OpenTTD Source 20250528-master-g3aca5d62a8
gui.h
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#ifndef GUI_H
11#define GUI_H
12
13#include "strings_type.h"
14#include "vehicle_type.h"
15#include "economy_type.h"
16#include "tile_type.h"
17#include "transport_type.h"
18#include "story_type.h"
19#include "company_type.h"
20
21struct Window;
22
23/* main_gui.cpp */
24void InitializeGUI();
25
26/* settings_gui.cpp */
27void ShowGameOptions();
28
29/* train_gui.cpp */
30void ShowOrdersWindow(const Vehicle *v);
31
32/* dock_gui.cpp */
35
36/* airport_gui.cpp */
38
39/* tgp_gui.cpp */
42
43/* misc_gui.cpp */
44void ShowLandInfo(TileIndex tile);
45void ShowAboutWindow();
46void ShowEstimatedCostOrIncome(Money cost, int x, int y);
47
48/* tree_gui.cpp */
49void ShowBuildTreesToolbar();
50
51/* town_gui.cpp */
52void ShowTownDirectory();
53void ShowFoundTownWindow();
54
55/* industry_gui.cpp */
56void ShowIndustryDirectory();
58void ShowBuildIndustryWindow();
59
60/* subsidy_gui.cpp */
61void ShowSubsidiesList();
62
63/* goal_gui.cpp */
64void ShowGoalsList(CompanyID company);
65void ShowGoalQuestion(uint16_t id, uint8_t type, uint32_t button_mask, const EncodedString &question);
66
67/* story_gui.cpp */
68void ShowStoryBook(CompanyID company, StoryPageID page_id = StoryPageID::Invalid(), bool centered = false);
69
70/* viewport_gui.cpp */
73
74/* bridge_gui.cpp */
75void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, uint8_t bridge_type);
76
77/* music_gui.cpp */
78void ShowMusicWindow();
79
80#endif /* GUI_H */
Container for an encoded string, created by GetEncodedString.
Types related to companies.
Types related to the economy.
void ShowGoalQuestion(uint16_t id, uint8_t type, uint32_t button_mask, const EncodedString &question)
Display a goal question.
Definition goal_gui.cpp:475
void ShowStoryBook(CompanyID company, StoryPageID page_id=StoryPageID::Invalid(), bool centered=false)
Raise or create the story book window for company, at page page_id.
void ShowIndustryCargoesWindow()
Open the industry and cargoes window with an industry.
void ShowGoalsList(CompanyID company)
Open a goal list window.
Definition goal_gui.cpp:311
void ShowGenerateLandscape()
Start with a normal game.
Window * ShowBuildAirToolbar()
Open the build airport toolbar window.
Window * ShowBuildDocksScenToolbar()
Open the build water toolbar window for the scenario editor.
Definition dock_gui.cpp:410
void ShowEstimatedCostOrIncome(Money cost, int x, int y)
Display estimated costs.
Definition misc_gui.cpp:490
Window * ShowBuildDocksToolbar()
Open the build water toolbar window.
Definition dock_gui.cpp:369
void ShowLandInfo(TileIndex tile)
Show land information window.
Definition misc_gui.cpp:316
void ShowExtraViewportWindowForTileUnderCursor()
Show a new Extra Viewport window.
void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, uint8_t bridge_type)
Prepare the data for the build a bridge window.
void ShowExtraViewportWindow(TileIndex tile=INVALID_TILE)
Show a new Extra Viewport window.
void ShowHeightmapLoad()
Start with loading a heightmap.
void ShowGameOptions()
Open the game options window.
basic types related to story pages
Types related to strings.
Vehicle data structure.
Data structure for an opened window.
Definition window_gui.h:273
Types related to tiles.
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition tile_type.h:95
Base types related to transport.
TransportType
Available types of transport.
Types related to vehicles.