|
| address.cpp |
| Implementation of the address.
|
|
| address.h |
| Wrapper for network addresses.
|
|
| config.cpp |
| Configuration of the connection strings for network stuff using environment variables.
|
|
| config.h |
| Configuration options of the network stuff.
|
|
| core.cpp |
| Functions used to initialize/shut down the core network.
|
|
| core.h |
| Base for all network types (UDP and TCP)
|
|
| host.cpp |
| Functions related to getting host specific data (IPs).
|
|
| host.h |
| Resolving of hostnames/IPs.
|
|
| http.h |
| Basic functions to send and receive HTTP packets.
|
|
| http_curl.cpp |
| CURL-based implementation for HTTP requests.
|
|
| http_none.cpp |
|
| http_shared.h |
| Shared functions for implementations of HTTP requests.
|
|
| http_winhttp.cpp |
| WinHTTP-based implementation for HTTP requests.
|
|
| network_game_info.cpp |
|
| network_game_info.h |
|
| os_abstraction.cpp |
| OS specific implementations of functions of the OS abstraction layer for network stuff.
|
|
| os_abstraction.h |
| Network stuff has many things that needs to be included and/or implemented by default.
|
|
| packet.cpp |
| Basic functions to create, fill and read packets.
|
|
| packet.h |
| Basic functions to create, fill and read packets.
|
|
| tcp.cpp |
| Basic functions to receive and send TCP packets.
|
|
| tcp.h |
| Basic functions to receive and send TCP packets.
|
|
| tcp_admin.cpp |
| Basic functions to receive and send TCP packets to and from the admin network.
|
|
| tcp_admin.h |
| Basic functions to receive and send TCP packets to and from the admin network.
|
|
| tcp_connect.cpp |
| Basic functions to create connections without blocking.
|
|
| tcp_content.cpp |
| Basic functions to receive and send Content packets.
|
|
| tcp_content.h |
| Basic functions to receive and send TCP packets to/from the content server.
|
|
| tcp_content_type.h |
| Basic types related to the content on the content server.
|
|
| tcp_coordinator.cpp |
| Basic functions to receive and send Game Coordinator packets.
|
|
| tcp_coordinator.h |
| Basic functions to receive and send TCP packets to/from the Game Coordinator server.
|
|
| tcp_game.cpp |
| Basic functions to receive and send TCP packets for game purposes.
|
|
| tcp_game.h |
| Basic functions to receive and send TCP packets for game purposes.
|
|
| tcp_listen.h |
| Basic functions to listen for TCP connections.
|
|
| tcp_stun.cpp |
| Basic functions to receive and send STUN packets.
|
|
| tcp_stun.h |
| Basic functions to receive and send TCP packets to/from the STUN server.
|
|
| tcp_turn.cpp |
| Basic functions to receive and send TURN packets.
|
|
| tcp_turn.h |
| Basic functions to receive and send TCP packets to/from the TURN server.
|
|
| udp.cpp |
| Basic functions to receive and send UDP packets.
|
|
| udp.h |
| Basic functions to receive and send UDP packets.
|
|