OpenTTD Source
20241121-master-g67a0fccfad
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Basic functions to receive and send Content packets. More...
#include "../../stdafx.h"
#include "../../textfile_gui.h"
#include "../../newgrf_config.h"
#include "../../base_media_base.h"
#include "../../ai/ai.hpp"
#include "../../game/game.hpp"
#include "../../fios.h"
#include "tcp_content.h"
#include "../../safeguards.h"
Go to the source code of this file.
Functions | |
Subdirectory | GetContentInfoSubDir (ContentType type) |
Helper to get the subdirectory a ContentInfo is located in. More... | |
Basic functions to receive and send Content packets.
Definition in file tcp_content.cpp.
Subdirectory GetContentInfoSubDir | ( | ContentType | type | ) |
Helper to get the subdirectory a ContentInfo is located in.
type | The type of content. |
Definition at line 185 of file tcp_content.cpp.
References AI_DIR, AI_LIBRARY_DIR, BASESET_DIR, CONTENT_TYPE_AI, CONTENT_TYPE_AI_LIBRARY, CONTENT_TYPE_BASE_GRAPHICS, CONTENT_TYPE_BASE_MUSIC, CONTENT_TYPE_BASE_SOUNDS, CONTENT_TYPE_GAME, CONTENT_TYPE_GAME_LIBRARY, CONTENT_TYPE_HEIGHTMAP, CONTENT_TYPE_NEWGRF, CONTENT_TYPE_SCENARIO, GAME_DIR, GAME_LIBRARY_DIR, HEIGHTMAP_DIR, NEWGRF_DIR, NO_DIRECTORY, and SCENARIO_DIR.
Referenced by ClientNetworkContentSocketHandler::AfterDownload(), and GetFullFilename().