OpenTTD Source  20241121-master-g67a0fccfad
GameSettings Struct Reference

All settings together for the game. More...

#include <settings_type.h>

Data Fields

DifficultySettings difficulty
 settings related to the difficulty
 
GameCreationSettings game_creation
 settings used during the creation of a game (map)
 
ConstructionSettings construction
 construction of things in-game
 
AISettings ai
 what may the AI do?
 
ScriptSettings script
 settings for scripts
 
class AIConfigai_config [MAX_COMPANIES]
 settings per company
 
class GameConfiggame_config
 settings for gamescript
 
PathfinderSettings pf
 settings for all pathfinders
 
OrderSettings order
 settings related to orders
 
VehicleSettings vehicle
 options for vehicles
 
EconomySettings economy
 settings to change the economy
 
LinkGraphSettings linkgraph
 settings for link graph calculations
 
StationSettings station
 settings related to station management
 
LocaleSettings locale
 settings related to used currency/unit system in the current game
 

Detailed Description

All settings together for the game.

Definition at line 591 of file settings_type.h.


The documentation for this struct was generated from the following file: