|
| | address.cpp |
| | Implementation of the address.
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| |
| | address.h |
| | Wrapper for network addresses.
|
| |
| | config.cpp |
| | Configuration of the connection strings for network stuff using environment variables.
|
| |
| | config.h |
| | Configuration options of the network stuff.
|
| |
| | core.cpp |
| | Functions used to initialize/shut down the core network.
|
| |
| | core.h |
| | Base for all network types (UDP and TCP)
|
| |
| | host.cpp |
| | Functions related to getting host specific data (IPs).
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| |
| | host.h |
| | Resolving of hostnames/IPs.
|
| |
| | http.h |
| | Basic functions to send and receive HTTP packets.
|
| |
| | http_curl.cpp |
| | CURL-based implementation for HTTP requests.
|
| |
| | http_none.cpp |
| |
| | http_shared.h |
| | Shared functions for implementations of HTTP requests.
|
| |
| | http_winhttp.cpp |
| | WinHTTP-based implementation for HTTP requests.
|
| |
| | network_game_info.cpp |
| |
| | network_game_info.h |
| |
| | os_abstraction.cpp |
| | OS specific implementations of functions of the OS abstraction layer for network stuff.
|
| |
| | os_abstraction.h |
| | Network stuff has many things that needs to be included and/or implemented by default.
|
| |
| | packet.cpp |
| | Basic functions to create, fill and read packets.
|
| |
| | packet.h |
| | Basic functions to create, fill and read packets.
|
| |
| | tcp.cpp |
| | Basic functions to receive and send TCP packets.
|
| |
| | tcp.h |
| | Basic functions to receive and send TCP packets.
|
| |
| | tcp_admin.cpp |
| | Basic functions to receive and send TCP packets to and from the admin network.
|
| |
| | tcp_admin.h |
| | Basic functions to receive and send TCP packets to and from the admin network.
|
| |
| | tcp_connect.cpp |
| | Basic functions to create connections without blocking.
|
| |
| | tcp_content.cpp |
| | Basic functions to receive and send Content packets.
|
| |
| | tcp_content.h |
| | Basic functions to receive and send TCP packets to/from the content server.
|
| |
| | tcp_content_type.h |
| | Basic types related to the content on the content server.
|
| |
| | tcp_coordinator.cpp |
| | Basic functions to receive and send Game Coordinator packets.
|
| |
| | tcp_coordinator.h |
| | Basic functions to receive and send TCP packets to/from the Game Coordinator server.
|
| |
| | tcp_game.cpp |
| | Basic functions to receive and send TCP packets for game purposes.
|
| |
| | tcp_game.h |
| | Basic functions to receive and send TCP packets for game purposes.
|
| |
| | tcp_listen.h |
| | Basic functions to listen for TCP connections.
|
| |
| | tcp_stun.cpp |
| | Basic functions to receive and send STUN packets.
|
| |
| | tcp_stun.h |
| | Basic functions to receive and send TCP packets to/from the STUN server.
|
| |
| | tcp_turn.cpp |
| | Basic functions to receive and send TURN packets.
|
| |
| | tcp_turn.h |
| | Basic functions to receive and send TCP packets to/from the TURN server.
|
| |
| | udp.cpp |
| | Basic functions to receive and send UDP packets.
|
| |
| | udp.h |
| | Basic functions to receive and send UDP packets.
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| |