OpenTTD Source 20241224-master-gee860a5c8e
Town Struct Reference

Town data structure. More...

#include <town.h>

Inheritance diagram for Town:
Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_town_pool >

Public Member Functions

uint8_t GetPercentTransported (CargoID cid) const
 
 Town (TileIndex tile=INVALID_TILE)
 Creates a new town.
 
 ~Town ()
 Destroy the town.
 
void InitializeLayout (TownLayout layout)
 Assign the town layout.
 
uint16_t MaxTownNoise () const
 Calculate the max town noise.
 
void UpdateVirtCoord ()
 Resize the sign (label) of the town after it changes population.
 
const std::string & GetCachedName () const
 
- Public Member Functions inherited from Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_town_pool >
void * operator new (size_t size)
 Allocates space for new Titem.
 
void * operator new (size_t size, size_t index)
 Allocates space for new Titem with given index.
 
void * operator new (size_t, void *ptr)
 Allocates space for new Titem at given memory address.
 
void operator delete (void *p)
 Marks Titem as free.
 

Static Public Member Functions

static TownGetByTile (TileIndex tile)
 
static TownGetRandom ()
 Return a random valid town.
 
static void PostDestructor (size_t index)
 Invalidating of the "nearest town cache" has to be done after removing item from the pool.
 
- Static Public Member Functions inherited from Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_town_pool >
static bool CanAllocateItem (size_t n=1)
 Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
 
static bool CleaningPool ()
 Returns current state of pool cleaning - yes or no.
 
static bool IsValidID (size_t index)
 Tests whether given index can be used to get valid (non-nullptr) Titem.
 
static Titem * Get (size_t index)
 Returns Titem with given index.
 
static Titem * GetIfValid (size_t index)
 Returns Titem with given index.
 
static size_t GetPoolSize ()
 Returns first unused index.
 
static size_t GetNumItems ()
 Returns number of valid items in the pool.
 
static void PostDestructor (size_t index)
 Dummy function called after destructor of each member.
 
static Pool::IterateWrapper< Titem > Iterate (size_t from=0)
 Returns an iterable ensemble of all valid Titem.
 

Data Fields

TileIndex xy
 town center tile
 
TownCache cache
 Container for all cacheable data.
 
uint32_t townnamegrfid
 
uint16_t townnametype
 
uint32_t townnameparts
 
std::string name
 Custom town name. If empty, the town was not renamed and uses the generated name.
 
std::string cached_name
 NOSAVE: Cache of the resolved name of the town, if not using a custom town name.
 
uint8_t flags
 See TownFlags.
 
uint16_t noise_reached
 level of noise that all the airports are generating
 
CompanyMask statues
 which companies have a statue?
 
CompanyMask have_ratings
 which companies have a rating
 
uint8_t unwanted [MAX_COMPANIES]
 how many months companies aren't wanted by towns (bribe)
 
CompanyID exclusivity
 which company has exclusivity
 
uint8_t exclusive_counter
 months till the exclusivity expires
 
int16_t ratings [MAX_COMPANIES]
 ratings of each company for this town
 
TransportedCargoStat< uint32_t > supplied [NUM_CARGO]
 Cargo statistics about supplied cargo.
 
TransportedCargoStat< uint16_t > received [NUM_TAE]
 Cargo statistics about received cargotypes.
 
uint32_t goal [NUM_TAE]
 Amount of cargo required for the town to grow.
 
std::string text
 General text with additional information.
 
StationList stations_near
 NOSAVE: List of nearby stations.
 
uint16_t time_until_rebuild
 time until we rebuild a house
 
uint16_t grow_counter
 counter to count when to grow, value is smaller than or equal to growth_rate
 
uint16_t growth_rate
 town growth rate
 
uint8_t fund_buildings_months
 fund buildings program in action?
 
uint8_t road_build_months
 fund road reconstruction in action?
 
bool larger_town
 if this is a larger town and should grow more quickly
 
TownLayout layout
 town specific road layout
 
bool show_zone
 NOSAVE: mark town to show the local authority zone in the viewports.
 
std::vector< PersistentStorage * > psa_list
 
- Data Fields inherited from Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_town_pool >
Tindex index
 Index of this pool item.
 

Private Member Functions

void FillCachedName () const
 

Additional Inherited Members

- Public Types inherited from Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_town_pool >
typedef struct Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero > Pool
 Type of the pool this item is going to be part of.
 

Detailed Description

Town data structure.

Definition at line 54 of file town.h.

Constructor & Destructor Documentation

◆ Town()

Town::Town ( TileIndex  tile = INVALID_TILE)
inline

Creates a new town.

Parameters
tilecenter tile of the town

Definition at line 112 of file town.h.

◆ ~Town()

Member Function Documentation

◆ FillCachedName()

void Town::FillCachedName ( ) const
private

Definition at line 216 of file town_cmd.cpp.

◆ GetByTile()

static Town * Town::GetByTile ( TileIndex  tile)
inlinestatic

Definition at line 142 of file town.h.

◆ GetCachedName()

const std::string & Town::GetCachedName ( ) const
inline

Definition at line 135 of file town.h.

◆ GetPercentTransported()

uint8_t Town::GetPercentTransported ( CargoID  cid) const
inline

Definition at line 85 of file town.h.

◆ GetRandom()

◆ InitializeLayout()

void Town::InitializeLayout ( TownLayout  layout)

Assign the town layout.

Parameters
layoutThe desired layout. If TL_RANDOM, we pick one based on TileHash.

Definition at line 182 of file town_cmd.cpp.

References layout, NUM_TLS, TileHash(), TileX(), TileY(), TL_RANDOM, and xy.

Referenced by DoCreateTown().

◆ MaxTownNoise()

uint16_t Town::MaxTownNoise ( ) const
inline

Calculate the max town noise.

The value is counted using the population divided by the content of the entry in town_noise_population corresponding to the town's tolerance.

Returns
the maximum noise level the town will tolerate.

Definition at line 125 of file town.h.

References _settings_game, GameSettings::difficulty, GameSettings::economy, TownCache::population, DifficultySettings::town_council_tolerance, and EconomySettings::town_noise_population.

Referenced by CmdBuildAirport(), and TownViewWindow::DrawWidget().

◆ PostDestructor()

void Town::PostDestructor ( size_t  index)
static

Invalidating of the "nearest town cache" has to be done after removing item from the pool.

Definition at line 167 of file town_cmd.cpp.

References CalcClosestTownFromTile(), InvalidateWindowData(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_object_pool >::Iterate(), UpdateNearestTownForRoadTiles(), and WC_TOWN_DIRECTORY.

◆ UpdateVirtCoord()

Field Documentation

◆ cache

◆ cached_name

std::string Town::cached_name
mutable

NOSAVE: Cache of the resolved name of the town, if not using a custom town name.

Definition at line 64 of file town.h.

Referenced by CmdRenameTown().

◆ exclusive_counter

uint8_t Town::exclusive_counter

◆ exclusivity

◆ flags

◆ fund_buildings_months

uint8_t Town::fund_buildings_months

◆ goal

uint32_t Town::goal[NUM_TAE]

Amount of cargo required for the town to grow.

Definition at line 81 of file town.h.

Referenced by CmdTownCargoGoal(), DoCreateTown(), TownViewWindow::DrawWidget(), TownViewWindow::GetDesiredInfoHeight(), and UpdateTownGrowth().

◆ grow_counter

uint16_t Town::grow_counter

counter to count when to grow, value is smaller than or equal to growth_rate

Definition at line 95 of file town.h.

Referenced by CmdTownGrowthRate(), DoCreateTown(), TownScopeResolver::GetVariable(), TownActionFundBuildings(), TownTickHandler(), and UpdateTownGrowCounter().

◆ growth_rate

◆ have_ratings

CompanyMask Town::have_ratings

◆ larger_town

bool Town::larger_town

if this is a larger town and should grow more quickly

Definition at line 101 of file town.h.

Referenced by DoCreateTown(), GetNormalGrowthRate(), TownDirectoryWindow::GetTownString(), and TownScopeResolver::GetVariable().

◆ layout

◆ name

std::string Town::name

Custom town name. If empty, the town was not renamed and uses the generated name.

Definition at line 63 of file town.h.

Referenced by CmdFoundTown(), CmdRenameTown(), FormatString(), GenerateCompanyName(), IsUniqueTownName(), and MoveBuoysToWaypoints().

◆ noise_reached

uint16_t Town::noise_reached

level of noise that all the airports are generating

Definition at line 68 of file town.h.

Referenced by CmdBuildAirport(), TownViewWindow::DrawWidget(), RemoveAirport(), and UpdateAirportsNoise().

◆ psa_list

std::vector<PersistentStorage *> Town::psa_list

Definition at line 106 of file town.h.

◆ ratings

◆ received

TransportedCargoStat<uint16_t> Town::received[NUM_TAE]

Cargo statistics about received cargotypes.

Definition at line 80 of file town.h.

Referenced by DeliverGoods(), TownViewWindow::DrawWidget(), TownScopeResolver::GetVariable(), and UpdateTownGrowth().

◆ road_build_months

uint8_t Town::road_build_months

fund road reconstruction in action?

Definition at line 99 of file town.h.

Referenced by TownScopeResolver::GetVariable(), and TownActionRoadRebuild().

◆ show_zone

bool Town::show_zone

NOSAVE: mark town to show the local authority zone in the viewports.

Definition at line 104 of file town.h.

Referenced by DoCreateTown(), HighlightTownLocalAuthorityTiles(), TownAuthorityWindow::OnClick(), and TownAuthorityWindow::OnPaint().

◆ stations_near

StationList Town::stations_near

NOSAVE: List of nearby stations.

Definition at line 91 of file town.h.

Referenced by GetTileHighlightType(), MakeTownHouse(), Station::RecomputeCatchment(), and RemoveNearbyStations().

◆ statues

CompanyMask Town::statues

which companies have a statue?

Definition at line 70 of file town.h.

Referenced by DoCreateTown(), GetMaskOfTownActions(), TownScopeResolver::GetVariable(), and TownActionBuildStatue().

◆ supplied

TransportedCargoStat<uint32_t> Town::supplied[NUM_CARGO]

Cargo statistics about supplied cargo.

Definition at line 79 of file town.h.

Referenced by TownViewWindow::DrawWidget(), TownScopeResolver::GetVariable(), TownGenerateCargo(), and UpdateTownMaxPass().

◆ text

std::string Town::text

General text with additional information.

Definition at line 83 of file town.h.

Referenced by CmdTownSetText(), TownViewWindow::DrawWidget(), and TownViewWindow::GetDesiredInfoHeight().

◆ time_until_rebuild

uint16_t Town::time_until_rebuild

time until we rebuild a house

Definition at line 93 of file town.h.

Referenced by DoCreateTown(), and TileLoop_Town().

◆ townnamegrfid

uint32_t Town::townnamegrfid

Definition at line 60 of file town.h.

◆ townnameparts

uint32_t Town::townnameparts

Definition at line 62 of file town.h.

◆ townnametype

uint16_t Town::townnametype

Definition at line 61 of file town.h.

◆ unwanted

uint8_t Town::unwanted[MAX_COMPANIES]

how many months companies aren't wanted by towns (bribe)

Definition at line 74 of file town.h.

Referenced by GetMaskOfTownActions(), and TownActionBribe().

◆ xy


The documentation for this struct was generated from the following files: