OpenTTD Source 20241224-master-gf74b0cf984
host.cpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#include "../../stdafx.h"
11#include "../../debug.h"
12#include "../../core/alloc_func.hpp"
13#include "address.h"
14
15#include "../../safeguards.h"
16
23
24#ifdef _WIN32
25static void NetworkFindBroadcastIPsInternal(NetworkAddressList *broadcast) // Win32 implementation
26{
27 SOCKET sock = socket(AF_INET, SOCK_DGRAM, 0);
28 if (sock == INVALID_SOCKET) return;
29
30 DWORD len = 0;
31 int num = 2;
32 INTERFACE_INFO *ifo = CallocT<INTERFACE_INFO>(num);
33
34 for (;;) {
35 if (WSAIoctl(sock, SIO_GET_INTERFACE_LIST, nullptr, 0, ifo, num * sizeof(*ifo), &len, nullptr, nullptr) == 0) break;
36 free(ifo);
37 if (WSAGetLastError() != WSAEFAULT) {
38 closesocket(sock);
39 return;
40 }
41 num *= 2;
42 ifo = CallocT<INTERFACE_INFO>(num);
43 }
44
45 for (uint j = 0; j < len / sizeof(*ifo); j++) {
46 if (ifo[j].iiFlags & IFF_LOOPBACK) continue;
47 if (!(ifo[j].iiFlags & IFF_BROADCAST)) continue;
48
49 sockaddr_storage address;
50 memset(&address, 0, sizeof(address));
51 /* iiBroadcast is unusable, because it always seems to be set to 255.255.255.255. */
52 memcpy(&address, &ifo[j].iiAddress.Address, sizeof(sockaddr));
53 ((sockaddr_in*)&address)->sin_addr.s_addr = ifo[j].iiAddress.AddressIn.sin_addr.s_addr | ~ifo[j].iiNetmask.AddressIn.sin_addr.s_addr;
54 NetworkAddress addr(address, sizeof(sockaddr));
55 if (std::none_of(broadcast->begin(), broadcast->end(), [&addr](NetworkAddress const &elem) -> bool { return elem == addr; })) broadcast->push_back(addr);
56 }
57
58 free(ifo);
59 closesocket(sock);
60}
61
62#else /* not WIN32 */
64{
65 struct ifaddrs *ifap, *ifa;
66
67 if (getifaddrs(&ifap) != 0) return;
68
69 for (ifa = ifap; ifa != nullptr; ifa = ifa->ifa_next) {
70 if (!(ifa->ifa_flags & IFF_BROADCAST)) continue;
71 if (ifa->ifa_broadaddr == nullptr) continue;
72 if (ifa->ifa_broadaddr->sa_family != AF_INET) continue;
73
74 NetworkAddress addr(ifa->ifa_broadaddr, sizeof(sockaddr));
75 if (std::none_of(broadcast->begin(), broadcast->end(), [&addr](NetworkAddress const &elem) -> bool { return elem == addr; })) broadcast->push_back(addr);
76 }
77 freeifaddrs(ifap);
78}
79#endif /* all NetworkFindBroadcastIPsInternals */
80
87{
89
90 /* Now display to the debug all the detected ips */
91 Debug(net, 3, "Detected broadcast addresses:");
92 int i = 0;
93 for (NetworkAddress &addr : *broadcast) {
94 addr.SetPort(NETWORK_DEFAULT_PORT);
95 Debug(net, 3, " {}) {}", i++, addr.GetHostname());
96 }
97}
Wrapper for network addresses.
std::vector< NetworkAddress > NetworkAddressList
Type for a list of addresses.
Definition address.h:20
Wrapper for (un)resolved network addresses; there's no reason to transform a numeric IP to a string a...
Definition address.h:28
static const uint16_t NETWORK_DEFAULT_PORT
The default port of the game server (TCP & UDP)
Definition config.h:25
#define Debug(category, level, format_string,...)
Ouptut a line of debugging information.
Definition debug.h:37
void NetworkFindBroadcastIPs(NetworkAddressList *broadcast)
Find the IPv4 broadcast addresses; IPv6 uses a completely different strategy for broadcasting.
Definition host.cpp:86
static void NetworkFindBroadcastIPsInternal(NetworkAddressList *broadcast)
Internal implementation for finding the broadcast IPs.
Definition host.cpp:63
void free(const void *ptr)
Version of the standard free that accepts const pointers.
Definition stdafx.h:334