OpenTTD Source 20241224-master-gf74b0cf984
water.h
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#ifndef WATER_H
11#define WATER_H
12
13#include "water_map.h"
14#include "economy_func.h"
15
25
28
29void TileLoop_Water(TileIndex tile);
31
32void ConvertGroundTilesIntoWaterTiles();
33
34void DrawShipDepotSprite(int x, int y, Axis axis, DepotPart part);
35void DrawWaterClassGround(const struct TileInfo *ti);
36void DrawShoreTile(Slope tileh);
37
38void MakeWaterKeepingClass(TileIndex tile, Owner o);
40
42static const uint RIVER_OFFSET_DESERT_DISTANCE = 5;
43
44bool IsWateredTile(TileIndex tile, Direction from);
45
51inline Money CanalMaintenanceCost(uint32_t num)
52{
53 return (_price[PR_INFRASTRUCTURE_WATER] * num * (1 + IntSqrt(num))) >> 6; // 6 bits scaling.
54}
55
56#endif /* WATER_H */
Owner
Enum for all companies/owners.
uint32_t IntSqrt(uint32_t num)
Compute the integer square root.
Definition math_func.cpp:42
Direction
Defines the 8 directions on the map.
Axis
Allow incrementing of DiagDirDiff variables.
Functions related to the economy.
Slope
Enumeration for the slope-type.
Definition slope_type.h:48
Tile information, used while rendering the tile.
Definition tile_cmd.h:43
void TileLoop_Water(TileIndex tile)
Let a water tile floods its diagonal adjoining tiles called from tunnelbridge_cmd,...
bool FloodHalftile(TileIndex t)
Called from water_cmd if a non-flat rail-tile gets flooded and should be converted to shore.
Definition rail_cmd.cpp:762
void ClearNeighbourNonFloodingStates(TileIndex tile)
Clear non-flooding state of the tiles around a tile.
Definition water_cmd.cpp:97
FloodingBehaviour GetFloodingBehaviour(TileIndex tile)
Returns the behaviour of a tile during flooding.
void CheckForDockingTile(TileIndex t)
Mark the supplied tile as a docking tile if it is suitable for docking.
static const uint RIVER_OFFSET_DESERT_DISTANCE
Circular tile search radius to create non-desert around a river tile.
Definition water.h:42
FloodingBehaviour
Describes the behaviour of a tile during flooding.
Definition water.h:19
@ FLOOD_NONE
The tile does not flood neighboured tiles.
Definition water.h:20
@ FLOOD_ACTIVE
The tile floods neighboured tiles.
Definition water.h:21
@ FLOOD_DRYUP
The tile drys up if it is not constantly flooded from neighboured tiles.
Definition water.h:23
@ FLOOD_PASSIVE
The tile does not actively flood neighboured tiles, but it prevents them from drying up.
Definition water.h:22
void MakeRiverAndModifyDesertZoneAround(TileIndex tile)
Make a river tile and remove desert directly around it.
bool IsWateredTile(TileIndex tile, Direction from)
return true if a tile is a water tile wrt.
Money CanalMaintenanceCost(uint32_t num)
Calculates the maintenance cost of a number of canal tiles.
Definition water.h:51
Map accessors for water tiles.
DepotPart
Sections of the water depot.
Definition water_map.h:58