILFIELD))
return STR_SV_STNAME_OILFIELD;
323 if (sni.
IsAvailable(STR_SV_STNAME_DOCKS))
return STR_SV_STNAME_DOCKS;
326 if (sni.
IsAvailable(STR_SV_STNAME_HELIPORT))
return STR_SV_STNAME_HELIPORT;
335 return STR_SV_STNAME_MINES;
341 if (sni.
IsAvailable(STR_SV_STNAME))
return STR_SV_STNAME;
342 if (sni.
IsAvailable(STR_SV_STNAME_CENTRAL))
return STR_SV_STNAME_CENTRAL;
349 return STR_SV_STNAME_LAKESIDE;
364 if (sni.
IsAvailable(STR_SV_STNAME_VALLEY))
return STR_SV_STNAME_VALLEY;
366 if (sni.
IsAvailable(STR_SV_STNAME_HEIGHTS))
return STR_SV_STNAME_HEIGHTS;
371 sni.
SetUsed(STR_SV_STNAME_SOUTH);
372 sni.
SetUsed(STR_SV_STNAME_WEST);
374 sni.
SetUsed(STR_SV_STNAME_NORTH);
375 sni.
SetUsed(STR_SV_STNAME_EAST);
378 sni.
SetUsed(STR_SV_STNAME_SOUTH);
379 sni.
SetUsed(STR_SV_STNAME_EAST);
381 sni.
SetUsed(STR_SV_STNAME_NORTH);
382 sni.
SetUsed(STR_SV_STNAME_WEST);
386 static const StringID fallback_names[] = {
391 STR_SV_STNAME_TRANSFER,
393 STR_SV_STNAME_EXCHANGE,
394 STR_SV_STNAME_ANNEXE,
395 STR_SV_STNAME_SIDINGS,
396 STR_SV_STNAME_BRANCH,
400 for (
auto str : fallback_names) {
403 return STR_SV_STNAME_FALLBACK;
415 Station *best_station =
nullptr;
420 if (cur_dist < threshold) {
421 threshold = cur_dist;
423 }
else if (cur_dist == threshold && best_station !=
nullptr) {
425 if (st->index < best_station->index) best_station = st;
443 default: NOT_REACHED();
454 pt.
y -= 32 * ZOOM_BASE;
457 if (this->
sign.kdtree_valid) _viewport_sign_kdtree.Remove(ViewportSignKdtreeItem::MakeStation(this->
index));
461 _viewport_sign_kdtree.Insert(ViewportSignKdtreeItem::MakeStation(this->
index));
472 if (this->
xy == new_xy)
return;
474 _station_kdtree.Remove(this->
index);
478 _station_kdtree.Insert(this->
index);
485 st->UpdateVirtCoord();
489void BaseStation::FillCachedName()
const
495void ClearAllStationCachedNames()
498 st->cached_name.clear();
511 for (
auto it = std::begin(st->
goods); it != std::end(st->
goods); ++it) {
526 for (
auto it = std::begin(st->
goods); it != std::end(st->
goods); ++it) {
527 if (it->TotalCount() > 0) mask.
Set(
static_cast<CargoType>(std::distance(std::begin(st->
goods), it)));
540 StringID msg = reject ? STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_LIST : STR_NEWS_STATION_NOW_ACCEPTS_CARGO_LIST;
568 for (IndustryID industry : industries) {
592 CargoTypes always_accepted{};
603 return {acceptance, always_accepted};
614 CargoTypes always_accepted{};
621 return {acceptance, always_accepted};
636 if (!st->
rect.IsEmpty()) {
642 uint amt = acceptance[cargo];
646 if ((!is_passengers && !st->
facilities.
Any({StationFacility::Train, StationFacility::TruckStop, StationFacility::Airport, StationFacility::Dock})) ||
647 (is_passengers && !st->
facilities.
Any({StationFacility::Train, StationFacility::BusStop, StationFacility::Airport, StationFacility::Dock}))) {
660 if (old_acc == new_acc)
return;
665 CargoTypes accepts = new_acc & CargoTypes{old_acc}.
Flip();
666 CargoTypes rejects = CargoTypes{new_acc}.Flip() & old_acc;
681 if (r->IsEmpty())
return;
710 if (*st !=
nullptr) {
715 CommandCost ret = (*st)->rect.BeforeAddRect(area.
tile, area.
w, area.
h, StationRect::ADD_TEST);
716 if (ret.
Failed())
return ret;
723 _station_kdtree.Insert((*st)->index);
749 UpdateStationSignCoord(st);
764 MarkCatchmentTilesDirty();
767 MarkCatchmentTilesDirty();
783 default: NOT_REACHED();
810 return CommandCost(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
814 if (ret.
Failed())
return ret;
843 }
else if (allowed_z != flat_z) {
863 if (ret.
Failed())
return ret;
866 ret = Command<Commands::LandscapeClear>::Do(flags, tile_iter);
867 if (ret.
Failed())
return ret;
882 STR_ERROR_BRIDGE_TOO_LOW_FOR_STATION,
884 STR_ERROR_BRIDGE_TOO_LOW_FOR_ROADSTOP,
885 STR_ERROR_BRIDGE_TOO_LOW_FOR_ROADSTOP,
887 STR_ERROR_BRIDGE_TOO_LOW_FOR_DOCK,
888 STR_ERROR_BRIDGE_TOO_LOW_FOR_BUOY,
889 STR_ERROR_BRIDGE_TOO_LOW_FOR_RAIL_WAYPOINT,
890 STR_ERROR_BRIDGE_TOO_LOW_FOR_ROAD_WAYPOINT,
892 return too_low_msgs[type];
907 int height = layout < std::size(bridgeable_info) ? bridgeable_info[layout].height : 0;
929 return _station_bridgeable_info[type];
1011static CommandCost CheckFlatLandRailStation(
TileIndex tile_cur,
TileIndex north_tile,
int &allowed_z, DoCommandFlags flags,
Axis axis, StationID *station,
RailType rt, std::vector<Train *> &affected_vehicles,
StationClassID spec_class, uint16_t spec_index, uint8_t plat_len, uint8_t numtracks)
1020 if (ret.
Failed())
return ret;
1026 if (ret.
Failed())
return ret;
1037 if (*station == StationID::Invalid()) {
1039 }
else if (*station != st) {
1040 return CommandCost(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
1061 affected_vehicles.push_back(v);
1064 ret = Command<Commands::RemoveRail>::Do(flags, tile_cur, track);
1065 if (ret.
Failed())
return ret;
1072 ret = Command<Commands::LandscapeClear>::Do(flags, tile_cur);
1073 if (ret.
Failed())
return ret;
1099 if (ret.
Failed())
return ret;
1103 if (ret.
Failed())
return ret;
1118 return CommandCost(STR_ERROR_DRIVE_THROUGH_DIRECTION);
1121 if (*station == StationID::Invalid()) {
1123 }
else if (*station != st) {
1124 return CommandCost(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
1133 switch (rb.
Count()) {
1135 return CommandCost(STR_ERROR_DRIVE_THROUGH_DIRECTION);
1139 return CommandCost(STR_ERROR_DRIVE_THROUGH_CORNER);
1142 return CommandCost(STR_ERROR_DRIVE_THROUGH_JUNCTION);
1146 if (build_over_road) {
1155 if (ret.
Failed())
return ret;
1163 if (ret.
Failed())
return ret;
1181 if (ret.
Failed())
return ret;
1194 ret = Command<Commands::LandscapeClear>::Do(flags, cur_tile);
1195 if (ret.
Failed())
return ret;
1223 return CommandCost(STR_ERROR_STATION_TOO_SPREAD_OUT);
1234 if (!
stl.layout.empty())
return this->
stl.layout[this->
position] & ~1;
1236 if (this->
stl.length == 1) {
1238 return this->
position == ((this->
stl.platforms - 1) / 2) ? 2 : 0;
1243 return this->
position == ((this->
stl.length - 1) / 2) ? 2 : 0;
1246 if (this->
stl.length > 4 && ((this->position % this->stl.length) == 0 || (this->position % this->stl.length) == this->stl.length - 1)) {
1252 return (((this->
position / this->
stl.length) % 2) == (this->stl.platforms % 2)) ? 4 : 6;
1268template <
class T, StringID error_message,
class F>
1271 assert(*st ==
nullptr);
1272 bool check_surrounding =
true;
1274 if (existing_station != StationID::Invalid()) {
1275 if (adjacent && existing_station != station_to_join) {
1282 T *candidate = T::GetIfValid(existing_station);
1283 if (candidate !=
nullptr && filter(candidate)) *st = candidate;
1284 check_surrounding = (*st ==
nullptr);
1289 if (adjacent) check_surrounding =
false;
1292 if (check_surrounding) {
1295 if (ret.
Failed())
return ret;
1299 if (*st ==
nullptr && station_to_join != StationID::Invalid()) *st = T::GetIfValid(station_to_join);
1378 bool length_price_ready =
true;
1379 uint8_t tracknum = 0;
1383 CommandCost ret =
CheckFlatLandRailStation(cur_tile, tile_area.
tile, allowed_z, flags, axis, station, rt, affected_vehicles, spec_class, spec_index, plat_len, numtracks);
1384 if (ret.
Failed())
return ret;
1387 if (tracknum == numtracks) {
1388 length_price_ready =
true;
1400 if (length_price_ready) {
1402 length_price_ready =
false;
1454 if (ret.
Failed())
return ret;
1463 if (plat_len == 0 || numtracks == 0)
return CMD_ERROR;
1477 bool reuse = (station_to_join != NEW_STATION);
1478 if (!reuse) station_to_join = StationID::Invalid();
1479 bool distant_join = (station_to_join != StationID::Invalid());
1486 TileArea new_location(tile_org, w_org, h_org);
1489 StationID est = StationID::Invalid();
1490 std::vector<Train *> affected_vehicles;
1493 if (cost.
Failed())
return cost;
1497 if (ret.
Failed())
return ret;
1500 if (ret.
Failed())
return ret;
1504 if (ret.
Failed())
return ret;
1512 for (
auto [i, it, tile_track] = std::make_tuple(0, stl.begin(), tile_org); i != numtracks; ++i, tile_track += track_delta) {
1513 for (
auto [j, tile] = std::make_tuple(0, tile_track); j != plat_len; ++j, tile += tile_delta, ++it) {
1518 if (statspec !=
nullptr) {
1519 uint32_t platinfo =
GetPlatformInfo(gfx, numtracks, plat_len, i, j,
false);
1526 if (ret.
Failed())
return ret;
1532 if (!specindex.has_value())
return CommandCost(STR_ERROR_TOO_MANY_STATION_SPECS);
1534 if (statspec !=
nullptr) {
1552 st->
rect.BeforeAddRect(tile_org, w_org, h_org, StationRect::ADD_TRY);
1555 if (statspec !=
nullptr) {
1563 for (
auto [i, it, tile_track] = std::make_tuple(0, stl.begin(), tile_org); i != numtracks; ++i, tile_track += track_delta) {
1564 for (
auto [j, tile] = std::make_tuple(0, tile_track); j != plat_len; ++j, tile += tile_delta, ++it) {
1569 affected_vehicles.push_back(v);
1593 if (statspec !=
nullptr) {
1599 if (callback <= UINT8_MAX) {
1619 for (uint i = 0; i < affected_vehicles.size(); ++i) {
1627 update_reservation_area =
TileArea(tile_org, 1, numtracks);
1629 update_reservation_area =
TileArea(tile_org, numtracks, 1);
1632 for (
TileIndex tile : update_reservation_area) {
1643 platform_begin = next_tile;
1646 platform_end = next_tile;
1650 bool reservation =
false;
1651 for (
TileIndex t = platform_begin; !reservation && t <= platform_end; t += tile_offset) {
1672 if (ta.
w != 0 && ta.
h != 0) {
1717static bool TileBelongsToRailStation(BaseStation *st,
TileIndex tile)
1722static void MakeRailStationAreaSmaller(BaseStation *st)
1727static bool TileBelongsToShipStation(BaseStation *st,
TileIndex tile)
1732static void MakeShipStationAreaSmaller(
Station *st)
1735 UpdateStationDockingTiles(st);
1738static bool TileBelongsToRoadWaypointStation(BaseStation *st,
TileIndex tile)
1743void MakeRoadWaypointStationAreaSmaller(BaseStation *st,
TileArea &road_waypoint_area)
1745 road_waypoint_area = MakeStationAreaSmaller(st, road_waypoint_area, TileBelongsToRoadWaypointStation);
1776 error.
AddCost(std::move(ret));
1777 if (error.
Failed())
continue;
1780 T *st = T::GetByTile(tile);
1781 if (st ==
nullptr)
continue;
1785 error.
AddCost(std::move(ret));
1786 if (error.
Failed())
continue;
1814 DoClearSquare(tile);
1820 st->tile_waiting_random_triggers.erase(tile);
1821 st->rect.AfterRemoveTile(st, tile);
1827 include(affected_stations, st);
1833 if (quantity == 0)
return error.
Failed() ? error :
CommandCost(STR_ERROR_THERE_IS_NO_STATION);
1835 for (
T *st : affected_stations) {
1840 MakeRailStationAreaSmaller(st);
1841 UpdateStationSignCoord(st);
1848 MarkCatchmentTilesDirty();
1854 total_cost.
AddCost(quantity * removal_cost);
1869 if (end == 0) end = start;
1873 std::vector<Station *> affected_stations;
1876 if (ret.
Failed())
return ret;
1879 for (
Station *st : affected_stations) {
1882 st->MarkTilesDirty(
false);
1883 MarkCatchmentTilesDirty();
1884 st->RecomputeCatchment();
1902 if (end == 0) end = start;
1906 std::vector<Waypoint *> affected_stations;
1926 if (ret.
Failed())
return ret;
1932 assert(ta.
w != 0 && ta.
h != 0);
1938 if (st->TileBelongsToRailStation(tile)) {
1939 std::vector<T*> affected_stations;
1941 if (ret.
Failed())
return ret;
1996 if (*primary_stop ==
nullptr) {
1998 return primary_stop;
2002 while (stop->
next !=
nullptr) stop = stop->
next;
2047 if (ret.
Failed())
return ret;
2052 if (!is_preexisting_roadstop) {
2081 bool reuse = (station_to_join != NEW_STATION);
2082 if (!reuse) station_to_join = StationID::Invalid();
2083 bool distant_join = (station_to_join != StationID::Invalid());
2092 if (roadstopspec !=
nullptr) {
2110 if (!is_drive_through && RoadTypeIsTram(rt))
return CMD_ERROR;
2115 if (ret.
Failed())
return ret;
2121 if (roadstopspec !=
nullptr) {
2126 StationID est = StationID::Invalid();
2128 if (cost.
Failed())
return cost;
2132 if (ret.
Failed())
return ret;
2135 if (!
RoadStop::CanAllocateItem(
static_cast<size_t>(roadstop_area.
w) * roadstop_area.
h))
return CommandCost(is_truck_stop ? STR_ERROR_TOO_MANY_TRUCK_STOPS : STR_ERROR_TOO_MANY_BUS_STOPS);
2138 if (ret.
Failed())
return ret;
2142 if (!specindex.has_value())
return CommandCost(STR_ERROR_TOO_MANY_STATION_SPECS);
2144 if (roadstopspec !=
nullptr) {
2157 for (
TileIndex cur_tile : roadstop_area) {
2168 if (roadstopspec !=
nullptr) {
2177 *currstop = road_stop;
2179 if (is_truck_stop) {
2188 st->
rect.BeforeAddTile(cur_tile, StationRect::ADD_TRY);
2191 if (is_drive_through) {
2214 if (roadstopspec !=
nullptr) {
2215 st->SetRoadStopRandomBits(cur_tile,
GB(Random(), 0, 8));
2222 if (st !=
nullptr) {
2242 if (ret.
Failed())
return ret;
2257 assert(cur_stop !=
nullptr);
2277 if (ret.
Failed())
return ret;
2283 if (*primary_stop == cur_stop) {
2285 *primary_stop = cur_stop->
next;
2287 if (*primary_stop ==
nullptr) {
2294 while (pred->
next != cur_stop) pred = pred->
next;
2316 DoClearSquare(tile);
2323 StationID station_id = st->index;
2326 [station_id](
const Order *order) {
return order->IsType(OT_GOTO_STATION) && order->GetDestination() == station_id; },
2327 [station_id, tile](
Vehicle *v) {
2334 st->
rect.AfterRemoveTile(st, tile);
2338 st->tile_waiting_random_triggers.erase(tile);
2339 st->RemoveRoadStopTileData(tile);
2369 if (ret.
Failed())
return ret;
2375 if (ret.
Failed())
return ret;
2394 DoClearSquare(tile);
2396 wp->
rect.AfterRemoveTile(wp, tile);
2398 wp->tile_waiting_random_triggers.erase(tile);
2399 wp->RemoveRoadStopTileData(tile);
2402 if (replacement_spec_index < 0) {
2405 UpdateStationSignCoord(wp);
2431 CommandCost last_error(STR_ERROR_THERE_IS_NO_STATION);
2432 bool had_success =
false;
2434 for (
TileIndex cur_tile : roadstop_area) {
2454 if (road_waypoint) {
2460 last_error = std::move(ret);
2472 int count = road_bits.
Count();
2478 return had_success ? cost : last_error;
2495 if (width == 0 || height == 0)
return CMD_ERROR;
2501 TileArea roadstop_area(tile, width, height);
2515 if (end == 0) end = start;
2518 TileArea roadstop_area(start, end);
2541 uint8_t town_tolerance_distance = 8 + (
_settings_game.difficulty.town_council_tolerance * 4);
2545 uint noise_reduction = distance / town_tolerance_distance;
2566 Town *nearest =
nullptr;
2569 auto height = as->
size_y;
2572 uint perimeter_min_x =
TileX(tile);
2573 uint perimeter_min_y =
TileY(tile);
2574 uint perimeter_max_x = perimeter_min_x + width - 1;
2575 uint perimeter_max_y = perimeter_min_y + height - 1;
2577 mindist = UINT_MAX - 1;
2582 if (
TileX(cur_tile) == perimeter_min_x ||
TileX(cur_tile) == perimeter_max_x ||
TileY(cur_tile) == perimeter_min_y ||
TileY(cur_tile) == perimeter_max_y) {
2584 if (t ==
nullptr)
continue;
2587 if (dist == mindist && t->index < nearest->index) nearest = t;
2588 if (dist < mindist) {
2637 bool reuse = (station_to_join != NEW_STATION);
2638 if (!reuse) station_to_join = StationID::Invalid();
2639 bool distant_join = (station_to_join != StationID::Invalid());
2646 if (ret.
Failed())
return ret;
2660 return CommandCost(STR_ERROR_STATION_TOO_SPREAD_OUT);
2665 if (cost.
Failed())
return cost;
2673 StringID authority_refuse_message = STR_NULL;
2674 Town *authority_refuse_town =
nullptr;
2679 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE;
2680 authority_refuse_town = nearest;
2682 }
else if (
_settings_game.difficulty.town_council_tolerance != TOWN_COUNCIL_PERMISSIVE) {
2689 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT;
2690 authority_refuse_town = t;
2694 if (authority_refuse_message != STR_NULL) {
2699 ret =
FindJoiningStation(StationID::Invalid(), station_to_join, allow_adjacent, airport_area, &st);
2700 if (ret.
Failed())
return ret;
2706 if (ret.
Failed())
return ret;
2709 return CommandCost(STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT);
2726 st->
rect.BeforeAddRect(tile, w, h, StationRect::ADD_TRY);
2769 if (ret.
Failed())
return ret;
2777 if (!a->IsNormalAircraft())
continue;
2778 if (a->targetairport == st->index && a->state !=
FLYING) {
2779 return CommandCost(STR_ERROR_AIRCRAFT_IN_THE_WAY);
2803 if (!st->TileBelongsToAirport(tile_cur))
continue;
2806 if (ret.
Failed())
return ret;
2811 DoClearSquare(tile_cur);
2852 if (ret.
Failed())
return ret;
2871 const Vehicle *v = orderlist->GetFirstSharedVehicle();
2872 assert(v !=
nullptr);
2873 if ((v->
owner == company) != include_company)
continue;
2875 for (
const Order &order : orderlist->GetOrders()) {
2876 if (order.GetDestination() == station && (order.IsType(OT_GOTO_STATION) || order.IsType(OT_GOTO_WAYPOINT))) {
2906 bool reuse = (station_to_join != NEW_STATION);
2907 if (!reuse) station_to_join = StationID::Invalid();
2908 bool distant_join = (station_to_join != StationID::Invalid());
2920 if (ret.
Failed())
return ret;
2923 if (ret.
Failed())
return ret;
2926 ret = Command<Commands::LandscapeClear>::Do(flags, tile);
2927 if (ret.
Failed())
return ret;
2937 if (ret.
Failed())
return ret;
2943 ret = Command<Commands::LandscapeClear>::Do(flags, tile_cur);
2944 if (ret.
Failed())
return ret;
2957 ret =
FindJoiningStation(StationID::Invalid(), station_to_join, adjacent, dock_area, &st);
2958 if (ret.
Failed())
return ret;
2964 if (ret.
Failed())
return ret;
2972 st->
rect.BeforeAddRect(dock_area.
tile, dock_area.
w, dock_area.
h, StationRect::ADD_TRY);
2984 UpdateStationDockingTiles(st);
3000 if (st !=
nullptr) UpdateStationDockingTiles(st);
3003 if (neutral !=
nullptr) UpdateStationDockingTiles(neutral);
3061 if (ret.
Failed())
return ret;
3071 if (ret.
Failed())
return ret;
3074 DoClearSquare(tile1);
3076 MakeWaterKeepingClass(tile2, st->
owner);
3078 st->
rect.AfterRemoveTile(st, tile1);
3079 st->
rect.AfterRemoveTile(st, tile2);
3081 MakeShipStationAreaSmaller(st);
3098 if (s->current_order.GetDestination() != st->index) {
3113 s->SetDestTile(s->GetOrderStationLocation(st->index));
3129 const auto &layouts = _station_display_datas[st];
3130 if (gfx >= layouts.size()) gfx &= 1;
3131 return layouts.data() + gfx;
3147 case SPR_RAIL_TRACK_X:
3148 case SPR_MONO_TRACK_X:
3149 case SPR_MGLV_TRACK_X:
3150 snow_desert =
false;
3151 *overlay_offset =
RTO_X;
3154 case SPR_RAIL_TRACK_Y:
3155 case SPR_MONO_TRACK_Y:
3156 case SPR_MGLV_TRACK_Y:
3157 snow_desert =
false;
3158 *overlay_offset =
RTO_Y;
3161 case SPR_RAIL_TRACK_X_SNOW:
3162 case SPR_MONO_TRACK_X_SNOW:
3163 case SPR_MGLV_TRACK_X_SNOW:
3165 *overlay_offset =
RTO_X;
3168 case SPR_RAIL_TRACK_Y_SNOW:
3169 case SPR_MONO_TRACK_Y_SNOW:
3170 case SPR_MGLV_TRACK_Y_SNOW:
3172 *overlay_offset =
RTO_Y;
3179 if (ti !=
nullptr) {
3195 *ground = snow_desert ? SPR_FLAT_SNOW_DESERT_TILE : SPR_FLAT_GRASS_TILE;
3207 if (
layout < std::size(bridgeable_info))
return bridgeable_info[
layout].disallowed_pillars;
3208 return BRIDGEPILLARFLAGS_ALL;
3227 if (!HasFoundationNW(ti->
tile, slope, z))
SetBit(edge_info, 0);
3228 if (!HasFoundationNE(ti->
tile, slope, z))
SetBit(edge_info, 1);
3231 if (image == 0)
return false;
3235 static constexpr uint8_t foundation_parts[] = {
3236 UINT8_MAX, UINT8_MAX, UINT8_MAX, 0,
3241 assert(ti->
tileh < std::size(foundation_parts));
3242 if (foundation_parts[ti->
tileh] == UINT8_MAX)
return false;
3249 static constexpr uint8_t composite_foundation_parts[] = {
3250 0b0000'0000, 0b1101'0001, 0b1110'0100, 0b1110'0000,
3251 0b1100'1010, 0b1100'1001, 0b1100'0100, 0b1100'0000,
3252 0b1101'0010, 0b1001'0001, 0b1110'0100, 0b1010'0000,
3253 0b0100'1010, 0b0000'1001, 0b0100'0100,
3255 assert(ti->tileh < std::size(composite_foundation_parts));
3257 uint8_t parts = composite_foundation_parts[ti->tileh];
3264 if (parts == 0)
return false;
3267 for (uint i : SetBitIterator(parts)) {
3286 int32_t total_offset;
3288 uint32_t relocation = 0;
3289 uint32_t ground_relocation = 0;
3292 uint tile_layout = 0;
3304 if (statspec !=
nullptr) {
3315 if (!
layout->NeedsPreprocessing()) {
3341 case APT_RADAR_GRASS_FENCE_SW:
3344 case APT_GRASS_FENCE_NE_FLAG:
3347 case APT_RADAR_FENCE_SW:
3350 case APT_RADAR_FENCE_NE:
3353 case APT_GRASS_FENCE_NE_FLAG_2:
3366 palette = PALETTE_TO_GREY;
3378 bool draw_ground =
false;
3381 DrawWaterClassGround(ti);
3383 if (sprite != 0) total_offset = sprite - SPR_IMG_BUOY;
3386 DrawWaterClassGround(ti);
3392 DrawShoreTile(ti->
tileh);
3394 DrawClearLandTile(ti, 3);
3420 }
else if (statspec !=
nullptr) {
3469 RoadStopDrawModes stop_draw_mode{};
3470 if (stopspec !=
nullptr) {
3471 stop_draw_mode = stopspec->draw_mode;
3473 std::array<int32_t, 1> regs100;
3474 auto result = GetRoadStopLayout(ti, stopspec, st, type, view, regs100);
3475 if (result.has_value()) {
3477 stop_draw_mode =
static_cast<RoadStopDrawModes
>(regs100[0]);
3482 processor = std::move(*result);
3502 DrawRoadOverlays(ti, PAL_NONE, road_rti, tram_rti, sprite_offset, sprite_offset);
3532 int32_t total_offset = 0;
3535 const RailTypeInfo *railtype_info =
nullptr;
3547 DrawSprite(ground + overlay_offset, PAL_NONE, x, y);
3556 uint sprite_offset = 5 - image;
3559 if (roadtype_info->UsesOverlay()) {
3561 DrawSprite(ground + sprite_offset, PAL_NONE, x, y);
3564 if (overlay)
DrawSprite(overlay + sprite_offset, PAL_NONE, x, y);
3565 }
else if (RoadTypeIsTram(roadtype)) {
3566 DrawSprite(SPR_TRAMWAY_TRAM + sprite_offset, PAL_NONE, x, y);
3570 if (RoadTypeIsRoad(roadtype) && roadtype_info->UsesOverlay()) {
3582static void FillTileDescRoadStop(
TileIndex tile, TileDesc &td)
3608 td.
owner_type[i] = STR_LAND_AREA_INFORMATION_ROAD_OWNER;
3609 td.
owner[i] = road_owner;
3613 td.
owner_type[i] = STR_LAND_AREA_INFORMATION_TRAM_OWNER;
3614 td.
owner[i] = tram_owner;
3620void FillTileDescRailStation(
TileIndex tile, TileDesc &td)
3622 const StationSpec *spec = GetStationSpec(tile);
3624 if (spec !=
nullptr) {
3639void FillTileDescAirport(
TileIndex tile, TileDesc &td)
3665 if (
IsAirport(tile)) FillTileDescAirport(tile, td);
3669 default: NOT_REACHED();
3670 case StationType::Rail: str = STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION;
break;
3672 str = (
IsHangar(tile) ? STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR : STR_LAI_STATION_DESCRIPTION_AIRPORT);
3674 case StationType::Truck: str = STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA;
break;
3675 case StationType::Bus: str = STR_LAI_STATION_DESCRIPTION_BUS_STATION;
break;
3798 if (new_rs != cur_rs) {
3816 AnimateStationTile(tile);
3821 AnimateAirportTile(tile);
3826 AnimateRoadStopTile(tile);
3865 if (stop + station_ahead - (
int)
TILE_SIZE >= station_length)
return {};
3879 }
else if (x < stop) {
3881 uint16_t spd = std::max(0, (stop - x) * 20 - 15);
3882 if (spd < v->cur_speed) v->
cur_speed = spd;
3906 CargoTypes cargoes{};
3912 if (cargoes.
None())
return;
3950static inline void byte_inc_sat(uint8_t *p)
3969 StationCargoAmountMap waiting_per_source;
3971 for (StationCargoAmountMap::iterator i(waiting_per_source.begin()); i != waiting_per_source.end(); ++i) {
3973 if (source_station ==
nullptr)
continue;
3986 bool waiting_changed =
false;
3988 byte_inc_sat(&st->time_since_load);
3989 byte_inc_sat(&st->time_since_unload);
4012 waiting_changed =
true;
4023 uint num_dests = ge->
HasData() ?
static_cast<uint
>(ge->
GetData().cargo.Packets()->MapSize()) : 0;
4031 uint waiting_avg = waiting / (num_dests + 1);
4033 if (
_cheats.station_rating.value) {
4034 ge->
rating = rating = MAX_STATION_RATING;
4051 rating =
GB(callback, 0, 14);
4054 if (
HasBit(callback, 14)) rating -= 0x4000;
4060 if (b >= 0) rating += b >> 2;
4064 if (waittime <= 21) rating += 25;
4065 if (waittime <= 12) rating += 25;
4066 if (waittime <= 6) rating += 45;
4067 if (waittime <= 3) rating += 35;
4080 if (age < 3) rating += 10;
4081 if (age < 2) rating += 10;
4082 if (age < 1) rating += 13;
4092 if (rating <= 64 && waiting_avg >= 100) {
4093 int dec = Random() & 0x1F;
4094 if (waiting_avg < 200) dec &= 7;
4095 waiting -= (dec + 1) * num_dests;
4096 waiting_changed =
true;
4100 if (rating <= 127 && waiting != 0) {
4101 uint32_t r = Random();
4102 if (rating <= (
int)
GB(r, 0, 7)) {
4104 waiting = std::max((
int)waiting - (
int)((
GB(r, 8, 2) + 1) * num_dests), 0);
4105 waiting_changed =
true;
4112 static const uint WAITING_CARGO_THRESHOLD = 1 << 12;
4113 static const uint WAITING_CARGO_CUT_FACTOR = 1 << 6;
4114 static const uint MAX_WAITING_CARGO = 1 << 15;
4116 if (waiting > WAITING_CARGO_THRESHOLD) {
4117 uint difference = waiting - WAITING_CARGO_THRESHOLD;
4118 waiting -= (difference / WAITING_CARGO_CUT_FACTOR);
4120 waiting = std::min(waiting, MAX_WAITING_CARGO);
4121 waiting_changed =
true;
4126 if (waiting_changed && waiting < ge->AvailableCount()) {
4139 StationID index = st->index;
4140 if (waiting_changed) {
4163 for (
Vehicle *v : st->loading_vehicles) {
4164 for (
Vehicle *u = v; u !=
nullptr; u = u->
Next()) {
4165 if (u->cargo_type != cargo)
continue;
4166 u->cargo.Reroute(UINT_MAX, &u->cargo, avoid, avoid2, &ge);
4185 if (lg ==
nullptr)
continue;
4186 std::vector<NodeID> to_remove{};
4187 for (Edge &edge : (*lg)[ge.
node].edges) {
4189 assert(to->
goods[cargo].node == edge.dest_node);
4193 bool updated =
false;
4195 if (auto_distributed) {
4198 std::vector<Vehicle *> vehicles;
4200 bool found_from =
false;
4201 bool found_to =
false;
4202 for (
const Order &order : l->GetOrders()) {
4203 if (!order.IsType(OT_GOTO_STATION) && !order.IsType(OT_IMPLICIT))
continue;
4204 if (order.GetDestination() == from->index) {
4206 if (found_to)
break;
4207 }
else if (order.GetDestination() == to->index) {
4209 if (found_from)
break;
4212 if (!found_to || !found_from)
continue;
4213 vehicles.push_back(l->GetFirstSharedVehicle());
4216 auto iter = vehicles.begin();
4217 while (iter != vehicles.end()) {
4230 *iter = next_shared;
4233 iter = vehicles.erase(iter);
4236 if (iter == vehicles.end()) iter = vehicles.begin();
4242 to_remove.emplace_back(to->
goods[cargo].node);
4255 for (NodeID r : to_remove) (*lg)[ge.
node].RemoveEdge(r);
4280 if (ge1.
link_graph == LinkGraphID::Invalid()) {
4281 if (ge2.
link_graph == LinkGraphID::Invalid()) {
4288 Debug(misc, 0,
"Can't allocate link graph");
4297 }
else if (ge2.
link_graph == LinkGraphID::Invalid()) {
4315 if (lg !=
nullptr) {
4316 (*lg)[ge1.
node].UpdateEdge(ge2.
node, capacity, usage, time, modes);
4329 for (
const Vehicle *v = front; v !=
nullptr; v = v->
Next()) {
4330 if (v->refit_cap > 0) {
4337 IncreaseStats(st, v->cargo_type, next_station_id, v->refit_cap,
4344static void StationHandleSmallTick(BaseStation *st)
4355void OnTick_Station()
4359 for (BaseStation *st : BaseStation::Iterate()) {
4360 StationHandleSmallTick(st);
4386 for (GoodsEntry &ge : st->goods) {
4418 if (!CargoPacket::CanAllocateItem())
return 0;
4420 GoodsEntry &ge = st->
goods[cargo];
4426 if (amount == 0)
return 0;
4428 StationID next = ge.
GetVia(st->index);
4431 if (ge.
link_graph == LinkGraphID::Invalid()) {
4432 if (LinkGraph::CanAllocateItem()) {
4438 Debug(misc, 0,
"Can't allocate link graph");
4443 if (lg !=
nullptr) (*lg)[ge.
node].UpdateSupply(amount);
4462static bool IsUniqueStationName(
const std::string &name)
4465 if (!st->
name.empty() && st->
name == name)
return false;
4484 if (ret.
Failed())
return ret;
4486 bool reset = text.empty();
4490 if (!IsUniqueStationName(text))
return CommandCost(STR_ERROR_NAME_MUST_BE_UNIQUE);
4518 if (st ==
nullptr)
return {
CMD_ERROR, StationID::Invalid() };
4522 if (ret.
Failed())
return { ret, StationID::Invalid() };
4527 return {
CommandCost(STR_ERROR_SITE_UNSUITABLE), StationID::Invalid() };
4530 bool other_station =
false;
4534 if (s != st && s->
xy == tile) other_station =
true;
4537 if (other_station)
return {
CommandCost(STR_ERROR_SITE_UNSUITABLE), StationID::Invalid() };
4554 if (result.
Failed())
return;
4564 if (st->TileIsInCatchment(tile)) stations.insert(st);
4577 assert(this->
w == 1 && this->
h == 1);
4578 AddNearbyStationsByCatchment(this->tile, this->stations, Town::GetByTile(this->tile)->stations_near);
4581 this->stations.insert(st);
4587 return this->stations;
4597 if (st->
goods[cargo].rating == 0)
return false;
4600 if (
_settings_game.order.selectgoods && !st->
goods[cargo].HasVehicleEverTriedLoading())
return false;
4615 if (all_stations.empty())
return 0;
4616 if (amount == 0)
return 0;
4618 Station *first_station =
nullptr;
4619 typedef std::pair<Station *, uint> StationInfo;
4620 std::vector<StationInfo> used_stations;
4622 for (
Station *st : all_stations) {
4624 if (!CanMoveGoodsToStation(st, cargo))
continue;
4628 if (first_station ==
nullptr) {
4632 if (used_stations.empty()) {
4633 used_stations.reserve(2);
4634 used_stations.emplace_back(first_station, 0);
4636 used_stations.emplace_back(st, 0);
4640 if (first_station ==
nullptr)
return 0;
4642 if (used_stations.empty()) {
4644 amount *= first_station->
goods[cargo].rating + 1;
4645 return UpdateStationWaiting(first_station, cargo, amount, source);
4648 TypedIndexContainer<std::array<uint32_t,
OWNER_END.base()>, Owner> company_best = {};
4649 TypedIndexContainer<std::array<uint32_t,
OWNER_END.base()>, Owner> company_sum = {};
4650 uint best_rating = 0;
4653 for (
auto &p : used_stations) {
4654 auto owner = p.first->owner;
4655 auto rating = p.first->goods[cargo].rating;
4656 if (rating > company_best[owner]) {
4657 best_sum += rating - company_best[owner];
4658 company_best[owner] = rating;
4659 if (rating > best_rating) best_rating = rating;
4661 company_sum[owner] += rating;
4666 amount *= best_rating + 1;
4669 for (
auto &p : used_stations) {
4670 Owner owner = p.first->owner;
4673 p.second = amount * company_best[owner] * p.first->goods[cargo].rating / best_sum / company_sum[owner];
4678 if (amount > moving) {
4679 std::stable_sort(used_stations.begin(), used_stations.end(), [cargo](
const StationInfo &a,
const StationInfo &b) {
4680 return b.first->goods[cargo].rating < a.first->goods[cargo].rating;
4683 assert(amount - moving <= used_stations.size());
4684 for (uint i = 0; i < amount - moving; i++) {
4685 used_stations[i].second++;
4690 for (
auto &p : used_stations) {
4691 moved += UpdateStationWaiting(p.first, cargo, p.second, source);
4697void UpdateStationDockingTiles(
Station *st)
4711 int x2 = std::min<int>(x + area->
w + 1,
Map::SizeX());
4712 int x1 = std::max<int>(x - 1, 0);
4714 int y2 = std::min<int>(y + area->
h + 1,
Map::SizeY());
4715 int y1 = std::max<int>(y - 1, 0);
4725 if (!Station::CanAllocateItem()) {
4726 Debug(misc, 0,
"Can't allocate station for oilrig at 0x{:X}, reverting to oilrig only", tile);
4731 _station_kdtree.
Insert(st->index);
4750 UpdateStationDockingTiles(st);
4752 st->
rect.BeforeAddTile(tile, StationRect::ADD_FORCE);
4762 for (
Station *near : nearby) {
4763 near->RecomputeCatchment(
true);
4893 if (ret.
Failed())
return ret;
4901 if (ret.
Failed())
return ret;
4904 if (ret.
Failed())
return ret;
4938 if (remove_road.
Failed())
return remove_road;
4943 if (remove_road.
Failed())
return remove_road;
4987 return Command<Commands::LandscapeClear>::Do(flags, tile);
4998 for (
const auto &it : this->
shares) {
4999 if (it.second == st) {
5000 return it.first - prev;
5016 if (this->
unrestricted == 0)
return StationID::Invalid();
5017 assert(!this->
shares.empty());
5019 assert(it != this->
shares.end() && it->first <= this->unrestricted);
5020 if (it->second != excluded && it->second != excluded2)
return it->second;
5025 uint end = it->first;
5026 uint begin = (it == this->
shares.begin() ? 0 : (--it)->first);
5027 uint interval = end - begin;
5028 if (interval >= this->
unrestricted)
return StationID::Invalid();
5031 SharesMap::const_iterator it2 = (rand < begin) ? this->
shares.upper_bound(rand) :
5032 this->
shares.upper_bound(rand + interval);
5033 assert(it2 != this->
shares.end() && it2->first <= this->unrestricted);
5034 if (it2->second != excluded && it2->second != excluded2)
return it2->second;
5039 uint end2 = it2->first;
5040 uint begin2 = (it2 == this->
shares.begin() ? 0 : (--it2)->first);
5041 uint interval2 = end2 - begin2;
5042 if (interval2 >= new_max)
return StationID::Invalid();
5043 new_max -= interval2;
5044 if (begin > begin2) {
5045 std::swap(begin, begin2);
5046 std::swap(end, end2);
5047 std::swap(interval, interval2);
5052 it3 = this->
shares.upper_bound(rand);
5053 }
else if (rand < begin2 - interval) {
5054 it3 = this->
shares.upper_bound(rand + interval);
5056 it3 = this->
shares.upper_bound(rand + interval + interval2);
5058 assert(it3 != this->
shares.end() && it3->first <= this->unrestricted);
5069 assert(!this->
shares.empty());
5070 SharesMap new_shares;
5072 for (
const auto &it : this->
shares) {
5073 new_shares[++i] = it.second;
5074 if (it.first == this->unrestricted) this->
unrestricted = i;
5076 this->shares.swap(new_shares);
5077 assert(!this->shares.empty() && this->unrestricted <= (--this->shares.end())->first);
5090 assert(!this->
shares.empty());
5092 uint removed_shares = 0;
5093 uint added_shares = 0;
5094 uint last_share = 0;
5095 SharesMap new_shares;
5096 for (
const auto &it : this->
shares) {
5097 if (it.second == st) {
5099 uint share = it.first - last_share;
5100 if (flow == INT_MIN || (uint)(-flow) >= share) {
5101 removed_shares += share;
5102 if (it.first <= this->unrestricted) this->
unrestricted -= share;
5103 if (flow != INT_MIN) flow += share;
5104 last_share = it.first;
5107 removed_shares += (uint)(-flow);
5109 added_shares += (uint)(flow);
5111 if (it.first <= this->unrestricted) this->
unrestricted += flow;
5117 new_shares[it.first + added_shares - removed_shares] = it.second;
5118 last_share = it.first;
5121 new_shares[last_share + (uint)flow] = st;
5128 this->shares.swap(new_shares);
5138 assert(!this->
shares.empty());
5140 uint last_share = 0;
5141 SharesMap new_shares;
5142 for (
auto &it : this->
shares) {
5144 if (it.first > this->unrestricted)
return;
5145 if (it.second == st) {
5146 flow = it.first - last_share;
5149 new_shares[it.first] = it.second;
5152 new_shares[it.first - flow] = it.second;
5154 last_share = it.first;
5156 if (flow == 0)
return;
5157 new_shares[last_share + flow] = st;
5158 this->shares.swap(new_shares);
5159 assert(!this->shares.empty());
5169 assert(!this->
shares.empty());
5171 uint next_share = 0;
5173 for (SharesMap::reverse_iterator it(this->
shares.rbegin()); it != this->shares.rend(); ++it) {
5174 if (it->first < this->unrestricted)
return;
5176 flow = next_share - it->first;
5180 if (it->first == this->unrestricted)
return;
5181 if (it->second == st) found =
true;
5183 next_share = it->first;
5185 if (flow == 0)
return;
5186 SharesMap new_shares;
5187 new_shares[flow] = st;
5188 for (SharesMap::iterator it(this->
shares.begin()); it != this->shares.end(); ++it) {
5189 if (it->second != st) {
5190 new_shares[flow + it->first] = it->second;
5195 this->
shares.swap(new_shares);
5196 assert(!this->
shares.empty());
5206 assert(runtime > 0);
5207 SharesMap new_shares;
5209 for (
auto i : this->
shares) {
5210 share = std::max(share + 1, i.first * 30 / runtime);
5211 new_shares[share] = i.second;
5214 this->shares.swap(new_shares);
5225 FlowStatMap::iterator origin_it = this->find(origin);
5226 if (origin_it == this->end()) {
5227 this->emplace(origin,
FlowStat(via, flow));
5229 origin_it->second.ChangeShare(via, flow);
5230 assert(!origin_it->second.GetShares()->empty());
5244 FlowStatMap::iterator prev_it = this->find(origin);
5245 if (prev_it == this->end()) {
5248 this->emplace(origin, fs);
5250 prev_it->second.ChangeShare(via, flow);
5251 prev_it->second.ChangeShare(StationID::Invalid(), flow);
5252 assert(!prev_it->second.GetShares()->empty());
5262 for (
auto &i : *
this) {
5264 uint local = fs.
GetShare(StationID::Invalid());
5265 if (local > INT_MAX) {
5271 fs.
ChangeShare(StationID::Invalid(), -(
int)local);
5287 std::vector<StationID> ret;
5288 for (FlowStatMap::iterator f_it = this->begin(); f_it != this->end();) {
5292 ret.push_back(f_it->first);
5293 this->erase(f_it++);
5307 for (
auto &it : *
this) {
5308 it.second.RestrictShare(via);
5318 for (
auto &it : *
this) {
5319 it.second.ReleaseShare(via);
5330 for (
const auto &it : *
this) {
5331 ret += (--(it.second.GetShares()->end()))->first;
5344 for (
const auto &it : *
this) {
5345 ret += it.second.GetShare(via);
5357 FlowStatMap::const_iterator i = this->find(from);
5358 if (i == this->end())
return 0;
5359 return (--(i->second.GetShares()->end()))->first;
5370 FlowStatMap::const_iterator i = this->find(from);
5371 if (i == this->end())
return 0;
5372 return i->second.GetShare(via);
void UpdateAirplanesOnNewStation(const Station *st)
Updates the status of the Aircraft heading or in the station.
const AirportFTAClass * GetAirport(const uint8_t airport_type)
Get the finite state machine of an airport type.
static const uint INVALID_AIRPORTTILE
id for an invalid airport tile
static const uint NEW_AIRPORTTILE_OFFSET
offset of first newgrf airport tile
@ AirportClosed
Dummy block for indicating a closed airport.
@ FLYING
Vehicle is flying in the air.
@ NUM_AIRPORTS
Maximal number of airports in total.
@ AT_OILRIG
Oilrig airport.
Enum of the default airport tiles.
void AddAnimatedTile(TileIndex tile, bool mark_dirty)
Add the given tile to the animated tile table (if it does not exist yet).
void DeleteAnimatedTile(TileIndex tile, bool immediate)
Stops animation on the given tile.
Functions related to autoslope.
bool AutoslopeCheckForAxis(TileIndex tile, int z_new, Slope tileh_new, Axis axis)
Autoslope check for tiles with something built along an axis.
bool AutoslopeCheckForEntranceEdge(TileIndex tile, int z_new, Slope tileh_new, DiagDirection entrance)
Autoslope check for tiles with an entrance on an edge.
bool AutoslopeEnabled()
Tests if autoslope is enabled for _current_company.
static constexpr uint GB(const T x, const uint8_t s, const uint8_t n)
Fetch n bits from x, started at bit s.
constexpr T SetBit(T &x, const uint8_t y)
Set a bit in a variable.
constexpr uint8_t FindFirstBit(T x)
Search the first set bit in a value.
constexpr bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
constexpr T ClrBit(T &x, const uint8_t y)
Clears a bit in a variable.
void DrawBridgeMiddle(const TileInfo *ti, BridgePillarFlags blocked_pillars)
Draw the middle bits of a bridge.
TileIndex GetSouthernBridgeEnd(TileIndex t)
Finds the southern end of a bridge starting at a middle tile.
int GetBridgeHeight(TileIndex t)
Get the height ('z') of a bridge.
Map accessor functions for bridges.
bool IsBridgeAbove(Tile t)
checks if a bridge is set above the ground of this tile
bool IsValidCargoType(CargoType cargo)
Test whether cargo type is not INVALID_CARGO.
static constexpr CargoType NUM_CARGO
Maximum number of cargo types in a game.
CargoType
Cargo slots to indicate a cargo type within a game.
bool IsCargoInClass(CargoType cargo, CargoClasses cc)
Does cargo c have cargo class cc?
Cheats _cheats
All the cheats.
Types related to cheating.
Iterator to iterate over all tiles belonging to an airport.
Iterator to iterate over all tiles belonging to an airport spec.
uint Count() const
Count the number of set bits.
constexpr bool Test(Tvalue_type value) const
Test if the value-th bit is set.
constexpr Tstorage base() const noexcept
Retrieve the raw value behind this bit set.
constexpr bool None() const
Test if none of the values are set.
constexpr Timpl & Flip()
Flip all bits.
constexpr Timpl & Reset()
Reset all bits.
constexpr Timpl & Set()
Set all bits.
constexpr bool Any(const Timpl &other) const
Test if any of the given values are set.
Iterator to iterate over all tiles belonging to a bitmaptilearea.
Common return value for all commands.
bool Succeeded() const
Did this command succeed?
void AddCost(const Money &cost)
Adds the given cost to the cost of the command.
Money GetCost() const
The costs as made up to this moment.
bool Failed() const
Did this command fail?
Flat set implementation that uses a sorted vector for storage.
std::pair< const_iterator, bool > insert(const Tkey &key)
Insert a key into the set, if it does not already exist.
uint GetFlow() const
Get the sum of all flows from this FlowStatMap.
void PassOnFlow(StationID origin, StationID via, uint amount)
Pass on some flow, remembering it as invalid, for later subtraction from locally consumed flow.
std::vector< StationID > DeleteFlows(StationID via)
Delete all flows at a station for specific cargo and destination.
void AddFlow(StationID origin, StationID via, uint amount)
Add some flow from "origin", going via "via".
uint GetFlowFrom(StationID from) const
Get the sum of flows from a specific station from this FlowStatMap.
void FinalizeLocalConsumption(StationID self)
Subtract invalid flows from locally consumed flow.
void ReleaseFlows(StationID via)
Release all flows at a station for specific cargo and destination.
uint GetFlowFromVia(StationID from, StationID via) const
Get the flow from a specific station via a specific other station.
uint GetFlowVia(StationID via) const
Get the sum of flows via a specific station from this FlowStatMap.
void RestrictFlows(StationID via)
Restrict all flows at a station for specific cargo and destination.
Flow statistics telling how much flow should be sent along a link.
static const SharesMap empty_sharesmap
Static instance of FlowStat::SharesMap.
void ScaleToMonthly(uint runtime)
Scale all shares from link graph's runtime to monthly values.
void RestrictShare(StationID st)
Restrict a flow by moving it to the end of the map and decreasing the amount of unrestricted flow.
uint GetShare(StationID st) const
Get flow for a station.
StationID GetVia() const
Get a station a package can be routed to.
const SharesMap * GetShares() const
Get the actual shares as a const pointer so that they can be iterated over.
SharesMap shares
Shares of flow to be sent via specified station (or consumed locally).
void ReleaseShare(StationID st)
Release ("unrestrict") a flow by moving it to the begin of the map and increasing the amount of unres...
void ChangeShare(StationID st, int flow)
Change share for specified station.
void AppendShare(StationID st, uint flow, bool restricted=false)
Add some flow to the end of the shares map.
void Invalidate()
Reduce all flows to minimum capacity so that they don't get in the way of link usage statistics too m...
uint unrestricted
Limit for unrestricted shares.
An interval timer will fire every interval, and will continue to fire until it is deleted.
void Insert(const T &element)
Insert a single element in the tree.
static LinkGraphSchedule instance
Static instance of LinkGraphSchedule.
void Queue(LinkGraph *lg)
Queue a link graph for execution.
A connected component of a link graph.
void Merge(LinkGraph *other)
Merge a link graph with another one.
TimerGameEconomy::Date LastCompression() const
Get date of last compression.
NodeID AddNode(const Station *st)
Add a node to the component and create empty edges associated with it.
NodeID Size() const
Get the current size of the component.
static const uint MIN_TIMEOUT_DISTANCE
Minimum effective distance for timeout calculation.
static constexpr TimerGameEconomy::Date STALE_LINK_DEPOT_TIMEOUT
Number of days before deleting links served only by vehicles stopped in depot.
static constexpr TimerGameEconomy::Date COMPRESSION_INTERVAL
Minimum number of days between subsequent compressions of a LG.
static void Run(Vehicle *v, bool allow_merge=true, bool is_full_loading=false)
Refresh all links the given vehicle will visit.
const Tspec * GetSpec(uint index) const
Get a spec from the class at a given index.
uint GetSpecCount() const
Get the number of allocated specs within the class.
static NewGRFClass * Get(StationClassID class_index)
static uint GetClassCount()
StringID name
Name of this class.
const RailStationTileLayout & stl
Station tile layout being iterated.
uint position
Position within iterator.
StationGfx operator*() const
Dereference operator.
uint length
Length of platforms.
std::span< const StationGfx > layout
Predefined tile layout.
This struct contains all the info that is needed to draw and construct tracks.
SpriteID single_x
single piece of rail in X direction, without ground
uint16_t max_speed
Maximum speed for vehicles travelling on this rail type.
struct RailTypeInfo::@157247141350136173143103254227157213063052244122 strings
Strings associated with the rail type.
SpriteID single_y
single piece of rail in Y direction, without ground
StringID name
Name of this rail type.
uint8_t fallback_railtype
Original railtype number to use when drawing non-newgrf railtypes, or when drawing stations.
uint GetRailtypeSpriteOffset() const
Offset between the current railtype and normal rail.
struct RailTypeInfo::@332027037331076264023214171276243307073252216167 base_sprites
Struct containing the main sprites.
uint16_t max_speed
Maximum speed for vehicles travelling on this road type.
struct RoadTypeInfo::@070000167274302256150317022075324310363002361255 strings
Strings associated with the rail type.
StringID name
Name of this rail type.
Generate TileIndices around a center tile or tile area, with increasing distance.
Add dynamic register values to a sprite layout.
DrawTileSpriteSpan GetLayout() const
Returns the result spritelayout after preprocessing.
uint Reroute(uint max_move, StationCargoList *dest, StationID avoid, StationID avoid2, const GoodsEntry *ge)
Routes packets with station "avoid" as next hop to a different place.
void Append(CargoPacket *cp, StationID next)
Appends the given cargo packet to the range of packets with the same next station.
uint Truncate(uint max_move=UINT_MAX, StationCargoAmountMap *cargo_per_source=nullptr)
Truncates where each destination loses roughly the same percentage of its cargo.
const StationList & GetStations()
Run a tile loop to find stations around a tile, on demand.
static constexpr TimerGameTick::Ticks STATION_LINKGRAPH_TICKS
Cycle duration for cleaning dead links.
static constexpr TimerGameTick::Ticks STATION_ACCEPTANCE_TICKS
Cycle duration for updating station acceptance.
static constexpr TimerGameTick::Ticks STATION_RATING_TICKS
Cycle duration for updating station rating.
Base class for tile iterators.
Wrapper class to abstract away the way the tiles are stored.
static Date date
Current date in days (day counter).
static constexpr TimerGame< struct Economy >::Date INVALID_DATE
static Date date
Current date in days (day counter).
static TickCounter counter
Monotonic counter, in ticks, since start of game.
StrongType::Typedef< int32_t, DateTag< struct Economy >, StrongType::Compare, StrongType::Integer > Date
Iterate over all vehicles on a tile.
Functions related to clear (TileType::Clear) land.
CommandCost CommandCostWithParam(StringID str, uint64_t value)
Return an error status, with string and parameter.
Functions related to commands.
static const CommandCost CMD_ERROR
Define a default return value for a failed command.
@ Auto
don't allow building on structures
@ Execute
execute the given command
@ Bankrupt
company bankrupts, skip money check, skip vehicle on tile check in some cases
Commands
List of commands.
Definition of stuff that is very close to a company, like the company struct itself.
PaletteID GetCompanyPalette(CompanyID company)
Get the palette for recolouring with a company colour.
CommandCost CheckOwnership(Owner owner, TileIndex tile)
Check whether the current owner owns something.
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
CompanyID _current_company
Company currently doing an action.
void DirtyCompanyInfrastructureWindows(CompanyID company)
Redraw all windows with company infrastructure counts.
GUI Functions related to companies.
static constexpr Owner OWNER_END
Last + 1 owner.
static constexpr Owner OWNER_TOWN
A town owns the tile, or a town is expanding.
static constexpr Owner OWNER_NONE
The tile has no ownership.
static constexpr Owner INVALID_OWNER
An invalid owner.
static constexpr Owner OWNER_WATER
The tile/execution is done by "water".
Some simple functions to help with accessing containers.
bool include(Container &container, typename Container::const_reference &item)
Helper function to append an item to a container if it is not already contained.
Functions related to debugging.
#define Debug(category, level, format_string,...)
Output a line of debugging information.
bool CanBuildDepotByTileh(DiagDirection direction, Slope tileh)
Find out if the slope of the tile is suitable to build a depot of given direction.
void ShowDepotWindow(TileIndex tile, VehicleType type)
Opens a depot window.
bool IsValidAxis(Axis d)
Checks if an integer value is a valid Axis.
DiagDirection ReverseDiagDir(DiagDirection d)
Returns the reverse direction of the given DiagDirection.
DiagDirections AxisToDiagDirs(Axis a)
Converts an Axis to DiagDirections.
bool IsValidDiagDirection(DiagDirection d)
Checks if an integer value is a valid DiagDirection.
DiagDirection AxisToDiagDir(Axis a)
Converts an Axis to a DiagDirection.
Axis OtherAxis(Axis a)
Select the other axis as provided.
Axis DiagDirToAxis(DiagDirection d)
Convert a DiagDirection to the axis.
DiagDirection DirToDiagDir(Direction dir)
Convert a Direction to a DiagDirection.
EnumIndexArray< T, DiagDirection, DiagDirection::End > DiagDirectionIndexArray
Array with DiagDirection as index.
Direction
Defines the 8 directions on the map.
Axis
Enumeration for the two axis X and Y.
DiagDirection
Enumeration for diagonal directions.
@ Begin
Used for iterations.
@ Invalid
Flag for an invalid DiagDirection.
@ End
Used for iterations.
@ NE
Northeast, upper right on your monitor.
EnumBitSet< DiagDirection, uint8_t > DiagDirections
Bitset of DiagDirection elements.
Prices _price
Prices and also the fractional part.
static const uint ROAD_STOP_TRACKBIT_FACTOR
Multiplier for how many regular track bits a bay stop counts.
@ Construction
Construction costs.
Price
Enumeration of all base prices for use with Prices.
@ BuildStationTruck
Price for building lorry stations.
@ ClearStationBus
Price for destroying bus stops.
@ BuildStationBus
Price for building bus stops.
@ ClearStationAirport
Price for destroying airports.
@ ClearStationTruck
Price for destroying lorry stations.
@ BuildStationAirport
Price for building airports.
@ ClearStationDock
Price for destroying docks.
@ ClearStationRail
Price for destroying rail stations.
@ BuildStationRailLength
Additional price for building rail stations dependent on their length.
@ BuildFoundation
Price for building foundation under other constructions e.g. roads, rails, depots,...
@ BuildStationRail
Price for building rail stations.
@ BuildStationDock
Price for building docks.
@ ClearWaypointRail
Price for destroying rail waypoints.
@ ClearRail
Price for destroying rails.
void DrawRailCatenary(const TileInfo *ti)
Draws overhead wires and pylons for electric railways.
Header file for electrified rail specific functions.
bool HasRailCatenaryDrawn(RailType rt)
Test if we should draw rail catenary.
#define T
Climate temperate.
constexpr std::underlying_type_t< enum_type > to_underlying(enum_type e)
Implementation of std::to_underlying (from C++23).
EnumClassIndexContainer< std::array< T, to_underlying(N)>, Index > EnumIndexArray
A typedef for EnumClassIndexContainer using std::array as the backing container type.
Flat set container implementation.
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub, ZoomLevel zoom)
Draw a sprite, not in a viewport.
uint32_t SpriteID
The number of a sprite, without mapping bits and colourtables.
uint32_t PaletteID
The number of the palette.
uint8_t GetSnowLine()
Get the current snow line, either variable or static.
void MarkTilesDirty(bool cargo_change) const
Marks the tiles of the station as dirty.
void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset, int tile_height_override)
Mark a tile given by its index dirty for repaint.
HouseZone
Concentric rings of zoning around the centre of a town.
@ TownEdge
Edge of the town; roads without pavement.
bool IsTileForestIndustry(TileIndex tile)
Check whether the tile is a forest.
const IndustrySpec * GetIndustrySpec(IndustryType thistype)
Accessor for array _industry_specs.
IndustryType GetIndustryType(Tile tile)
Retrieve the type for this industry.
IndustryID GetIndustryIndex(Tile t)
Get the industry ID of the given tile.
static const IndustryType NUM_INDUSTRYTYPES
total number of industry types, new and old; limited to 240 because we need some special ids like IT_...
const TileTypeProcs _tile_type_station_procs
TileTypeProcs definitions for TileType::Station tiles.
void ChangeTileOwner(TileIndex tile, Owner old_owner, Owner new_owner)
Change the owner of a tile.
void DrawFoundation(TileInfo *ti, Foundation f)
Draw foundation f at tile ti.
std::tuple< Slope, int > GetFoundationPixelSlope(TileIndex tile)
Get slope of a tile on top of a (possible) foundation If a tile does not have a foundation,...
uint ApplyPixelFoundationToSlope(Foundation f, Slope &s)
Applies a foundation to a slope.
Point RemapCoords2(int x, int y)
Map 3D world or tile coordinate to equivalent 2D coordinate as used in the viewports and smallmap.
Command definitions related to landscape (slopes etc.).
@ Arctic
Landscape with snow levels.
@ Tropic
Landscape with distinct rainforests and deserts,.
Some typedefs for the main game.
@ Increase
Increase capacity.
@ Manual
Manual distribution. No link graph calculations are run.
#define Point
Macro that prevents name conflicts between included headers.
uint DistanceFromEdge(TileIndex tile)
Param the minimum distance to an edge.
uint DistanceMax(TileIndex t0, TileIndex t1)
Gets the biggest distance component (x or y) between the two given tiles.
TileIndex TileAddWrap(TileIndex tile, int addx, int addy)
This function checks if we add addx/addy to tile, if we do wrap around the edges.
uint DistanceManhattan(TileIndex t0, TileIndex t1)
Gets the Manhattan distance between the two given tiles.
TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
Return the offset between two tiles from a TileIndexDiffC struct.
TileIndexDiff TileDiffXY(int x, int y)
Calculates an offset for the given coordinate(-offset).
TileIndexDiff TileOffsByAxis(Axis axis)
Convert an Axis to a TileIndexDiff.
static TileIndex TileXY(uint x, uint y)
Returns the TileIndex of a coordinate.
static uint TileY(TileIndex tile)
Get the Y component of a tile.
static uint TileX(TileIndex tile)
Get the X component of a tile.
TileIndexDiff TileOffsByDiagDir(DiagDirection dir)
Convert a DiagDirection to a TileIndexDiff.
int32_t TileIndexDiff
An offset value between two tiles.
constexpr bool IsInsideBS(const T x, const size_t base, const size_t size)
Checks if a value is between a window started at some base point.
constexpr bool IsInsideMM(const size_t x, const size_t min, const size_t max) noexcept
Checks if a value is in an interval.
constexpr T Clamp(const T a, const T min, const T max)
Clamp a value between an interval.
constexpr uint ClampU(const uint a, const uint min, const uint max)
Clamp an unsigned integer between an interval.
constexpr To ClampTo(From value)
Clamp the given value down to lie within the requested type.
@ RoadStops
Road stops feature.
@ Stations
Stations feature.
@ Airports
Airports feature.
@ AirportTiles
Airport tiles feature.
uint8_t StationGfx
Copy from station_map.h.
StationGfx GetTranslatedAirportTileID(StationGfx gfx)
Do airporttile gfx ID translation for NewGRFs.
NewGRF handling of airport tiles.
@ NoAnimation
There is no animation.
@ DrawTileLayout
Use callback to select a tile layout to use when drawing.
@ Avail
Availability of station in construction window.
@ SlopeCheck
Check slope of new station tiles.
@ StationRatingCalc
custom station rating for this cargo type
@ CBID_STATION_BUILD_TILE_LAYOUT
Called when building a station to customize the tile layout.
@ CBID_STATION_DRAW_TILE_LAYOUT
Choose a tile layout to draw, instead of the standard range.
@ CBID_CARGO_STATION_RATING_CALC
Called to calculate part of a station rating.
@ CBID_STATION_AVAILABILITY
Determine whether a newstation should be made available to build.
static const uint CALLBACK_FAILED
Different values for Callback result evaluations.
@ Avail
Availability of road stop in construction window.
SpriteID GetCanalSprite(CanalFeature feature, TileIndex tile)
Lookup the base sprite to use for a canal.
Handling of NewGRF canals.
Cargo support for NewGRFs.
void ErrorUnknownCallbackResult(uint32_t grfid, uint16_t cbid, uint16_t cb_res)
Record that a NewGRF returned an unknown/invalid callback result.
bool Convert8bitBooleanCallback(const GRFFile *grffile, uint16_t cbid, uint16_t cb_res)
Converts a callback result into a boolean.
GRFConfig * GetGRFConfig(uint32_t grfid, uint32_t mask)
Retrieve a NewGRF from the current config by its grfid.
Functions/types related to NewGRF debugging.
void DeleteNewGRFInspectWindow(GrfSpecFeature feature, uint index)
Delete inspect window for a given feature and index.
void TriggerHouseAnimation_WatchedCargoAccepted(TileIndex tile, CargoTypes trigger_cargoes)
Run watched cargo accepted callback for a house.
Functions related to NewGRF houses.
SpriteID GetCustomRailSprite(const RailTypeInfo *rti, TileIndex tile, RailSpriteType rtsg, TileContext context, uint *num_results)
Get the sprite to draw for the given tile.
NewGRF handling of rail types.
void TriggerRoadStopRandomisation(BaseStation *st, TileIndex tile, StationRandomTrigger trigger, CargoType cargo_type)
Trigger road stop randomisation.
void DeallocateSpecFromRoadStop(BaseStation *st, uint8_t specindex)
Deallocate a RoadStopSpec from a Station.
std::optional< uint8_t > AllocateSpecToRoadStop(const RoadStopSpec *spec, BaseStation *st)
Allocate a RoadStopSpec to a Station.
void AssignSpecToRoadStop(const RoadStopSpec *spec, BaseStation *st, uint8_t specindex)
Assign a previously allocated RoadStopSpec specindex to a Station.
NewGRF definitions and structures for road stops.
@ Overlay
Drive-through stops: Draw the road overlay, e.g. pavement.
@ WaypGround
Waypoints: Draw the sprite layout ground tile (on top of the road).
@ Road
Bay stops: Draw the road itself.
bool IsWaypointClass(const RoadStopClass &cls)
Test if a RoadStopClass is the waypoint class.
PoolID< uint16_t, struct RoadStopClassIDTag, UINT16_MAX, UINT16_MAX > RoadStopClassID
Class IDs for stations.
@ ROADSTOPTYPE_FREIGHT
This RoadStop is for freight (truck) stops.
@ ROADSTOPTYPE_ALL
This RoadStop is for both types of station road stops.
@ ROADSTOPTYPE_PASSENGER
This RoadStop is for passenger (bus) stops.
@ NoCatenary
Do not show catenary.
@ DriveThroughOnly
Stop is drive-through only.
@ DrawModeRegister
Read draw mode from register 0x100.
SpriteID GetCustomRoadSprite(const RoadTypeInfo *rti, TileIndex tile, RoadSpriteType rtsg, TileContext context, uint *num_results)
Get the sprite to draw for the given tile.
NewGRF handling of road types.
SpriteID GetCustomStationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint32_t var10)
Resolve sprites for drawing a station tile.
SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint layout, uint edge_info)
Resolve the sprites for custom station foundations.
void AssignSpecToStation(const StationSpec *spec, BaseStation *st, uint8_t specindex)
Assign a previously allocated StationSpec specindex to a Station.
void DeallocateSpecFromStation(BaseStation *st, uint8_t specindex)
Deallocate a StationSpec from a Station.
void TriggerStationRandomisation(BaseStation *st, TileIndex trigger_tile, StationRandomTrigger trigger, CargoType cargo_type)
Trigger station randomisation.
CommandCost PerformStationTileSlopeCheck(TileIndex north_tile, TileIndex cur_tile, const StationSpec *statspec, Axis axis, uint8_t plat_len, uint8_t numtracks)
Check the slope of a tile of a new station.
uint32_t GetPlatformInfo(StationGfx gfx, int platforms, int length, int platform, int position, bool centred)
Evaluate a tile's position within a station, and return the result in a bit-stuffed format.
std::optional< uint8_t > AllocateSpecToStation(const StationSpec *spec, BaseStation *st)
Allocate a StationSpec to a Station.
Header file for NewGRF stations.
@ CustomFoundations
Draw custom foundations.
@ SeparateGround
Use different sprite set for ground sprites.
@ ExtendedFoundations
Extended foundation block instead of simple.
NewGRFClass< StationSpec, StationClassID > StationClass
Class containing information relating to station classes.
PoolID< uint16_t, struct StationClassIDTag, UINT16_MAX, UINT16_MAX > StationClassID
Class IDs for stations.
Functions related to news.
void AddNewsItem(EncodedString &&headline, NewsType type, NewsStyle style, NewsFlags flags, NewsReference ref1={}, NewsReference ref2={}, std::unique_ptr< NewsAllocatedData > &&data=nullptr, AdviceType advice_type=AdviceType::Invalid)
Add a new newsitem to be shown.
@ Acceptance
A type of cargo is (no longer) accepted.
@ Small
Small news item. (Information window with text and viewport).
@ InColour
News item is shown in colour (otherwise it is shown in black & white).
@ LinkGraph
A game paused due to the link graph schedule lagging.
@ Editor
In the scenario editor.
Functions related to order backups.
Train * GetTrainForReservation(TileIndex tile, Track track)
Find the train which has reserved a specific path.
void SetRailStationPlatformReservation(TileIndex start, DiagDirection dir, bool b)
Set the reservation for a complete station platform.
bool ValParamRailType(const RailType rail)
Validate functions for rail building.
@ Ground
Main group of ground images.
@ Overlay
Images for overlaying track.
Money RailBuildCost(RailType railtype)
Returns the cost of building the specified railtype.
bool HasPowerOnRail(RailType enginetype, RailType tiletype)
Checks if an engine of the given RailType got power on a tile with a given RailType.
const RailTypeInfo * GetRailTypeInfo(RailType railtype)
Returns a pointer to the Railtype information for a given railtype.
RailTrackOffset
Offsets for sprites within an overlay/underlay set.
@ RTO_Y
Piece of rail in Y direction.
@ RTO_X
Piece of rail in X direction.
Command definitions for rail.
RailType GetRailType(Tile t)
Gets the rail type of the given tile.
TrackBits GetTrackBits(Tile tile)
Gets the track bits of the given tile.
static bool IsPlainRailTile(Tile t)
Checks whether the tile is a rail tile or rail tile with signals.
void MakeRailNormal(Tile t, Owner o, TrackBits b, RailType r)
Make the given tile a normal rail.
TrackBits GetRailReservationTrackBits(Tile t)
Returns the reserved track bits of the tile.
bool HasSignals(Tile t)
Checks if a rail tile has signals.
RailType
Enumeration for all possible railtypes.
@ INVALID_RAILTYPE
Flag for invalid railtype.
Pseudo random number generator.
uint32_t RandomRange(uint32_t limit, const std::source_location location=std::source_location::current())
Pick a random number between 0 and limit - 1, inclusive.
Declaration of link refreshing utility.
bool ValParamRoadType(RoadType roadtype)
Validate functions for rail building.
bool HasPowerOnRoad(RoadType enginetype, RoadType tiletype)
Checks if an engine of the given RoadType got power on a tile with a given RoadType.
const RoadTypeInfo * GetRoadTypeInfo(RoadType roadtype)
Returns a pointer to the Roadtype information for a given roadtype.
@ Roadstop
Required: Bay stop surface.
@ Ground
Required: Main group of ground images.
@ Overlay
Optional: Images for overlaying track.
Money RoadBuildCost(RoadType roadtype)
Returns the cost of building the specified roadtype.
void DrawRoadGroundSprites(const TileInfo *ti, RoadBits road, RoadBits tram, const RoadTypeInfo *road_rti, const RoadTypeInfo *tram_rti, Roadside roadside, bool snow_or_desert)
Draw road ground sprites.
void DrawRoadCatenary(const TileInfo *ti)
Draws the catenary for the given tile.
void UpdateCompanyRoadInfrastructure(RoadType rt, Owner o, int count)
Update road infrastructure counts for a company.
CommandCost CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, RoadTramType rtt, DoCommandFlags flags, bool town_check)
Is it allowed to remove the given road bits from the given tile?
void DrawRoadOverlays(const TileInfo *ti, PaletteID pal, const RoadTypeInfo *road_rti, const RoadTypeInfo *tram_rti, uint road_offset, uint tram_offset, bool draw_underlay)
Draw road underlay and overlay sprites.
Functions related to roads.
RoadBits AxisToRoadBits(Axis a)
Create the road-part which belongs to the given Axis.
Functions used internally by the roads.
bool MayHaveRoad(Tile t)
Test whether a tile can have road/tram types.
RoadBits GetAnyRoadBits(Tile tile, RoadTramType rtt, bool straight_tunnel_bridge_entrance)
Returns the RoadBits on an arbitrary tile Special behaviour:
void SetRoadOwner(Tile t, RoadTramType rtt, Owner o)
Set the owner of a specific road type.
RoadType GetRoadTypeRoad(Tile t)
Get the road type for RoadTramType being RoadTramType::Road.
RoadBits GetRoadBits(Tile t, RoadTramType rtt)
Get the present road bits for a specific road type.
DisallowedRoadDirections GetDisallowedRoadDirections(Tile t)
Gets the disallowed directions.
bool HasTileRoadType(Tile t, RoadTramType rtt)
Check if a tile has a road or a tram road type.
RoadType GetRoadTypeTram(Tile t)
Get the road type for RoadTramType being RoadTramType::Tram.
void MakeRoadNormal(Tile t, RoadBits bits, RoadType road_rt, RoadType tram_rt, TownID town, Owner road, Owner tram)
Make a normal road tile.
RoadBits GetAllRoadBits(Tile tile)
Get all set RoadBits on the given tile.
RoadType GetRoadType(Tile t, RoadTramType rtt)
Get the road type for the given RoadTramType.
static bool IsNormalRoadTile(Tile t)
Return whether a tile is a normal road tile.
Owner GetRoadOwner(Tile t, RoadTramType rtt)
Get the owner of a specific road type.
Roadside
The possible road side decorations.
@ Paved
Road with paved sidewalks.
@ Barren
Road on barren land.
static constexpr RoadBits ROAD_X
Full road along the x-axis (south-west + north-east).
EnumBitSet< RoadBit, uint8_t > RoadBits
Bitset of RoadBit elements.
static constexpr RoadBits ROAD_Y
Full road along the y-axis (north-west + south-east).
static constexpr RoadTramTypes ROADTRAMTYPES_ALL
All possible RoadTramTypes.
RoadType
The different roadtypes we support.
@ INVALID_ROADTYPE
flag for invalid roadtype
RoadTramType
The different types of road type.
Base class for roadstops.
@ RVSB_IN_ROAD_STOP
The vehicle is in a road stop.
@ RVSB_ROAD_STOP_TRACKDIR_MASK
Only bits 0 and 3 are used to encode the trackdir for road stops.
@ RVS_IN_DT_ROAD_STOP
The vehicle is in a drive-through road stop.
A number of safeguards to prevent using unsafe methods.
GameSettings _settings_game
Game settings of a running game or the scenario editor.
ClientSettings _settings_client
The current settings for this game.
bool IsShipDestinationTile(TileIndex tile, StationID station)
Test if a tile is a docking tile for the given station.
void AddTrackToSignalBuffer(TileIndex tile, Track track, Owner owner)
Add track to signal update buffer.
@ Enter
signal entering the block found
static constexpr int GetSlopeMaxZ(Slope s)
Returns the height of the highest corner of a slope relative to TileZ (= minimal height).
static constexpr bool IsSteepSlope(Slope s)
Checks if a slope is steep.
Foundation FlatteningFoundation(Slope s)
Returns the foundation needed to flatten a slope.
DiagDirection GetInclinedSlopeDirection(Slope s)
Returns the direction of an inclined slope.
Slope
Enumeration for the slope-type.
@ FOUNDATION_LEVELED
The tile is leveled up to a flat slope.
void DrawRailTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32_t total_offset, uint32_t newgrf_offset, PaletteID default_palette)
Draw tile sprite sequence in GUI with railroad specifics.
void DrawRailTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32_t total_offset, uint32_t newgrf_offset, PaletteID default_palette)
Draw tile sprite sequence on tile with railroad specifics.
PaletteID GroundSpritePaletteTransform(SpriteID image, PaletteID pal, PaletteID default_pal)
Applies PALETTE_MODIFIER_COLOUR to a palette entry of a ground sprite.
static const PaletteID PALETTE_CRASH
Recolour sprite greying of crashed vehicles.
static constexpr uint8_t SPRITE_MODIFIER_CUSTOM_SPRITE
these masks change the colours of the palette for a sprite.
static constexpr uint8_t SPRITE_WIDTH
number of bits for the sprite number
static constexpr uint8_t PALETTE_MODIFIER_COLOUR
this bit is set when a recolouring process is in action
Base classes/functions for stations.
void ForAllStationsAroundTiles(const TileArea &ta, Func func)
Call a function on all stations that have any part of the requested area within their catchment.
static CommandCost RemoveRoadStop(TileIndex tile, DoCommandFlags flags, int replacement_spec_index=-1)
Remove a bus station/truck stop.
std::tuple< CommandCost, StationID > CmdMoveStationName(DoCommandFlags flags, StationID station_id, TileIndex tile)
Move a station name.
static StringID GetBridgeTooLowMessageForStationType(StationType type)
Get station-type-specific string for a bridge that is too low.
static void GetTileDesc_Station(TileIndex tile, TileDesc &td)
Tile callback function signature for obtaining a tile description.
static CommandCost BuildStationPart(Station **st, DoCommandFlags flags, bool reuse, TileArea area, StationNaming name_class)
Common part of building various station parts and possibly attaching them to an existing one.
static CommandCost RemoveRailWaypoint(TileIndex tile, DoCommandFlags flags)
Remove a rail waypoint.
void CcMoveStationName(Commands, const CommandCost &result, StationID station_id)
Callback function that is called after a name is moved.
CommandCost IsRailStationBridgeAboveOk(TileIndex tile, const StationSpec *spec, StationType type, StationGfx layout)
Test if a rail station can be built below a bridge.
uint8_t GetAirportNoiseLevelForDistance(const AirportSpec *as, uint distance)
Get a possible noise reduction factor based on distance from town center.
static constexpr DiagDirectionIndexArray< uint8_t > _dock_w_chk
X dimension of dock for each direction.
static CommandCost TerraformTile_Station(TileIndex tile, DoCommandFlags flags, int z_new, Slope tileh_new)
Tile callback function signature of the terraforming callback.
CommandCost RemoveFromRailBaseStation(TileArea ta, std::vector< T * > &affected_stations, DoCommandFlags flags, Money removal_cost, bool keep_rail)
Remove a number of tiles from any rail station within the area.
static CommandCost CalculateRailStationCost(TileArea tile_area, DoCommandFlags flags, Axis axis, StationID *station, RailType rt, std::vector< Train * > &affected_vehicles, StationClassID spec_class, uint16_t spec_index, uint8_t plat_len, uint8_t numtracks)
Calculates cost of new rail stations within the area.
static StringID GenerateStationName(Station *st, TileIndex tile, StationNaming name_class)
Generate a station name for the given station at the given location.
CommandCost CanExpandRailStation(const BaseStation *st, TileArea &new_ta)
Check whether we can expand the rail part of the given station.
void ClearDockingTilesCheckingNeighbours(TileIndex tile)
Clear docking tile status from tiles around a removed dock, if the tile has no neighbours which would...
bool(* CMSAMatcher)(TileIndex tile)
Function to check whether the given tile matches some criterion.
CommandCost IsRoadStationBridgeAboveOk(TileIndex tile, const RoadStopSpec *spec, StationType type, StationGfx layout)
Test if a road station can be built below a bridge.
bool IsHangar(Tile t)
Check whether the given tile is a hangar.
static Station * GetClosestDeletedStation(TileIndex tile)
Find the closest deleted station of the current company.
CommandCost CmdRenameStation(DoCommandFlags flags, StationID station_id, const std::string &text)
Rename a station.
std::pair< CargoArray, CargoTypes > GetAcceptanceAroundTiles(TileIndex center_tile, int w, int h, int rad)
Get the acceptance of cargoes around the tile in 1/8.
static CommandCost RemoveAirport(TileIndex tile, DoCommandFlags flags)
Remove an airport.
static void TileLoop_Station(TileIndex tile)
Tile callback function signature for running periodic tile updates.
static bool CMSAMine(TileIndex tile)
Check whether the tile is a mine.
void IncreaseStats(Station *st, CargoType cargo, StationID next_station_id, uint capacity, uint usage, uint32_t time, EdgeUpdateModes modes)
Increase capacity for a link stat given by station cargo and next hop.
static CommandCost CheckFlatLandRoadStop(TileIndex cur_tile, int &allowed_z, const RoadStopSpec *spec, DoCommandFlags flags, DiagDirections invalid_dirs, bool is_drive_through, StationType station_type, Axis axis, StationID *station, RoadType rt)
Checks if a road stop can be built at the given tile.
static CommandCost RemoveGenericRoadStop(DoCommandFlags flags, const TileArea &roadstop_area, bool road_waypoint, bool remove_road)
Remove a tile area of road stop or road waypoints.
static void TruncateCargo(const CargoSpec *cs, GoodsEntry *ge, uint amount=UINT_MAX)
Truncate the cargo by a specific amount.
CommandCost CmdRemoveFromRailWaypoint(DoCommandFlags flags, TileIndex start, TileIndex end, bool keep_rail)
Remove a single tile from a waypoint.
StationNaming
Station types a station could be named after.
@ Heliport
Standalone heliport.
@ Oilrig
Heliport of an oilrig.
@ Airport
Airport for fixed wing aircraft.
CommandCost FindJoiningWaypoint(StationID existing_waypoint, StationID waypoint_to_join, bool adjacent, TileArea ta, Waypoint **wp, bool is_road)
Find a nearby waypoint that joins this waypoint.
CommandCost CmdBuildDock(DoCommandFlags flags, TileIndex tile, StationID station_to_join, bool adjacent)
Build a dock/haven.
CommandCost IsBuoyBridgeAboveOk(TileIndex tile)
Test if a buoy can be built below a bridge.
static CommandCost CheckFlatLandAirport(AirportTileTableIterator tile_iter, DoCommandFlags flags)
Checks if an airport can be built at the given location and clear the area.
CommandCost RemoveRoadWaypointStop(TileIndex tile, DoCommandFlags flags, int replacement_spec_index=-1)
Remove a road waypoint.
CommandCost GetStationAround(TileArea ta, StationID closest_station, CompanyID company, T **st, F filter)
Look for a station owned by the given company around the given tile area.
CommandCost CmdRemoveRoadStop(DoCommandFlags flags, TileIndex tile, uint8_t width, uint8_t height, RoadStopType stop_type, bool remove_road)
Remove bus or truck stops.
static VehicleEnterTileStates VehicleEnterTile_Station(Vehicle *v, TileIndex tile, int x, int y)
Tile callback function for a vehicle entering a tile.
static void ChangeTileOwner_Station(TileIndex tile, Owner old_owner, Owner new_owner)
Tile callback function signature for changing the owner of a tile.
bool HasStationInUse(StationID station, bool include_company, CompanyID company)
Tests whether the company's vehicles have this station in orders.
static int CountMapSquareAround(TileIndex tile, CMSAMatcher cmp)
Counts the numbers of tiles matching a specific type in the area around.
CommandCost CmdBuildRoadStop(DoCommandFlags flags, TileIndex tile, uint8_t width, uint8_t length, RoadStopType stop_type, bool is_drive_through, DiagDirection ddir, RoadType rt, RoadStopClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
Build a bus or truck stop.
static StationSpec::TileFlags GetStationTileFlags(StationGfx gfx, const StationSpec *statspec)
Get station tile flags for the given StationGfx.
static CommandCost IsDockBridgeAboveOk(TileIndex tile, StationGfx layout)
Test if a dock can be built below a bridge.
static bool DrawCustomStationFoundations(const StationSpec *statspec, BaseStation *st, TileInfo *ti, StationGfx gfx)
Draw custom station foundations for a NewGRF station if provided.
const DrawTileSprites * GetStationTileLayout(StationType st, uint8_t gfx)
Get station tile layout for a station type and its station gfx.
CommandCost CmdRemoveFromRoadWaypoint(DoCommandFlags flags, TileIndex start, TileIndex end)
Remove road waypoints.
void RerouteCargo(Station *st, CargoType cargo, StationID avoid, StationID avoid2)
Reroute cargo of type c at station st or in any vehicles unloading there.
static constexpr DiagDirectionIndexArray< TileIndexDiffC > _dock_tileoffs_chkaround
Offset of northern-most dock tile for each direction.
CommandCost ClearTile_Station(TileIndex tile, DoCommandFlags flags)
Tile callback function signature for clearing a tile.
static std::pair< CargoArray, CargoTypes > GetAcceptanceAroundStation(const Station *st)
Get the acceptance of cargoes around the station in.
static void UpdateStationRating(Station *st)
Periodic update of a station's rating.
static TrackStatus GetTileTrackStatus_Station(TileIndex tile, TransportType mode, RoadTramType sub_mode, DiagDirection side)
Tile callback function signature for getting the possible tracks that can be taken on a given tile by...
void UpdateAllStationVirtCoords()
Update the virtual coords needed to draw the station sign for all stations.
static void DrawTile_Station(TileInfo *ti)
Tile callback function signature for drawing a tile and its contents to the screen.
static bool CMSAWater(TileIndex tile)
Check whether the tile is water.
CommandCost CmdBuildAirport(DoCommandFlags flags, TileIndex tile, uint8_t airport_type, uint8_t layout, StationID station_to_join, bool allow_adjacent)
Place an Airport.
void TriggerWatchedCargoCallbacks(Station *st)
Run the watched cargo callback for all houses in the catchment area.
static CommandCost CanRemoveRoadWithStop(TileIndex tile, DoCommandFlags flags)
Check if a drive-through road stop tile can be cleared.
static RoadStop ** FindRoadStopSpot(bool truck_station, Station *st)
CargoTypes GetAcceptanceMask(const Station *st)
Get a mask of the cargo types that the station accepts.
static void RestoreTrainReservation(Train *v)
Restore platform reservation during station building/removing.
void UpdateAirportsNoise()
Recalculate the noise generated by the airports of each town.
static std::span< const BridgeableTileInfo > GetStationBridgeableTileInfo(StationType type)
Get bridgeable tile information for a station type.
static bool CMSATree(TileIndex tile)
Check whether the tile is a tree.
void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint radius)
Forcibly modify station ratings near a given tile.
CommandCost RemoveRailStation(T *st, DoCommandFlags flags, Money removal_cost)
Remove a rail station/waypoint.
void UpdateStationAcceptance(Station *st, bool show_msg)
Update the acceptance for a station.
static CommandCost FindJoiningRoadStop(StationID existing_stop, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
Find a nearby station that joins this road stop.
CommandCost CmdOpenCloseAirport(DoCommandFlags flags, StationID station_id)
Open/close an airport to incoming aircraft.
static const IntervalTimer< TimerGameEconomy > _economy_stations_monthly({TimerGameEconomy::Trigger::Month, TimerGameEconomy::Priority::Station}, [](auto) { for(Station *st :Station::Iterate()) { for(GoodsEntry &ge :st->goods) { ge.status.Set(GoodsEntry::State::LastMonth, ge.status.Test(GoodsEntry::State::CurrentMonth));ge.status.Reset(GoodsEntry::State::CurrentMonth);} } })
Economy monthly loop for stations.
static CommandCost CheckFlatLandRailStation(TileIndex tile_cur, TileIndex north_tile, int &allowed_z, DoCommandFlags flags, Axis axis, StationID *station, RailType rt, std::vector< Train * > &affected_vehicles, StationClassID spec_class, uint16_t spec_index, uint8_t plat_len, uint8_t numtracks)
Checks if a rail station can be built at the given tile.
static TileIndex FindDockLandPart(TileIndex t)
Find the part of a dock that is land-based.
static CommandCost CheckBuildAbove_Station(TileIndex tile, DoCommandFlags flags, Axis axis, int height)
Tile callback function signature to test if a bridge can be built above a tile.
static void FreeTrainReservation(Train *v)
Clear platform reservation during station building/removing.
static bool ClickTile_Station(TileIndex tile)
Tile callback function signature for clicking a tile.
void SetRailStationTileFlags(TileIndex tile, const StationSpec *statspec)
Set rail station tile flags for the given tile.
CommandCost CalculateRoadStopCost(TileArea tile_area, DoCommandFlags flags, bool is_drive_through, StationType station_type, const RoadStopSpec *roadstopspec, Axis axis, DiagDirection ddir, StationID *station, RoadType rt, Money unit_cost)
Calculates cost of new road stops within the area.
CargoTypes GetCargoWaitingMask(const Station *st)
Get a mask of the cargo types that have cargo waiting at the station.
static CommandCost RemoveDock(TileIndex tile, DoCommandFlags flags)
Remove a dock.
static void AnimateTile_Station(TileIndex tile)
Tile callback function signature for animating a tile.
bool SplitGroundSpriteForOverlay(const TileInfo *ti, SpriteID *ground, RailTrackOffset *overlay_offset)
Check whether a sprite is a track sprite, which can be replaced by a non-track ground sprite and a ra...
CargoArray GetProductionAroundTiles(TileIndex north_tile, int w, int h, int rad)
Get the cargo types being produced around the tile (in a rectangle).
CommandCost CmdRemoveFromRailStation(DoCommandFlags flags, TileIndex start, TileIndex end, bool keep_rail)
Remove a single tile from a rail station.
static CommandCost FindJoiningStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
Find a nearby station that joins this station.
void DeleteStaleLinks(Station *from)
Check all next hops of cargo packets in this station for existence of a a valid link they may use to ...
static BridgePillarFlags GetStationBlockedPillars(std::span< const BridgeableTileInfo > bridgeable_info, uint8_t layout)
Get blocked pillar information for a station tile.
CommandCost CheckBuildableTile(TileIndex tile, DiagDirections invalid_dirs, int &allowed_z, bool allow_steep, bool check_bridge=true)
Checks if the given tile is buildable, flat and has a certain height.
static constexpr DiagDirectionIndexArray< uint8_t > _dock_h_chk
Y dimension of dock for each direction.
CommandCost FindJoiningBaseStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, T **st, F filter)
Find a nearby station that joins this station.
Town * AirportGetNearestTown(const AirportSpec *as, Direction rotation, TileIndex tile, TileIterator &&it, uint &mindist)
Finds the town nearest to given airport.
static bool StationHandleBigTick(BaseStation *st)
This function is called for each station once every 250 ticks.
static void ShowRejectOrAcceptNews(const Station *st, CargoTypes cargoes, bool reject)
Add news item for when a station changes which cargoes it accepts.
CommandCost CmdBuildRailStation(DoCommandFlags flags, TileIndex tile_org, RailType rt, Axis axis, uint8_t numtracks, uint8_t plat_len, StationClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
Build rail station.
static void DeleteStationIfEmpty(BaseStation *st)
This is called right after a station was deleted.
static CommandCost IsStationBridgeAboveOk(TileIndex tile, std::span< const BridgeableTileInfo > bridgeable_info, StationType type, StationGfx layout, int bridge_height, StringID disallowed_msg=INVALID_STRING_ID)
Test if a bridge can be built above a station.
Command definitions related to stations.
Functions related to stations.
void ShowStationViewWindow(StationID station)
Opens StationViewWindow for given station.
@ Count
by amount of cargo
Declarations for accessing the k-d tree of stations.
void ForAllStationsRadius(TileIndex center, uint radius, Func func)
Call a function on all stations whose sign is within a radius of a center tile.
Sprites to use and how to display them for station tiles.
Functions related to station layouts.
void MakeAirport(Tile t, Owner o, StationID sid, uint8_t section, WaterClass wc)
Make the given tile an airport tile.
StationType GetStationType(Tile t)
Get the station type of this tile.
StationGfx GetStationGfx(Tile t)
Get the station graphics of this tile.
void SetStationGfx(Tile t, StationGfx gfx)
Set the station graphics of this tile.
void MakeRoadStop(Tile t, Owner o, StationID sid, RoadStopType rst, RoadType road_rt, RoadType tram_rt, DiagDirection d)
Make the given tile a roadstop tile.
void SetCustomStationSpecIndex(Tile t, uint8_t specindex)
Set the custom station spec for this tile.
void SetStationTileHaveWires(Tile t, bool b)
Set the catenary wires state of the rail station.
bool IsAirport(Tile t)
Is this station tile an airport?
bool IsBayRoadStopTile(Tile t)
Is tile t a bay (non-drive through) road stop station?
uint GetCustomRoadStopSpecIndex(Tile t)
Get the custom road stop spec for this tile.
static const int GFX_DOCK_BASE_WATER_PART
The offset for the water parts.
bool IsBuoy(Tile t)
Is tile t a buoy tile?
bool IsCompatibleTrainStationTile(Tile test_tile, Tile station_tile)
Check if a tile is a valid continuation to a railstation tile.
bool IsRoadWaypoint(Tile t)
Is the station at t a road waypoint?
void MakeDriveThroughRoadStop(Tile t, Owner station, Owner road, Owner tram, StationID sid, StationType rst, RoadType road_rt, RoadType tram_rt, Axis a)
Make the given tile a drivethrough roadstop tile.
bool IsDriveThroughStopTile(Tile t)
Is tile t a drive through road stop station or waypoint?
static Roadside GetRoadWaypointRoadside(Tile tile)
Get the decorations of a road waypoint.
bool IsRailStationTile(Tile t)
Is this tile a station tile and a rail station?
Track GetRailStationTrack(Tile t)
Get the rail track of a rail station tile.
static void ToggleRoadWaypointOnSnowOrDesert(Tile t)
Toggle the snow/desert state of a road waypoint tile.
StationID GetStationIndex(Tile t)
Get StationID from a tile.
bool HasStationTileRail(Tile t)
Has this station tile a rail?
StationGfx GetAirportGfx(Tile t)
Get the station graphics of this airport tile.
uint GetCustomStationSpecIndex(Tile t)
Get the custom station spec for this tile.
bool IsRailWaypoint(Tile t)
Is this station tile a rail waypoint?
bool IsRailStation(Tile t)
Is this station tile a rail station?
bool IsDockTile(Tile t)
Is tile t a dock tile?
static void SetRoadWaypointRoadside(Tile tile, Roadside s)
Set the decorations of a road waypoint.
void SetStationTileRandomBits(Tile t, uint8_t random_bits)
Set the random bits for a station tile.
bool IsAnyRoadStop(Tile t)
Is the station at t a road station?
void MakeOilrig(Tile t, StationID sid, WaterClass wc)
Make the given tile an oilrig tile.
DiagDirection GetDockDirection(Tile t)
Get the direction of a dock.
Axis GetRailStationAxis(Tile t)
Get the rail direction of a rail station.
static bool IsRoadWaypointOnSnowOrDesert(Tile t)
Check if a road waypoint tile has snow/desert.
bool IsRoadWaypointTile(Tile t)
Is this tile a station tile and a road waypoint?
bool IsStationTileBlocked(Tile t)
Is tile t a blocked tile?
bool IsTruckStop(Tile t)
Is the station at t a truck stop?
bool IsStationRoadStop(Tile t)
Is the station at t a road station?
bool IsCustomStationSpecIndex(Tile t)
Is there a custom rail station spec on this tile?
bool HasStationRail(Tile t)
Has this station tile a rail?
static const int GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET
The offset for the drive through parts.
Axis GetDriveThroughStopAxis(Tile t)
Gets the axis of the drive through stop.
void SetStationTileHavePylons(Tile t, bool b)
Set the catenary pylon state of the rail station.
bool IsOilRig(Tile t)
Is tile t part of an oilrig?
bool IsBuoyTile(Tile t)
Is tile t a buoy tile?
void MakeRailStation(Tile t, Owner o, StationID sid, Axis a, uint8_t section, RailType rt)
Make the given tile a rail station tile.
bool HasStationReservation(Tile t)
Get the reservation state of the rail station.
void MakeDock(Tile t, Owner o, StationID sid, DiagDirection d, WaterClass wc)
Make the given tile a dock tile.
DiagDirection GetBayRoadStopDir(Tile t)
Gets the direction the bay road stop entrance points towards.
bool IsDock(Tile t)
Is tile t a dock tile?
bool IsAnyRoadStopTile(Tile t)
Is tile t a road stop station?
void SetStationTileBlocked(Tile t, bool b)
Set the blocked state of the rail station.
RoadStopType GetRoadStopType(Tile t)
Get the road stop type of this tile.
void SetCustomRoadStopSpecIndex(Tile t, uint8_t specindex)
Set the custom road stop spec for this tile.
RoadStopType
Types of RoadStops.
@ Bus
A standard stop for buses.
@ Truck
A standard stop for trucks.
@ Dock
Station with a dock.
@ Waypoint
Station is a waypoint.
@ TruckStop
Station with truck stops.
@ Train
Station with train station.
@ Airport
Station with an airport.
@ BusStop
Station with bus stops.
StationType
Station types.
@ Rail
Railways/train station.
@ Bus
Road stop for busses.
@ Truck
Road stop for trucks.
@ RailWaypoint
Waypoint for trains.
@ Buoy
Waypoint for ships.
@ RoadWaypoint
Waypoint for trucks and busses.
@ Oilrig
Heliport on an oil rig.
@ Airport
Airports and heliports, excluding the ones on oil rigs.
@ NewCargo
Trigger station on new cargo arrival.
std::set< Station *, StationCompare > StationList
List of stations.
@ Built
Trigger tile when built.
@ TileLoop
Trigger in the periodic tile loop.
@ NewCargo
Trigger station on new cargo arrival.
@ AcceptanceTick
Trigger station every 250 ticks.
static const uint MAX_LENGTH_STATION_NAME_CHARS
The maximum length of a station name in characters including '\0'.
@ Built
Triggered when the airport is built (for all tiles at the same time).
@ TileLoop
Triggered in the periodic tile loop.
@ NewCargo
Triggered when new cargo arrives at the station (for all tiles at the same time).
@ AcceptanceTick
Triggered every 250 ticks (for all tiles at the same time).
Definition of base types and functions in a cross-platform compatible way.
size_t Utf8StringLength(std::string_view str)
Get the length of an UTF-8 encoded string in number of characters and thus not the number of bytes th...
Functions related to low-level strings.
void GetStringWithArgs(StringBuilder &builder, StringID string, StringParameters &args, uint case_index, bool game_script)
Get a parsed string with most special stringcodes replaced by the string parameters.
EncodedString GetEncodedString(StringID str)
Encode a string with no parameters into an encoded string.
std::string GetString(StringID string)
Resolve the given StringID into a std::string with formatting but no parameters.
Functions related to OTTD's strings.
auto MakeParameters(Args &&... args)
Helper to create the StringParameters with its own buffer with the given parameter values.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
static const StringID INVALID_STRING_ID
Constant representing an invalid string (16bit in case it is used in savegames).
Aircraft, helicopters, rotors and their shadows belong to this class.
@ Airplanes
Can planes land on this airport type?
Defines the data structure for an airport.
StringID name
name of this airport
SubstituteGRFFileProps grf_prop
Properties related to the grf file.
std::vector< AirportTileLayout > layouts
List of layouts composing the airport.
bool IsWithinMapBounds(uint8_t table, TileIndex index) const
Check if the airport would be within the map bounds at the given tile.
uint8_t size_y
size of airport in y direction
uint8_t size_x
size of airport in x direction
static const AirportSpec * Get(uint8_t type)
Retrieve airport spec for the given airport.
std::span< const HangarTileTable > depots
Position of the depots on the airports.
bool IsAvailable() const
Check whether this airport is available to build.
uint8_t noise_level
noise that this airport generates
Defines the data structure of each individual tile of an airport.
static const AirportTileSpec * Get(StationGfx gfx)
Retrieve airport tile spec for the given airport tile.
SubstituteGRFFileProps grf_prop
properties related the the grf file
StringID name
Tile Subname string, land information on this tile will give you "AirportName (TileSubname)".
static const AirportTileSpec * GetByTile(TileIndex tile)
Retrieve airport tile spec for the given airport tile.
All airport-related information.
AirportBlocks blocks
stores which blocks on the airport are taken. was 16 bit earlier on, then 32
TileIndex GetRotatedTileFromOffset(TileIndexDiffC tidc) const
Add the tileoffset to the base tile of this airport but rotate it first.
uint GetHangarNum(TileIndex tile) const
Get the hangar number of the hangar at a specific tile.
Direction rotation
How this airport is rotated.
uint8_t type
Type of this airport,.
PersistentStorage * psa
Persistent storage for NewGRF airports.
uint GetNumHangars() const
Get the number of hangars on this airport.
TileIndex GetHangarTile(uint hangar_num) const
Get the first tile of the given hangar.
const AirportSpec * GetSpec() const
Get the AirportSpec that from the airport type of this airport.
uint8_t layout
Airport layout number.
Base class for all station-ish types.
StringID string_id
Default name (town area) of station.
TileIndex xy
Base tile of the station.
virtual void MoveSign(TileIndex new_xy)
Move this station's main coordinate somewhere else.
std::vector< SpecMapping< StationSpec > > speclist
List of rail station specs of this station.
StationFacilities facilities
The facilities that this station has.
std::string cached_name
NOSAVE: Cache of the resolved name of the station, if not using a custom name.
TileArea train_station
Tile area the train 'station' part covers.
StationAnimationTriggers cached_anim_triggers
NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
Owner owner
The owner of this station.
virtual void UpdateVirtCoord()=0
Update the coordinated of the sign (as shown in the viewport).
uint8_t delete_ctr
Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is ...
StationAnimationTriggers cached_roadstop_anim_triggers
NOSAVE: Combined animation trigger bitmask for road stops, used to determine if trigger processing sh...
StationRect rect
NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions.
bool IsInUse() const
Check whether the base station currently is in use; in use means that it is not scheduled for deletio...
Town * town
The town this station is associated with.
static BaseStation * GetByTile(TileIndex tile)
Get the base station belonging to a specific tile.
virtual bool TileBelongsToRailStation(TileIndex tile) const =0
Check whether a specific tile belongs to this station.
TrackedViewportSign sign
NOSAVE: Dimensions of sign.
TimerGameCalendar::Date build_date
Date of construction.
std::string name
Custom name.
VehicleType type
Type of vehicle.
Class for storing amounts of cargo.
Specification of a cargo type.
static CargoSpec * Get(size_t index)
Retrieve cargo details for the given cargo type.
CargoType Index() const
Determines index of this cargospec.
static IterateWrapper Iterate(size_t from=0)
Returns an iterable ensemble of all valid CargoSpec.
uint32_t station
Count of company owned station tiles.
std::array< uint32_t, RAILTYPE_END > rail
Count of company owned track bits for each rail type.
uint32_t water
Count of company owned track bits for canals.
CompanyInfrastructure infrastructure
NOSAVE: Counts of company owned infrastructure.
Ground palette sprite of a tile, together with its sprite layout.
Ground palette sprite of a tile, together with its sprite layout.
PalSpriteID ground
Palette and sprite for the ground.
std::string GetName() const
Get the name of this grf.
const struct GRFFile * grffile
grf file that introduced this entity
uint32_t grfid
grfid that introduced this entity.
bool HasGrfFile() const
Test if this entity was introduced by NewGRF.
StationSettings station
settings related to station management
FlowStatMap flows
Planned flows through this station.
StationCargoList cargo
The cargo packets of cargo waiting in this station.
Stores station stats for a single cargo.
uint max_waiting_cargo
Max cargo from this station waiting at any station.
bool HasRating() const
Does this cargo have a rating at this station?
uint8_t last_speed
Maximum speed (up to 255) of the last vehicle that tried to load this cargo.
uint8_t last_age
Age in years (up to 255) of the last vehicle that tried to load this cargo.
uint8_t time_since_pickup
Number of rating-intervals (up to 255) since the last vehicle tried to load this cargo.
States status
Status of this cargo, see State.
NodeID node
ID of node in link graph referring to this goods entry.
@ LastMonth
Set when cargo was delivered for final delivery last month.
@ Acceptance
Set when the station accepts the cargo currently for final deliveries.
@ Rating
This indicates whether a cargo has a rating at the station.
@ AcceptedBigtick
Set when cargo was delivered for final delivery during the current STATION_ACCEPTANCE_TICKS interval.
@ CurrentMonth
Set when cargo was delivered for final delivery this month.
const GoodsEntryData & GetData() const
Get optional cargo packet/flow data.
uint8_t amount_fract
Fractional part of the amount in the cargo list.
LinkGraphID link_graph
Link graph this station belongs to.
bool HasVehicleEverTriedLoading() const
Reports whether a vehicle has ever tried to load the cargo at this station.
uint8_t rating
Station rating for this cargo.
bool HasData() const
Test if this goods entry has optional cargo packet/flow data.
GoodsEntryData & GetOrCreateData()
Get optional cargo packet/flow data.
uint AvailableCount() const
Returns sum of cargo still available for loading at the station.
StationID GetVia(StationID source) const
Get the best next hop for a cargo packet from station source.
Defines the data structure for constructing industry.
SubstituteGRFFileProps grf_prop
properties related to the grf file
StringID name
Displayed name of the industry.
StringID station_name
Default name for nearby station.
bool enabled
entity still available (by default true).newgrf can disable it, though
IndustryLifeTypes life_type
This is also known as Industry production flag, in newgrf specs.
Defines the internal data of a functional industry.
IndustryType type
type of industry.
ProducedCargoes produced
produced cargo slots
Owner owner
owner of the industry. Which SHOULD always be (imho) OWNER_NONE
static Industry * GetByTile(TileIndex tile)
Get the industry of the given tile.
TileArea location
Location of the industry.
Station * neutral_station
Associated neutral station.
StationList stations_near
NOSAVE: List of nearby stations.
static uint SizeX()
Get the size of the map along the X.
static uint SizeY()
Get the size of the map along the Y.
static uint Size()
Get the size of the map.
Tindex class_index
Class index of this spec, invalid until class is allocated.
NewGRF supplied spritelayout.
static void Reset(TileIndex tile=INVALID_TILE, bool from_gui=true)
Reset the OrderBackups from GUI/game logic.
Shared order list linking together the linked list of orders and the list of vehicles sharing this or...
If you change this, keep in mind that it is also saved in 2 other places:
bool IsType(OrderType type) const
Check whether this order is of the given type.
bool ShouldStopAtStation(const Vehicle *v, StationID station) const
Check whether the given vehicle should stop at the given station based on this order and the non-stop...
uint16_t w
The width of the area.
void Add(TileIndex to_add)
Add a single tile to a tile area; enlarge if needed.
void Clear()
Clears the 'tile area', i.e.
TileIndex tile
The base tile of the area.
uint16_t h
The height of the area.
OrthogonalTileArea & Expand(int rad)
Expand a tile area by rad tiles in each direction, keeping within map bounds.
SpriteID sprite
The 'real' sprite.
PaletteID pal
The palette (use PAL_NONE) if not needed).
static Pool::IterateWrapper< BaseStation > Iterate(size_t from=0)
static Industry * Get(auto index)
static size_t GetNumItems()
static bool CanAllocateItem(size_t n=1)
static bool IsValidID(auto index)
static T * Create(Targs &&... args)
static LinkGraph * GetIfValid(auto index)
Money GetBuildCost(Price category) const
Get the cost for building a road stop of this type.
std::array< BridgeableTileInfo, 6 > bridgeable_info
Per tile layout bridge information.
CargoGRFFileProps grf_prop
Link to NewGRF.
Money GetClearCost(Price category) const
Get the cost for clearing a road stop of this type.
A Stop for a Road Vehicle.
RoadStop * next
Next stop of the given type at this station.
static RoadStop * GetByTile(TileIndex tile, RoadStopType type)
Find a roadstop at given tile.
void MakeDriveThrough()
Join this road stop to another 'base' road stop if possible; fill all necessary data to become an act...
void ClearDriveThrough()
Prepare for removal of this stop; update other neighbouring stops if needed.
Buses, trucks and trams belong to this class.
All ships have this type.
static bool IsValidID(auto index)
static Station * Create(Targs &&... args)
static bool IsExpected(const BaseStation *st)
static Pool::IterateWrapper< Station > Iterate(size_t from=0)
static Station * Get(auto index)
static Station * GetIfValid(auto index)
static Station * From(BaseStation *st)
static RoadVehicle * From(Vehicle *v)
T * Last()
Get the last vehicle in the chain.
bool HasSpriteGroups() const
Check whether the entity has sprite groups.
StationRect - used to track station spread out rectangle - cheaper than scanning whole map.
bool PtInExtendedRect(int x, int y, int distance=0) const
Determines whether a given point (x, y) is within a certain distance of the station rectangle.
bool serve_neutral_industries
company stations can serve industries with attached neutral stations
std::vector< BridgeableTileInfo > bridgeable_info
Per tile layout bridge information.
uint8_t disallowed_lengths
Bitmask of platform lengths available for the station.
StringID name
Name of this station.
uint8_t disallowed_platforms
Bitmask of number of platforms available for the station.
CargoGRFFileProps grf_prop
Link to NewGRF.
std::vector< TileFlags > tileflags
List of tile flags.
std::vector< NewGRFSpriteLayout > renderdata
Number of tile layouts.
StationCallbackMasks callback_mask
Bitmask of station callbacks that have to be called.
@ NoWires
Tile should NOT contain catenary wires.
@ Pylons
Tile should contain catenary pylons.
@ Blocked
Tile is blocked to vehicles.
StationSpecFlags flags
Bitmask of flags, bit 0: use different sprite set; bit 1: divide cargo about by station size.
TileArea GetTileArea(StationType type) const override
Get the tile area for a given station type.
RoadStop * bus_stops
All the road stops.
TileArea ship_station
Tile area the ship 'station' part covers.
IndustryType indtype
Industry type to get the name from.
TileArea docking_station
Tile area the docking tiles cover.
CargoTypes always_accepted
Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept c...
Industry * industry
NOSAVE: Associated industry for neutral stations. (Rebuilt on load from Industry->st).
void MoveSign(TileIndex new_xy) override
Move the station main coordinate somewhere else.
std::array< GoodsEntry, NUM_CARGO > goods
Goods at this station.
TileArea bus_station
Tile area the bus 'station' part covers.
BitmapTileArea catchment_tiles
NOSAVE: Set of individual tiles covered by catchment area.
void RecomputeCatchment(bool no_clear_nearby_lists=false)
Recompute tiles covered in our catchment area.
void AfterStationTileSetChange(bool adding, StationType type)
After adding/removing tiles to station, update some station-related stuff.
Airport airport
Tile area the airport covers.
void UpdateVirtCoord() override
Update the virtual coords needed to draw the station sign.
TileArea truck_station
Tile area the truck 'station' part covers.
RoadStop * truck_stops
All the truck stops.
void AddFacility(StationFacility new_facility_bit, TileIndex facil_xy)
Called when new facility is built on the station.
uint16_t subst_id
The id of the entity to replace.
Tile description for the 'land area information' tool.
uint16_t rail_speed
Speed limit of rail (bridges and track).
std::optional< std::string > grf
newGRF used for the tile contents
StringID station_name
Type of station within the class.
StringID str
Description of the tile.
TimerGameCalendar::Date build_date
Date of construction of tile contents.
std::array< Owner, 4 > owner
Name of the owner(s).
StringID airport_class
Name of the airport class.
StringID airport_name
Name of the airport.
uint16_t tram_speed
Speed limit of tram (bridges and track).
StringID roadtype
Type of road on the tile.
StringID tramtype
Type of tram on the tile.
StringID railtype
Type of rail on the tile.
uint16_t road_speed
Speed limit of road (bridges and track).
std::array< StringID, 4 > owner_type
Type of each owner.
StringID airport_tile_name
Name of the airport tile.
StringID station_class
Class of station.
Tile information, used while rendering the tile.
Slope tileh
Slope of the tile.
TileIndex tile
Tile index.
CompanyMask statues
which companies have a statue?
TileIndex xy
town center tile
uint16_t noise_reached
level of noise that all the airports are generating
uint16_t MaxTownNoise() const
Calculate the max town noise.
CompanyID exclusivity
which company has exclusivity
uint8_t exclusive_counter
months till the exclusivity expires
'Train' is either a loco or a wagon.
Trackdir GetVehicleTrackdir() const override
Get the tracks of the train vehicle.
Direction GetMovingDirection() const
Get the moving direction of this vehicle chain.
bool IsStoppedInDepot() const
Check whether the vehicle is in the depot and stopped.
bool IsMovingFront() const
Is this vehicle the moving front of the vehicle chain?
TimerGameEconomy::Date date_of_last_service
Last economy date the vehicle had a service at a depot.
virtual void SetDestTile(TileIndex tile)
Set the destination of this vehicle.
VehStates vehstatus
Status.
Vehicle * First() const
Get the first vehicle of this vehicle chain.
virtual TileIndex GetOrderStationLocation(StationID station)
Determine the location for the station where the vehicle goes to next.
Order current_order
The current order (+ status, like: loading).
Vehicle * Next() const
Get the next vehicle of this vehicle.
Vehicle * NextShared() const
Get the next vehicle of the shared vehicle chain.
uint16_t cur_speed
current speed
bool IsFrontEngine() const
Check if the vehicle is a front engine.
TileIndex tile
Current tile index.
TileIndex dest_tile
Heading for this tile.
Owner owner
Which company owns the vehicle?
Representation of a waypoint.
TileArea road_waypoint_area
Tile area the road waypoint part covers.
uint16_t waypoint_flags
Waypoint flags, see WaypointFlags.
void UpdateVirtCoord() override
Update the virtual coords needed to draw the waypoint sign.
@ Source
town/industry is source of subsidised path
@ EnteredStation
The vehicle entered a station.
@ CannotEnter
The vehicle cannot enter the tile.
void AddProducedCargo(TileIndex tile, CargoArray &produced)
Obtain the produced cargo of a tile.
void AddAcceptedCargo(TileIndex tile, CargoArray &acceptance, CargoTypes &always_accepted)
Obtain cargo acceptance of a tile.
bool IsTileFlat(TileIndex tile, int *h)
Check if a given tile is flat.
std::tuple< Slope, int > GetTileSlopeZ(TileIndex tile)
Return the slope of a given tile inside the map.
int GetTileMaxZ(TileIndex t)
Get top height of the tile inside the map.
int GetTileZ(TileIndex tile)
Get bottom height of the tile.
static bool IsTileType(Tile tile, TileType type)
Checks if a tile is a given tiletype.
bool IsTileOwner(Tile tile, Owner owner)
Checks if a tile belongs to the given owner.
Owner GetTileOwner(Tile tile)
Returns the owner of a tile.
void SetTileOwner(Tile tile, Owner owner)
Sets the owner of a tile.
int GetTileMaxPixelZ(TileIndex tile)
Get top height of the tile.
uint8_t GetAnimationFrame(Tile t)
Get the current animation frame.
bool IsValidTile(Tile tile)
Checks if a tile is valid.
TropicZone GetTropicZone(Tile tile)
Get the tropic zone.
void SetAnimationFrame(Tile t, uint8_t frame)
Set a new animation frame.
Slope GetTileSlope(TileIndex tile)
Return the slope of a given tile inside the map.
StrongType::Typedef< uint32_t, struct TileIndexTag, StrongType::Compare, StrongType::Integer, StrongType::Compatible< int32_t >, StrongType::Compatible< int64_t > > TileIndex
The index/ID of a Tile.
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
static constexpr uint TILE_SIZE
Tile size in world coordinates.
static constexpr uint TILE_HEIGHT
Height of a height level in world coordinate AND in pixels in ZOOM_BASE.
@ Station
A tile of a station or airport.
@ Industry
Part of an industry.
@ Trees
Tile with one or more trees.
@ House
A house by a town.
@ Road
A tile with road and/or tram tracks.
OrthogonalTileArea TileArea
Shorthand for the much more common orthogonal tile area.
Functions related to tile highlights.
void ResetObjectToPlace()
Reset the cursor and mouse mode handling back to default (normal cursor, only clicking in windows).
Definition of Interval and OneShot timers.
Definition of the game-calendar-timer.
Definition of the game-economy-timer.
Definition of the tick-based game-timer.
Town * ClosestTownFromTile(TileIndex tile, uint threshold)
Return the town closest (in distance or ownership) to a given tile, within a given threshold.
Town * CalcClosestTownFromTile(TileIndex tile, uint threshold=UINT_MAX)
Return the town closest to the given tile within threshold.
HouseZone GetTownRadiusGroup(const Town *t, TileIndex tile)
Returns the bit corresponding to the town zone of the specified tile.
CommandCost CheckIfAuthorityAllowsNewStation(TileIndex tile, DoCommandFlags flags)
Checks whether the local authority allows construction of a new station (rail, road,...
TrackBits TrackToTrackBits(Track track)
Maps a Track to the corresponding TrackBits value.
TrackdirBits TrackBitsToTrackdirBits(TrackBits bits)
Converts TrackBits to TrackdirBits while allowing both directions.
bool IsReversingRoadTrackdir(Trackdir dir)
Checks whether the trackdir means that we are reversing.
Trackdir ReverseTrackdir(Trackdir trackdir)
Maps a trackdir to the reverse trackdir.
TrackBits AxisToTrackBits(Axis a)
Maps an Axis to the corresponding TrackBits value.
TrackBits DiagDirToDiagTrackBits(DiagDirection diagdir)
Maps a DiagDirection to the associated diagonal TrackBits.
Track AxisToTrack(Axis a)
Convert an Axis to the corresponding Track Axis::X -> TRACK_X Axis::Y -> TRACK_Y Uses the fact that t...
Track RemoveFirstTrack(TrackBits *tracks)
Removes first Track from TrackBits and returns it.
DiagDirection TrackdirToExitdir(Trackdir trackdir)
Maps a trackdir to the (4-way) direction the tile is exited when following that trackdir.
TrackBits
Bitfield corresponding to Track.
@ TRACK_BIT_UPPER
Upper track.
@ TRACK_BIT_LEFT
Left track.
@ TRACK_BIT_Y
Y-axis track.
@ TRACK_BIT_NONE
No track.
@ TRACK_BIT_X
X-axis track.
@ TRACK_BIT_ALL
All possible tracks.
@ TRACK_BIT_RIGHT
Right track.
Trackdir
Enumeration for tracks and directions.
@ TRACKDIR_BIT_NONE
No track build.
Track
These are used to specify a single track.
@ TRACK_Y
Track along the y-axis (north-west to south-east).
@ TRACK_X
Track along the x-axis (north-east to south-west).
Base for the train class.
bool TryPathReserve(Train *v, bool mark_as_stuck=false, bool first_tile_okay=false)
Try to reserve a path to a safe position.
int GetTrainStopLocation(StationID station_id, TileIndex tile, const Train *moving_front, int *station_ahead, int *station_length)
Get the stop location of (the center) of the front vehicle of a train at a platform of a station.
void FreeTrainTrackReservation(const Train *v)
Free the reserved path in front of a vehicle.
@ Buildings
company buildings - depots, stations, HQ, ...
TransportType
Available types of transport.
@ TRANSPORT_RAIL
Transport by train.
@ TRANSPORT_ROAD
Transport by road vehicle.
@ TRANSPORT_WATER
Transport over water.
Functions that have tunnels and bridges in common.
CommandCost EnsureNoVehicleOnGround(TileIndex tile)
Ensure there is no vehicle at the ground at the given position.
@ TrainSlowing
Train is slowing down.
Functions related to vehicles.
@ Invalid
Non-existing type of vehicle.
@ Aircraft
Aircraft vehicle type.
@ Train
Train vehicle type.
Functions and type for generating vehicle lists.
void FindVehiclesWithOrder(VehiclePredicate veh_pred, OrderPredicate ord_pred, VehicleFunc veh_func)
Find vehicles matching an order.
void OffsetGroundSprite(int x, int y)
Called when a foundation has been drawn for the current tile.
void SetViewportStationRect(const Station *st, bool sel)
Select or deselect station for rectangle area highlight.
void StartSpriteCombine()
Starts a block of sprites, which are "combined" into a single bounding box.
void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int z, const SpriteBounds &bounds, bool transparent, const SubSprite *sub)
Draw a (transparent) sprite at given coordinates with a given bounding box.
void EndSpriteCombine()
Terminates a block of sprites started by StartSpriteCombine.
void DrawGroundSprite(SpriteID image, PaletteID pal, const SubSprite *sub, int extra_offs_x, int extra_offs_y)
Draws a ground sprite for the current tile.
Functions related to (drawing on) viewports.
static const int TILE_HEIGHT_STEP
One Z unit tile height difference is displayed as 50m.
Declarations for accessing the k-d tree of viewports.
Functions related to water management.
void TileLoop_Water(TileIndex tile)
Tile callback function signature for running periodic tile updates.
void CheckForDockingTile(TileIndex t)
Mark the supplied tile as a docking tile if it is suitable for docking.
bool IsPossibleDockingTile(Tile t)
Check whether it is feasible that the given tile could be a docking tile.
bool HasTileWaterGround(Tile t)
Checks whether the tile has water at the ground.
bool IsTileOnWater(Tile t)
Tests if the tile was built on water.
WaterClass
classes of water (for WaterTileType::Clear water tile type).
@ Invalid
Used for industry tiles on land (also for oilrig if newgrf says so).
bool HasTileWaterClass(Tile t)
Checks whether the tile has an waterclass associated.
WaterClass GetWaterClass(Tile t)
Get the water class at a tile.
bool IsDockingTile(Tile t)
Checks whether the tile is marked as a dockling tile.
void SetDockingTile(Tile t, bool b)
Set the docking tile state of a tile.
bool IsWater(Tile t)
Is it a plain water tile?
bool IsWaterTile(Tile t)
Is it a water tile with plain water?
@ WPF_ROAD
This is a road waypoint.
CommandCost RemoveBuoy(TileIndex tile, DoCommandFlags flags)
Remove a buoy.
Command definitions related to waypoints.
Functions related to waypoints.
void ShowWaypointWindow(const Waypoint *wp)
Show the window for the given waypoint.
void CloseWindowById(WindowClass cls, WindowNumber number, bool force, int data)
Close a window by its class and window number (if it is open).
void SetWindowClassesDirty(WindowClass cls)
Mark all windows of a particular class as dirty (in need of repainting).
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool gui_scope)
Mark window data of the window of a given class and specific window number as invalid (in need of re-...
void SetWindowWidgetDirty(WindowClass cls, WindowNumber number, WidgetID widget_index)
Mark a particular widget in a particular window as dirty (in need of repainting).
void SetWindowDirty(WindowClass cls, WindowNumber number)
Mark window as dirty (in need of repainting).
void InvalidateWindowClassesData(WindowClass cls, int data, bool gui_scope)
Mark window data of all windows of a given class as invalid (in need of re-computing) Note that by de...
Entry point for OpenTTD to YAPF's cache.
void YapfNotifyTrackLayoutChange(TileIndex tile, Track track)
Use this function to notify YAPF that track layout (or signal configuration) has change.
@ Station
station encountered (could be a target next time)