OpenTTD Source 20241224-master-gf74b0cf984
map_func.h File Reference

Functions related to maps. More...

#include "core/math_func.hpp"
#include "tile_type.h"
#include "map_type.h"
#include "direction_func.h"

Go to the source code of this file.

Data Structures

class  Tile
 Wrapper class to abstract away the way the tiles are stored. More...
 
struct  Tile::TileBase
 Data that is stored per tile. More...
 
struct  Tile::TileExtended
 Data that is stored per tile. More...
 
struct  Map
 Size related data of the map. More...
 
struct  Map::Iterator
 Iterator to iterate all Tiles. More...
 
struct  Map::IterateWrapper
 

Macros

#define RandomTile()   RandomTileSeed(Random())
 Get a valid random tile.
 

Typedefs

typedef bool TestTileOnSearchProc(TileIndex tile, void *user_data)
 A callback function type for searching tiles.
 

Functions

static debug_inline TileIndex TileXY (uint x, uint y)
 Returns the TileIndex of a coordinate.
 
TileIndexDiff TileDiffXY (int x, int y)
 Calculates an offset for the given coordinate(-offset).
 
static debug_inline TileIndex TileVirtXY (uint x, uint y)
 Get a tile from the virtual XY-coordinate.
 
static debug_inline uint TileX (TileIndex tile)
 Get the X component of a tile.
 
static debug_inline uint TileY (TileIndex tile)
 Get the Y component of a tile.
 
TileIndexDiff ToTileIndexDiff (TileIndexDiffC tidc)
 Return the offset between two tiles from a TileIndexDiffC struct.
 
constexpr TileIndex TileAdd (TileIndex tile, TileIndexDiff offset)
 Adds a given offset to a tile.
 
TileIndex TileAddXY (TileIndex tile, int x, int y)
 Adds a given offset to a tile.
 
TileIndex TileAddWrap (TileIndex tile, int addx, int addy)
 This function checks if we add addx/addy to tile, if we do wrap around the edges.
 
TileIndexDiffC TileIndexDiffCByDiagDir (DiagDirection dir)
 Returns the TileIndexDiffC offset from a DiagDirection.
 
TileIndexDiffC TileIndexDiffCByDir (Direction dir)
 Returns the TileIndexDiffC offset from a Direction.
 
TileIndex AddTileIndexDiffCWrap (TileIndex tile, TileIndexDiffC diff)
 Add a TileIndexDiffC to a TileIndex and returns the new one.
 
TileIndexDiffC TileIndexToTileIndexDiffC (TileIndex tile_a, TileIndex tile_b)
 Returns the diff between two tiles.
 
uint DistanceManhattan (TileIndex, TileIndex)
 also known as L1-Norm. Is the shortest distance one could go over diagonal tracks (or roads)
 
uint DistanceSquare (TileIndex, TileIndex)
 euclidian- or L2-Norm squared
 
uint DistanceMax (TileIndex, TileIndex)
 also known as L-Infinity-Norm
 
uint DistanceMaxPlusManhattan (TileIndex, TileIndex)
 Max + Manhattan.
 
uint DistanceFromEdge (TileIndex)
 shortest distance from any edge of the map
 
uint DistanceFromEdgeDir (TileIndex, DiagDirection)
 distance from the map edge in given direction
 
TileIndexDiff TileOffsByAxis (Axis axis)
 Convert an Axis to a TileIndexDiff.
 
TileIndexDiff TileOffsByDiagDir (DiagDirection dir)
 Convert a DiagDirection to a TileIndexDiff.
 
TileIndexDiff TileOffsByDir (Direction dir)
 Convert a Direction to a TileIndexDiff.
 
TileIndex TileAddByDir (TileIndex tile, Direction dir)
 Adds a Direction to a tile.
 
TileIndex TileAddByDiagDir (TileIndex tile, DiagDirection dir)
 Adds a DiagDir to a tile.
 
DiagDirection DiagdirBetweenTiles (TileIndex tile_from, TileIndex tile_to)
 Determines the DiagDirection to get from one tile to another.
 
bool CircularTileSearch (TileIndex *tile, uint size, TestTileOnSearchProc proc, void *user_data)
 Function performing a search around a center tile and going outward, thus in circle.
 
bool CircularTileSearch (TileIndex *tile, uint radius, uint w, uint h, TestTileOnSearchProc proc, void *user_data)
 Generalized circular search allowing for rectangles and a hole.
 
TileIndex RandomTileSeed (uint32_t r)
 Get a random tile out of a given seed.
 
uint GetClosestWaterDistance (TileIndex tile, bool water)
 Finds the distance for the closest tile with water/land given a tile.
 

Detailed Description

Functions related to maps.

Definition in file map_func.h.

Macro Definition Documentation

◆ RandomTile

#define RandomTile ( )    RandomTileSeed(Random())

Get a valid random tile.

Note
a define so 'random' gets inserted in the place where it is actually called, thus making the random traces more explicit.
Returns
a valid tile

Definition at line 661 of file map_func.h.

Typedef Documentation

◆ TestTileOnSearchProc

typedef bool TestTileOnSearchProc(TileIndex tile, void *user_data)

A callback function type for searching tiles.

Parameters
tileThe tile to test
user_dataadditional data for the callback function to use
Returns
A boolean value, depend on the definition of the function.

Definition at line 640 of file map_func.h.

Function Documentation

◆ AddTileIndexDiffCWrap()

TileIndex AddTileIndexDiffCWrap ( TileIndex  tile,
TileIndexDiffC  diff 
)
inline

Add a TileIndexDiffC to a TileIndex and returns the new one.

Returns tile + the diff given in diff. If the result tile would end up outside of the map, INVALID_TILE is returned instead.

Parameters
tileThe base tile to add the offset on
diffThe offset to add on the tile
Returns
The resulting TileIndex

Definition at line 512 of file map_func.h.

References INVALID_TILE, Map::SizeX(), Map::SizeY(), TileX(), TileXY(), TileY(), TileIndexDiffC::x, and TileIndexDiffC::y.

Referenced by CalculateCoverageLine(), InvalidateWaterRegion(), TerraformTileHeight(), and TileLoop_Water().

◆ CircularTileSearch() [1/2]

bool CircularTileSearch ( TileIndex tile,
uint  radius,
uint  w,
uint  h,
TestTileOnSearchProc  proc,
void *  user_data 
)

Generalized circular search allowing for rectangles and a hole.

Function performing a search around a center rectangle and going outward. The center rectangle is left out from the search. To do a rectangular search without a hole, set either h or w to zero. Every tile will be tested by means of the callback function proc, which will determine if yes or no the given tile meets criteria of search.

Parameters
tileto start the search from. Upon completion, it will return the tile matching the search. This tile should be directly north of the hole (if any).
radiusHow many tiles to search outwards. Note: This is a radius and thus different from the size parameter of the other CircularTileSearch function, which is a diameter.
wthe width of the inner rectangle
hthe height of the inner rectangle
proccallback testing function pointer.
user_datato be passed to the callback function. Depends on the implementation
Returns
result of the search
Precondition
proc != nullptr
radius > 0

Definition at line 285 of file map.cpp.

References _tileoffs_by_diagdir, _tileoffs_by_dir, DIAGDIR_BEGIN, DIAGDIR_END, DIR_W, INVALID_TILE, Map::SizeX(), Map::SizeY(), TileX(), TileXY(), TileY(), TileIndexDiffC::x, and TileIndexDiffC::y.

◆ CircularTileSearch() [2/2]

bool CircularTileSearch ( TileIndex tile,
uint  size,
TestTileOnSearchProc  proc,
void *  user_data 
)

Function performing a search around a center tile and going outward, thus in circle.

Although it really is a square search... Every tile will be tested by means of the callback function proc, which will determine if yes or no the given tile meets criteria of search.

Parameters
tileto start the search from. Upon completion, it will return the tile matching the search
sizenumber of tiles per side of the desired search area
proccallback testing function pointer.
user_datato be passed to the callback function. Depends on the implementation
Returns
result of the search
Precondition
proc != nullptr
size > 0

Definition at line 247 of file map.cpp.

References CircularTileSearch(), DIR_N, and TileAddByDir().

Referenced by ChopLumberMillTrees(), CircularTileSearch(), CmdBuildCanal(), CreateRivers(), FindNearestGoodCoastalTownSpot(), FindStationsNearby(), FlowRiver(), GenerateStationName(), GetDistanceFromNearbyHouse(), GrowTownWithBridge(), LoadTownData(), MakeRiverAndModifyDesertZoneAround(), TownActionBuildStatue(), and TryBuildTransmitter().

◆ DiagdirBetweenTiles()

DiagDirection DiagdirBetweenTiles ( TileIndex  tile_from,
TileIndex  tile_to 
)
inline

Determines the DiagDirection to get from one tile to another.

The tiles do not necessarily have to be adjacent.

Parameters
tile_fromOrigin tile
tile_toDestination tile
Returns
DiagDirection from tile_from towards tile_to, or INVALID_DIAGDIR if the tiles are not on an axis

Definition at line 620 of file map_func.h.

References DIAGDIR_NE, DIAGDIR_NW, DIAGDIR_SE, DIAGDIR_SW, INVALID_DIAGDIR, TileX(), and TileY().

Referenced by WaterRegion::ForceUpdate(), and TrainController().

◆ DistanceFromEdge()

uint DistanceFromEdge ( TileIndex  tile)

shortest distance from any edge of the map

shortest distance from any edge of the map

Parameters
tilethe tile to get the distance from
Returns
the distance from the edge in tiles

Definition at line 206 of file map.cpp.

References Map::SizeX(), Map::SizeY(), TileX(), and TileY().

Referenced by GenerateStationName(), GrayscaleToMapHeights(), GrowTownWithExtraHouse(), IsRoadAllowedHere(), and TownCanBePlacedHere().

◆ DistanceFromEdgeDir()

uint DistanceFromEdgeDir ( TileIndex  tile,
DiagDirection  dir 
)

distance from the map edge in given direction

distance from the map edge in given direction

Parameters
tilethe tile to get the distance from
dirthe direction of interest
Returns
the distance from the edge in tiles

Definition at line 223 of file map.cpp.

References _settings_game, GameSettings::construction, DIAGDIR_NE, DIAGDIR_NW, DIAGDIR_SE, DIAGDIR_SW, ConstructionSettings::freeform_edges, Map::MaxX(), Map::MaxY(), TileX(), and TileY().

Referenced by CheckScaledDistanceFromEdge(), and GetOtherAqueductEnd().

◆ DistanceManhattan()

uint DistanceManhattan ( TileIndex  t0,
TileIndex  t1 
)

also known as L1-Norm. Is the shortest distance one could go over diagonal tracks (or roads)

also known as L1-Norm. Is the shortest distance one could go over diagonal tracks (or roads)

The Manhattan distance is the sum of the delta of both the X and Y component. Also known as L1-Norm

Parameters
t0the start tile
t1the end tile
Returns
the distance

Definition at line 146 of file map.cpp.

References Delta(), TileX(), and TileY().

Referenced by AfterLoadGame(), AirportGetNearestTown(), CalcClosestTownFromTile(), CalcRaildirsDrawstyle(), CheckSubsidyDistance(), ClosestTownFromTile(), DeleteStaleLinks(), FindDeletedWaypointCloseTo(), FindSubsidyPassengerRoute(), FlowRiver(), FlowsDown(), WaterRegion::ForceUpdate(), GetClosestObject(), GetCountAndDistanceOfClosestInstance(), CargoPacket::GetDistance(), GetDistanceFromNearbyHouse(), GetOrderDistance(), IndustriesScopeResolver::GetVariable(), ObjectScopeResolver::GetVariable(), RoadStopScopeResolver::GetVariable(), HighlightTownLocalAuthorityTiles(), IsCloseToTown(), LinkRefresher::RefreshStats(), VpSelectTilesWithMethod(), VpSetPresizeRange(), and YapfTrainCheckReverse().

◆ DistanceMax()

uint DistanceMax ( TileIndex  t0,
TileIndex  t1 
)

also known as L-Infinity-Norm

also known as L-Infinity-Norm

Also known as L-Infinity-Norm.

Parameters
t0the start tile
t1the end tile
Returns
the distance

Definition at line 178 of file map.cpp.

References Delta(), TileX(), and TileY().

Referenced by Station::AddIndustryToDeliver(), CheckIfFarEnoughFromConflictingIndustry(), CheckIfIndustryIsAllowed(), FindStationsNearby(), and GenerateStationName().

◆ DistanceMaxPlusManhattan()

uint DistanceMaxPlusManhattan ( TileIndex  t0,
TileIndex  t1 
)

Max + Manhattan.

Max + Manhattan.

two times the biggest distance component and once the smallest component.

Parameters
t0the start tile
t1the end tile
Returns
the distance

Definition at line 194 of file map.cpp.

References Delta(), TileX(), and TileY().

Referenced by DemandCalculator::CalcDemand(), and MultiCommodityFlow::Dijkstra().

◆ DistanceSquare()

uint DistanceSquare ( TileIndex  t0,
TileIndex  t1 
)

euclidian- or L2-Norm squared

euclidian- or L2-Norm squared

The 'Square' distance is the square of the shortest (straight line) distance between the two tiles. Also known as euclidian- or L2-Norm squared.

Parameters
t0the start tile
t1the end tile
Returns
the distance

Definition at line 163 of file map.cpp.

References TileX(), and TileY().

Referenced by CmdBuildBridge(), CmdBuildRoad(), CmdBuildTunnel(), FindNearestHangar(), GetOrderDistance(), GetTownRadiusGroup(), IndustriesScopeResolver::GetVariable(), ObjectScopeResolver::GetVariable(), RoadStopScopeResolver::GetVariable(), and PlaceTreeGroupAroundTile().

◆ GetClosestWaterDistance()

uint GetClosestWaterDistance ( TileIndex  tile,
bool  water 
)

Finds the distance for the closest tile with water/land given a tile.

Parameters
tilethe tile to find the distance too
waterwhether to find water or land
Returns
distance to nearest water (max 0x7F) / land (max 0x1FF; 0x200 if there is no land)

Definition at line 329 of file map.cpp.

References _settings_game, GameSettings::construction, DIAGDIR_BEGIN, DIAGDIR_END, ConstructionSettings::freeform_edges, HasTileWaterGround(), IsInsideMM(), IsTileType(), Map::Iterate(), Map::MaxX(), Map::MaxY(), MP_VOID, MP_WATER, TileX(), TileXY(), and TileY().

Referenced by FindFurthestFromWater(), and IndustriesScopeResolver::GetVariable().

◆ RandomTileSeed()

TileIndex RandomTileSeed ( uint32_t  r)
inline

Get a random tile out of a given seed.

Parameters
rthe random 'seed'
Returns
a valid tile

Definition at line 650 of file map_func.h.

References Map::WrapToMap().

Referenced by PlaceTreesRandomly().

◆ TileAdd()

◆ TileAddByDiagDir()

◆ TileAddByDir()

TileIndex TileAddByDir ( TileIndex  tile,
Direction  dir 
)
inline

Adds a Direction to a tile.

Parameters
tileThe current tile
dirThe direction in which we want to step
Returns
the moved tile

Definition at line 596 of file map_func.h.

References TileAdd(), and TileOffsByDir().

Referenced by CalcHeightdiff(), CircularTileSearch(), FindStationsNearby(), and GrowTownInTile().

◆ TileAddWrap()

TileIndex TileAddWrap ( TileIndex  tile,
int  addx,
int  addy 
)

This function checks if we add addx/addy to tile, if we do wrap around the edges.

For example, tile = (10,2) and addx = +3 and addy = -4. This function will now return INVALID_TILE, because the y is wrapped. This is needed in for example, farmland. When the tile is not wrapped, the result will be tile + TileDiffXY(addx, addy)

Parameters
tilethe 'starting' point of the adding
addxthe amount of tiles in the X direction to add
addythe amount of tiles in the Y direction to add
Returns
translated tile, or INVALID_TILE when it would've wrapped.

Definition at line 97 of file map.cpp.

References _settings_game, GameSettings::construction, ConstructionSettings::freeform_edges, INVALID_TILE, Map::MaxX(), Map::MaxY(), TileX(), TileXY(), and TileY().

Referenced by CheckIfIndustryTilesAreFree(), CheckIfIndustryTileSlopes(), CmdBuildRoadStop(), CmdRemoveRoadStop(), CountMapSquareAround(), DisasterTick_Big_Ufo_Destroyer(), FindSpring(), PlaceTreeAtSameHeight(), PlaceTreeGroupAroundTile(), and PlaceTreeGroups().

◆ TileAddXY()

TileIndex TileAddXY ( TileIndex  tile,
int  x,
int  y 
)
inline

Adds a given offset to a tile.

Parameters
tileThe tile to add an offset to.
xThe x offset to add to the tile.
yThe y offset to add to the tile.
Returns
The resulting tile.

Definition at line 467 of file map_func.h.

References TileAdd(), and TileDiffXY().

Referenced by AdvanceHouseConstruction(), AfterLoadGame(), CheckAllowRemoveRoad(), CheckNewIndustry_OilRefinery(), CheckNewIndustry_OilRig(), DrawWaterEdges(), FindStationsNearby(), OrthogonalTileArea::GetCenterTile(), GetOtherAqueductEnd(), CanalScopeResolver::GetVariable(), HeightmapCallback(), TileLoop_Town(), and WatchedCargoCallback().

◆ TileDiffXY()

TileIndexDiff TileDiffXY ( int  x,
int  y 
)
inline

Calculates an offset for the given coordinate(-offset).

This function calculate an offset value which can be added to a TileIndex. The coordinates can be negative.

Parameters
xThe offset in x direction
yThe offset in y direction
Returns
The resulting offset value of the given coordinate
See also
ToTileIndexDiff(TileIndexDiffC)

Definition at line 389 of file map_func.h.

References Map::SizeX().

Referenced by AfterLoadGame(), ChangeIndustryProduction(), CheckIfCanLevelIndustryPlatform(), ClearTownHouse(), CmdTerraformLand(), Disaster_CoalMine_Init(), GetHouseNorthPart(), GetNearbyTile(), GetReferenceTile(), Airport::GetRotatedTileFromOffset(), HouseScopeResolver::GetVariable(), GUIPlaceProcDragXY(), MakeTownHouse(), BuildObjectWindow::OnPlaceMouseUp(), TerraformToolbarWindow::OnPlaceMouseUp(), OrthogonalTileIterator::operator++(), RebuildTownCaches(), RemoveNearbyStations(), TerraformAddDirtyTileAround(), TileAddXY(), ToTileIndexDiff(), and UpdateHousesAndTowns().

◆ TileIndexDiffCByDiagDir()

TileIndexDiffC TileIndexDiffCByDiagDir ( DiagDirection  dir)
inline

Returns the TileIndexDiffC offset from a DiagDirection.

Parameters
dirThe given direction
Returns
The offset as TileIndexDiffC value

Definition at line 480 of file map_func.h.

References _tileoffs_by_diagdir, DIAGDIR_END, and IsValidDiagDirection().

Referenced by CalculateCoverageLine(), InvalidateWaterRegion(), TerraformTileHeight(), and VisitAdjacentWaterRegionPatchNeighbors().

◆ TileIndexDiffCByDir()

TileIndexDiffC TileIndexDiffCByDir ( Direction  dir)
inline

Returns the TileIndexDiffC offset from a Direction.

Parameters
dirThe given direction
Returns
The offset as TileIndexDiffC value

Definition at line 494 of file map_func.h.

References _tileoffs_by_dir, DIR_END, and IsValidDirection().

Referenced by TileLoop_Water().

◆ TileIndexToTileIndexDiffC()

TileIndexDiffC TileIndexToTileIndexDiffC ( TileIndex  tile_a,
TileIndex  tile_b 
)
inline

Returns the diff between two tiles.

Parameters
tile_afrom tile
tile_bto tile
Returns
the difference between tila_a and tile_b

Definition at line 528 of file map_func.h.

References TileX(), TileY(), TileIndexDiffC::x, and TileIndexDiffC::y.

Referenced by DoWatchedCargoCallback(), GetTownRoadGridElement(), TileLoop_Town(), TownLayoutAllows2x2HouseHere(), and TownLayoutAllowsHouseHere().

◆ TileOffsByAxis()

TileIndexDiff TileOffsByAxis ( Axis  axis)
inline

◆ TileOffsByDiagDir()

TileIndexDiff TileOffsByDiagDir ( DiagDirection  dir)
inline

Convert a DiagDirection to a TileIndexDiff.

Parameters
dirThe DiagDirection
Returns
The resulting TileIndexDiff
See also
TileIndexDiffCByDiagDir

Definition at line 567 of file map_func.h.

References _tileoffs_by_diagdir, DIAGDIR_END, IsValidDiagDirection(), and ToTileIndexDiff().

Referenced by CanConnectToRoad(), CFollowTrackT< Ttr_type_, VehicleType, T90deg_turns_allowed_, Tmask_reserved_tracks >::CanEnterNewTile(), CanFollowRoad(), CanRoadContinueIntoNextTile(), CheckForDockingTile(), CheckFree2x2Area(), CheckTownBuild2House(), CheckTownBuild2x2House(), ClearDockingTilesCheckingNeighbours(), CmdBuildDock(), CmdBuildLongRoad(), CmdBuildRailStation(), CmdBuildTunnel(), ConnectRoadToStructure(), Disaster_CoalMine_Init(), DisasterTick_Submarine(), DoBuildLock(), DoClearBridge(), DrawRailCatenaryRailway(), DrawTile_TunnelBridge(), ExploreSegment(), ExtendTrainReservation(), FindDockLandPart(), FixOwnerOfRailTrack(), FlowRiver(), FollowReservation(), FollowTrainReservation(), GetBridgeEnd(), GetOtherAqueductEnd(), GetOtherTunnelEnd(), Station::GetPlatformLength(), GetTrainForReservation(), GrowTownWithBridge(), GrowTownWithTunnel(), CYapfCostRailT< Types >::IsAnyStationTileReserved(), IsNeighborRoadTile(), IsShipDestinationTile(), IsTunnelInWayDir(), MakeDock(), MakeLake(), MakeLock(), MarkBridgeDirty(), NeighbourIsNormal(), CYapfCostRoadT< Types >::OneTileCost(), RemoveDock(), RemoveLock(), CYapfReserveTrack< Types >::ReserveRailStationPlatform(), SetRailStationPlatformReservation(), SetupFarmFieldFence(), TestTownOwnsBridge(), TileAddByDiagDir(), TrainApproachingCrossing(), TrainApproachingCrossingTile(), TrainCheckIfLineEnds(), TryBuildLightHouse(), CYapfReserveTrack< Types >::UnreserveSingleTrack(), UpdateAdjacentLevelCrossingTilesOnLevelCrossingRemoval(), and UpdateSignalsInBuffer().

◆ TileOffsByDir()

TileIndexDiff TileOffsByDir ( Direction  dir)
inline

Convert a Direction to a TileIndexDiff.

Parameters
dirThe direction to convert from
Returns
The resulting TileIndexDiff

Definition at line 581 of file map_func.h.

References _tileoffs_by_dir, DIR_END, IsValidDirection(), and ToTileIndexDiff().

Referenced by ClearNeighbourNonFloodingStates(), IsWateredTile(), MarkCanalsAndRiversAroundDirty(), and TileAddByDir().

◆ TileVirtXY()

◆ TileX()

static debug_inline uint TileX ( TileIndex  tile)
static

Get the X component of a tile.

Parameters
tilethe tile to get the X component of
Returns
the X component

Definition at line 415 of file map_func.h.

References Map::MaxX().

Referenced by OrthogonalTileArea::Add(), AyStar::AddStartNode(), AddTileIndexDiffCWrap(), CargoPacket::AfterLoad(), AfterLoadGame(), AircraftController(), AircraftGetEntryPoint(), AirportGetNearestTown(), AlignTileToGrid(), CalcClosestStationTile(), CalcClosestTownFromTile(), CalcHeightdiff(), CanExpandRailStation(), CcBuildIndustry(), CheckIfCanLevelIndustryPlatform(), CircularTileSearch(), OrthogonalTileArea::ClampToMap(), CmdBuildAircraft(), CmdBuildBridge(), CmdBuildLongRoad(), CmdBuildObject(), CmdBuildRailVehicle(), CmdBuildRailWagon(), CmdBuildRoadVehicle(), CmdBuildShip(), CmdBuildTunnel(), CmdChangeBankBalance(), CmdClearArea(), CmdPlaceSign(), CmdRemoveLongRoad(), OrthogonalTileArea::Contains(), DiagonalTileArea::Contains(), DiagdirBetweenTiles(), DiagonalTileArea::DiagonalTileArea(), Disaster_Small_Ufo_Init(), Disaster_Zeppeliner_Init(), DisasterTick_Aircraft(), DisasterTick_Big_Ufo(), DisasterTick_Ufo(), DistanceFromEdge(), DistanceFromEdgeDir(), DistanceManhattan(), DistanceMax(), DistanceMaxPlusManhattan(), DistanceSquare(), SmallMapWindow::DrawIndustryNames(), DrawTileSelection(), SmallMapWindow::DrawTowns(), OrthogonalTileArea::Expand(), FindStationsAroundSelection(), FindStationsNearby(), ForAllStationsRadius(), WaterRegion::ForceUpdate(), GenerateStationName(), GetClosestWaterDistance(), CargoPacket::GetDistance(), WaterRegion::GetLocalIndex(), GetOtherAqueductEnd(), GetPCPElevation(), RailTypeScopeResolver::GetRandomBits(), RoadTypeScopeResolver::GetRandomBits(), GetRelativePosition(), GetTileMaxZ(), GetTileSlopeZ(), GetTileZ(), GetTLG(), GetTunnelBridgeLength(), HouseScopeResolver::GetVariable(), ObjectScopeResolver::GetVariable(), GUIPlaceProcDragXY(), HighlightTownLocalAuthorityTiles(), Town::InitializeLayout(), InitializeWindowViewport(), CommandHelperBase::InternalPostBefore(), CommandHelperBase::InternalPostResult(), OrthogonalTileArea::Intersects(), IsCloseToTown(), IsInnerTile(), IsTileAlignedToGrid(), IsTileFlat(), IsTunnelInWay(), AirportSpec::IsWithinMapBounds(), MarkTileDirtyByTile(), LandInfoWindow::OnInit(), BuildObjectWindow::OnPlaceMouseUp(), TerraformToolbarWindow::OnPlaceMouseUp(), OrthogonalTileArea::OrthogonalTileArea(), PerformStationTileSlopeCheck(), CYapfDestinationTileOrStationRailT< Types >::PfCalcEstimate(), CYapfDestinationTileRoadT< Types >::PfCalcEstimate(), CYapfDestinationTileWaterT< Types >::PfCalcEstimate(), ScrollMainWindowToTile(), ScrollWindowToTile(), SetupScreenshotViewport(), SetWaterClassDependingOnSurroundings(), ShowBuildBridgeWindow(), SwapDirection(), TerraformAddDirtyTileAround(), TerraformTileHeight(), TileAddWrap(), TileIndexToTileIndexDiffC(), TileStr(), CargoPacket::UpdateLoadingTile(), CargoPacket::UpdateUnloadingTile(), Town::UpdateVirtCoord(), Station::UpdateVirtCoord(), Waypoint::UpdateVirtCoord(), VehicleFromPos(), VpSelectTilesWithMethod(), VpSetPresizeRange(), and VpStartPlaceSizing().

◆ TileXY()

◆ TileY()

static debug_inline uint TileY ( TileIndex  tile)
static

Get the Y component of a tile.

Parameters
tilethe tile to get the Y component of
Returns
the Y component

Definition at line 425 of file map_func.h.

References Map::LogX().

Referenced by OrthogonalTileArea::Add(), AyStar::AddStartNode(), AddTileIndexDiffCWrap(), CargoPacket::AfterLoad(), AfterLoadGame(), AircraftController(), AircraftGetEntryPoint(), AirportGetNearestTown(), AlignTileToGrid(), CalcClosestStationTile(), CalcClosestTownFromTile(), CanExpandRailStation(), CcBuildIndustry(), CheckIfCanLevelIndustryPlatform(), CircularTileSearch(), OrthogonalTileArea::ClampToMap(), CmdBuildAircraft(), CmdBuildBridge(), CmdBuildLongRoad(), CmdBuildObject(), CmdBuildRailVehicle(), CmdBuildRailWagon(), CmdBuildRoadVehicle(), CmdBuildShip(), CmdBuildTunnel(), CmdChangeBankBalance(), CmdClearArea(), CmdPlaceSign(), CmdRemoveLongRoad(), OrthogonalTileArea::Contains(), DiagonalTileArea::Contains(), DiagdirBetweenTiles(), DiagonalTileArea::DiagonalTileArea(), Disaster_Helicopter_Init(), DisasterTick_Aircraft(), DisasterTick_Big_Ufo(), DisasterTick_Ufo(), DistanceFromEdge(), DistanceFromEdgeDir(), DistanceManhattan(), DistanceMax(), DistanceMaxPlusManhattan(), DistanceSquare(), SmallMapWindow::DrawIndustryNames(), DrawTileSelection(), SmallMapWindow::DrawTowns(), OrthogonalTileArea::Expand(), FindStationsAroundSelection(), FindStationsNearby(), ForAllStationsRadius(), WaterRegion::ForceUpdate(), GenerateStationName(), GetClosestWaterDistance(), CargoPacket::GetDistance(), WaterRegion::GetLocalIndex(), GetOtherAqueductEnd(), GetPCPElevation(), RailTypeScopeResolver::GetRandomBits(), RoadTypeScopeResolver::GetRandomBits(), GetRelativePosition(), GetTileMaxZ(), GetTileSlopeZ(), GetTileZ(), GetTLG(), GetTunnelBridgeLength(), HouseScopeResolver::GetVariable(), ObjectScopeResolver::GetVariable(), GUIPlaceProcDragXY(), HighlightTownLocalAuthorityTiles(), Town::InitializeLayout(), InitializeWindowViewport(), CommandHelperBase::InternalPostBefore(), CommandHelperBase::InternalPostResult(), OrthogonalTileArea::Intersects(), IsCloseToTown(), IsInnerTile(), IsTileAlignedToGrid(), IsTileFlat(), IsTunnelInWay(), AirportSpec::IsWithinMapBounds(), MarkTileDirtyByTile(), LandInfoWindow::OnInit(), BuildObjectWindow::OnPlaceMouseUp(), TerraformToolbarWindow::OnPlaceMouseUp(), OrthogonalTileArea::OrthogonalTileArea(), PerformStationTileSlopeCheck(), CYapfDestinationTileOrStationRailT< Types >::PfCalcEstimate(), CYapfDestinationTileRoadT< Types >::PfCalcEstimate(), CYapfDestinationTileWaterT< Types >::PfCalcEstimate(), ScrollMainWindowToTile(), ScrollWindowToTile(), SetupScreenshotViewport(), SetWaterClassDependingOnSurroundings(), ShowBuildBridgeWindow(), SwapDirection(), TerraformAddDirtyTileAround(), TerraformTileHeight(), TileAddWrap(), TileIndexToTileIndexDiffC(), TileStr(), CargoPacket::UpdateLoadingTile(), CargoPacket::UpdateUnloadingTile(), Town::UpdateVirtCoord(), Station::UpdateVirtCoord(), Waypoint::UpdateVirtCoord(), VehicleFromPos(), VpSelectTilesWithMethod(), VpSetPresizeRange(), and VpStartPlaceSizing().

◆ ToTileIndexDiff()

TileIndexDiff ToTileIndexDiff ( TileIndexDiffC  tidc)
inline

Return the offset between two tiles from a TileIndexDiffC struct.

This function works like TileDiffXY(int, int) and returns the difference between two tiles.

Parameters
tidcThe coordinate of the offset as TileIndexDiffC
Returns
The difference between two tiles.
See also
TileDiffXY(int, int)

Definition at line 440 of file map_func.h.

References TileDiffXY(), TileIndexDiffC::x, and TileIndexDiffC::y.

Referenced by CalcHeightdiff(), CmdBuildDock(), CmdRailTrackHelper(), CmdSignalTrackHelper(), DoCreateNewIndustry(), Airport::GetRotatedTileFromOffset(), GrowTown(), AirportTileTableIterator::operator++(), RoadTypesAllowHouseHere(), TileOffsByAxis(), TileOffsByDiagDir(), and TileOffsByDir().