OpenTTD Source
20241121-master-g67a0fccfad
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Settings related to the GUI and other stuff that is not saved in the savegame. More...
#include <settings_type.h>
Public Member Functions | |
bool | UserIsAllowedToChangeNewGRFs () const |
Returns true when the user has sufficient privileges to edit newgrfs on a running game. More... | |
Data Fields | |
bool | sg_full_load_any |
new full load calculation, any cargo must be full read from pre v93 savegames | |
bool | lost_vehicle_warn |
if a vehicle can't find its destination, show a warning | |
uint8_t | order_review_system |
perform order reviews on vehicles | |
bool | vehicle_income_warn |
if a vehicle isn't generating income, show a warning | |
bool | old_vehicle_warn |
if a vehicle is getting old, show a warning | |
bool | show_finances |
show finances at end of year | |
bool | sg_new_nonstop |
ttdpatch compatible nonstop handling read from pre v93 savegames | |
bool | new_nonstop |
ttdpatch compatible nonstop handling | |
uint8_t | stop_location |
what is the default stop location of trains? | |
uint8_t | auto_scrolling |
scroll when moving mouse to the edge (see ViewportAutoscrolling) | |
uint8_t | errmsg_duration |
duration of error message | |
uint16_t | hover_delay_ms |
time required to activate a hover event, in milliseconds | |
bool | link_terraform_toolbar |
display terraform toolbar when displaying rail, road, water and airport toolbars | |
uint8_t | smallmap_land_colour |
colour used for land and heightmap at the smallmap | |
uint8_t | linkgraph_colours |
linkgraph overlay colours | |
uint8_t | scroll_mode |
viewport scroll mode | |
bool | smooth_scroll |
smooth scroll viewports | |
bool | measure_tooltip |
show a permanent tooltip when dragging tools | |
uint8_t | liveries |
options for displaying company liveries, 0=none, 1=self, 2=all | |
bool | prefer_teamchat |
choose the chat message target with <ENTER>, true=all clients, false=your team | |
uint8_t | advanced_vehicle_list |
use the "advanced" vehicle list | |
uint8_t | loading_indicators |
show loading indicators | |
uint8_t | default_rail_type |
the default rail type for the rail GUI | |
uint8_t | toolbar_pos |
position of toolbars, 0=left, 1=center, 2=right | |
uint8_t | statusbar_pos |
position of statusbar, 0=left, 1=center, 2=right | |
uint8_t | window_snap_radius |
windows snap at each other if closer than this | |
uint8_t | window_soft_limit |
soft limit of maximum number of non-stickied non-vital windows (0 = no limit) | |
ZoomLevel | zoom_min |
minimum zoom out level | |
ZoomLevel | zoom_max |
maximum zoom out level | |
ZoomLevel | sprite_zoom_min |
maximum zoom level at which higher-resolution alternative sprites will be used (if available) instead of scaling a lower resolution sprite | |
uint32_t | autosave_interval |
how often should we do autosaves? | |
bool | threaded_saves |
should we do threaded saves? | |
bool | keep_all_autosave |
name the autosave in a different way | |
bool | autosave_on_exit |
save an autosave when you quit the game, but do not ask "Do you really want to quit?" | |
bool | autosave_on_network_disconnect |
save an autosave when you get disconnected from a network game with an error? | |
uint8_t | date_format_in_default_names |
should the default savegame/screenshot name use long dates (31th Dec 2008), short dates (31-12-2008) or ISO dates (2008-12-31) | |
uint8_t | max_num_autosaves |
controls how many autosavegames are made before the game starts to overwrite (names them 0 to max_num_autosaves - 1) | |
bool | population_in_label |
show the population of a town in its label? | |
uint8_t | right_mouse_btn_emulation |
should we emulate right mouse clicking? | |
uint8_t | scrollwheel_scrolling |
scrolling using the scroll wheel? | |
uint8_t | scrollwheel_multiplier |
how much 'wheel' per incoming event from the OS? | |
bool | timetable_arrival_departure |
show arrivals and departures in vehicle timetables | |
RightClickClose | right_click_wnd_close |
close window with right click | |
bool | pause_on_newgame |
whether to start new games paused or not | |
SignalGUISettings | signal_gui_mode |
select which signal types are shown in the signal GUI | |
SignalCycleSettings | cycle_signal_types |
Which signal types to cycle with the build signal tool. | |
SignalType | default_signal_type |
The default signal type, which is set automatically by the last signal used. Not available in Settings. | |
TimerGameCalendar::Year | coloured_news_year |
when does newspaper become coloured? | |
TimetableMode | timetable_mode |
Time units for timetables: days, seconds, or ticks. | |
bool | quick_goto |
Allow quick access to 'goto button' in vehicle orders window. | |
bool | auto_euro |
automatically switch to euro in 2002 | |
uint8_t | drag_signals_density |
many signals density | |
bool | drag_signals_fixed_distance |
keep fixed distance between signals when dragging | |
TimerGameCalendar::Year | semaphore_build_before |
build semaphore signals automatically before this year | |
uint8_t | news_message_timeout |
how much longer than the news message "age" should we keep the message in the history | |
bool | show_track_reservation |
highlight reserved tracks. | |
uint8_t | station_numtracks |
the number of platforms to default on for rail stations | |
uint8_t | station_platlength |
the platform length, in tiles, for rail stations | |
bool | station_dragdrop |
whether drag and drop is enabled for stations | |
bool | station_show_coverage |
whether to highlight coverage area | |
bool | persistent_buildingtools |
keep the building tools active after usage | |
bool | expenses_layout |
layout of expenses window | |
uint32_t | last_newgrf_count |
the numbers of NewGRFs we found during the last scan | |
uint8_t | missing_strings_threshold |
the number of missing strings before showing the warning | |
uint8_t | graph_line_thickness |
the thickness of the lines in the various graph guis | |
uint8_t | osk_activation |
Mouse gesture to trigger the OSK. | |
Colours | starting_colour |
default color scheme for the company to start a new game with | |
Colours | starting_colour_secondary |
default secondary color scheme for the company to start a new game with | |
bool | show_newgrf_name |
Show the name of the NewGRF in the build vehicle window. | |
bool | show_cargo_in_vehicle_lists |
Show the cargoes the vehicles can carry in the list windows. | |
bool | auto_remove_signals |
automatically remove signals when in the way during rail construction | |
uint16_t | refresh_rate |
How often we refresh the screen (time between draw-ticks). | |
uint16_t | fast_forward_speed_limit |
Game speed to use when fast-forward is enabled. | |
uint16_t | console_backlog_timeout |
the minimum amount of time items should be in the console backlog before they will be removed in ~3 seconds granularity. | |
uint16_t | console_backlog_length |
the minimum amount of items in the console backlog before items will be removed. | |
uint8_t | station_gui_group_order |
the order of grouping cargo entries in the station gui | |
uint8_t | station_gui_sort_by |
sort cargo entries in the station gui by station name or amount | |
uint8_t | station_gui_sort_order |
the sort order of entries in the station gui - ascending or descending | |
uint16_t | network_chat_box_width_pct |
width of the chat box in percent | |
uint8_t | network_chat_box_height |
height of the chat box in lines | |
uint16_t | network_chat_timeout |
timeout of chat messages in seconds | |
uint8_t | developer |
print non-fatal warnings in console (>= 1), copy debug output to console (== 2) | |
bool | show_date_in_logs |
whether to show dates in console logs | |
bool | newgrf_developer_tools |
activate NewGRF developer tools and allow modifying NewGRFs in an existing game | |
bool | ai_developer_tools |
activate AI/GS developer tools | |
bool | scenario_developer |
activate scenario developer: allow modifying NewGRFs in an existing game | |
uint8_t | settings_restriction_mode |
selected restriction mode in adv. settings GUI. More... | |
bool | newgrf_show_old_versions |
whether to show old versions in the NewGRF list | |
uint8_t | newgrf_default_palette |
default palette to use for NewGRFs without action 14 palette information | |
bool | scale_bevels |
bevels are scaled with GUI scale. | |
Settings related to the GUI and other stuff that is not saved in the savegame.
Definition at line 137 of file settings_type.h.
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inline |
Returns true when the user has sufficient privileges to edit newgrfs on a running game.
Definition at line 237 of file settings_type.h.
References newgrf_developer_tools.
uint8_t GUISettings::settings_restriction_mode |
selected restriction mode in adv. settings GUI.
Definition at line 227 of file settings_type.h.