OpenTTD Source
20240917-master-g9ab0a47812
|
Go to the documentation of this file.
30 void ShowOrdersWindow(
const Vehicle *v);
45 void ShowAboutWindow();
49 void ShowBuildTreesToolbar();
52 void ShowTownDirectory();
53 void ShowFoundTownWindow();
56 void ShowIndustryDirectory();
58 void ShowBuildIndustryWindow();
61 void ShowSubsidiesList();
65 void ShowGoalQuestion(uint16_t
id, uint8_t type, uint32_t button_mask,
const std::string &question);
78 void ShowMusicWindow();
void ShowIndustryCargoesWindow()
Open the industry and cargoes window with an industry.
Window * ShowBuildAirToolbar()
Open the build airport toolbar window.
void ShowExtraViewportWindow(TileIndex tile=INVALID_TILE)
Show a new Extra Viewport window.
Window * ShowBuildDocksScenToolbar()
Open the build water toolbar window for the scenario editor.
Owner
Enum for all companies/owners.
void ShowGoalsList(CompanyID company)
Open a goal list window.
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
void ShowGameOptions()
Open the game options window.
void ShowLandInfo(TileIndex tile)
Show land information window.
void ShowGameSettings()
Open advanced settings window.
void ShowGenerateLandscape()
Start with a normal game.
void ShowExtraViewportWindowForTileUnderCursor()
Show a new Extra Viewport window.
TransportType
Available types of transport.
void ShowGoalQuestion(uint16_t id, uint8_t type, uint32_t button_mask, const std::string &question)
Display a goal question.
void ShowStoryBook(CompanyID company, uint16_t page_id=INVALID_STORY_PAGE, bool centered=false)
Raise or create the story book window for company, at page page_id.
void ShowEstimatedCostOrIncome(Money cost, int x, int y)
Display estimated costs.
Data structure for an opened window.
void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, uint8_t bridge_type)
Prepare the data for the build a bridge window.
Window * ShowBuildDocksToolbar()
Open the build water toolbar window.
void ShowHeightmapLoad()
Start with loading a heightmap.