OpenTTD Source  20241108-master-g80f628063a
sprites.h File Reference

This file contains all sprite-related enums and defines. More...

#include "../gfx_type.h"

Go to the source code of this file.

Variables

static const SpriteID SPR_SELECT_TILE = 752
 
static const SpriteID SPR_DOT = 774
 
static const SpriteID SPR_EMPTY = 4078
 
static const SpriteID SPR_WHITE_POINT = 4079
 
static const SpriteID SPR_ASCII_SPACE = 2
 
static const SpriteID SPR_ASCII_SPACE_SMALL = 226
 
static const SpriteID SPR_ASCII_SPACE_BIG = 450
 
static const SpriteID SPR_LARGE_SMALL_WINDOW = 682
 
static const SpriteID SPR_OPENTTD_BASE = 4896
 Extra graphic spritenumbers.
 
static const uint16_t OPENTTD_SPRITE_COUNT = 191
 
static const SpriteID SPR_HALFTILE_SELECTION_FLAT = SPR_OPENTTD_BASE
 
static const SpriteID SPR_HALFTILE_SELECTION_DOWN = SPR_OPENTTD_BASE + 4
 
static const SpriteID SPR_HALFTILE_SELECTION_UP = SPR_OPENTTD_BASE + 8
 
static const SpriteID SPR_SQUARE = SPR_OPENTTD_BASE + 38
 
static const SpriteID SPR_BLOT = SPR_OPENTTD_BASE + 39
 
static const SpriteID SPR_LOCK = SPR_OPENTTD_BASE + 40
 
static const SpriteID SPR_BOX_EMPTY = SPR_OPENTTD_BASE + 41
 
static const SpriteID SPR_BOX_CHECKED = SPR_OPENTTD_BASE + 42
 
static const SpriteID SPR_WARNING_SIGN = SPR_OPENTTD_BASE + 43
 
static const SpriteID SPR_WINDOW_RESIZE_RIGHT = SPR_OPENTTD_BASE + 44
 
static const SpriteID SPR_WINDOW_RESIZE_LEFT = SPR_OPENTTD_BASE + 149
 
static const SpriteID SPR_WINDOW_SHADE = SPR_OPENTTD_BASE + 151
 
static const SpriteID SPR_WINDOW_UNSHADE = SPR_OPENTTD_BASE + 152
 
static const SpriteID SPR_WINDOW_DEBUG = SPR_OPENTTD_BASE + 153
 
static const SpriteID SPR_IMG_PLAY_MUSIC_RTL = SPR_OPENTTD_BASE + 150
 
static const SpriteID SPR_ARROW_DOWN = SPR_OPENTTD_BASE + 45
 
static const SpriteID SPR_ARROW_UP = SPR_OPENTTD_BASE + 46
 
static const SpriteID SPR_ARROW_LEFT = SPR_OPENTTD_BASE + 47
 
static const SpriteID SPR_ARROW_RIGHT = SPR_OPENTTD_BASE + 48
 
static const SpriteID SPR_HOUSE_ICON = SPR_OPENTTD_BASE + 49
 
static const SpriteID SPR_SHARED_ORDERS_ICON = SPR_OPENTTD_BASE + 50
 
static const SpriteID SPR_PIN_UP = SPR_OPENTTD_BASE + 51
 
static const SpriteID SPR_PIN_DOWN = SPR_OPENTTD_BASE + 52
 
static const SpriteID SPR_CLOSEBOX = 143
 
static const SpriteID SPR_CIRCLE_FOLDED = SPR_OPENTTD_BASE + 147
 
static const SpriteID SPR_CIRCLE_UNFOLDED = SPR_OPENTTD_BASE + 148
 
static const SpriteID SPR_OSK_LEFT = SPR_OPENTTD_BASE + 138
 
static const SpriteID SPR_OSK_RIGHT = SPR_OPENTTD_BASE + 139
 
static const SpriteID SPR_OSK_CAPS = SPR_OPENTTD_BASE + 140
 
static const SpriteID SPR_OSK_SHIFT = SPR_OPENTTD_BASE + 141
 
static const SpriteID SPR_OSK_BACKSPACE = SPR_OPENTTD_BASE + 142
 
static const SpriteID SPR_OSK_SPECIAL = SPR_OPENTTD_BASE + 143
 
static const SpriteID SPR_CLONE_TRAIN = SPR_OPENTTD_BASE + 106
 Clone vehicles stuff.
 
static const SpriteID SPR_CLONE_ROADVEH = SPR_OPENTTD_BASE + 107
 
static const SpriteID SPR_CLONE_SHIP = SPR_OPENTTD_BASE + 108
 
static const SpriteID SPR_CLONE_AIRCRAFT = SPR_OPENTTD_BASE + 109
 
static const SpriteID SPR_SELL_TRAIN = SPR_OPENTTD_BASE + 93
 
static const SpriteID SPR_SELL_ROADVEH = SPR_OPENTTD_BASE + 94
 
static const SpriteID SPR_SELL_SHIP = SPR_OPENTTD_BASE + 95
 
static const SpriteID SPR_SELL_AIRCRAFT = SPR_OPENTTD_BASE + 96
 
static const SpriteID SPR_SELL_ALL_TRAIN = SPR_OPENTTD_BASE + 97
 
static const SpriteID SPR_SELL_ALL_ROADVEH = SPR_OPENTTD_BASE + 98
 
static const SpriteID SPR_SELL_ALL_SHIP = SPR_OPENTTD_BASE + 99
 
static const SpriteID SPR_SELL_ALL_AIRCRAFT = SPR_OPENTTD_BASE + 100
 
static const SpriteID SPR_REPLACE_TRAIN = SPR_OPENTTD_BASE + 101
 
static const SpriteID SPR_REPLACE_ROADVEH = SPR_OPENTTD_BASE + 102
 
static const SpriteID SPR_REPLACE_SHIP = SPR_OPENTTD_BASE + 103
 
static const SpriteID SPR_REPLACE_AIRCRAFT = SPR_OPENTTD_BASE + 104
 
static const SpriteID SPR_SELL_CHAIN_TRAIN = SPR_OPENTTD_BASE + 105
 
static const SpriteID SPR_PROFIT_NA = SPR_OPENTTD_BASE + 154
 
static const SpriteID SPR_PROFIT_NEGATIVE = SPR_OPENTTD_BASE + 155
 
static const SpriteID SPR_PROFIT_SOME = SPR_OPENTTD_BASE + 156
 
static const SpriteID SPR_PROFIT_LOT = SPR_OPENTTD_BASE + 157
 
static const SpriteID SPR_UNREAD_NEWS = SPR_OPENTTD_BASE + 158
 
static const SpriteID SPR_EXCLUSIVE_TRANSPORT = SPR_OPENTTD_BASE + 159
 
static const SpriteID SPR_GROUP_REPLACE_PROTECT = SPR_OPENTTD_BASE + 160
 
static const SpriteID SPR_GROUP_REPLACE_ACTIVE = SPR_OPENTTD_BASE + 161
 
static const SpriteID SPR_GROUP_CREATE_TRAIN = SPR_OPENTTD_BASE + 114
 
static const SpriteID SPR_GROUP_CREATE_ROADVEH = SPR_OPENTTD_BASE + 115
 
static const SpriteID SPR_GROUP_CREATE_SHIP = SPR_OPENTTD_BASE + 116
 
static const SpriteID SPR_GROUP_CREATE_AIRCRAFT = SPR_OPENTTD_BASE + 117
 
static const SpriteID SPR_GROUP_DELETE_TRAIN = SPR_OPENTTD_BASE + 118
 
static const SpriteID SPR_GROUP_DELETE_ROADVEH = SPR_OPENTTD_BASE + 119
 
static const SpriteID SPR_GROUP_DELETE_SHIP = SPR_OPENTTD_BASE + 120
 
static const SpriteID SPR_GROUP_DELETE_AIRCRAFT = SPR_OPENTTD_BASE + 121
 
static const SpriteID SPR_GROUP_RENAME_TRAIN = SPR_OPENTTD_BASE + 122
 
static const SpriteID SPR_GROUP_RENAME_ROADVEH = SPR_OPENTTD_BASE + 123
 
static const SpriteID SPR_GROUP_RENAME_SHIP = SPR_OPENTTD_BASE + 124
 
static const SpriteID SPR_GROUP_RENAME_AIRCRAFT = SPR_OPENTTD_BASE + 125
 
static const SpriteID SPR_GROUP_REPLACE_ON_TRAIN = SPR_OPENTTD_BASE + 126
 
static const SpriteID SPR_GROUP_REPLACE_ON_ROADVEH = SPR_OPENTTD_BASE + 127
 
static const SpriteID SPR_GROUP_REPLACE_ON_SHIP = SPR_OPENTTD_BASE + 128
 
static const SpriteID SPR_GROUP_REPLACE_ON_AIRCRAFT = SPR_OPENTTD_BASE + 129
 
static const SpriteID SPR_GROUP_REPLACE_OFF_TRAIN = SPR_OPENTTD_BASE + 130
 
static const SpriteID SPR_GROUP_REPLACE_OFF_ROADVEH = SPR_OPENTTD_BASE + 131
 
static const SpriteID SPR_GROUP_REPLACE_OFF_SHIP = SPR_OPENTTD_BASE + 132
 
static const SpriteID SPR_GROUP_REPLACE_OFF_AIRCRAFT = SPR_OPENTTD_BASE + 133
 
static const SpriteID SPR_GROUP_LIVERY_TRAIN = SPR_OPENTTD_BASE + 175
 
static const SpriteID SPR_GROUP_LIVERY_ROADVEH = SPR_OPENTTD_BASE + 176
 
static const SpriteID SPR_GROUP_LIVERY_SHIP = SPR_OPENTTD_BASE + 177
 
static const SpriteID SPR_GROUP_LIVERY_AIRCRAFT = SPR_OPENTTD_BASE + 178
 
static const SpriteID SPR_TOWN_RATING_NA = SPR_OPENTTD_BASE + 162
 
static const SpriteID SPR_TOWN_RATING_APALLING = SPR_OPENTTD_BASE + 163
 
static const SpriteID SPR_TOWN_RATING_MEDIOCRE = SPR_OPENTTD_BASE + 164
 
static const SpriteID SPR_TOWN_RATING_GOOD = SPR_OPENTTD_BASE + 165
 
static const SpriteID SPR_IMG_SWITCH_TOOLBAR = SPR_OPENTTD_BASE + 144
 
static const SpriteID SPR_IMG_DELETE_LEFT = SPR_OPENTTD_BASE + 166
 
static const SpriteID SPR_IMG_DELETE_RIGHT = SPR_OPENTTD_BASE + 167
 
static const SpriteID SPR_WINDOW_DEFSIZE = SPR_OPENTTD_BASE + 168
 
static const SpriteID SPR_RENAME = SPR_OPENTTD_BASE + 184
 
static const SpriteID SPR_GOTO_LOCATION = SPR_OPENTTD_BASE + 185
 
static const SpriteID SPR_CHAT = SPR_OPENTTD_BASE + 186
 
static const SpriteID SPR_ADMIN = SPR_OPENTTD_BASE + 187
 
static const SpriteID SPR_JOIN = SPR_OPENTTD_BASE + 188
 
static const SpriteID SPR_PLAYER_SELF = SPR_OPENTTD_BASE + 189
 
static const SpriteID SPR_PLAYER_HOST = SPR_OPENTTD_BASE + 190
 
static const SpriteID SPR_IMG_CARGOFLOW = SPR_OPENTTD_BASE + 174
 
static const SpriteID SPR_SIGNALS_BASE = SPR_OPENTTD_BASE + OPENTTD_SPRITE_COUNT
 
static const uint16_t PRESIGNAL_SPRITE_COUNT = 48
 
static const uint16_t PRESIGNAL_AND_SEMAPHORE_SPRITE_COUNT = 112
 
static const uint16_t PRESIGNAL_SEMAPHORE_AND_PBS_SPRITE_COUNT = 240
 
static const SpriteID SPR_CANALS_BASE = SPR_SIGNALS_BASE + PRESIGNAL_SEMAPHORE_AND_PBS_SPRITE_COUNT
 
static const uint16_t CANALS_SPRITE_COUNT = 65
 
static const SpriteID SPR_AQUEDUCT_BASE = SPR_CANALS_BASE + CANALS_SPRITE_COUNT
 Sprites for the Aqueduct.
 
static const SpriteID SPR_AQUEDUCT_RAMP_SW = SPR_AQUEDUCT_BASE + 0
 
static const SpriteID SPR_AQUEDUCT_RAMP_SE = SPR_AQUEDUCT_BASE + 1
 
static const SpriteID SPR_AQUEDUCT_RAMP_NE = SPR_AQUEDUCT_BASE + 2
 
static const SpriteID SPR_AQUEDUCT_RAMP_NW = SPR_AQUEDUCT_BASE + 3
 
static const SpriteID SPR_AQUEDUCT_MIDDLE_X = SPR_AQUEDUCT_BASE + 4
 
static const SpriteID SPR_AQUEDUCT_MIDDLE_Y = SPR_AQUEDUCT_BASE + 5
 
static const SpriteID SPR_AQUEDUCT_PILLAR_X = SPR_AQUEDUCT_BASE + 6
 
static const SpriteID SPR_AQUEDUCT_PILLAR_Y = SPR_AQUEDUCT_BASE + 7
 
static const uint16_t AQUEDUCT_SPRITE_COUNT = 8
 
static const SpriteID SPR_TRACKS_FOR_SLOPES_BASE = SPR_AQUEDUCT_BASE + AQUEDUCT_SPRITE_COUNT
 Sprites for 'highlighting' tracks on sloped land.
 
static const SpriteID SPR_TRACKS_FOR_SLOPES_RAIL_BASE = SPR_TRACKS_FOR_SLOPES_BASE + 0
 
static const SpriteID SPR_TRACKS_FOR_SLOPES_MONO_BASE = SPR_TRACKS_FOR_SLOPES_BASE + 4
 
static const SpriteID SPR_TRACKS_FOR_SLOPES_MAGLEV_BASE = SPR_TRACKS_FOR_SLOPES_BASE + 8
 
static const uint16_t TRACKS_FOR_SLOPES_SPRITE_COUNT = 12
 
static const SpriteID SPR_SLOPES_BASE = SPR_TRACKS_FOR_SLOPES_BASE + TRACKS_FOR_SLOPES_SPRITE_COUNT
 
static const SpriteID SPR_SLOPES_INCLINED_OFFSET = 15
 
static const SpriteID SPR_SLOPES_VIRTUAL_BASE = SPR_SLOPES_BASE - SPR_SLOPES_INCLINED_OFFSET
 
static const SpriteID SPR_TRKFOUND_BLOCK_SIZE = 22
 
static const uint16_t NORMAL_FOUNDATION_SPRITE_COUNT = 74
 
static const SpriteID SPR_HALFTILE_FOUNDATION_BASE = SPR_SLOPES_BASE + NORMAL_FOUNDATION_SPRITE_COUNT
 Halftile foundations.
 
static const SpriteID SPR_HALFTILE_BLOCK_SIZE = 4
 
static const uint16_t NORMAL_AND_HALFTILE_FOUNDATION_SPRITE_COUNT = 90
 
static const SpriteID SPR_AUTORAIL_BASE = SPR_HALFTILE_FOUNDATION_BASE + NORMAL_AND_HALFTILE_FOUNDATION_SPRITE_COUNT
 
static const uint16_t AUTORAIL_SPRITE_COUNT = 55
 
static const SpriteID SPR_ELRAIL_BASE = SPR_AUTORAIL_BASE + AUTORAIL_SPRITE_COUNT
 
static const uint16_t ELRAIL_SPRITE_COUNT = 48
 
static const SpriteID SPR_2CCMAP_BASE = SPR_ELRAIL_BASE + ELRAIL_SPRITE_COUNT
 
static const uint16_t TWOCCMAP_SPRITE_COUNT = 256
 
static const SpriteID SPR_SHORE_BASE = SPR_2CCMAP_BASE + TWOCCMAP_SPRITE_COUNT
 shore tiles - action 05-0D
 
static const SpriteID SPR_SHORE_SPRITE_COUNT = 18
 
static const SpriteID SPR_ORIGINALSHORE_START = 4062
 
static const SpriteID SPR_ORIGINALSHORE_END = 4069
 
static const SpriteID SPR_AIRPORTX_BASE = SPR_SHORE_BASE + SPR_SHORE_SPRITE_COUNT
 
static const SpriteID SPR_NEWAIRPORT_TARMAC = SPR_AIRPORTX_BASE
 
static const SpriteID SPR_NSRUNWAY1 = SPR_AIRPORTX_BASE + 1
 
static const SpriteID SPR_NSRUNWAY2 = SPR_AIRPORTX_BASE + 2
 
static const SpriteID SPR_NSRUNWAY3 = SPR_AIRPORTX_BASE + 3
 
static const SpriteID SPR_NSRUNWAY4 = SPR_AIRPORTX_BASE + 4
 
static const SpriteID SPR_NSRUNWAY_END = SPR_AIRPORTX_BASE + 5
 
static const SpriteID SPR_NEWHANGAR_S = SPR_AIRPORTX_BASE + 6
 
static const SpriteID SPR_NEWHANGAR_S_WALL = SPR_AIRPORTX_BASE + 7
 
static const SpriteID SPR_NEWHANGAR_W = SPR_AIRPORTX_BASE + 8
 
static const SpriteID SPR_NEWHANGAR_W_WALL = SPR_AIRPORTX_BASE + 9
 
static const SpriteID SPR_NEWHANGAR_N = SPR_AIRPORTX_BASE + 10
 
static const SpriteID SPR_NEWHANGAR_E = SPR_AIRPORTX_BASE + 11
 
static const SpriteID SPR_NEWHELIPAD = SPR_AIRPORTX_BASE + 12
 
static const SpriteID SPR_GRASS_RIGHT = SPR_AIRPORTX_BASE + 13
 
static const SpriteID SPR_GRASS_LEFT = SPR_AIRPORTX_BASE + 14
 
static const uint16_t AIRPORTX_SPRITE_COUNT = 15
 
static const SpriteID SPR_AIRPORT_PREVIEW_BASE = SPR_AIRPORTX_BASE + AIRPORTX_SPRITE_COUNT
 Airport preview sprites.
 
static const SpriteID SPR_AIRPORT_PREVIEW_SMALL = SPR_AIRPORT_PREVIEW_BASE
 
static const SpriteID SPR_AIRPORT_PREVIEW_LARGE = SPR_AIRPORT_PREVIEW_BASE + 1
 
static const SpriteID SPR_AIRPORT_PREVIEW_HELIPORT = SPR_AIRPORT_PREVIEW_BASE + 2
 
static const SpriteID SPR_AIRPORT_PREVIEW_METROPOLITAN = SPR_AIRPORT_PREVIEW_BASE + 3
 
static const SpriteID SPR_AIRPORT_PREVIEW_INTERNATIONAL = SPR_AIRPORT_PREVIEW_BASE + 4
 
static const SpriteID SPR_AIRPORT_PREVIEW_COMMUTER = SPR_AIRPORT_PREVIEW_BASE + 5
 
static const SpriteID SPR_AIRPORT_PREVIEW_HELIDEPOT = SPR_AIRPORT_PREVIEW_BASE + 6
 
static const SpriteID SPR_AIRPORT_PREVIEW_INTERCONTINENTAL = SPR_AIRPORT_PREVIEW_BASE + 7
 
static const SpriteID SPR_AIRPORT_PREVIEW_HELISTATION = SPR_AIRPORT_PREVIEW_BASE + 8
 
static const SpriteID SPR_AIRPORT_PREVIEW_COUNT = 9
 
static const SpriteID SPR_ROADSTOP_BASE = SPR_AIRPORT_PREVIEW_BASE + SPR_AIRPORT_PREVIEW_COUNT
 
static const SpriteID SPR_BUS_STOP_DT_Y_W = SPR_ROADSTOP_BASE
 
static const SpriteID SPR_BUS_STOP_DT_Y_E = SPR_ROADSTOP_BASE + 1
 
static const SpriteID SPR_BUS_STOP_DT_X_W = SPR_ROADSTOP_BASE + 2
 
static const SpriteID SPR_BUS_STOP_DT_X_E = SPR_ROADSTOP_BASE + 3
 
static const SpriteID SPR_TRUCK_STOP_DT_Y_W = SPR_ROADSTOP_BASE + 4
 
static const SpriteID SPR_TRUCK_STOP_DT_Y_E = SPR_ROADSTOP_BASE + 5
 
static const SpriteID SPR_TRUCK_STOP_DT_X_W = SPR_ROADSTOP_BASE + 6
 
static const SpriteID SPR_TRUCK_STOP_DT_X_E = SPR_ROADSTOP_BASE + 7
 
static const uint16_t ROADSTOP_SPRITE_COUNT = 8
 
static const SpriteID SPR_TRAMWAY_BASE = SPR_ROADSTOP_BASE + ROADSTOP_SPRITE_COUNT
 Tramway sprites.
 
static const SpriteID SPR_TRAMWAY_OVERLAY = SPR_TRAMWAY_BASE + 4
 
static const SpriteID SPR_TRAMWAY_TRAM = SPR_TRAMWAY_BASE + 27
 
static const SpriteID SPR_TRAMWAY_SLOPED_OFFSET = 11
 
static const SpriteID SPR_TRAMWAY_BUS_STOP_DT_Y_W = SPR_TRAMWAY_BASE + 25
 
static const SpriteID SPR_TRAMWAY_BUS_STOP_DT_Y_E = SPR_TRAMWAY_BASE + 23
 
static const SpriteID SPR_TRAMWAY_BUS_STOP_DT_X_W = SPR_TRAMWAY_BASE + 24
 
static const SpriteID SPR_TRAMWAY_BUS_STOP_DT_X_E = SPR_TRAMWAY_BASE + 26
 
static const SpriteID SPR_TRAMWAY_PAVED_STRAIGHT_Y = SPR_TRAMWAY_BASE + 46
 
static const SpriteID SPR_TRAMWAY_PAVED_STRAIGHT_X = SPR_TRAMWAY_BASE + 47
 
static const SpriteID SPR_TRAMWAY_DEPOT_WITH_TRACK = SPR_TRAMWAY_BASE + 49
 
static const SpriteID SPR_TRAMWAY_BACK_WIRES_STRAIGHT = SPR_TRAMWAY_BASE + 55
 
static const SpriteID SPR_TRAMWAY_FRONT_WIRES_STRAIGHT = SPR_TRAMWAY_BASE + 56
 
static const SpriteID SPR_TRAMWAY_BACK_WIRES_SLOPED = SPR_TRAMWAY_BASE + 68
 
static const SpriteID SPR_TRAMWAY_FRONT_WIRES_SLOPED = SPR_TRAMWAY_BASE + 72
 
static const SpriteID SPR_TRAMWAY_TUNNEL_WIRES = SPR_TRAMWAY_BASE + 80
 
static const SpriteID SPR_TRAMWAY_BRIDGE = SPR_TRAMWAY_BASE + 107
 
static const SpriteID SPR_TRAMWAY_DEPOT_NO_TRACK = SPR_TRAMWAY_BASE + 113
 
static const uint16_t TRAMWAY_SPRITE_COUNT = 119
 
static const SpriteID SPR_ONEWAY_BASE = SPR_TRAMWAY_BASE + TRAMWAY_SPRITE_COUNT
 One way road sprites.
 
static const SpriteID SPR_ONEWAY_SLOPE_N_OFFSET = 6
 
static const SpriteID SPR_ONEWAY_SLOPE_S_OFFSET = 12
 
static const uint16_t ONEWAY_SPRITE_COUNT = 18
 
static const SpriteID SPR_RAILTYPE_TUNNEL_BASE = SPR_ONEWAY_BASE + ONEWAY_SPRITE_COUNT
 Tunnel sprites with grass only for custom railtype tunnel.
 
static const uint16_t RAILTYPE_TUNNEL_BASE_COUNT = 16
 
static const SpriteID SPR_EMPTY_BOUNDING_BOX = SPR_RAILTYPE_TUNNEL_BASE + RAILTYPE_TUNNEL_BASE_COUNT
 
static const uint16_t EMPTY_BOUNDING_BOX_SPRITE_COUNT = 1
 
static const SpriteID SPR_PALETTE_BASE = SPR_EMPTY_BOUNDING_BOX + EMPTY_BOUNDING_BOX_SPRITE_COUNT
 
static const uint16_t PALETTE_SPRITE_COUNT = 1
 
static const SpriteID SPR_ROAD_WAYPOINTS_BASE = SPR_PALETTE_BASE + PALETTE_SPRITE_COUNT
 Road waypoint sprites.
 
static const SpriteID SPR_ROAD_WAYPOINT_Y_W = SPR_ROAD_WAYPOINTS_BASE
 
static const SpriteID SPR_ROAD_WAYPOINT_Y_E = SPR_ROAD_WAYPOINTS_BASE + 1
 
static const SpriteID SPR_ROAD_WAYPOINT_X_W = SPR_ROAD_WAYPOINTS_BASE + 2
 
static const SpriteID SPR_ROAD_WAYPOINT_X_E = SPR_ROAD_WAYPOINTS_BASE + 3
 
static const uint16_t ROAD_WAYPOINTS_SPRITE_COUNT = 4
 
static const SpriteID SPR_NEWGRFS_BASE = SPR_ROAD_WAYPOINTS_BASE + ROAD_WAYPOINTS_SPRITE_COUNT
 
static const SpriteID SPR_GRADIENT = 874
 
static const SpriteID SPR_COMPANY_ICON = 747
 
static const SpriteID SPR_FOUNDATION_BASE = 989
 
static const SpriteID SPR_SHADOW_CELL = 1004
 
static const SpriteID SPR_TRANSMITTER = 2601
 
static const SpriteID SPR_LIGHTHOUSE = 2602
 
static const SpriteID SPR_TINYHQ_NORTH = 2603
 
static const SpriteID SPR_TINYHQ_EAST = 2604
 
static const SpriteID SPR_TINYHQ_WEST = 2605
 
static const SpriteID SPR_TINYHQ_SOUTH = 2606
 
static const SpriteID SPR_SMALLHQ_NORTH = 2607
 
static const SpriteID SPR_SMALLHQ_EAST = 2608
 
static const SpriteID SPR_SMALLHQ_WEST = 2609
 
static const SpriteID SPR_SMALLHQ_SOUTH = 2610
 
static const SpriteID SPR_MEDIUMHQ_NORTH = 2611
 
static const SpriteID SPR_MEDIUMHQ_NORTH_WALL = 2612
 
static const SpriteID SPR_MEDIUMHQ_EAST = 2613
 
static const SpriteID SPR_MEDIUMHQ_EAST_WALL = 2614
 
static const SpriteID SPR_MEDIUMHQ_WEST = 2615
 
static const SpriteID SPR_MEDIUMHQ_WEST_WALL = 2616
 
static const SpriteID SPR_MEDIUMHQ_SOUTH = 2617
 
static const SpriteID SPR_LARGEHQ_NORTH_GROUND = 2618
 
static const SpriteID SPR_LARGEHQ_NORTH_BUILD = 2619
 
static const SpriteID SPR_LARGEHQ_EAST_GROUND = 2620
 
static const SpriteID SPR_LARGEHQ_EAST_BUILD = 2621
 
static const SpriteID SPR_LARGEHQ_WEST_GROUND = 2622
 
static const SpriteID SPR_LARGEHQ_WEST_BUILD = 2623
 
static const SpriteID SPR_LARGEHQ_SOUTH = 2624
 
static const SpriteID SPR_HUGEHQ_NORTH_GROUND = 2625
 
static const SpriteID SPR_HUGEHQ_NORTH_BUILD = 2626
 
static const SpriteID SPR_HUGEHQ_EAST_GROUND = 2627
 
static const SpriteID SPR_HUGEHQ_EAST_BUILD = 2628
 
static const SpriteID SPR_HUGEHQ_WEST_GROUND = 2629
 
static const SpriteID SPR_HUGEHQ_WEST_BUILD = 2630
 
static const SpriteID SPR_HUGEHQ_SOUTH = 2631
 
static const SpriteID SPR_CONCRETE_GROUND = 1420
 
static const SpriteID SPR_STATUE_COMPANY = 2632
 
static const SpriteID SPR_BOUGHT_LAND = 4790
 
static const SpriteID SPR_RAIL_SNOW_OFFSET = 26
 
static const SpriteID SPR_MONO_SNOW_OFFSET = 26
 
static const SpriteID SPR_MGLV_SNOW_OFFSET = 26
 
static const SpriteID SPR_ORIGINAL_SIGNALS_BASE = 1275
 
static const SpriteID SPR_RAIL_SINGLE_X = 1005
 
static const SpriteID SPR_RAIL_SINGLE_Y = 1006
 
static const SpriteID SPR_RAIL_SINGLE_NORTH = 1007
 
static const SpriteID SPR_RAIL_SINGLE_SOUTH = 1008
 
static const SpriteID SPR_RAIL_SINGLE_EAST = 1009
 
static const SpriteID SPR_RAIL_SINGLE_WEST = 1010
 
static const SpriteID SPR_RAIL_TRACK_Y = 1011
 
static const SpriteID SPR_RAIL_TRACK_X = 1012
 
static const SpriteID SPR_RAIL_TRACK_BASE = 1018
 
static const SpriteID SPR_RAIL_TRACK_N_S = 1035
 
static const SpriteID SPR_RAIL_TRACK_Y_SNOW = 1037
 
static const SpriteID SPR_RAIL_TRACK_X_SNOW = 1038
 
static const SpriteID SPR_RAIL_DEPOT_SE_1 = 1063
 
static const SpriteID SPR_RAIL_DEPOT_SE_2 = 1064
 
static const SpriteID SPR_RAIL_DEPOT_SW_1 = 1065
 
static const SpriteID SPR_RAIL_DEPOT_SW_2 = 1066
 
static const SpriteID SPR_RAIL_DEPOT_NE = 1067
 
static const SpriteID SPR_RAIL_DEPOT_NW = 1068
 
static const SpriteID SPR_RAIL_PLATFORM_Y_FRONT = 1069
 
static const SpriteID SPR_RAIL_PLATFORM_X_REAR = 1070
 
static const SpriteID SPR_RAIL_PLATFORM_Y_REAR = 1071
 
static const SpriteID SPR_RAIL_PLATFORM_X_FRONT = 1072
 
static const SpriteID SPR_RAIL_PLATFORM_BUILDING_X = 1073
 
static const SpriteID SPR_RAIL_PLATFORM_BUILDING_Y = 1074
 
static const SpriteID SPR_RAIL_PLATFORM_PILLARS_Y_FRONT = 1075
 
static const SpriteID SPR_RAIL_PLATFORM_PILLARS_X_REAR = 1076
 
static const SpriteID SPR_RAIL_PLATFORM_PILLARS_Y_REAR = 1077
 
static const SpriteID SPR_RAIL_PLATFORM_PILLARS_X_FRONT = 1078
 
static const SpriteID SPR_RAIL_ROOF_STRUCTURE_X_TILE_A = 1079
 
static const SpriteID SPR_RAIL_ROOF_STRUCTURE_Y_TILE_A = 1080
 
static const SpriteID SPR_RAIL_ROOF_STRUCTURE_X_TILE_B = 1081
 
static const SpriteID SPR_RAIL_ROOF_STRUCTURE_Y_TILE_B = 1082
 
static const SpriteID SPR_RAIL_ROOF_GLASS_X_TILE_A = 1083
 
static const SpriteID SPR_RAIL_ROOF_GLASS_Y_TILE_A = 1084
 
static const SpriteID SPR_RAIL_ROOF_GLASS_X_TILE_B = 1085
 
static const SpriteID SPR_RAIL_ROOF_GLASS_Y_TILE_B = 1086
 
static const SpriteID SPR_MONO_SINGLE_X = 1087
 
static const SpriteID SPR_MONO_SINGLE_Y = 1088
 
static const SpriteID SPR_MONO_SINGLE_NORTH = 1089
 
static const SpriteID SPR_MONO_SINGLE_SOUTH = 1090
 
static const SpriteID SPR_MONO_SINGLE_EAST = 1091
 
static const SpriteID SPR_MONO_SINGLE_WEST = 1092
 
static const SpriteID SPR_MONO_TRACK_Y = 1093
 
static const SpriteID SPR_MONO_TRACK_X = 1094
 
static const SpriteID SPR_MONO_TRACK_BASE = 1100
 
static const SpriteID SPR_MONO_TRACK_N_S = 1117
 
static const SpriteID SPR_MONO_TRACK_Y_SNOW = 1119
 
static const SpriteID SPR_MONO_TRACK_X_SNOW = 1120
 
static const SpriteID SPR_MGLV_SINGLE_X = 1169
 
static const SpriteID SPR_MGLV_SINGLE_Y = 1170
 
static const SpriteID SPR_MGLV_SINGLE_NORTH = 1171
 
static const SpriteID SPR_MGLV_SINGLE_SOUTH = 1172
 
static const SpriteID SPR_MGLV_SINGLE_EAST = 1173
 
static const SpriteID SPR_MGLV_SINGLE_WEST = 1174
 
static const SpriteID SPR_MGLV_TRACK_Y = 1175
 
static const SpriteID SPR_MGLV_TRACK_X = 1176
 
static const SpriteID SPR_MGLV_TRACK_BASE = 1182
 
static const SpriteID SPR_MGLV_TRACK_Y_SNOW = 1184
 
static const SpriteID SPR_MGLV_TRACK_X_SNOW = 1185
 
static const SpriteID SPR_MGLV_TRACK_N_S = 1199
 
static const SpriteID SPR_WAYPOINT_X_1 = SPR_OPENTTD_BASE + 78
 
static const SpriteID SPR_WAYPOINT_X_2 = SPR_OPENTTD_BASE + 79
 
static const SpriteID SPR_WAYPOINT_Y_1 = SPR_OPENTTD_BASE + 80
 
static const SpriteID SPR_WAYPOINT_Y_2 = SPR_OPENTTD_BASE + 81
 
static const SpriteID SPR_TRACK_FENCE_FLAT_X = 1301
 
static const SpriteID SPR_TRACK_FENCE_FLAT_Y = 1302
 
static const SpriteID SPR_TRACK_FENCE_FLAT_VERT = 1303
 
static const SpriteID SPR_TRACK_FENCE_FLAT_HORZ = 1304
 
static const SpriteID SPR_TRACK_FENCE_SLOPE_SW = 1305
 
static const SpriteID SPR_TRACK_FENCE_SLOPE_SE = 1306
 
static const SpriteID SPR_TRACK_FENCE_SLOPE_NE = 1307
 
static const SpriteID SPR_TRACK_FENCE_SLOPE_NW = 1308
 
static const SpriteID SPR_WIRE_BASE = SPR_ELRAIL_BASE + 0
 
static const SpriteID SPR_PYLON_BASE = SPR_ELRAIL_BASE + 28
 
static const SpriteID SPR_ROAD_PAVED_STRAIGHT_Y = 1313
 
static const SpriteID SPR_ROAD_PAVED_STRAIGHT_X = 1314
 
static const SpriteID SPR_HELIPORT = 2633
 
static const SpriteID SPR_AIRPORT_APRON = 2634
 
static const SpriteID SPR_AIRPORT_AIRCRAFT_STAND = 2635
 
static const SpriteID SPR_AIRPORT_TAXIWAY_NS_WEST = 2636
 
static const SpriteID SPR_AIRPORT_TAXIWAY_EW_SOUTH = 2637
 
static const SpriteID SPR_AIRPORT_TAXIWAY_XING_SOUTH = 2638
 
static const SpriteID SPR_AIRPORT_TAXIWAY_XING_WEST = 2639
 
static const SpriteID SPR_AIRPORT_TAXIWAY_NS_CTR = 2640
 
static const SpriteID SPR_AIRPORT_TAXIWAY_XING_EAST = 2641
 
static const SpriteID SPR_AIRPORT_TAXIWAY_NS_EAST = 2642
 
static const SpriteID SPR_AIRPORT_TAXIWAY_EW_NORTH = 2643
 
static const SpriteID SPR_AIRPORT_TAXIWAY_EW_CTR = 2644
 
static const SpriteID SPR_AIRPORT_RUNWAY_EXIT_A = 2645
 
static const SpriteID SPR_AIRPORT_RUNWAY_EXIT_B = 2646
 
static const SpriteID SPR_AIRPORT_RUNWAY_EXIT_C = 2647
 
static const SpriteID SPR_AIRPORT_RUNWAY_EXIT_D = 2648
 
static const SpriteID SPR_AIRPORT_RUNWAY_END = 2649
 
static const SpriteID SPR_AIRPORT_TERMINAL_A = 2650
 
static const SpriteID SPR_AIRPORT_TOWER = 2651
 
static const SpriteID SPR_AIRPORT_CONCOURSE = 2652
 
static const SpriteID SPR_AIRPORT_TERMINAL_B = 2653
 
static const SpriteID SPR_AIRPORT_TERMINAL_C = 2654
 
static const SpriteID SPR_AIRPORT_HANGAR_FRONT = 2655
 
static const SpriteID SPR_AIRPORT_HANGAR_REAR = 2656
 
static const SpriteID SPR_AIRFIELD_HANGAR_FRONT = 2657
 
static const SpriteID SPR_AIRFIELD_HANGAR_REAR = 2658
 
static const SpriteID SPR_AIRPORT_JETWAY_1 = 2659
 
static const SpriteID SPR_AIRPORT_JETWAY_2 = 2660
 
static const SpriteID SPR_AIRPORT_JETWAY_3 = 2661
 
static const SpriteID SPR_AIRPORT_PASSENGER_TUNNEL = 2662
 
static const SpriteID SPR_AIRPORT_FENCE_Y = 2663
 
static const SpriteID SPR_AIRPORT_FENCE_X = 2664
 
static const SpriteID SPR_AIRFIELD_TERM_A = 2665
 
static const SpriteID SPR_AIRFIELD_TERM_B = 2666
 
static const SpriteID SPR_AIRFIELD_TERM_C_GROUND = 2667
 
static const SpriteID SPR_AIRFIELD_TERM_C_BUILD = 2668
 
static const SpriteID SPR_AIRFIELD_APRON_A = 2669
 
static const SpriteID SPR_AIRFIELD_APRON_B = 2670
 
static const SpriteID SPR_AIRFIELD_APRON_C = 2671
 
static const SpriteID SPR_AIRFIELD_APRON_D = 2672
 
static const SpriteID SPR_AIRFIELD_RUNWAY_NEAR_END = 2673
 
static const SpriteID SPR_AIRFIELD_RUNWAY_MIDDLE = 2674
 
static const SpriteID SPR_AIRFIELD_RUNWAY_FAR_END = 2675
 
static const SpriteID SPR_AIRFIELD_WIND_1 = 2676
 
static const SpriteID SPR_AIRFIELD_WIND_2 = 2677
 
static const SpriteID SPR_AIRFIELD_WIND_3 = 2678
 
static const SpriteID SPR_AIRFIELD_WIND_4 = 2679
 
static const SpriteID SPR_AIRPORT_RADAR_1 = 2680
 
static const SpriteID SPR_AIRPORT_RADAR_2 = 2681
 
static const SpriteID SPR_AIRPORT_RADAR_3 = 2682
 
static const SpriteID SPR_AIRPORT_RADAR_4 = 2683
 
static const SpriteID SPR_AIRPORT_RADAR_5 = 2684
 
static const SpriteID SPR_AIRPORT_RADAR_6 = 2685
 
static const SpriteID SPR_AIRPORT_RADAR_7 = 2686
 
static const SpriteID SPR_AIRPORT_RADAR_8 = 2687
 
static const SpriteID SPR_AIRPORT_RADAR_9 = 2688
 
static const SpriteID SPR_AIRPORT_RADAR_A = 2689
 
static const SpriteID SPR_AIRPORT_RADAR_B = 2690
 
static const SpriteID SPR_AIRPORT_RADAR_C = 2691
 
static const SpriteID SPR_AIRPORT_HELIPAD = SPR_OPENTTD_BASE + 86
 
static const SpriteID SPR_AIRPORT_HELIDEPOT_OFFICE = 2095
 
static const SpriteID SPR_BUS_STOP_NE_GROUND = 2692
 
static const SpriteID SPR_BUS_STOP_SE_GROUND = 2693
 
static const SpriteID SPR_BUS_STOP_SW_GROUND = 2694
 
static const SpriteID SPR_BUS_STOP_NW_GROUND = 2695
 
static const SpriteID SPR_BUS_STOP_NE_BUILD_A = 2696
 
static const SpriteID SPR_BUS_STOP_SE_BUILD_A = 2697
 
static const SpriteID SPR_BUS_STOP_SW_BUILD_A = 2698
 
static const SpriteID SPR_BUS_STOP_NW_BUILD_A = 2699
 
static const SpriteID SPR_BUS_STOP_NE_BUILD_B = 2700
 
static const SpriteID SPR_BUS_STOP_SE_BUILD_B = 2701
 
static const SpriteID SPR_BUS_STOP_SW_BUILD_B = 2702
 
static const SpriteID SPR_BUS_STOP_NW_BUILD_B = 2703
 
static const SpriteID SPR_BUS_STOP_NE_BUILD_C = 2704
 
static const SpriteID SPR_BUS_STOP_SE_BUILD_C = 2705
 
static const SpriteID SPR_BUS_STOP_SW_BUILD_C = 2706
 
static const SpriteID SPR_BUS_STOP_NW_BUILD_C = 2707
 
static const SpriteID SPR_TRUCK_STOP_NE_GROUND = 2708
 
static const SpriteID SPR_TRUCK_STOP_SE_GROUND = 2709
 
static const SpriteID SPR_TRUCK_STOP_SW_GROUND = 2710
 
static const SpriteID SPR_TRUCK_STOP_NW_GROUND = 2711
 
static const SpriteID SPR_TRUCK_STOP_NE_BUILD_A = 2712
 
static const SpriteID SPR_TRUCK_STOP_SE_BUILD_A = 2713
 
static const SpriteID SPR_TRUCK_STOP_SW_BUILD_A = 2714
 
static const SpriteID SPR_TRUCK_STOP_NW_BUILD_A = 2715
 
static const SpriteID SPR_TRUCK_STOP_NE_BUILD_B = 2716
 
static const SpriteID SPR_TRUCK_STOP_SE_BUILD_B = 2717
 
static const SpriteID SPR_TRUCK_STOP_SW_BUILD_B = 2718
 
static const SpriteID SPR_TRUCK_STOP_NW_BUILD_B = 2719
 
static const SpriteID SPR_TRUCK_STOP_NE_BUILD_C = 2720
 
static const SpriteID SPR_TRUCK_STOP_SE_BUILD_C = 2721
 
static const SpriteID SPR_TRUCK_STOP_SW_BUILD_C = 2722
 
static const SpriteID SPR_TRUCK_STOP_NW_BUILD_C = 2723
 
static const SpriteID SPR_DOCK_SLOPE_NE = 2727
 
static const SpriteID SPR_DOCK_SLOPE_SE = 2728
 
static const SpriteID SPR_DOCK_SLOPE_SW = 2729
 
static const SpriteID SPR_DOCK_SLOPE_NW = 2730
 
static const SpriteID SPR_DOCK_FLAT_X = 2731
 
static const SpriteID SPR_DOCK_FLAT_Y = 2732
 
static const SpriteID SPR_BUOY = 4076
 
static const SpriteID SPR_ROAD_Y = 1332
 
static const SpriteID SPR_ROAD_X = 1333
 
static const SpriteID SPR_ROAD_SLOPE_START = 1343
 
static const SpriteID SPR_ROAD_Y_SNOW = 1351
 
static const SpriteID SPR_ROAD_X_SNOW = 1352
 
static const SpriteID SPR_ROAD_DEPOT = 1408
 
static const SpriteID SPR_EXCAVATION_X = 1414
 
static const SpriteID SPR_EXCAVATION_Y = 1415
 
static const SpriteID SPR_FLAT_BARE_LAND = 3924
 
static const SpriteID SPR_FLAT_1_THIRD_GRASS_TILE = 3943
 
static const SpriteID SPR_FLAT_2_THIRD_GRASS_TILE = 3962
 
static const SpriteID SPR_FLAT_GRASS_TILE = 3981
 
static const SpriteID SPR_FLAT_ROUGH_LAND = 4000
 
static const SpriteID SPR_FLAT_ROUGH_LAND_1 = 4019
 
static const SpriteID SPR_FLAT_ROUGH_LAND_2 = 4020
 
static const SpriteID SPR_FLAT_ROUGH_LAND_3 = 4021
 
static const SpriteID SPR_FLAT_ROUGH_LAND_4 = 4022
 
static const SpriteID SPR_FLAT_ROCKY_LAND_1 = 4023
 
static const SpriteID SPR_FLAT_ROCKY_LAND_2 = 4042
 
static const SpriteID SPR_FLAT_WATER_TILE = 4061
 
static const SpriteID SPR_FLAT_1_QUART_SNOW_DESERT_TILE = 4493
 
static const SpriteID SPR_FLAT_2_QUART_SNOW_DESERT_TILE = 4512
 
static const SpriteID SPR_FLAT_3_QUART_SNOW_DESERT_TILE = 4531
 
static const SpriteID SPR_FLAT_SNOW_DESERT_TILE = 4550
 
static const SpriteID SPR_HEDGE_BUSHES = 4090
 
static const SpriteID SPR_HEDGE_BUSHES_WITH_GATE = 4096
 
static const SpriteID SPR_HEDGE_FENCE = 4102
 
static const SpriteID SPR_HEDGE_BLOOMBUSH_YELLOW = 4108
 
static const SpriteID SPR_HEDGE_BLOOMBUSH_RED = 4114
 
static const SpriteID SPR_HEDGE_STONE = 4120
 
static const SpriteID SPR_FARMLAND_BARE = 4126
 
static const SpriteID SPR_FARMLAND_STATE_1 = 4145
 
static const SpriteID SPR_FARMLAND_STATE_2 = 4164
 
static const SpriteID SPR_FARMLAND_STATE_3 = 4183
 
static const SpriteID SPR_FARMLAND_STATE_4 = 4202
 
static const SpriteID SPR_FARMLAND_STATE_5 = 4221
 
static const SpriteID SPR_FARMLAND_STATE_6 = 4240
 
static const SpriteID SPR_FARMLAND_STATE_7 = 4259
 
static const SpriteID SPR_FARMLAND_HAYPACKS = 4278
 
static const SpriteID SPR_SHIP_DEPOT_SE_FRONT = 4070
 
static const SpriteID SPR_SHIP_DEPOT_SW_FRONT = 4071
 
static const SpriteID SPR_SHIP_DEPOT_NW = 4072
 
static const SpriteID SPR_SHIP_DEPOT_NE = 4073
 
static const SpriteID SPR_SHIP_DEPOT_SE_REAR = 4074
 
static const SpriteID SPR_SHIP_DEPOT_SW_REAR = 4075
 
static const SpriteID SPR_WATER_SLOPE_Y_UP = SPR_CANALS_BASE + 0
 
static const SpriteID SPR_WATER_SLOPE_X_DOWN = SPR_CANALS_BASE + 1
 
static const SpriteID SPR_WATER_SLOPE_X_UP = SPR_CANALS_BASE + 2
 
static const SpriteID SPR_WATER_SLOPE_Y_DOWN = SPR_CANALS_BASE + 3
 
static const SpriteID SPR_LOCK_BASE = SPR_CANALS_BASE + 4
 
static const SpriteID SPR_LOCK_Y_UP_CENTER_REAR = SPR_CANALS_BASE + 4
 
static const SpriteID SPR_LOCK_X_DOWN_CENTER_REAR = SPR_CANALS_BASE + 5
 
static const SpriteID SPR_LOCK_X_UP_CENTER_REAR = SPR_CANALS_BASE + 6
 
static const SpriteID SPR_LOCK_Y_DOWN_CENTER_REAR = SPR_CANALS_BASE + 7
 
static const SpriteID SPR_LOCK_Y_UP_CENTER_FRONT = SPR_CANALS_BASE + 8
 
static const SpriteID SPR_LOCK_X_DOWN_CENTER_FRONT = SPR_CANALS_BASE + 9
 
static const SpriteID SPR_LOCK_X_UP_CENTER_FRONT = SPR_CANALS_BASE + 10
 
static const SpriteID SPR_LOCK_Y_DOWN_CENTER_FRONT = SPR_CANALS_BASE + 11
 
static const SpriteID SPR_LOCK_Y_UP_BOTTOM_REAR = SPR_CANALS_BASE + 12
 
static const SpriteID SPR_LOCK_X_DOWN_BOTTOM_REAR = SPR_CANALS_BASE + 13
 
static const SpriteID SPR_LOCK_X_UP_BOTTOM_REAR = SPR_CANALS_BASE + 14
 
static const SpriteID SPR_LOCK_Y_DOWN_BOTTOM_REAR = SPR_CANALS_BASE + 15
 
static const SpriteID SPR_LOCK_Y_UP_BOTTOM_FRONT = SPR_CANALS_BASE + 16
 
static const SpriteID SPR_LOCK_X_DOWN_BOTTOM_FRONT = SPR_CANALS_BASE + 17
 
static const SpriteID SPR_LOCK_X_UP_BOTTOM_FRONT = SPR_CANALS_BASE + 18
 
static const SpriteID SPR_LOCK_Y_DOWN_BOTTOM_FRONT = SPR_CANALS_BASE + 19
 
static const SpriteID SPR_LOCK_Y_UP_TOP_REAR = SPR_CANALS_BASE + 20
 
static const SpriteID SPR_LOCK_X_DOWN_TOP_REAR = SPR_CANALS_BASE + 21
 
static const SpriteID SPR_LOCK_X_UP_TOP_REAR = SPR_CANALS_BASE + 22
 
static const SpriteID SPR_LOCK_Y_DOWN_TOP_REAR = SPR_CANALS_BASE + 23
 
static const SpriteID SPR_LOCK_Y_UP_TOP_FRONT = SPR_CANALS_BASE + 24
 
static const SpriteID SPR_LOCK_X_DOWN_TOP_FRONT = SPR_CANALS_BASE + 25
 
static const SpriteID SPR_LOCK_X_UP_TOP_FRONT = SPR_CANALS_BASE + 26
 
static const SpriteID SPR_LOCK_Y_DOWN_TOP_FRONT = SPR_CANALS_BASE + 27
 
static const SpriteID SPR_CANAL_DIKES_BASE = SPR_CANALS_BASE + 52
 
static const SpriteID SPR_TUNNEL_ENTRY_REAR_RAIL = 2365
 
static const SpriteID SPR_TUNNEL_ENTRY_REAR_MONO = 2373
 
static const SpriteID SPR_TUNNEL_ENTRY_REAR_MAGLEV = 2381
 
static const SpriteID SPR_TUNNEL_ENTRY_REAR_ROAD = 2389
 
static const SpriteID SPR_CROSSING_OFF_X_RAIL = 1370
 
static const SpriteID SPR_CROSSING_OFF_X_MONO = 1382
 
static const SpriteID SPR_CROSSING_OFF_X_MAGLEV = 1394
 
static const SpriteID SPR_PILLARS_BASE = SPR_OPENTTD_BASE + 14
 
static const SpriteID SPR_BTWDN_RAIL_Y_REAR = 2545
 
static const SpriteID SPR_BTWDN_RAIL_X_REAR = 2546
 
static const SpriteID SPR_BTWDN_ROAD_Y_REAR = 2547
 
static const SpriteID SPR_BTWDN_ROAD_X_REAR = 2548
 
static const SpriteID SPR_BTWDN_Y_FRONT = 2549
 
static const SpriteID SPR_BTWDN_X_FRONT = 2550
 
static const SpriteID SPR_BTWDN_Y_PILLAR = 2551
 
static const SpriteID SPR_BTWDN_X_PILLAR = 2552
 
static const SpriteID SPR_BTWDN_MONO_Y_REAR = 4360
 
static const SpriteID SPR_BTWDN_MONO_X_REAR = 4361
 
static const SpriteID SPR_BTWDN_MGLV_Y_REAR = 4400
 
static const SpriteID SPR_BTWDN_MGLV_X_REAR = 4401
 
static const SpriteID SPR_BTWDN_ROAD_RAMP_Y_DOWN = 2529
 
static const SpriteID SPR_BTWDN_ROAD_RAMP_X_DOWN = 2530
 
static const SpriteID SPR_BTWDN_ROAD_RAMP_X_UP = 2531
 
static const SpriteID SPR_BTWDN_ROAD_RAMP_Y_UP = 2532
 
static const SpriteID SPR_BTWDN_ROAD_Y_SLOPE_UP = 2533
 
static const SpriteID SPR_BTWDN_ROAD_X_SLOPE_UP = 2534
 
static const SpriteID SPR_BTWDN_ROAD_Y_SLOPE_DOWN = 2535
 
static const SpriteID SPR_BTWDN_ROAD_X_SLOPE_DOWN = 2536
 
static const SpriteID SPR_BTWDN_RAIL_RAMP_Y_DOWN = 2537
 
static const SpriteID SPR_BTWDN_RAIL_RAMP_X_DOWN = 2538
 
static const SpriteID SPR_BTWDN_RAIL_RAMP_X_UP = 2539
 
static const SpriteID SPR_BTWDN_RAIL_RAMP_Y_UP = 2540
 
static const SpriteID SPR_BTWDN_RAIL_Y_SLOPE_UP = 2541
 
static const SpriteID SPR_BTWDN_RAIL_X_SLOPE_UP = 2542
 
static const SpriteID SPR_BTWDN_RAIL_Y_SLOPE_DOWN = 2543
 
static const SpriteID SPR_BTWDN_RAIL_X_SLOPE_DOWN = 2544
 
static const SpriteID SPR_BTWDN_MONO_RAMP_Y_DOWN = 4352
 
static const SpriteID SPR_BTWDN_MONO_RAMP_X_DOWN = 4353
 
static const SpriteID SPR_BTWDN_MONO_RAMP_X_UP = 4354
 
static const SpriteID SPR_BTWDN_MONO_RAMP_Y_UP = 4355
 
static const SpriteID SPR_BTWDN_MONO_Y_SLOPE_UP = 4356
 
static const SpriteID SPR_BTWDN_MONO_X_SLOPE_UP = 4357
 
static const SpriteID SPR_BTWDN_MONO_Y_SLOPE_DOWN = 4358
 
static const SpriteID SPR_BTWDN_MONO_X_SLOPE_DOWN = 4359
 
static const SpriteID SPR_BTWDN_MGLV_RAMP_Y_DOWN = 4392
 
static const SpriteID SPR_BTWDN_MGLV_RAMP_X_DOWN = 4393
 
static const SpriteID SPR_BTWDN_MGLV_RAMP_X_UP = 4394
 
static const SpriteID SPR_BTWDN_MGLV_RAMP_Y_UP = 4395
 
static const SpriteID SPR_BTWDN_MGLV_Y_SLOPE_UP = 4396
 
static const SpriteID SPR_BTWDN_MGLV_X_SLOPE_UP = 4397
 
static const SpriteID SPR_BTWDN_MGLV_Y_SLOPE_DOWN = 4398
 
static const SpriteID SPR_BTWDN_MGLV_X_SLOPE_DOWN = 4399
 
static const SpriteID SPR_BTSGA_RAIL_X_REAR = 2499
 
static const SpriteID SPR_BTSGA_RAIL_Y_REAR = 2500
 
static const SpriteID SPR_BTSGA_ROAD_X_REAR = 2501
 
static const SpriteID SPR_BTSGA_ROAD_Y_REAR = 2502
 
static const SpriteID SPR_BTSGA_X_FRONT = 2503
 
static const SpriteID SPR_BTSGA_Y_FRONT = 2504
 
static const SpriteID SPR_BTSGA_X_PILLAR = 2505
 
static const SpriteID SPR_BTSGA_Y_PILLAR = 2506
 
static const SpriteID SPR_BTSGA_MONO_X_REAR = 4324
 
static const SpriteID SPR_BTSGA_MONO_Y_REAR = 4325
 
static const SpriteID SPR_BTSGA_MGLV_X_REAR = 4364
 
static const SpriteID SPR_BTSGA_MGLV_Y_REAR = 4365
 
static const SpriteID SPR_BTSUS_ROAD_Y_REAR_TILE_A = 2453
 
static const SpriteID SPR_BTSUS_ROAD_Y_REAR_TILE_B = 2454
 
static const SpriteID SPR_BTSUS_Y_FRONT_TILE_A = 2455
 
static const SpriteID SPR_BTSUS_Y_FRONT_TILE_B = 2456
 
static const SpriteID SPR_BTSUS_ROAD_Y_REAR_TILE_D = 2457
 
static const SpriteID SPR_BTSUS_ROAD_Y_REAR_TILE_C = 2458
 
static const SpriteID SPR_BTSUS_Y_FRONT_TILE_D = 2459
 
static const SpriteID SPR_BTSUS_Y_FRONT_TILE_C = 2460
 
static const SpriteID SPR_BTSUS_ROAD_X_REAR_TILE_A = 2461
 
static const SpriteID SPR_BTSUS_ROAD_X_REAR_TILE_B = 2462
 
static const SpriteID SPR_BTSUS_X_FRONT_TILE_A = 2463
 
static const SpriteID SPR_BTSUS_X_FRONT_TILE_B = 2464
 
static const SpriteID SPR_BTSUS_ROAD_X_REAR_TILE_D = 2465
 
static const SpriteID SPR_BTSUS_ROAD_X_REAR_TILE_C = 2466
 
static const SpriteID SPR_BTSUS_X_FRONT_TILE_D = 2467
 
static const SpriteID SPR_BTSUS_X_FRONT_TILE_C = 2468
 
static const SpriteID SPR_BTSUS_RAIL_Y_REAR_TILE_A = 2469
 
static const SpriteID SPR_BTSUS_RAIL_Y_REAR_TILE_B = 2470
 
static const SpriteID SPR_BTSUS_RAIL_Y_REAR_TILE_D = 2471
 
static const SpriteID SPR_BTSUS_RAIL_Y_REAR_TILE_C = 2472
 
static const SpriteID SPR_BTSUS_RAIL_X_REAR_TILE_A = 2473
 
static const SpriteID SPR_BTSUS_RAIL_X_REAR_TILE_B = 2474
 
static const SpriteID SPR_BTSUS_RAIL_X_REAR_TILE_D = 2475
 
static const SpriteID SPR_BTSUS_RAIL_X_REAR_TILE_C = 2476
 
static const SpriteID SPR_BTSUS_Y_PILLAR_TILE_A = 2477
 
static const SpriteID SPR_BTSUS_Y_PILLAR_TILE_B = 2478
 
static const SpriteID SPR_BTSUS_Y_PILLAR_TILE_D = 2479
 
static const SpriteID SPR_BTSUS_Y_PILLAR_TILE_C = 2480
 
static const SpriteID SPR_BTSUS_X_PILLAR_TILE_A = 2481
 
static const SpriteID SPR_BTSUS_X_PILLAR_TILE_B = 2482
 
static const SpriteID SPR_BTSUS_X_PILLAR_TILE_D = 2483
 
static const SpriteID SPR_BTSUS_X_PILLAR_TILE_C = 2484
 
static const SpriteID SPR_BTSUS_RAIL_Y_REAR_TILE_E = 2485
 
static const SpriteID SPR_BTSUS_RAIL_X_REAR_TILE_E = 2486
 
static const SpriteID SPR_BTSUS_ROAD_Y_REAR_TILE_E = 2487
 
static const SpriteID SPR_BTSUS_ROAD_X_REAR_TILE_E = 2488
 
static const SpriteID SPR_BTSUS_Y_FRONT_TILE_E = 2489
 
static const SpriteID SPR_BTSUS_X_FRONT_TILE_E = 2490
 
static const SpriteID SPR_BTSUS_Y_PILLAR_TILE_E = 2491
 
static const SpriteID SPR_BTSUS_X_PILLAR_TILE_E = 2492
 
static const SpriteID SPR_BTSUS_RAIL_X_REAR_TILE_F = 2493
 
static const SpriteID SPR_BTSUS_RAIL_Y_REAR_TILE_F = 2494
 
static const SpriteID SPR_BTSUS_ROAD_X_REAR_TILE_F = 2495
 
static const SpriteID SPR_BTSUS_ROAD_Y_REAR_TILE_F = 2496
 
static const SpriteID SPR_BTSUS_X_FRONT = 2497
 
static const SpriteID SPR_BTSUS_Y_FRONT = 2498
 
static const SpriteID SPR_BTSUS_MONO_Y_REAR_TILE_A = 4334
 
static const SpriteID SPR_BTSUS_MONO_Y_REAR_TILE_B = 4335
 
static const SpriteID SPR_BTSUS_MONO_Y_REAR_TILE_D = 4336
 
static const SpriteID SPR_BTSUS_MONO_Y_REAR_TILE_C = 4337
 
static const SpriteID SPR_BTSUS_MONO_X_REAR_TILE_A = 4338
 
static const SpriteID SPR_BTSUS_MONO_X_REAR_TILE_B = 4339
 
static const SpriteID SPR_BTSUS_MONO_X_REAR_TILE_D = 4340
 
static const SpriteID SPR_BTSUS_MONO_X_REAR_TILE_C = 4341
 
static const SpriteID SPR_BTSUS_MONO_Y_REAR_TILE_E = 4342
 
static const SpriteID SPR_BTSUS_MONO_X_REAR_TILE_E = 4343
 
static const SpriteID SPR_BTSUS_MONO_X_REAR_TILE_F = 4344
 
static const SpriteID SPR_BTSUS_MONO_Y_REAR_TILE_F = 4345
 
static const SpriteID SPR_BTSUS_MGLV_Y_REAR_TILE_A = 4374
 
static const SpriteID SPR_BTSUS_MGLV_Y_REAR_TILE_B = 4375
 
static const SpriteID SPR_BTSUS_MGLV_Y_REAR_TILE_D = 4376
 
static const SpriteID SPR_BTSUS_MGLV_Y_REAR_TILE_C = 4377
 
static const SpriteID SPR_BTSUS_MGLV_X_REAR_TILE_A = 4378
 
static const SpriteID SPR_BTSUS_MGLV_X_REAR_TILE_B = 4379
 
static const SpriteID SPR_BTSUS_MGLV_X_REAR_TILE_D = 4380
 
static const SpriteID SPR_BTSUS_MGLV_X_REAR_TILE_C = 4381
 
static const SpriteID SPR_BTSUS_MGLV_Y_REAR_TILE_E = 4382
 
static const SpriteID SPR_BTSUS_MGLV_X_REAR_TILE_E = 4383
 
static const SpriteID SPR_BTSUS_MGLV_X_REAR_TILE_F = 4384
 
static const SpriteID SPR_BTSUS_MGLV_Y_REAR_TILE_F = 4385
 
static const SpriteID SPR_BTCAN_RAIL_X_BEG = 2507
 
static const SpriteID SPR_BTCAN_RAIL_X_MID = 2508
 
static const SpriteID SPR_BTCAN_RAIL_X_END = 2509
 
static const SpriteID SPR_BTCAN_RAIL_Y_END = 2510
 
static const SpriteID SPR_BTCAN_RAIL_Y_MID = 2511
 
static const SpriteID SPR_BTCAN_RAIL_Y_BEG = 2512
 
static const SpriteID SPR_BTCAN_ROAD_X_BEG = 2513
 
static const SpriteID SPR_BTCAN_ROAD_X_MID = 2514
 
static const SpriteID SPR_BTCAN_ROAD_X_END = 2515
 
static const SpriteID SPR_BTCAN_ROAD_Y_END = 2516
 
static const SpriteID SPR_BTCAN_ROAD_Y_MID = 2517
 
static const SpriteID SPR_BTCAN_ROAD_Y_BEG = 2518
 
static const SpriteID SPR_BTCAN_X_FRONT_BEG = 2519
 
static const SpriteID SPR_BTCAN_X_FRONT_MID = 2520
 
static const SpriteID SPR_BTCAN_X_FRONT_END = 2521
 
static const SpriteID SPR_BTCAN_Y_FRONT_END = 2522
 
static const SpriteID SPR_BTCAN_Y_FRONT_MID = 2523
 
static const SpriteID SPR_BTCAN_Y_FRONT_BEG = 2524
 
static const SpriteID SPR_BTCAN_X_PILLAR_BEG = 2525
 
static const SpriteID SPR_BTCAN_X_PILLAR_MID = 2526
 
static const SpriteID SPR_BTCAN_Y_PILLAR_MID = 2527
 
static const SpriteID SPR_BTCAN_Y_PILLAR_BEG = 2528
 
static const SpriteID SPR_BTCAN_MONO_X_BEG = 4346
 
static const SpriteID SPR_BTCAN_MONO_X_MID = 4347
 
static const SpriteID SPR_BTCAN_MONO_X_END = 4348
 
static const SpriteID SPR_BTCAN_MONO_Y_END = 4349
 
static const SpriteID SPR_BTCAN_MONO_Y_MID = 4350
 
static const SpriteID SPR_BTCAN_MONO_Y_BEG = 4351
 
static const SpriteID SPR_BTCAN_MGLV_X_BEG = 4386
 
static const SpriteID SPR_BTCAN_MGLV_X_MID = 4387
 
static const SpriteID SPR_BTCAN_MGLV_X_END = 4388
 
static const SpriteID SPR_BTCAN_MGLV_Y_END = 4389
 
static const SpriteID SPR_BTCAN_MGLV_Y_MID = 4390
 
static const SpriteID SPR_BTCAN_MGLV_Y_BEG = 4391
 
static const SpriteID SPR_BTCON_RAIL_X = 2493
 
static const SpriteID SPR_BTCON_RAIL_Y = 2494
 
static const SpriteID SPR_BTCON_ROAD_X = 2495
 
static const SpriteID SPR_BTCON_ROAD_Y = 2496
 
static const SpriteID SPR_BTCON_X_FRONT = 2497
 
static const SpriteID SPR_BTCON_Y_FRONT = 2498
 
static const SpriteID SPR_BTCON_X_PILLAR = 2505
 
static const SpriteID SPR_BTCON_Y_PILLAR = 2506
 
static const SpriteID SPR_BTCON_MONO_X = 4344
 
static const SpriteID SPR_BTCON_MONO_Y = 4345
 
static const SpriteID SPR_BTCON_MGLV_X = 4384
 
static const SpriteID SPR_BTCON_MGLV_Y = 4385
 
static const SpriteID SPR_BTGIR_RAIL_X = 2553
 
static const SpriteID SPR_BTGIR_RAIL_Y = 2554
 
static const SpriteID SPR_BTGIR_ROAD_X = 2555
 
static const SpriteID SPR_BTGIR_ROAD_Y = 2556
 
static const SpriteID SPR_BTGIR_X_FRONT = 2557
 
static const SpriteID SPR_BTGIR_Y_FRONT = 2558
 
static const SpriteID SPR_BTGIR_X_PILLAR = 2505
 
static const SpriteID SPR_BTGIR_Y_PILLAR = 2506
 
static const SpriteID SPR_BTGIR_MONO_X = 4362
 
static const SpriteID SPR_BTGIR_MONO_Y = 4363
 
static const SpriteID SPR_BTGIR_MGLV_X = 4402
 
static const SpriteID SPR_BTGIR_MGLV_Y = 4403
 
static const SpriteID SPR_BTTUB_X_FRONT_BEG = 2559
 
static const SpriteID SPR_BTTUB_X_FRONT_MID = 2560
 
static const SpriteID SPR_BTTUB_X_FRONT_END = 2561
 
static const SpriteID SPR_BTTUB_Y_FRONT_END = 2562
 
static const SpriteID SPR_BTTUB_Y_FRONT_MID = 2563
 
static const SpriteID SPR_BTTUB_Y_FRONT_BEG = 2564
 
static const SpriteID SPR_BTTUB_X_PILLAR_BEG = 2565
 
static const SpriteID SPR_BTTUB_X_PILLAR_MID = 2566
 
static const SpriteID SPR_BTTUB_Y_PILLAR_MID = 2567
 
static const SpriteID SPR_BTTUB_Y_PILLAR_BEG = 2568
 
static const SpriteID SPR_BTTUB_X_RAIL_REAR_BEG = 2569
 
static const SpriteID SPR_BTTUB_X_RAIL_REAR_MID = 2570
 
static const SpriteID SPR_BTTUB_X_RAIL_REAR_END = 2571
 
static const SpriteID SPR_BTTUB_Y_RAIL_REAR_BEG = 2572
 
static const SpriteID SPR_BTTUB_Y_RAIL_REAR_MID = 2573
 
static const SpriteID SPR_BTTUB_Y_RAIL_REAR_END = 2574
 
static const SpriteID SPR_BTTUB_X_ROAD_REAR_BEG = 2575
 
static const SpriteID SPR_BTTUB_X_ROAD_REAR_MID = 2576
 
static const SpriteID SPR_BTTUB_X_ROAD_REAR_END = 2577
 
static const SpriteID SPR_BTTUB_Y_ROAD_REAR_BEG = 2578
 
static const SpriteID SPR_BTTUB_Y_ROAD_REAR_MID = 2579
 
static const SpriteID SPR_BTTUB_Y_ROAD_REAR_END = 2580
 
static const SpriteID SPR_BTTUB_X_MONO_REAR_BEG = 2581
 
static const SpriteID SPR_BTTUB_X_MONO_REAR_MID = 2582
 
static const SpriteID SPR_BTTUB_X_MONO_REAR_END = 2583
 
static const SpriteID SPR_BTTUB_Y_MONO_REAR_BEG = 2584
 
static const SpriteID SPR_BTTUB_Y_MONO_REAR_MID = 2585
 
static const SpriteID SPR_BTTUB_Y_MONO_REAR_END = 2586
 
static const SpriteID SPR_BTTUB_X_MGLV_REAR_BEG = 2587
 
static const SpriteID SPR_BTTUB_X_MGLV_REAR_MID = 2588
 
static const SpriteID SPR_BTTUB_X_MGLV_REAR_END = 2589
 
static const SpriteID SPR_BTTUB_Y_MGLV_REAR_BEG = 2590
 
static const SpriteID SPR_BTTUB_Y_MGLV_REAR_MID = 2591
 
static const SpriteID SPR_BTTUB_Y_MGLV_REAR_END = 2592
 
static const SpriteID SPR_BTGEN_RAIL_X_SLOPE_DOWN = 2437
 
static const SpriteID SPR_BTGEN_RAIL_X_SLOPE_UP = 2438
 
static const SpriteID SPR_BTGEN_RAIL_Y_SLOPE_DOWN = 2439
 
static const SpriteID SPR_BTGEN_RAIL_Y_SLOPE_UP = 2440
 
static const SpriteID SPR_BTGEN_RAIL_RAMP_X_UP = 2441
 
static const SpriteID SPR_BTGEN_RAIL_RAMP_X_DOWN = 2442
 
static const SpriteID SPR_BTGEN_RAIL_RAMP_Y_UP = 2443
 
static const SpriteID SPR_BTGEN_RAIL_RAMP_Y_DOWN = 2444
 
static const SpriteID SPR_BTGEN_ROAD_X_SLOPE_DOWN = 2445
 
static const SpriteID SPR_BTGEN_ROAD_X_SLOPE_UP = 2446
 
static const SpriteID SPR_BTGEN_ROAD_Y_SLOPE_DOWN = 2447
 
static const SpriteID SPR_BTGEN_ROAD_Y_SLOPE_UP = 2448
 
static const SpriteID SPR_BTGEN_ROAD_RAMP_X_UP = 2449
 
static const SpriteID SPR_BTGEN_ROAD_RAMP_X_DOWN = 2450
 
static const SpriteID SPR_BTGEN_ROAD_RAMP_Y_UP = 2451
 
static const SpriteID SPR_BTGEN_ROAD_RAMP_Y_DOWN = 2452
 
static const SpriteID SPR_BTGEN_MONO_X_SLOPE_DOWN = 4326
 
static const SpriteID SPR_BTGEN_MONO_X_SLOPE_UP = 4327
 
static const SpriteID SPR_BTGEN_MONO_Y_SLOPE_DOWN = 4328
 
static const SpriteID SPR_BTGEN_MONO_Y_SLOPE_UP = 4329
 
static const SpriteID SPR_BTGEN_MONO_RAMP_X_UP = 4330
 
static const SpriteID SPR_BTGEN_MONO_RAMP_X_DOWN = 4331
 
static const SpriteID SPR_BTGEN_MONO_RAMP_Y_UP = 4332
 
static const SpriteID SPR_BTGEN_MONO_RAMP_Y_DOWN = 4333
 
static const SpriteID SPR_BTGEN_MGLV_X_SLOPE_DOWN = 4366
 
static const SpriteID SPR_BTGEN_MGLV_X_SLOPE_UP = 4367
 
static const SpriteID SPR_BTGEN_MGLV_Y_SLOPE_DOWN = 4368
 
static const SpriteID SPR_BTGEN_MGLV_Y_SLOPE_UP = 4369
 
static const SpriteID SPR_BTGEN_MGLV_RAMP_X_UP = 4370
 
static const SpriteID SPR_BTGEN_MGLV_RAMP_X_DOWN = 4371
 
static const SpriteID SPR_BTGEN_MGLV_RAMP_Y_UP = 4372
 
static const SpriteID SPR_BTGEN_MGLV_RAMP_Y_DOWN = 4373
 
static const SpriteID SPR_CENTRE_VIEW_VEHICLE = 683
 
static const SpriteID SPR_SEND_TRAIN_TODEPOT = 685
 
static const SpriteID SPR_SEND_ROADVEH_TODEPOT = 686
 
static const SpriteID SPR_SEND_AIRCRAFT_TODEPOT = 687
 
static const SpriteID SPR_SEND_SHIP_TODEPOT = 688
 
static const SpriteID SPR_IGNORE_SIGNALS = 689
 
static const SpriteID SPR_SHOW_ORDERS = 690
 
static const SpriteID SPR_SHOW_VEHICLE_DETAILS = 691
 
static const SpriteID SPR_REFIT_VEHICLE = 692
 
static const SpriteID SPR_FORCE_VEHICLE_TURN = 715
 
static const SpriteID SPR_FLAG_VEH_STOPPED = 3090
 
static const SpriteID SPR_FLAG_VEH_RUNNING = 3091
 
static const SpriteID SPR_VEH_BUS_SW_VIEW = 3097
 
static const SpriteID SPR_VEH_BUS_SIDE_VIEW = 3098
 
static const SpriteID SPR_ROTOR_STOPPED = 3901
 
static const SpriteID SPR_ROTOR_MOVING_1 = 3902
 
static const SpriteID SPR_ROTOR_MOVING_3 = 3904
 
static const SpriteID SPR_LIFT = 1443
 
static const SpriteID SPR_CNST1_TALLOFFICE_00 = 1421
 
static const SpriteID SPR_CNST2_TALLOFFICE_00 = 1422
 
static const SpriteID SPR_CNST3_TALLOFFICE_00 = 1423
 
static const SpriteID SPR_GROUND_TALLOFFICE_00 = 1424
 
static const SpriteID SPR_BUILD_TALLOFFICE_00 = 1425
 
static const SpriteID SPR_CNST1_OFFICE_01 = 1426
 
static const SpriteID SPR_CNST2_OFFICE_01 = 1427
 
static const SpriteID SPR_BUILD_OFFICE_01 = 1428
 
static const SpriteID SPR_GROUND_OFFICE_01 = 1429
 
static const SpriteID SPR_CNST1_SMLBLCKFLATS_02 = 1430
 
static const SpriteID SPR_CNST2_SMLBLCKFLATS_02 = 1431
 
static const SpriteID SPR_BUILD_SMLBLCKFLATS_02 = 1432
 
static const SpriteID SPR_GROUND_SMLBLCKFLATS_02 = 1433
 
static const SpriteID SPR_CNST1_TEMPCHURCH = 1434
 
static const SpriteID SPR_CNST2_TEMPCHURCH = 1435
 
static const SpriteID SPR_BUILD_TEMPCHURCH = 1436
 
static const SpriteID SPR_GROUND_TEMPCHURCH = 1437
 
static const SpriteID SPR_CNST1_LARGEOFFICE_04 = 1440
 
static const SpriteID SPR_CNST2_LARGEOFFICE_04 = 1441
 
static const SpriteID SPR_BUILD_LARGEOFFICE_04 = 1442
 
static const SpriteID SPR_BUILD_LARGEOFFICE_04_SNOW = 4569
 
static const SpriteID SPR_CNST1_TOWNHOUSE_06_V1 = 1444
 
static const SpriteID SPR_CNST2_TOWNHOUSE_06_V1 = 1445
 
static const SpriteID SPR_BUILD_TOWNHOUSE_06_V1 = 1446
 
static const SpriteID SPR_GRND_TOWNHOUSE_06_V1 = 1447
 
static const SpriteID SPR_GRND_STADIUM_N = 1479
 
static const SpriteID SPR_GRND_STADIUM_E = 1480
 
static const SpriteID SPR_GRND_STADIUM_W = 1481
 
static const SpriteID SPR_GRND_STADIUM_S = 1482
 
static const SpriteID SPR_CNST1_TOWNHOUSE_06_V2 = 1501
 
static const SpriteID SPR_CNST1_TOWNHOUSE_06_V2_P = 1502
 
static const SpriteID SPR_CNST2_TOWNHOUSE_06_V2_G = 1503
 
static const SpriteID SPR_CNST2_TOWNHOUSE_06_V2 = 1504
 
static const SpriteID SPR_GRND_TOWNHOUSE_06_V2 = 1505
 
static const SpriteID SPR_BUILD_TOWNHOUSE_06_V2 = 1506
 
static const SpriteID SPR_CNST1_HOTEL_07_NW = 1448
 
static const SpriteID SPR_CNST2_HOTEL_07_NW = 1449
 
static const SpriteID SPR_BUILD_HOTEL_07_NW = 1450
 
static const SpriteID SPR_CNST1_HOTEL_07_SE = 1451
 
static const SpriteID SPR_CNST2_HOTEL_07_SE = 1452
 
static const SpriteID SPR_BUILD_HOTEL_07_SE = 1453
 
static const SpriteID SPR_STATUE_HORSERIDER_09 = 1454
 
static const SpriteID SPR_FOUNTAIN_0A = 1455
 
static const SpriteID SPR_PARKSTATUE_0B = 1456
 
static const SpriteID SPR_PARKALLEY_0C = 1457
 
static const SpriteID SPR_CNST1_OFFICE_0D = 1458
 
static const SpriteID SPR_CNST2_OFFICE_0D = 1459
 
static const SpriteID SPR_BUILD_OFFICE_0D = 1460
 
static const SpriteID SPR_CNST1_SHOPOFFICE_0E = 1461
 
static const SpriteID SPR_CNST2_SHOPOFFICE_0E = 1462
 
static const SpriteID SPR_BUILD_SHOPOFFICE_0E = 1463
 
static const SpriteID SPR_CNST1_SHOPOFFICE_0F = 1464
 
static const SpriteID SPR_CNST2_SHOPOFFICE_0F = 1465
 
static const SpriteID SPR_BUILD_SHOPOFFICE_0F = 1466
 
static const SpriteID SPR_GRND_HOUSE_TOY1 = 4675
 
static const SpriteID SPR_GRND_HOUSE_TOY2 = 4676
 
static const SpriteID SPR_BLIMP = 3905
 
static const SpriteID SPR_BLIMP_CRASHING = 3906
 
static const SpriteID SPR_BLIMP_CRASHED = 3907
 
static const SpriteID SPR_UFO_SMALL_SCOUT = 3908
 
static const SpriteID SPR_UFO_SMALL_SCOUT_DARKER = 3909
 
static const SpriteID SPR_SUB_SMALL_NE = 3910
 
static const SpriteID SPR_SUB_SMALL_SE = 3911
 
static const SpriteID SPR_SUB_SMALL_SW = 3912
 
static const SpriteID SPR_SUB_SMALL_NW = 3913
 
static const SpriteID SPR_SUB_LARGE_NE = 3914
 
static const SpriteID SPR_SUB_LARGE_SE = 3915
 
static const SpriteID SPR_SUB_LARGE_SW = 3916
 
static const SpriteID SPR_SUB_LARGE_NW = 3917
 
static const SpriteID SPR_F_15 = 3918
 
static const SpriteID SPR_F_15_FIRING = 3919
 
static const SpriteID SPR_UFO_HARVESTER = 3920
 
static const SpriteID SPR_XCOM_SKYRANGER = 3921
 
static const SpriteID SPR_AH_64A = 3922
 
static const SpriteID SPR_AH_64A_FIRING = 3923
 
static const SpriteID SPR_IMG_TERRAFORM_UP = 694
 
static const SpriteID SPR_IMG_TERRAFORM_DOWN = 695
 
static const SpriteID SPR_IMG_DYNAMITE = 703
 
static const SpriteID SPR_IMG_ROCKS = 4084
 
static const SpriteID SPR_IMG_DESERT = 4085
 
static const SpriteID SPR_IMG_TRANSMITTER = 4086
 
static const SpriteID SPR_IMG_LEVEL_LAND = SPR_OPENTTD_BASE + 91
 
static const SpriteID SPR_IMG_BUILD_CANAL = SPR_OPENTTD_BASE + 88
 
static const SpriteID SPR_IMG_BUILD_RIVER = SPR_OPENTTD_BASE + 136
 
static const SpriteID SPR_IMG_BUILD_LOCK = SPR_CANALS_BASE + 64
 
static const SpriteID SPR_IMG_PAUSE = 726
 
static const SpriteID SPR_IMG_FASTFORWARD = SPR_OPENTTD_BASE + 90
 
static const SpriteID SPR_IMG_SETTINGS = 751
 
static const SpriteID SPR_IMG_SAVE = 724
 
static const SpriteID SPR_IMG_SMALLMAP = 708
 
static const SpriteID SPR_IMG_TOWN = 4077
 
static const SpriteID SPR_IMG_SUBSIDIES = 679
 
static const SpriteID SPR_IMG_COMPANY_LIST = 1299
 
static const SpriteID SPR_IMG_COMPANY_FINANCE = 737
 
static const SpriteID SPR_IMG_COMPANY_GENERAL = 743
 
static const SpriteID SPR_IMG_GRAPHS = 745
 
static const SpriteID SPR_IMG_COMPANY_LEAGUE = 684
 
static const SpriteID SPR_IMG_SHOW_COUNTOURS = 738
 
static const SpriteID SPR_IMG_SHOW_VEHICLES = 739
 
static const SpriteID SPR_IMG_SHOW_ROUTES = 740
 
static const SpriteID SPR_IMG_INDUSTRY = 741
 
static const SpriteID SPR_IMG_PLANTTREES = 742
 
static const SpriteID SPR_IMG_TRAINLIST = 731
 
static const SpriteID SPR_IMG_TRUCKLIST = 732
 
static const SpriteID SPR_IMG_SHIPLIST = 733
 
static const SpriteID SPR_IMG_AIRPLANESLIST = 734
 
static const SpriteID SPR_IMG_ZOOMIN = 735
 
static const SpriteID SPR_IMG_ZOOMOUT = 736
 
static const SpriteID SPR_IMG_BUILDRAIL = 727
 
static const SpriteID SPR_IMG_BUILDROAD = 728
 
static const SpriteID SPR_IMG_BUILDTRAMS = SPR_OPENTTD_BASE + 179
 
static const SpriteID SPR_IMG_BUILDWATER = 729
 
static const SpriteID SPR_IMG_BUILDAIR = 730
 
static const SpriteID SPR_IMG_LANDSCAPING = 4083
 
static const SpriteID SPR_IMG_MUSIC = 713
 
static const SpriteID SPR_IMG_MESSAGES = 680
 
static const SpriteID SPR_IMG_QUERY = 723
 
static const SpriteID SPR_IMG_SIGN = 4082
 
static const SpriteID SPR_IMG_BUY_LAND = 4791
 
static const SpriteID SPR_IMG_STORY_BOOK = SPR_OPENTTD_BASE + 169
 
static const SpriteID SPR_OTTD_O = 4842
 
static const SpriteID SPR_OTTD_P = 4841
 
static const SpriteID SPR_OTTD_E = SPR_OPENTTD_BASE + 12
 
static const SpriteID SPR_OTTD_D = SPR_OPENTTD_BASE + 13
 
static const SpriteID SPR_OTTD_N = 4839
 
static const SpriteID SPR_OTTD_T = 4836
 
static const SpriteID SPR_MAPGEN_BEGIN = 4845
 
static const SpriteID SPR_MAPGEN_END = 4882
 
static const SpriteID SPR_HIGHSCORE_CHART_BEGIN = 4804
 
static const SpriteID SPR_TYCOON_IMG1_BEGIN = 4814
 
static const SpriteID SPR_TYCOON_IMG2_BEGIN = 4824
 
static const SpriteID SPR_IT_SUGAR_MINE_SIEVE = 4775
 
static const SpriteID SPR_IT_SUGAR_MINE_CLOUDS = 4784
 
static const SpriteID SPR_IT_SUGAR_MINE_PILE = 4780
 
static const SpriteID SPR_IT_TOFFEE_QUARRY_TOFFEE = 4766
 
static const SpriteID SPR_IT_TOFFEE_QUARRY_SHOVEL = 4767
 
static const SpriteID SPR_IT_BUBBLE_GENERATOR_SPRING = 4746
 
static const SpriteID SPR_IT_BUBBLE_GENERATOR_BUBBLE = 4747
 
static const SpriteID SPR_IT_TOY_FACTORY_STAMP_HOLDER = 4717
 
static const SpriteID SPR_IT_TOY_FACTORY_STAMP = 4718
 
static const SpriteID SPR_IT_TOY_FACTORY_CLAY = 4719
 
static const SpriteID SPR_IT_TOY_FACTORY_ROBOT = 4720
 
static const SpriteID SPR_IT_POWER_PLANT_TRANSFORMERS = 2054
 
static const SpriteID SPR_CARGO_PASSENGERS = 4297
 
static const SpriteID SPR_CARGO_COAL = 4298
 
static const SpriteID SPR_CARGO_MAIL = 4299
 
static const SpriteID SPR_CARGO_OIL = 4300
 
static const SpriteID SPR_CARGO_LIVESTOCK = 4301
 
static const SpriteID SPR_CARGO_GOODS = 4302
 
static const SpriteID SPR_CARGO_GRAIN = 4303
 
static const SpriteID SPR_CARGO_WHEAT = 4303
 
static const SpriteID SPR_CARGO_MAIZE = 4303
 
static const SpriteID SPR_CARGO_WOOD = 4304
 
static const SpriteID SPR_CARGO_IRON_ORE = 4305
 
static const SpriteID SPR_CARGO_STEEL = 4306
 
static const SpriteID SPR_CARGO_VALUABLES = 4307
 
static const SpriteID SPR_CARGO_GOLD = 4307
 
static const SpriteID SPR_CARGO_FRUIT = 4308
 
static const SpriteID SPR_CARGO_COPPER_ORE = 4309
 
static const SpriteID SPR_CARGO_WATER = 4310
 
static const SpriteID SPR_CARGO_COLA = 4310
 
static const SpriteID SPR_CARGO_DIAMONDS = 4311
 
static const SpriteID SPR_CARGO_FOOD = 4312
 
static const SpriteID SPR_CARGO_PAPER = 4313
 
static const SpriteID SPR_CARGO_RUBBER = 4314
 
static const SpriteID SPR_CARGO_SWEETS = 4315
 
static const SpriteID SPR_CARGO_SUGAR = 4316
 
static const SpriteID SPR_CARGO_TOYS = 4317
 
static const SpriteID SPR_CARGO_CANDYFLOSS = 4318
 
static const SpriteID SPR_CARGO_FIZZY_DRINKS = 4319
 
static const SpriteID SPR_CARGO_TOFFEE = 4320
 
static const SpriteID SPR_CARGO_BUBBLES = 4321
 
static const SpriteID SPR_CARGO_PLASTIC = 4322
 
static const SpriteID SPR_CARGO_BATTERIES = 4323
 
static const SpriteID SPR_CARGO_NOTHING = SPR_ASCII_SPACE
 
static const SpriteID SPR_BULLDOZER_NE = 1416
 
static const SpriteID SPR_BULLDOZER_SE = 1417
 
static const SpriteID SPR_BULLDOZER_SW = 1418
 
static const SpriteID SPR_BULLDOZER_NW = 1419
 
static const SpriteID SPR_SMOKE_0 = 2040
 
static const SpriteID SPR_SMOKE_1 = 2041
 
static const SpriteID SPR_SMOKE_2 = 2042
 
static const SpriteID SPR_SMOKE_3 = 2043
 
static const SpriteID SPR_SMOKE_4 = 2044
 
static const SpriteID SPR_DIESEL_SMOKE_0 = 3073
 
static const SpriteID SPR_DIESEL_SMOKE_1 = 3074
 
static const SpriteID SPR_DIESEL_SMOKE_2 = 3075
 
static const SpriteID SPR_DIESEL_SMOKE_3 = 3076
 
static const SpriteID SPR_DIESEL_SMOKE_4 = 3077
 
static const SpriteID SPR_DIESEL_SMOKE_5 = 3078
 
static const SpriteID SPR_STEAM_SMOKE_0 = 3079
 
static const SpriteID SPR_STEAM_SMOKE_1 = 3080
 
static const SpriteID SPR_STEAM_SMOKE_2 = 3081
 
static const SpriteID SPR_STEAM_SMOKE_3 = 3082
 
static const SpriteID SPR_STEAM_SMOKE_4 = 3083
 
static const SpriteID SPR_ELECTRIC_SPARK_0 = 3084
 
static const SpriteID SPR_ELECTRIC_SPARK_1 = 3085
 
static const SpriteID SPR_ELECTRIC_SPARK_2 = 3086
 
static const SpriteID SPR_ELECTRIC_SPARK_3 = 3087
 
static const SpriteID SPR_ELECTRIC_SPARK_4 = 3088
 
static const SpriteID SPR_ELECTRIC_SPARK_5 = 3089
 
static const SpriteID SPR_CHIMNEY_SMOKE_0 = 3701
 
static const SpriteID SPR_CHIMNEY_SMOKE_1 = 3702
 
static const SpriteID SPR_CHIMNEY_SMOKE_2 = 3703
 
static const SpriteID SPR_CHIMNEY_SMOKE_3 = 3704
 
static const SpriteID SPR_CHIMNEY_SMOKE_4 = 3705
 
static const SpriteID SPR_CHIMNEY_SMOKE_5 = 3706
 
static const SpriteID SPR_CHIMNEY_SMOKE_6 = 3707
 
static const SpriteID SPR_CHIMNEY_SMOKE_7 = 3708
 
static const SpriteID SPR_EXPLOSION_LARGE_0 = 3709
 
static const SpriteID SPR_EXPLOSION_LARGE_1 = 3710
 
static const SpriteID SPR_EXPLOSION_LARGE_2 = 3711
 
static const SpriteID SPR_EXPLOSION_LARGE_3 = 3712
 
static const SpriteID SPR_EXPLOSION_LARGE_4 = 3713
 
static const SpriteID SPR_EXPLOSION_LARGE_5 = 3714
 
static const SpriteID SPR_EXPLOSION_LARGE_6 = 3715
 
static const SpriteID SPR_EXPLOSION_LARGE_7 = 3716
 
static const SpriteID SPR_EXPLOSION_LARGE_8 = 3717
 
static const SpriteID SPR_EXPLOSION_LARGE_9 = 3718
 
static const SpriteID SPR_EXPLOSION_LARGE_A = 3719
 
static const SpriteID SPR_EXPLOSION_LARGE_B = 3720
 
static const SpriteID SPR_EXPLOSION_LARGE_C = 3721
 
static const SpriteID SPR_EXPLOSION_LARGE_D = 3722
 
static const SpriteID SPR_EXPLOSION_LARGE_E = 3723
 
static const SpriteID SPR_EXPLOSION_LARGE_F = 3724
 
static const SpriteID SPR_EXPLOSION_SMALL_0 = 3725
 
static const SpriteID SPR_EXPLOSION_SMALL_1 = 3726
 
static const SpriteID SPR_EXPLOSION_SMALL_2 = 3727
 
static const SpriteID SPR_EXPLOSION_SMALL_3 = 3728
 
static const SpriteID SPR_EXPLOSION_SMALL_4 = 3729
 
static const SpriteID SPR_EXPLOSION_SMALL_5 = 3730
 
static const SpriteID SPR_EXPLOSION_SMALL_6 = 3731
 
static const SpriteID SPR_EXPLOSION_SMALL_7 = 3732
 
static const SpriteID SPR_EXPLOSION_SMALL_8 = 3733
 
static const SpriteID SPR_EXPLOSION_SMALL_9 = 3734
 
static const SpriteID SPR_EXPLOSION_SMALL_A = 3735
 
static const SpriteID SPR_EXPLOSION_SMALL_B = 3736
 
static const SpriteID SPR_BREAKDOWN_SMOKE_0 = 3737
 
static const SpriteID SPR_BREAKDOWN_SMOKE_1 = 3738
 
static const SpriteID SPR_BREAKDOWN_SMOKE_2 = 3739
 
static const SpriteID SPR_BREAKDOWN_SMOKE_3 = 3740
 
static const SpriteID SPR_BUBBLE_0 = 4748
 
static const SpriteID SPR_BUBBLE_1 = 4749
 
static const SpriteID SPR_BUBBLE_2 = 4750
 
static const SpriteID SPR_BUBBLE_GENERATE_0 = 4751
 
static const SpriteID SPR_BUBBLE_GENERATE_1 = 4752
 
static const SpriteID SPR_BUBBLE_GENERATE_2 = 4753
 
static const SpriteID SPR_BUBBLE_GENERATE_3 = 4754
 
static const SpriteID SPR_BUBBLE_BURST_0 = 4755
 
static const SpriteID SPR_BUBBLE_BURST_1 = 4756
 
static const SpriteID SPR_BUBBLE_BURST_2 = 4757
 
static const SpriteID SPR_BUBBLE_ABSORB_0 = 4758
 
static const SpriteID SPR_BUBBLE_ABSORB_1 = 4759
 
static const SpriteID SPR_BUBBLE_ABSORB_2 = 4760
 
static const SpriteID SPR_BUBBLE_ABSORB_3 = 4761
 
static const SpriteID SPR_BUBBLE_ABSORB_4 = 4762
 
static const SpriteID SPR_BUILD_NS_ELRAIL = SPR_ELRAIL_BASE + 36
 
static const SpriteID SPR_BUILD_X_ELRAIL = SPR_ELRAIL_BASE + 37
 
static const SpriteID SPR_BUILD_EW_ELRAIL = SPR_ELRAIL_BASE + 38
 
static const SpriteID SPR_BUILD_Y_ELRAIL = SPR_ELRAIL_BASE + 39
 
static const SpriteID SPR_BUILD_TUNNEL_ELRAIL = SPR_ELRAIL_BASE + 44
 
static const SpriteID SPR_IMG_AIRPORT = 744
 
static const SpriteID SPR_IMG_SHIP_DEPOT = 748
 
static const SpriteID SPR_IMG_SHIP_DOCK = 746
 
static const SpriteID SPR_IMG_BUOY = 693
 
static const SpriteID SPR_IMG_AQUEDUCT = SPR_OPENTTD_BASE + 145
 
static const SpriteID SPR_IMG_SKIP_TO_PREV = 709
 
static const SpriteID SPR_IMG_SKIP_TO_NEXT = 710
 
static const SpriteID SPR_IMG_STOP_MUSIC = 711
 
static const SpriteID SPR_IMG_PLAY_MUSIC = 712
 
static const SpriteID SPR_IMG_ROAD_Y_DIR = 1309
 
static const SpriteID SPR_IMG_ROAD_X_DIR = 1310
 
static const SpriteID SPR_IMG_AUTOROAD = SPR_OPENTTD_BASE + 82
 
static const SpriteID SPR_IMG_ROAD_DEPOT = 1295
 
static const SpriteID SPR_IMG_BUS_STATION = 749
 
static const SpriteID SPR_IMG_TRUCK_BAY = 750
 
static const SpriteID SPR_IMG_BRIDGE = 2594
 
static const SpriteID SPR_IMG_ROAD_TUNNEL = 2429
 
static const SpriteID SPR_IMG_REMOVE = 714
 
static const SpriteID SPR_IMG_ROAD_ONE_WAY = SPR_OPENTTD_BASE + 134
 
static const SpriteID SPR_IMG_TRAMWAY_Y_DIR = SPR_TRAMWAY_BASE + 0
 
static const SpriteID SPR_IMG_TRAMWAY_X_DIR = SPR_TRAMWAY_BASE + 1
 
static const SpriteID SPR_IMG_AUTOTRAM = SPR_OPENTTD_BASE + 84
 
static const SpriteID SPR_IMG_RAIL_NS = 1251
 
static const SpriteID SPR_IMG_RAIL_NE = 1252
 
static const SpriteID SPR_IMG_RAIL_EW = 1253
 
static const SpriteID SPR_IMG_RAIL_NW = 1254
 
static const SpriteID SPR_IMG_AUTORAIL = SPR_OPENTTD_BASE + 53
 
static const SpriteID SPR_IMG_AUTOELRAIL = SPR_OPENTTD_BASE + 57
 
static const SpriteID SPR_IMG_AUTOMONO = SPR_OPENTTD_BASE + 63
 
static const SpriteID SPR_IMG_AUTOMAGLEV = SPR_OPENTTD_BASE + 69
 
static const SpriteID SPR_IMG_WAYPOINT = SPR_OPENTTD_BASE + 76
 
static const SpriteID SPR_IMG_DEPOT_RAIL = 1294
 
static const SpriteID SPR_IMG_DEPOT_ELRAIL = SPR_OPENTTD_BASE + 61
 
static const SpriteID SPR_IMG_DEPOT_MONO = SPR_OPENTTD_BASE + 67
 
static const SpriteID SPR_IMG_DEPOT_MAGLEV = SPR_OPENTTD_BASE + 73
 
static const SpriteID SPR_IMG_RAIL_STATION = 1298
 
static const SpriteID SPR_IMG_RAIL_SIGNALS = 1291
 
static const SpriteID SPR_IMG_SIGNAL_ELECTRIC_NORM = 1287
 
static const SpriteID SPR_IMG_SIGNAL_ELECTRIC_ENTRY = SPR_SIGNALS_BASE + 12
 
static const SpriteID SPR_IMG_SIGNAL_ELECTRIC_EXIT = SPR_SIGNALS_BASE + 28
 
static const SpriteID SPR_IMG_SIGNAL_ELECTRIC_COMBO = SPR_SIGNALS_BASE + 44
 
static const SpriteID SPR_IMG_SIGNAL_ELECTRIC_PBS = SPR_SIGNALS_BASE + 124
 
static const SpriteID SPR_IMG_SIGNAL_ELECTRIC_PBS_OWAY = SPR_SIGNALS_BASE + 140
 
static const SpriteID SPR_IMG_SIGNAL_SEMAPHORE_NORM = SPR_SIGNALS_BASE + 60
 
static const SpriteID SPR_IMG_SIGNAL_SEMAPHORE_ENTRY = SPR_SIGNALS_BASE + 76
 
static const SpriteID SPR_IMG_SIGNAL_SEMAPHORE_EXIT = SPR_SIGNALS_BASE + 92
 
static const SpriteID SPR_IMG_SIGNAL_SEMAPHORE_COMBO = SPR_SIGNALS_BASE + 108
 
static const SpriteID SPR_IMG_SIGNAL_SEMAPHORE_PBS = SPR_SIGNALS_BASE + 188
 
static const SpriteID SPR_IMG_SIGNAL_SEMAPHORE_PBS_OWAY = SPR_SIGNALS_BASE + 204
 
static const SpriteID SPR_IMG_SIGNAL_CONVERT = SPR_OPENTTD_BASE + 135
 
static const SpriteID SPR_IMG_TUNNEL_RAIL = 2430
 
static const SpriteID SPR_IMG_TUNNEL_MONO = 2431
 
static const SpriteID SPR_IMG_TUNNEL_MAGLEV = 2432
 
static const SpriteID SPR_IMG_CONVERT_RAIL = SPR_OPENTTD_BASE + 55
 
static const SpriteID SPR_IMG_CONVERT_ELRAIL = SPR_OPENTTD_BASE + 59
 
static const SpriteID SPR_IMG_CONVERT_MONO = SPR_OPENTTD_BASE + 65
 
static const SpriteID SPR_IMG_CONVERT_MAGLEV = SPR_OPENTTD_BASE + 71
 
static const SpriteID SPR_IMG_VIEW_LOCATION = SPR_OPENTTD_BASE + 170
 
static const SpriteID SPR_IMG_GOAL = SPR_OPENTTD_BASE + 171
 
static const SpriteID SPR_IMG_GOAL_COMPLETED = SPR_OPENTTD_BASE + 172
 
static const SpriteID SPR_IMG_GOAL_BROKEN_REF = SPR_OPENTTD_BASE + 173
 
static const SpriteID SPR_IMG_CONVERT_ROAD = SPR_OPENTTD_BASE + 180
 
static const CursorID SPR_CURSOR_CONVERT_ROAD = SPR_OPENTTD_BASE + 181
 
static const SpriteID SPR_IMG_CONVERT_TRAM = SPR_OPENTTD_BASE + 182
 
static const CursorID SPR_CURSOR_CONVERT_TRAM = SPR_OPENTTD_BASE + 183
 
static const SpriteID SPR_SELECT_TEMPERATE = 4882
 
static const SpriteID SPR_SELECT_TEMPERATE_PUSHED = 4883
 
static const SpriteID SPR_SELECT_SUB_ARCTIC = 4884
 
static const SpriteID SPR_SELECT_SUB_ARCTIC_PUSHED = 4885
 
static const SpriteID SPR_SELECT_SUB_TROPICAL = 4886
 
static const SpriteID SPR_SELECT_SUB_TROPICAL_PUSHED = 4887
 
static const SpriteID SPR_SELECT_TOYLAND = 4888
 
static const SpriteID SPR_SELECT_TOYLAND_PUSHED = 4889
 
static const CursorID SPR_CURSOR_MOUSE = 0
 Cursor sprite numbers.
 
static const CursorID SPR_CURSOR_ZZZ = 1
 
static const CursorID SPR_CURSOR_BUOY = 702
 
static const CursorID SPR_CURSOR_QUERY = 719
 
static const CursorID SPR_CURSOR_HQ = 720
 
static const CursorID SPR_CURSOR_SHIP_DEPOT = 721
 
static const CursorID SPR_CURSOR_SIGN = 722
 
static const CursorID SPR_CURSOR_TREE = 2010
 
static const CursorID SPR_CURSOR_BUY_LAND = 4792
 
static const CursorID SPR_CURSOR_LEVEL_LAND = SPR_OPENTTD_BASE + 92
 
static const CursorID SPR_CURSOR_TOWN = 4080
 
static const CursorID SPR_CURSOR_INDUSTRY = 4081
 
static const CursorID SPR_CURSOR_ROCKY_AREA = 4087
 
static const CursorID SPR_CURSOR_DESERT = 4088
 
static const CursorID SPR_CURSOR_TRANSMITTER = 4089
 
static const CursorID SPR_CURSOR_AIRPORT = 2724
 
static const CursorID SPR_CURSOR_DOCK = 3668
 
static const CursorID SPR_CURSOR_CANAL = SPR_OPENTTD_BASE + 89
 
static const CursorID SPR_CURSOR_LOCK = SPR_OPENTTD_BASE + 87
 
static const CursorID SPR_CURSOR_RIVER = SPR_OPENTTD_BASE + 137
 
static const CursorID SPR_CURSOR_AQUEDUCT = SPR_OPENTTD_BASE + 146
 
static const CursorID SPR_CURSOR_BRIDGE = 2593
 
static const CursorID SPR_CURSOR_NS_TRACK = 1263
 
static const CursorID SPR_CURSOR_SWNE_TRACK = 1264
 
static const CursorID SPR_CURSOR_EW_TRACK = 1265
 
static const CursorID SPR_CURSOR_NWSE_TRACK = 1266
 
static const CursorID SPR_CURSOR_NS_MONO = 1267
 
static const CursorID SPR_CURSOR_SWNE_MONO = 1268
 
static const CursorID SPR_CURSOR_EW_MONO = 1269
 
static const CursorID SPR_CURSOR_NWSE_MONO = 1270
 
static const CursorID SPR_CURSOR_NS_MAGLEV = 1271
 
static const CursorID SPR_CURSOR_SWNE_MAGLEV = 1272
 
static const CursorID SPR_CURSOR_EW_MAGLEV = 1273
 
static const CursorID SPR_CURSOR_NWSE_MAGLEV = 1274
 
static const CursorID SPR_CURSOR_NS_ELRAIL = SPR_ELRAIL_BASE + 40
 
static const CursorID SPR_CURSOR_SWNE_ELRAIL = SPR_ELRAIL_BASE + 41
 
static const CursorID SPR_CURSOR_EW_ELRAIL = SPR_ELRAIL_BASE + 42
 
static const CursorID SPR_CURSOR_NWSE_ELRAIL = SPR_ELRAIL_BASE + 43
 
static const CursorID SPR_CURSOR_RAIL_STATION = 1300
 
static const CursorID SPR_CURSOR_TUNNEL_RAIL = 2434
 
static const CursorID SPR_CURSOR_TUNNEL_ELRAIL = SPR_ELRAIL_BASE + 45
 
static const CursorID SPR_CURSOR_TUNNEL_MONO = 2435
 
static const CursorID SPR_CURSOR_TUNNEL_MAGLEV = 2436
 
static const CursorID SPR_CURSOR_AUTORAIL = SPR_OPENTTD_BASE + 54
 
static const CursorID SPR_CURSOR_AUTOELRAIL = SPR_OPENTTD_BASE + 58
 
static const CursorID SPR_CURSOR_AUTOMONO = SPR_OPENTTD_BASE + 64
 
static const CursorID SPR_CURSOR_AUTOMAGLEV = SPR_OPENTTD_BASE + 70
 
static const CursorID SPR_CURSOR_WAYPOINT = SPR_OPENTTD_BASE + 77
 
static const CursorID SPR_CURSOR_RAIL_DEPOT = 1296
 
static const CursorID SPR_CURSOR_ELRAIL_DEPOT = SPR_OPENTTD_BASE + 62
 
static const CursorID SPR_CURSOR_MONO_DEPOT = SPR_OPENTTD_BASE + 68
 
static const CursorID SPR_CURSOR_MAGLEV_DEPOT = SPR_OPENTTD_BASE + 74
 
static const CursorID SPR_CURSOR_CONVERT_RAIL = SPR_OPENTTD_BASE + 56
 
static const CursorID SPR_CURSOR_CONVERT_ELRAIL = SPR_OPENTTD_BASE + 60
 
static const CursorID SPR_CURSOR_CONVERT_MONO = SPR_OPENTTD_BASE + 66
 
static const CursorID SPR_CURSOR_CONVERT_MAGLEV = SPR_OPENTTD_BASE + 72
 
static const CursorID SPR_CURSOR_ROAD_NESW = 1311
 
static const CursorID SPR_CURSOR_ROAD_NWSE = 1312
 
static const CursorID SPR_CURSOR_AUTOROAD = SPR_OPENTTD_BASE + 83
 
static const CursorID SPR_CURSOR_TRAMWAY_NESW = SPR_TRAMWAY_BASE + 2
 
static const CursorID SPR_CURSOR_TRAMWAY_NWSE = SPR_TRAMWAY_BASE + 3
 
static const CursorID SPR_CURSOR_AUTOTRAM = SPR_OPENTTD_BASE + 85
 
static const CursorID SPR_CURSOR_ROAD_DEPOT = 1297
 
static const CursorID SPR_CURSOR_BUS_STATION = 2725
 
static const CursorID SPR_CURSOR_TRUCK_STATION = 2726
 
static const CursorID SPR_CURSOR_ROAD_TUNNEL = 2433
 
static const CursorID SPR_CURSOR_CLONE_TRAIN = SPR_OPENTTD_BASE + 110
 
static const CursorID SPR_CURSOR_CLONE_ROADVEH = SPR_OPENTTD_BASE + 111
 
static const CursorID SPR_CURSOR_CLONE_SHIP = SPR_OPENTTD_BASE + 112
 
static const CursorID SPR_CURSOR_CLONE_AIRPLANE = SPR_OPENTTD_BASE + 113
 
static const CursorID SPR_CURSOR_DEMOLISH_FIRST = 704
 Animation macro in table/animcursors.h (_animcursors[])
 
static const CursorID SPR_CURSOR_DEMOLISH_1 = 705
 
static const CursorID SPR_CURSOR_DEMOLISH_2 = 706
 
static const CursorID SPR_CURSOR_DEMOLISH_LAST = 707
 
static const CursorID SPR_CURSOR_LOWERLAND_FIRST = 699
 
static const CursorID SPR_CURSOR_LOWERLAND_1 = 700
 
static const CursorID SPR_CURSOR_LOWERLAND_LAST = 701
 
static const CursorID SPR_CURSOR_RAISELAND_FIRST = 696
 
static const CursorID SPR_CURSOR_RAISELAND_1 = 697
 
static const CursorID SPR_CURSOR_RAISELAND_LAST = 698
 
static const CursorID SPR_CURSOR_PICKSTATION_FIRST = 716
 
static const CursorID SPR_CURSOR_PICKSTATION_1 = 717
 
static const CursorID SPR_CURSOR_PICKSTATION_LAST = 718
 
static const CursorID SPR_CURSOR_BUILDSIGNALS_FIRST = 1292
 
static const CursorID SPR_CURSOR_BUILDSIGNALS_LAST = 1293
 
static const CursorID ANIMCURSOR_FLAG = 1U << 31
 Flag for saying a cursor sprite is an animated cursor.
 
static const CursorID ANIMCURSOR_DEMOLISH = ANIMCURSOR_FLAG | 0
 704 - 707 - demolish dynamite
 
static const CursorID ANIMCURSOR_LOWERLAND = ANIMCURSOR_FLAG | 1
 699 - 701 - lower land tool
 
static const CursorID ANIMCURSOR_RAISELAND = ANIMCURSOR_FLAG | 2
 696 - 698 - raise land tool
 
static const CursorID ANIMCURSOR_PICKSTATION = ANIMCURSOR_FLAG | 3
 716 - 718 - goto-order icon
 
static const CursorID ANIMCURSOR_BUILDSIGNALS = ANIMCURSOR_FLAG | 4
 1292 - 1293 - build signal
 
static constexpr uint8_t TRANSPARENT_BIT = 31
 Bitmask setup. More...
 
static constexpr uint8_t RECOLOUR_BIT = 30
 toggles recolouring in the sprite
 
static constexpr uint8_t CUSTOM_BIT = 29
 
static constexpr uint8_t OPAQUE_BIT = 28
 
static constexpr uint8_t PALETTE_TEXT_RECOLOUR = 31
 Set if palette is actually a magic text recolour.
 
static constexpr uint8_t PALETTE_WIDTH = 24
 number of bits of the sprite containing the recolour palette
 
static constexpr uint8_t SPRITE_WIDTH = 24
 number of bits for the sprite number
 
static constexpr uint8_t SPRITE_MODIFIER_CUSTOM_SPRITE = CUSTOM_BIT
 these masks change the colours of the palette for a sprite. More...
 
static constexpr uint8_t SPRITE_MODIFIER_OPAQUE = OPAQUE_BIT
 Set when a sprite must not ever be displayed transparently.
 
static constexpr uint8_t PALETTE_MODIFIER_TRANSPARENT = TRANSPARENT_BIT
 when a sprite is to be displayed transparently, this bit needs to be set.
 
static constexpr uint8_t PALETTE_MODIFIER_COLOUR = RECOLOUR_BIT
 this bit is set when a recolouring process is in action
 
static constexpr uint32_t MAX_SPRITES = 1U << SPRITE_WIDTH
 Masks needed for sprite operations. More...
 
static constexpr uint32_t SPRITE_MASK = MAX_SPRITES - 1
 The mask to for the main sprite.
 
static constexpr uint32_t MAX_PALETTES = 1U << PALETTE_WIDTH
 
static constexpr uint32_t PALETTE_MASK = MAX_PALETTES - 1
 The mask for the auxiliary sprite (the one that takes care of recolouring)
 
static const PaletteID PAL_NONE = 0
 
static const PaletteID PALETTE_TILE_RED_PULSATING = 771
 pulsating red tile drawn if you try to build a wrong tunnel or raise/lower land where it is not possible
 
static const PaletteID PALETTE_SEL_TILE_RED = 772
 makes a square red. is used when removing rails or other stuff
 
static const PaletteID PALETTE_SEL_TILE_BLUE = 773
 This draws a blueish square (catchment areas for example)
 
static const PaletteID PALETTE_RECOLOUR_START = 775
 First recolour sprite for company colours.
 
static const PaletteID PALETTE_TO_DARK_BLUE = 775
 
static const PaletteID PALETTE_TO_PALE_GREEN = 776
 
static const PaletteID PALETTE_TO_PINK = 777
 
static const PaletteID PALETTE_TO_YELLOW = 778
 
static const PaletteID PALETTE_TO_RED = 779
 
static const PaletteID PALETTE_TO_LIGHT_BLUE = 780
 
static const PaletteID PALETTE_TO_GREEN = 781
 
static const PaletteID PALETTE_TO_DARK_GREEN = 782
 
static const PaletteID PALETTE_TO_BLUE = 783
 
static const PaletteID PALETTE_TO_CREAM = 784
 
static const PaletteID PALETTE_TO_MAUVE = 785
 
static const PaletteID PALETTE_TO_PURPLE = 786
 
static const PaletteID PALETTE_TO_ORANGE = 787
 
static const PaletteID PALETTE_TO_BROWN = 788
 
static const PaletteID PALETTE_TO_GREY = 789
 
static const PaletteID PALETTE_TO_WHITE = 790
 
static const PaletteID PALETTE_TO_BARE_LAND = 791
 sets colour to bare land stuff for rail, road and crossings
 
static const PaletteID PALETTE_TO_STRUCT_BLUE = 795
 sets bridge or structure to blue (e.g. some town houses)
 
static const PaletteID PALETTE_TO_STRUCT_BROWN = 796
 sets bridge or structure to brown (e.g. cantilever bridge)
 
static const PaletteID PALETTE_TO_STRUCT_WHITE = 797
 sets bridge or structure to white (e.g. some town houses)
 
static const PaletteID PALETTE_TO_STRUCT_RED = 798
 sets bridge or structure to red (e.g. concrete and cantilever bridge)
 
static const PaletteID PALETTE_TO_STRUCT_GREEN = 799
 sets bridge or structure to green (e.g. bridge)
 
static const PaletteID PALETTE_TO_STRUCT_CONCRETE = 800
 Sets the suspension bridge to concrete, also other structures use it.
 
static const PaletteID PALETTE_TO_STRUCT_YELLOW = 801
 Sets the bridge colour to yellow (suspension and tubular)
 
static const PaletteID PALETTE_TO_TRANSPARENT = 802
 This sets the sprite to transparent.
 
static const PaletteID PALETTE_NEWSPAPER = 803
 Recolour sprite for newspaper-greying.
 
static const PaletteID PALETTE_CRASH = 804
 Recolour sprite greying of crashed vehicles.
 
static const PaletteID PALETTE_CHURCH_RED = 1438
 Recolour sprite for reddish churches.
 
static const PaletteID PALETTE_CHURCH_CREAM = 1439
 Recolour sprite for white churches.
 
static const PaletteID PALETTE_ALL_BLACK = SPR_PALETTE_BASE
 Exchange any color by black, needed for painting fictive tiles outside map.
 

Detailed Description

This file contains all sprite-related enums and defines.

These consist mainly of the sprite numbers and a bunch of masks and macros to handle sprites and to get rid of all the magic numbers in the code.

Note
ALL SPRITE NUMBERS BELOW 5126 are in the main files

All elements which consist of two elements should have the same name and then suffixes _GROUND and _BUILD for building-type sprites _REAR and _FRONT for transport-type sprites (tiles where vehicles are on) These sprites are split because of the Z order of the elements (like some parts of a bridge are behind the vehicle, while others are before)

All sprites which are described here are referenced only one to a handful of times throughout the code. When introducing new sprite enums, use meaningful names. Don't be lazy and typing, and only use abbreviations when their meaning is clear or the length of the enum would get out of hand. In that case EXPLAIN THE ABBREVIATION IN THIS FILE, and perhaps add some comments in the code where it is used. Now, don't whine about this being too much typing work if the enums are like 30 characters in length. If your editor doesn't help you simplifying your work, get a proper editor. If your Operating Systems don't have any decent editors, get a proper Operating System.

Todo:
Split the "Sprites" enum into smaller chunks and document them

Definition in file sprites.h.

Variable Documentation

◆ MAX_SPRITES

constexpr uint32_t MAX_SPRITES = 1U << SPRITE_WIDTH
staticconstexpr

Masks needed for sprite operations.

Note
Do not modify this enum. Alter SpriteSetup instead
See also
SpriteSetup Maximum number of sprites that can be loaded at a given time

Definition at line 1555 of file sprites.h.

Referenced by LoadNextSprite().

◆ SPRITE_MODIFIER_CUSTOM_SPRITE

constexpr uint8_t SPRITE_MODIFIER_CUSTOM_SPRITE = CUSTOM_BIT
staticconstexpr

these masks change the colours of the palette for a sprite.

Apart from this bit, a sprite number is needed to define the palette used for recolouring. This palette is stored in the bits marked by PALETTE_SPRITE_MASK.

Note
Do not modify this enum. Alter SpriteSetup instead
See also
SpriteSetup Set when a sprite originates from an Action 1

Definition at line 1545 of file sprites.h.

Referenced by DrawCommonTileSeq().

◆ TRANSPARENT_BIT

constexpr uint8_t TRANSPARENT_BIT = 31
staticconstexpr

Bitmask setup.

For the graphics system, 32 bits are used to define the sprite to be displayed. This variable contains various information:

  • SPRITE_WIDTH is the number of bits used for the actual sprite to be displayed. This always starts at bit 0.
  • TRANSPARENT_BIT is the bit number which toggles sprite transparency
  • RECOLOUR_BIT toggles the recolouring system
  • PALETTE_SPRITE_WIDTH and PALETTE_SPRITE_START determine the position and number of bits used for the recolouring process. For transparency, it must be 0x322.

toggles transparency in the sprite

Definition at line 1526 of file sprites.h.