OpenTTD Source  20240919-master-gdf0233f4c2
tcp_turn.cpp
Go to the documentation of this file.
1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
12 #include "../../stdafx.h"
13 #include "../../timer/timer_game_calendar.h"
14 #include "../../debug.h"
15 #include "tcp_turn.h"
16 
17 #include "../../safeguards.h"
18 
26 {
28 
29  switch (type) {
30  case PACKET_TURN_TURN_ERROR: return this->Receive_TURN_ERROR(p);
33 
34  default:
35  Debug(net, 0, "[tcp/turn] Received invalid packet type {}", type);
36  return false;
37  }
38 }
39 
45 {
46  std::unique_ptr<Packet> p;
47  static const int MAX_PACKETS_TO_RECEIVE = 4;
48  int i = MAX_PACKETS_TO_RECEIVE;
49  while (--i != 0 && (p = this->ReceivePacket()) != nullptr) {
50  bool cont = this->HandlePacket(*p);
51  if (!cont) return true;
52  }
53 
54  return i != MAX_PACKETS_TO_RECEIVE - 1;
55 }
56 
63 {
64  Debug(net, 0, "[tcp/turn] Received illegal packet type {}", type);
65  return false;
66 }
67 
NetworkTurnSocketHandler::HandlePacket
bool HandlePacket(Packet &p)
Handle the given packet, i.e.
Definition: tcp_turn.cpp:25
PACKET_TURN_TURN_CONNECTED
@ PACKET_TURN_TURN_CONNECTED
TURN server indicates the socket is now being relayed.
Definition: tcp_turn.h:24
NetworkTurnSocketHandler::Receive_SERCLI_CONNECT
virtual bool Receive_SERCLI_CONNECT(Packet &p)
Client or servers wants to connect to the TURN server (on request by the Game Coordinator).
Definition: tcp_turn.cpp:69
Debug
#define Debug(category, level, format_string,...)
Ouptut a line of debugging information.
Definition: debug.h:37
tcp_turn.h
Packet
Internal entity of a packet.
Definition: packet.h:42
NetworkTurnSocketHandler::ReceivePackets
bool ReceivePackets()
Receive a packet at TCP level.
Definition: tcp_turn.cpp:44
PACKET_TURN_SERCLI_CONNECT
@ PACKET_TURN_SERCLI_CONNECT
Client or server is connecting to the TURN server.
Definition: tcp_turn.h:23
NetworkTurnSocketHandler::ReceiveInvalidPacket
bool ReceiveInvalidPacket(PacketTurnType type)
Helper for logging receiving invalid packets.
Definition: tcp_turn.cpp:62
NetworkTCPSocketHandler::ReceivePacket
virtual std::unique_ptr< Packet > ReceivePacket()
Receives a packet for the given client.
Definition: tcp.cpp:129
NetworkTurnSocketHandler::Receive_TURN_ERROR
virtual bool Receive_TURN_ERROR(Packet &p)
TURN server was unable to connect the client or server based on the token.
Definition: tcp_turn.cpp:68
NetworkTurnSocketHandler::Receive_TURN_CONNECTED
virtual bool Receive_TURN_CONNECTED(Packet &p)
TURN server has connected client and server together and will now relay all packets to each other.
Definition: tcp_turn.cpp:70
PACKET_TURN_TURN_ERROR
@ PACKET_TURN_TURN_ERROR
TURN server is unable to relay.
Definition: tcp_turn.h:22
Packet::Recv_uint8
uint8_t Recv_uint8()
Read a 8 bits integer from the packet.
Definition: packet.cpp:318
PacketTurnType
PacketTurnType
Enum with all types of TCP TURN packets.
Definition: tcp_turn.h:21