OpenTTD Source  20241121-master-g67a0fccfad
tcp_stun.cpp
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
12 #include "../../stdafx.h"
13 #include "../../debug.h"
14 #include "tcp_stun.h"
15 
16 #include "../../safeguards.h"
17 
24 {
25  Debug(net, 0, "[tcp/stun] Received illegal packet type {}", type);
26  return false;
27 }
28 
virtual bool Receive_SERCLI_STUN(Packet &p)
Send a STUN request to the STUN server letting the Game Coordinator know what our actually public IP:...
Definition: tcp_stun.cpp:29
bool ReceiveInvalidPacket(PacketStunType type)
Helper for logging receiving invalid packets.
Definition: tcp_stun.cpp:23
#define Debug(category, level, format_string,...)
Ouptut a line of debugging information.
Definition: debug.h:37
Internal entity of a packet.
Definition: packet.h:42
Basic functions to receive and send TCP packets to/from the STUN server.
PacketStunType
Enum with all types of TCP STUN packets.
Definition: tcp_stun.h:20
@ PACKET_STUN_SERCLI_STUN
Send a STUN request to the STUN server.
Definition: tcp_stun.h:21