10#ifndef TUNNELBRIDGE_CMD_H
11#define TUNNELBRIDGE_CMD_H
uint BridgeType
Bridge spec number.
Common return value for all commands.
Types related to commands.
@ CMDT_LANDSCAPE_CONSTRUCTION
Construction and destruction of objects on the map.
@ Auto
set the DoCommandFlag::Auto flag on this command
@ NoWater
set the DoCommandFlag::NoWater flag on this command
@ Deity
the command may be executed by COMPANY_DEITY
Commands
List of commands.
@ CMD_BUILD_BRIDGE
build a bridge
@ CMD_BUILD_TUNNEL
build a tunnel
Base types related to transport.
TransportType
Available types of transport.
CommandCost CmdBuildBridge(DoCommandFlags flags, TileIndex tile_end, TileIndex tile_start, TransportType transport_type, BridgeType bridge_type, uint8_t road_rail_type)
Build a Bridge.
CommandCost CmdBuildTunnel(DoCommandFlags flags, TileIndex start_tile, TransportType transport_type, uint8_t road_rail_type)
Build Tunnel.
void CcBuildBridge(Commands cmd, const CommandCost &result, TileIndex end_tile, TileIndex tile_start, TransportType transport_type, BridgeType, uint8_t)
Callback executed after a build Bridge CMD has been called.