OpenTTD Source
20241125-master-g5b02f51e17
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Window with everything an AI prints via ScriptLog. More...
Data Structures | |
struct | FilterState |
Public Member Functions | |
ScriptLogTypes::LogData & | GetLogData () const |
bool | IsDead () const |
Check whether the currently selected AI/GS is dead. More... | |
bool | IsValidDebugCompany (CompanyID company) const |
Check whether a company is a valid AI company or GS. More... | |
void | SelectValidDebugCompany () |
Ensure that script_debug_company refers to a valid AI company or GS, or is set to INVALID_COMPANY. More... | |
ScriptDebugWindow (WindowDesc &desc, WindowNumber number, Owner show_company) | |
Constructor for the window. More... | |
void | OnInit () override |
Notification that the nested widget tree gets initialized. More... | |
void | UpdateWidgetSize (WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override |
void | OnPaint () override |
The window must be repainted. More... | |
void | SetStringParameters (WidgetID widget) const override |
void | DrawWidget (const Rect &r, WidgetID widget) const override |
void | DrawWidgetCompanyButton (const Rect &r, WidgetID widget, int start) const |
Draw a company button icon. More... | |
void | DrawWidgetLog (const Rect &r) const |
Draw the AI/GS log. More... | |
void | UpdateLogScroll () |
Update the scrollbar and scroll position of the log panel. | |
void | UpdateAIButtonsState () |
Update state of all Company (AI) buttons. | |
void | UpdateGSButtonState () |
Update state of game script button. | |
void | ChangeToScript (CompanyID show_script, bool new_window=false) |
Change all settings to select another Script. More... | |
void | OnClick ([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override |
void | OnEditboxChanged (WidgetID wid) override |
void | OnInvalidateData ([[maybe_unused]] int data=0, [[maybe_unused]] bool gui_scope=true) override |
Some data on this window has become invalid. More... | |
void | OnResize () override |
Called after the window got resized. More... | |
Public Member Functions inherited from Window | |
Window (WindowDesc &desc) | |
Empty constructor, initialization has been moved to InitNested() called from the constructor of the derived class. More... | |
void * | operator new[] (size_t size)=delete |
Helper allocation function to disallow something. More... | |
template<class NWID > | |
const NWID * | GetWidget (WidgetID widnum) const |
Get the nested widget with number widnum from the nested widget tree. More... | |
template<class NWID > | |
NWID * | GetWidget (WidgetID widnum) |
Get the nested widget with number widnum from the nested widget tree. More... | |
const Scrollbar * | GetScrollbar (WidgetID widnum) const |
Return the Scrollbar to a widget index. More... | |
Scrollbar * | GetScrollbar (WidgetID widnum) |
Return the Scrollbar to a widget index. More... | |
const QueryString * | GetQueryString (WidgetID widnum) const |
Return the querystring associated to a editbox. More... | |
QueryString * | GetQueryString (WidgetID widnum) |
Return the querystring associated to a editbox. More... | |
void | UpdateQueryStringSize () |
Update size of all QueryStrings of this window. | |
virtual const struct Textbuf * | GetFocusedTextbuf () const |
Get the current input text buffer. More... | |
virtual Point | GetCaretPosition () const |
Get the current caret position if an edit box has the focus. More... | |
virtual Rect | GetTextBoundingRect (const char *from, const char *to) const |
Get the bounding rectangle for a text range if an edit box has the focus. More... | |
virtual ptrdiff_t | GetTextCharacterAtPosition (const Point &pt) const |
Get the character that is rendered at a position by the focused edit box. More... | |
void | InitNested (WindowNumber number=0) |
Perform complete initialization of the Window with nested widgets, to allow use. More... | |
void | CreateNestedTree () |
Perform the first part of the initialization of a nested widget tree. More... | |
void | FinishInitNested (WindowNumber window_number=0) |
Perform the second part of the initialization of a nested widget tree. More... | |
template<typename T , std::enable_if_t< std::is_base_of< StrongTypedefBase, T >::value, int > = 0> | |
void | FinishInitNested (T number) |
void | SetTimeout () |
Set the timeout flag of the window and initiate the timer. | |
void | SetWhiteBorder () |
Set the timeout flag of the window and initiate the timer. | |
void | DisableAllWidgetHighlight () |
Disable the highlighted status of all widgets. | |
void | SetWidgetHighlight (WidgetID widget_index, TextColour highlighted_colour) |
Sets the highlighted status of a widget. More... | |
bool | IsWidgetHighlighted (WidgetID widget_index) const |
Gets the highlighted status of a widget. More... | |
void | SetWidgetDisabledState (WidgetID widget_index, bool disab_stat) |
Sets the enabled/disabled status of a widget. More... | |
void | DisableWidget (WidgetID widget_index) |
Sets a widget to disabled. More... | |
void | EnableWidget (WidgetID widget_index) |
Sets a widget to Enabled. More... | |
bool | IsWidgetDisabled (WidgetID widget_index) const |
Gets the enabled/disabled status of a widget. More... | |
bool | IsWidgetFocused (WidgetID widget_index) const |
Check if given widget is focused within this window. More... | |
bool | IsWidgetGloballyFocused (WidgetID widget_index) const |
Check if given widget has user input focus. More... | |
void | SetWidgetLoweredState (WidgetID widget_index, bool lowered_stat) |
Sets the lowered/raised status of a widget. More... | |
void | ToggleWidgetLoweredState (WidgetID widget_index) |
Invert the lowered/raised status of a widget. More... | |
void | LowerWidget (WidgetID widget_index) |
Marks a widget as lowered. More... | |
void | RaiseWidget (WidgetID widget_index) |
Marks a widget as raised. More... | |
void | RaiseWidgetWhenLowered (WidgetID widget_index) |
Marks a widget as raised and dirty (redraw), when it is marked as lowered. More... | |
bool | IsWidgetLowered (WidgetID widget_index) const |
Gets the lowered state of a widget. More... | |
void | UnfocusFocusedWidget () |
Makes no widget on this window have focus. More... | |
bool | SetFocusedWidget (WidgetID widget_index) |
Set focus within this window to the given widget. More... | |
EventState | HandleEditBoxKey (WidgetID wid, char32_t key, uint16_t keycode) |
Process keypress for editbox widget. More... | |
virtual void | InsertTextString (WidgetID wid, const char *str, bool marked, const char *caret, const char *insert_location, const char *replacement_end) |
Insert a text string at the cursor position into the edit box widget. More... | |
void | HandleButtonClick (WidgetID widget) |
Do all things to make a button look clicked and mark it to be unclicked in a few ticks. More... | |
int | GetRowFromWidget (int clickpos, WidgetID widget, int padding, int line_height=-1) const |
Compute the row of a widget that a user clicked in. More... | |
void | RaiseButtons (bool autoraise=false) |
Raise the buttons of the window. More... | |
template<typename... Args> | |
void | SetWidgetsDisabledState (bool disab_stat, Args... widgets) |
Sets the enabled/disabled status of a list of widgets. More... | |
template<typename... Args> | |
void | SetWidgetsLoweredState (bool lowered_stat, Args... widgets) |
Sets the lowered/raised status of a list of widgets. More... | |
template<typename... Args> | |
void | RaiseWidgetsWhenLowered (Args... widgets) |
Raises the widgets and sets widgets dirty that are lowered. More... | |
void | SetWidgetDirty (WidgetID widget_index) const |
Invalidate a widget, i.e. More... | |
void | DrawWidgets () const |
Paint all widgets of a window. | |
void | DrawViewport () const |
Draw the viewport of this window. | |
void | DrawSortButtonState (WidgetID widget, SortButtonState state) const |
Draw a sort button's up or down arrow symbol. More... | |
Window * | FindChildWindow (WindowClass wc=WC_INVALID) const |
Find the Window whose parent pointer points to this window. More... | |
void | CloseChildWindows (WindowClass wc=WC_INVALID) const |
Close all children a window might have in a head-recursive manner. More... | |
virtual void | Close (int data=0) |
Hide the window and all its child windows, and mark them for a later deletion. | |
void | SetDirty () const |
Mark entire window as dirty (in need of re-paint) | |
void | ReInit (int rx=0, int ry=0, bool reposition=false) |
Re-initialize a window, and optionally change its size. More... | |
bool | IsShaded () const |
Is window shaded currently? | |
void | SetShaded (bool make_shaded) |
Set the shaded state of the window to make_shaded. More... | |
void | ScheduleResize () |
Mark this window as resized and in need of OnResize() event. | |
void | ProcessScheduledResize () |
Process scheduled OnResize() event. | |
void | InvalidateData (int data=0, bool gui_scope=true) |
Mark this window's data as invalid (in need of re-computing) More... | |
void | ProcessScheduledInvalidations () |
Process all scheduled invalidations. | |
void | ProcessHighlightedInvalidations () |
Process all invalidation of highlighted widgets. | |
virtual void | ApplyDefaults () |
Read default values from WindowDesc configuration an apply them to the window. | |
virtual Point | OnInitialPosition (int16_t sm_width, int16_t sm_height, int window_number) |
Compute the initial position of the window. More... | |
virtual void | DrawWidget ([[maybe_unused]] const Rect &r, [[maybe_unused]] WidgetID widget) const |
Draw the contents of a nested widget. More... | |
virtual void | UpdateWidgetSize ([[maybe_unused]] WidgetID widget, [[maybe_unused]] Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) |
Update size and resize step of a widget in the window. More... | |
virtual void | SetStringParameters ([[maybe_unused]] WidgetID widget) const |
Initialize string parameters for a widget. More... | |
virtual void | OnFocus () |
The window has gained focus. More... | |
virtual void | OnFocusLost (bool closing) |
The window has lost focus. More... | |
virtual EventState | OnKeyPress ([[maybe_unused]] char32_t key, [[maybe_unused]] uint16_t keycode) |
A key has been pressed. More... | |
virtual EventState | OnHotkey (int hotkey) |
A hotkey has been pressed. More... | |
virtual EventState | OnCTRLStateChange () |
The state of the control key has changed. More... | |
virtual void | OnClick ([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget, [[maybe_unused]] int click_count) |
A click with the left mouse button has been made on the window. More... | |
virtual bool | OnRightClick ([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget) |
A click with the right mouse button has been made on the window. More... | |
virtual void | OnHover ([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget) |
The mouse is hovering over a widget in the window, perform an action for it. More... | |
virtual bool | OnTooltip ([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget, [[maybe_unused]] TooltipCloseCondition close_cond) |
Event to display a custom tooltip. More... | |
virtual void | OnMouseDrag ([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget) |
An 'object' is being dragged at the provided position, highlight the target if possible. More... | |
virtual void | OnDragDrop ([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget) |
A dragged 'object' has been released. More... | |
virtual void | OnScroll ([[maybe_unused]] Point delta) |
Handle the request for (viewport) scrolling. More... | |
virtual void | OnMouseOver ([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget) |
The mouse is currently moving over the window or has just moved outside of the window. More... | |
virtual void | OnMouseWheel ([[maybe_unused]] int wheel) |
The mouse wheel has been turned. More... | |
virtual void | OnMouseLoop () |
Called for every mouse loop run, which is at least once per (game) tick. | |
virtual void | OnGameTick () |
Called once per (game) tick. | |
virtual void | OnRealtimeTick ([[maybe_unused]] uint delta_ms) |
Called periodically. | |
virtual void | OnTimeout () |
Called when this window's timeout has been reached. | |
virtual void | OnDropdownSelect ([[maybe_unused]] WidgetID widget, [[maybe_unused]] int index) |
A dropdown option associated to this window has been selected. More... | |
virtual void | OnDropdownClose (Point pt, WidgetID widget, int index, bool instant_close) |
A dropdown window associated to this window has been closed. More... | |
virtual void | OnEditboxChanged ([[maybe_unused]] WidgetID widget) |
The text in an editbox has been edited. More... | |
virtual void | OnQueryTextFinished ([[maybe_unused]] std::optional< std::string > str) |
The query window opened from this window has closed. More... | |
virtual void | OnPlaceObject ([[maybe_unused]] Point pt, [[maybe_unused]] TileIndex tile) |
The user clicked some place on the map when a tile highlight mode has been set. More... | |
virtual bool | OnVehicleSelect ([[maybe_unused]] const struct Vehicle *v) |
The user clicked on a vehicle while HT_VEHICLE has been set. More... | |
virtual bool | OnVehicleSelect ([[maybe_unused]] VehicleList::const_iterator begin, [[maybe_unused]] VehicleList::const_iterator end) |
The user clicked on a vehicle while HT_VEHICLE has been set. More... | |
virtual void | OnPlaceObjectAbort () |
The user cancelled a tile highlight mode that has been set. | |
virtual void | OnPlaceDrag ([[maybe_unused]] ViewportPlaceMethod select_method, [[maybe_unused]] ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt) |
The user is dragging over the map when the tile highlight mode has been set. More... | |
virtual void | OnPlaceMouseUp ([[maybe_unused]] ViewportPlaceMethod select_method, [[maybe_unused]] ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt, [[maybe_unused]] TileIndex start_tile, [[maybe_unused]] TileIndex end_tile) |
The user has dragged over the map when the tile highlight mode has been set. More... | |
virtual void | OnPlacePresize ([[maybe_unused]] Point pt, [[maybe_unused]] TileIndex tile) |
The user moves over the map when a tile highlight mode has been set when the special mouse mode has been set to 'PRESIZE' mode. More... | |
virtual bool | IsNewGRFInspectable () const |
Is the data related to this window NewGRF inspectable? More... | |
virtual void | ShowNewGRFInspectWindow () const |
Show the NewGRF inspection window. More... | |
template<> | |
const NWidgetBase * | GetWidget (WidgetID widnum) const |
Specialized case of Window::GetWidget for the nested widget base class. | |
Public Member Functions inherited from ZeroedMemoryAllocator | |
void * | operator new (size_t size) |
Memory allocator for a single class instance. More... | |
void * | operator new[] (size_t size) |
Memory allocator for an array of class instances. More... | |
void | operator delete (void *ptr) |
Memory release for a single class instance. More... | |
void | operator delete[] (void *ptr) |
Memory release for an array of class instances. More... | |
Static Public Member Functions | |
static EventState | ScriptDebugGlobalHotkeys (int hotkey) |
Handler for global hotkeys of the ScriptDebugWindow. More... | |
Static Public Member Functions inherited from Window | |
static int | SortButtonWidth () |
Get width of up/down arrow of sort button state. More... | |
static void | DeleteClosedWindows () |
Delete all closed windows. | |
Data Fields | |
int | redraw_timer |
Timer for redrawing the window, otherwise it'll happen every tick. | |
int | last_vscroll_pos |
Last position of the scrolling. | |
bool | autoscroll |
Whether automatically scrolling should be enabled or not. | |
bool | show_break_box |
Whether the break/debug box is visible. | |
QueryString | break_editbox |
Break editbox. | |
StringFilter | break_string_filter |
Log filter for break. | |
int | highlight_row |
The output row that matches the given string, or -1. | |
Scrollbar * | vscroll |
Cache of the vertical scrollbar. | |
Scrollbar * | hscroll |
Cache of the horizontal scrollbar. | |
FilterState | filter |
Data Fields inherited from Window | |
WindowDesc & | window_desc |
Window description. | |
WindowFlags | flags |
Window flags. | |
WindowClass | window_class |
Window class. | |
WindowNumber | window_number |
Window number within the window class. | |
int | scale |
Scale of this window – used to determine how to resize. | |
uint8_t | timeout_timer |
Timer value of the WF_TIMEOUT for flags. | |
uint8_t | white_border_timer |
Timer value of the WF_WHITE_BORDER for flags. | |
int | left |
x position of left edge of the window | |
int | top |
y position of top edge of the window | |
int | width |
width of the window (number of pixels to the right in x direction) | |
int | height |
Height of the window (number of pixels down in y direction) | |
ResizeInfo | resize |
Resize information. | |
Owner | owner |
The owner of the content shown in this window. Company colour is acquired from this variable. | |
ViewportData * | viewport |
Pointer to viewport data, if present. | |
const NWidgetCore * | nested_focus |
Currently focused nested widget, or nullptr if no nested widget has focus. | |
std::map< WidgetID, QueryString * > | querystrings |
QueryString associated to WWT_EDITBOX widgets. | |
std::unique_ptr< NWidgetBase > | nested_root |
Root of the nested tree. | |
WidgetLookup | widget_lookup |
Indexed access to the nested widget tree. Do not access directly, use Window::GetWidget() instead. | |
NWidgetStacked * | shade_select |
Selection widget (NWID_SELECTION) to use for shading the window. If nullptr , window cannot shade. | |
Dimension | unshaded_size |
Last known unshaded size (only valid while shaded). | |
WidgetID | mouse_capture_widget |
ID of current mouse capture widget (e.g. dragged scrollbar). -1 if no widget has mouse capture. | |
Window * | parent |
Parent window. | |
WindowList::iterator | z_position |
Static Public Attributes | |
static const uint | MAX_BREAK_STR_STRING_LENGTH = 256 |
Maximum length of the break string. | |
static FilterState | initial_state |
static HotkeyList | hotkeys |
Additional Inherited Members | |
Public Types inherited from Window | |
using | IteratorToFront = WindowIterator< false > |
Iterate in Z order towards front. | |
using | IteratorToBack = WindowIterator< true > |
Iterate in Z order towards back. | |
using | Iterate = AllWindows< false > |
Iterate all windows in whatever order is easiest. | |
using | IterateFromBack = AllWindows< false > |
Iterate all windows in Z order from back to front. | |
using | IterateFromFront = AllWindows< true > |
Iterate all windows in Z order from front to back. | |
Protected Member Functions inherited from Window | |
void | InitializeData (WindowNumber window_number) |
Initializes the data (except the position and initial size) of a new Window. More... | |
void | InitializePositionSize (int x, int y, int min_width, int min_height) |
Set the position and smallest size of the window. More... | |
virtual void | FindWindowPlacementAndResize (int def_width, int def_height) |
Resize window towards the default size. More... | |
virtual | ~Window () |
Remove window and all its child windows from the window stack. | |
Protected Attributes inherited from Window | |
std::vector< int > | scheduled_invalidation_data |
Data of scheduled OnInvalidateData() calls. | |
bool | scheduled_resize |
Set if window has been resized. | |
Window with everything an AI prints via ScriptLog.
Definition at line 692 of file script_gui.cpp.
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inline |
Constructor for the window.
desc | The description of the window. |
number | The window number (actually unused). |
Definition at line 780 of file script_gui.cpp.
References Textbuf::Assign(), break_editbox, ScriptDebugWindow::FilterState::break_string, ScriptDebugWindow::FilterState::case_sensitive_break_check, ChangeToScript(), Window::CreateNestedTree(), Window::FinishInitNested(), Window::GetScrollbar(), INVALID_COMPANY, Window::querystrings, SelectValidDebugCompany(), StringFilter::SetFilterTerm(), Scrollbar::SetStepSize(), WID_SCRD_BREAK_STR_EDIT_BOX, WID_SCRD_HSCROLLBAR, and WID_SCRD_VSCROLLBAR.
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inline |
Change all settings to select another Script.
show_ai | The new AI to show. |
new_window | Open the script in a new window. |
Definition at line 1015 of file script_gui.cpp.
References CloseWindowByClass(), Scrollbar::GetPosition(), Window::InvalidateData(), IsValidDebugCompany(), ScriptDebugWindow::FilterState::script_debug_company, ShowScriptDebugWindow(), and WC_SCRIPT_SETTINGS.
Referenced by ScriptDebugWindow(), SelectValidDebugCompany(), and ShowScriptDebugWindow().
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inline |
Draw a company button icon.
r | Rect area to draw within. |
widget | Widget index to start. |
start | Widget index of first company button. |
Definition at line 883 of file script_gui.cpp.
References Window::IsWidgetDisabled().
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inline |
Draw the AI/GS log.
r | Rect area to draw within. |
Definition at line 895 of file script_gui.cpp.
References FillDrawPixelInfo(), INVALID_COMPANY, WidgetDimensions::scaled, ScriptDebugWindow::FilterState::script_debug_company, and Rect::Shrink().
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inline |
Check whether the currently selected AI/GS is dead.
Definition at line 730 of file script_gui.cpp.
References Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::Get(), Game::GetInstance(), ScriptInstance::IsDead(), Company::IsValidAiID(), OWNER_DEITY, and ScriptDebugWindow::FilterState::script_debug_company.
Referenced by OnInvalidateData().
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inline |
Check whether a company is a valid AI company or GS.
company | Company to check for validity. |
Definition at line 744 of file script_gui.cpp.
References Game::GetInstance(), INVALID_COMPANY, Company::IsValidAiID(), and OWNER_DEITY.
Referenced by ChangeToScript(), and SelectValidDebugCompany().
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inlineoverridevirtual |
Notification that the nested widget tree gets initialized.
The event can be used to perform general computations.
Reimplemented from Window.
Definition at line 809 of file script_gui.cpp.
References _settings_client, GUISettings::ai_developer_tools, ScriptDebugWindow::FilterState::break_check_enabled, ClientSettings::gui, Window::InvalidateData(), Window::SetWidgetsDisabledState(), SZSP_HORIZONTAL, WID_SCRD_BREAK_STR_EDIT_BOX, WID_SCRD_BREAK_STR_ON_OFF_BTN, WID_SCRD_BREAK_STRING_WIDGETS, and WID_SCRD_MATCH_CASE_BTN.
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inlineoverridevirtual |
Some data on this window has become invalid.
data | Information about the changed data. This is the company ID of the AI/GS which wrote a new log message, or -1 in other cases. |
gui_scope | Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See InvalidateWindowData() for details. |
Reimplemented from Window.
Definition at line 1122 of file script_gui.cpp.
References _pause_mode, _settings_client, StringFilter::AddLine(), GUISettings::ai_developer_tools, ScriptDebugWindow::FilterState::break_check_enabled, ScriptDebugWindow::FilterState::case_sensitive_break_check, StringFilter::GetState(), GetStringBoundingBox(), ClientSettings::gui, INVALID_COMPANY, IsDead(), OWNER_DEITY, Game::Pause(), AI::Pause(), PM_PAUSED_NORMAL, PM_UNPAUSED, Window::ReInit(), StringFilter::ResetState(), WidgetDimensions::scaled, ScriptDebugWindow::FilterState::script_debug_company, SelectValidDebugCompany(), Scrollbar::SetCount(), Window::SetWidgetDisabledState(), Window::SetWidgetLoweredState(), UpdateAIButtonsState(), UpdateGSButtonState(), WID_SCRD_BREAK_STR_ON_OFF_BTN, WID_SCRD_MATCH_CASE_BTN, and WID_SCRD_SETTINGS.
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inlineoverridevirtual |
The window must be repainted.
Reimplemented from Window.
Definition at line 832 of file script_gui.cpp.
References Window::DrawWidgets(), SelectValidDebugCompany(), and UpdateLogScroll().
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inlineoverridevirtual |
Called after the window got resized.
For nested windows with a viewport, call NWidgetViewport::UpdateViewportCoordinates.
Reimplemented from Window.
Definition at line 1190 of file script_gui.cpp.
References WidgetDimensions::scaled, Scrollbar::SetCapacityFromWidget(), and WID_SCRD_LOG_PANEL.
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inlinestatic |
Handler for global hotkeys of the ScriptDebugWindow.
hotkey | Hotkey |
Definition at line 1201 of file script_gui.cpp.
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inline |
Ensure that script_debug_company
refers to a valid AI company or GS, or is set to INVALID_COMPANY.
If no valid company is selected, it selects the first valid AI or GS if any.
Definition at line 757 of file script_gui.cpp.
References ChangeToScript(), Game::GetInstance(), INVALID_COMPANY, IsValidDebugCompany(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::Iterate(), OWNER_DEITY, and ScriptDebugWindow::FilterState::script_debug_company.
Referenced by OnInvalidateData(), OnPaint(), and ScriptDebugWindow().
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inlinestatic |
Definition at line 1209 of file script_gui.cpp.
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inlinestatic |
Definition at line 702 of file script_gui.cpp.