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OpenTTD Source 20251116-master-g21329071df
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Settings related to scripts. More...
#include <settings_type.h>
Data Fields | |
| uint32_t | script_max_opcode_till_suspend |
| max opcode calls till scripts will suspend | |
| uint32_t | script_max_memory_megabytes |
| limit on memory a single script instance may have allocated | |
Settings related to scripts.
Definition at line 436 of file settings_type.h.
| uint32_t ScriptSettings::script_max_memory_megabytes |
limit on memory a single script instance may have allocated
Definition at line 438 of file settings_type.h.
| uint32_t ScriptSettings::script_max_opcode_till_suspend |
max opcode calls till scripts will suspend
Definition at line 437 of file settings_type.h.
Referenced by ScriptInstance::GameLoop(), and ScriptInstance::Pause().