OpenTTD Source 20250312-master-gcdcc6b491d
dock_gui.cpp File Reference

GUI to create amazing water objects. More...

#include "stdafx.h"
#include "terraform_gui.h"
#include "window_gui.h"
#include "station_gui.h"
#include "command_func.h"
#include "water.h"
#include "window_func.h"
#include "vehicle_func.h"
#include "sound_func.h"
#include "viewport_func.h"
#include "gfx_func.h"
#include "company_func.h"
#include "slope_func.h"
#include "tilehighlight_func.h"
#include "company_base.h"
#include "hotkeys.h"
#include "gui.h"
#include "zoom_func.h"
#include "tunnelbridge_cmd.h"
#include "dock_cmd.h"
#include "station_cmd.h"
#include "water_cmd.h"
#include "waypoint_cmd.h"
#include "timer/timer.h"
#include "timer/timer_game_calendar.h"
#include "widgets/dock_widget.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "safeguards.h"

Go to the source code of this file.

Data Structures

struct  BuildDocksToolbarWindow
 Toolbar window for constructing water infrastructure. More...
 
struct  BuildDocksStationWindow
 
struct  BuildDocksDepotWindow
 

Enumerations

enum  BuildDockStationWidgets {
  BDSW_BACKGROUND , BDSW_LT_OFF , BDSW_LT_ON , BDSW_INFO ,
  BDSW_ACCEPTANCE
}
 Widget numbers of the build-dock GUI. More...
 

Functions

static void ShowBuildDockStationPicker (Window *parent)
 
static void ShowBuildDocksDepotPicker (Window *parent)
 
void CcBuildDocks (Commands, const CommandCost &result, TileIndex tile)
 
void CcPlaySound_CONSTRUCTION_WATER (Commands, const CommandCost &result, TileIndex tile)
 
static TileIndex GetOtherAqueductEnd (TileIndex tile_from, TileIndex *tile_to=nullptr)
 Gets the other end of the aqueduct, if possible.
 
WindowShowBuildDocksToolbar ()
 Open the build water toolbar window.
 
WindowShowBuildDocksScenToolbar ()
 Open the build water toolbar window for the scenario editor.
 
void InitializeDockGui ()
 

Variables

static Axis _ship_depot_direction
 
static constexpr NWidgetPart _nested_build_docks_toolbar_widgets []
 Nested widget parts of docks toolbar, game version.
 
static WindowDesc _build_docks_toolbar_desc (WDP_ALIGN_TOOLBAR, "toolbar_water", 0, 0, WC_BUILD_TOOLBAR, WC_NONE, WindowDefaultFlag::Construction, _nested_build_docks_toolbar_widgets, &BuildDocksToolbarWindow::hotkeys)
 
static constexpr NWidgetPart _nested_build_docks_scen_toolbar_widgets []
 Nested widget parts of docks toolbar, scenario editor version.
 
static WindowDesc _build_docks_scen_toolbar_desc (WDP_AUTO, "toolbar_water_scen", 0, 0, WC_SCEN_BUILD_TOOLBAR, WC_NONE, WindowDefaultFlag::Construction, _nested_build_docks_scen_toolbar_widgets)
 Window definition for the build docks in scenario editor window.
 
static constexpr NWidgetPart _nested_build_dock_station_widgets []
 Nested widget parts of a build dock station window.
 
static WindowDesc _build_dock_station_desc (WDP_AUTO, nullptr, 0, 0, WC_BUILD_STATION, WC_BUILD_TOOLBAR, WindowDefaultFlag::Construction, _nested_build_dock_station_widgets)
 
static constexpr NWidgetPart _nested_build_docks_depot_widgets []
 
static WindowDesc _build_docks_depot_desc (WDP_AUTO, nullptr, 0, 0, WC_BUILD_DEPOT, WC_BUILD_TOOLBAR, WindowDefaultFlag::Construction, _nested_build_docks_depot_widgets)
 

Detailed Description

GUI to create amazing water objects.

Definition in file dock_gui.cpp.

Enumeration Type Documentation

◆ BuildDockStationWidgets

Widget numbers of the build-dock GUI.

Enumerator
BDSW_BACKGROUND 

Background panel.

BDSW_LT_OFF 

'Off' button of coverage high light.

BDSW_LT_ON 

'On' button of coverage high light.

BDSW_INFO 

'Coverage highlight' label.

BDSW_ACCEPTANCE 

Acceptance info.

Definition at line 416 of file dock_gui.cpp.

Function Documentation

◆ CcBuildDocks()

void CcBuildDocks ( Commands  ,
const CommandCost result,
TileIndex  tile 
)

Definition at line 48 of file dock_gui.cpp.

◆ CcPlaySound_CONSTRUCTION_WATER()

void CcPlaySound_CONSTRUCTION_WATER ( Commands  ,
const CommandCost result,
TileIndex  tile 
)

Definition at line 56 of file dock_gui.cpp.

◆ GetOtherAqueductEnd()

static TileIndex GetOtherAqueductEnd ( TileIndex  tile_from,
TileIndex tile_to = nullptr 
)
static

Gets the other end of the aqueduct, if possible.

Parameters
tile_fromThe begin tile for the aqueduct.
[out]tile_toThe tile till where to show a selection for the aqueduct.
Returns
The other end of the aqueduct, or otherwise a tile in line with the aqueduct to cause the right error message.

Definition at line 68 of file dock_gui.cpp.

References _settings_game, GameSettings::construction, DistanceFromEdgeDir(), GetInclinedSlopeDirection(), GetTileMaxZ(), GetTileSlopeZ(), IsValidDiagDirection(), IsValidTile(), ConstructionSettings::max_bridge_length, ReverseDiagDir(), TileAdd(), TileAddXY(), TileOffsByDiagDir(), TileX(), and TileY().

Referenced by BuildDocksToolbarWindow::OnPlaceObject(), and BuildDocksToolbarWindow::OnPlacePresize().

◆ InitializeDockGui()

void InitializeDockGui ( )

Definition at line 618 of file dock_gui.cpp.

◆ ShowBuildDocksDepotPicker()

static void ShowBuildDocksDepotPicker ( Window parent)
static

Definition at line 612 of file dock_gui.cpp.

◆ ShowBuildDocksScenToolbar()

Window * ShowBuildDocksScenToolbar ( )

Open the build water toolbar window for the scenario editor.

Returns
newly opened water toolbar, or nullptr if the toolbar could not be opened.

Definition at line 410 of file dock_gui.cpp.

References _build_docks_scen_toolbar_desc, and TRANSPORT_WATER.

◆ ShowBuildDockStationPicker()

static void ShowBuildDockStationPicker ( Window parent)
static

Definition at line 516 of file dock_gui.cpp.

◆ ShowBuildDocksToolbar()

Window * ShowBuildDocksToolbar ( )

Open the build water toolbar window.

If the terraform toolbar is linked to the toolbar, that window is also opened.

Returns
newly opened water toolbar, or nullptr if the toolbar could not be opened.

Definition at line 369 of file dock_gui.cpp.

References _local_company, CloseWindowByClass(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_company_pool >::IsValidID(), TRANSPORT_WATER, and WC_BUILD_TOOLBAR.

Referenced by BuildDocksToolbarWindow::DockToolbarGlobalHotkeys(), MenuClickBuildWater(), and MainToolbarWindow::OnHotkey().

Variable Documentation

◆ _nested_build_dock_station_widgets

constexpr NWidgetPart _nested_build_dock_station_widgets[]
staticconstexpr
Initial value:
= {
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetStringTip(STR_STATION_BUILD_DOCK_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BDSW_BACKGROUND),
NWidget(WWT_LABEL, INVALID_COLOUR, BDSW_INFO), SetStringTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE), SetFill(1, 0),
NWidget(WWT_TEXTBTN, COLOUR_GREY, BDSW_LT_OFF), SetMinimalSize(60, 12), SetFill(1, 0), SetStringTip(STR_STATION_BUILD_COVERAGE_OFF, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, BDSW_LT_ON), SetMinimalSize(60, 12), SetFill(1, 0), SetStringTip(STR_STATION_BUILD_COVERAGE_ON, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP),
}
static const WidgetDimensions unscaled
Unscaled widget dimensions.
Definition window_gui.h:94
@ BDSW_LT_OFF
'Off' button of coverage high light.
Definition dock_gui.cpp:418
@ BDSW_BACKGROUND
Background panel.
Definition dock_gui.cpp:417
@ BDSW_INFO
'Coverage highlight' label.
Definition dock_gui.cpp:420
@ BDSW_ACCEPTANCE
Acceptance info.
Definition dock_gui.cpp:421
@ BDSW_LT_ON
'On' button of coverage high light.
Definition dock_gui.cpp:419
constexpr NWidgetPart SetFill(uint16_t fill_x, uint16_t fill_y)
Widget part function for setting filling.
constexpr NWidgetPart SetPIP(uint8_t pre, uint8_t inter, uint8_t post)
Widget part function for setting a pre/inter/post spaces.
constexpr NWidgetPart SetPadding(uint8_t top, uint8_t right, uint8_t bottom, uint8_t left)
Widget part function for setting additional space around a widget.
constexpr NWidgetPart SetStringTip(StringID string, StringID tip={})
Widget part function for setting the string and tooltip.
constexpr NWidgetPart SetMinimalSize(int16_t x, int16_t y)
Widget part function for setting the minimal size.
constexpr NWidgetPart NWidget(WidgetType tp, Colours col, WidgetID idx=-1)
Widget part function for starting a new 'real' widget.
constexpr NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME,...
constexpr NWidgetPart SetMinimalTextLines(uint8_t lines, uint8_t spacing, FontSize size=FS_NORMAL)
Widget part function for setting the minimal text lines.
constexpr NWidgetPart SetResize(int16_t dx, int16_t dy)
Widget part function for setting the resize step.
@ WWT_LABEL
Centered label.
Definition widget_type.h:47
@ NWID_HORIZONTAL
Horizontal container.
Definition widget_type.h:65
@ WWT_TEXTBTN
(Toggle) Button with text
Definition widget_type.h:45
@ WWT_PANEL
Simple depressed panel.
Definition widget_type.h:40
@ WWT_CAPTION
Window caption (window title between closebox and stickybox)
Definition widget_type.h:51
@ NWID_VERTICAL
Vertical container.
Definition widget_type.h:67
@ WWT_CLOSEBOX
Close box (at top-left of a window)
Definition widget_type.h:59
@ WWT_EMPTY
Empty widget, place holder to reserve space in widget tree.
Definition widget_type.h:38
@ EqualSize
Containers should keep all their (resizing) children equally large.

Nested widget parts of a build dock station window.

Definition at line 490 of file dock_gui.cpp.

◆ _nested_build_docks_depot_widgets

constexpr NWidgetPart _nested_build_docks_depot_widgets[]
staticconstexpr
Initial value:
= {
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetStringTip(STR_DEPOT_BUILD_SHIP_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BDD_BACKGROUND),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BDD_X), SetToolTip(STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BDD_Y), SetToolTip(STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP),
}
@ WID_BDD_X
X-direction button.
Definition dock_widget.h:16
@ WID_BDD_Y
Y-direction button.
Definition dock_widget.h:17
@ WID_BDD_BACKGROUND
Background of the window.
Definition dock_widget.h:15
constexpr NWidgetPart SetToolTip(StringID tip)
Widget part function for setting tooltip and clearing the widget data.
constexpr NWidgetPart SetPIPRatio(uint8_t ratio_pre, uint8_t ratio_inter, uint8_t ratio_post)
Widget part function for setting a pre/inter/post ratio.
@ NWID_HORIZONTAL_LTR
Horizontal container that doesn't change the order of the widgets for RTL languages.
Definition widget_type.h:66

Definition at line 591 of file dock_gui.cpp.

◆ _nested_build_docks_scen_toolbar_widgets

constexpr NWidgetPart _nested_build_docks_scen_toolbar_widgets[]
staticconstexpr
Initial value:
= {
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetStringTip(STR_WATERWAYS_TOOLBAR_CAPTION_SE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_CANAL), SetMinimalSize(22, 22), SetFill(0, 1), SetSpriteTip(SPR_IMG_BUILD_CANAL, STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_LOCK), SetMinimalSize(22, 22), SetFill(0, 1), SetSpriteTip(SPR_IMG_BUILD_LOCK, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetMinimalSize(5, 22), SetFill(1, 1), EndContainer(),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_DEMOLISH), SetMinimalSize(22, 22), SetFill(0, 1), SetSpriteTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_RIVER), SetMinimalSize(22, 22), SetFill(0, 1), SetSpriteTip(SPR_IMG_BUILD_RIVER, STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_BUILD_AQUEDUCT), SetMinimalSize(22, 22), SetFill(0, 1), SetSpriteTip(SPR_IMG_AQUEDUCT, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP),
}
@ WID_DT_CANAL
Build canal button.
Definition dock_widget.h:22
@ WID_DT_DEMOLISH
Demolish aka dynamite button.
Definition dock_widget.h:24
@ WID_DT_RIVER
Build river button (in scenario editor).
Definition dock_widget.h:28
@ WID_DT_LOCK
Build lock button.
Definition dock_widget.h:23
@ WID_DT_BUILD_AQUEDUCT
Build aqueduct button.
Definition dock_widget.h:29
constexpr NWidgetPart SetSpriteTip(SpriteID sprite, StringID tip={})
Widget part function for setting the sprite and tooltip.
@ WWT_IMGBTN
(Toggle) Button with image
Definition widget_type.h:42
@ WWT_STICKYBOX
Sticky box (at top-right of a window, after WWT_DEFSIZEBOX)
Definition widget_type.h:56

Nested widget parts of docks toolbar, scenario editor version.

Positions of WID_DT_DEPOT, WID_DT_STATION, and WID_DT_BUOY widgets have changed.

Definition at line 381 of file dock_gui.cpp.

◆ _nested_build_docks_toolbar_widgets

constexpr NWidgetPart _nested_build_docks_toolbar_widgets[]
staticconstexpr
Initial value:
= {
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetStringTip(STR_WATERWAYS_TOOLBAR_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_CANAL), SetMinimalSize(22, 22), SetFill(0, 1), SetSpriteTip(SPR_IMG_BUILD_CANAL, STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_LOCK), SetMinimalSize(22, 22), SetFill(0, 1), SetSpriteTip(SPR_IMG_BUILD_LOCK, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetMinimalSize(5, 22), SetFill(1, 1), EndContainer(),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_DEMOLISH), SetMinimalSize(22, 22), SetFill(0, 1), SetSpriteTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_DEPOT), SetMinimalSize(22, 22), SetFill(0, 1), SetSpriteTip(SPR_IMG_SHIP_DEPOT, STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_STATION), SetMinimalSize(22, 22), SetFill(0, 1), SetSpriteTip(SPR_IMG_SHIP_DOCK, STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_BUOY), SetMinimalSize(22, 22), SetFill(0, 1), SetSpriteTip(SPR_IMG_BUOY, STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_BUILD_AQUEDUCT), SetMinimalSize(23, 22), SetFill(0, 1), SetSpriteTip(SPR_IMG_AQUEDUCT, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP),
}
@ WID_DT_STATION
Build station button.
Definition dock_widget.h:26
@ WID_DT_DEPOT
Build depot button.
Definition dock_widget.h:25
@ WID_DT_BUOY
Build buoy button.
Definition dock_widget.h:27

Nested widget parts of docks toolbar, game version.

Position of WID_DT_RIVER widget has changed.

Definition at line 336 of file dock_gui.cpp.

◆ _ship_depot_direction

Axis _ship_depot_direction
static

Definition at line 46 of file dock_gui.cpp.