OpenTTD Source 20250312-master-gcdcc6b491d
network_game_info.cpp
1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
12#include "../../stdafx.h"
13#include "network_game_info.h"
14#include "../../core/bitmath_func.hpp"
15#include "../../company_base.h"
16#include "../../timer/timer_game_calendar.h"
17#include "../../timer/timer_game_tick.h"
18#include "../../debug.h"
19#include "../../map_func.h"
20#include "../../game/game.hpp"
21#include "../../game/game_info.hpp"
22#include "../../settings_type.h"
23#include "../../string_func.h"
24#include "../../rev.h"
25#include "../network_func.h"
26#include "../network.h"
27#include "../network_internal.h"
28#include "packet.h"
29
30#include "../../safeguards.h"
31
32
37static const uint GITHASH_SUFFIX_LEN = 12;
38
39NetworkServerGameInfo _network_game_info;
40
45std::string_view GetNetworkRevisionString()
46{
47 static std::string network_revision;
48
49 if (network_revision.empty()) {
50#if not defined(NETWORK_INTERNAL_H)
51# error("network_internal.h must be included, otherwise the debug related preprocessor tokens won't be picked up correctly.")
52#elif not defined(ENABLE_NETWORK_SYNC_EVERY_FRAME)
53 /* Just a standard build. */
54 network_revision = _openttd_revision;
55#elif defined(NETWORK_SEND_DOUBLE_SEED)
56 /* Build for debugging that sends both parts of the seeds and by doing that practically syncs every frame. */
57 network_revision = fmt::format("dbg_seed-{}", _openttd_revision);
58#else
59 /* Build for debugging that sends the first part of the seed every frame, practically syncing every frame. */
60 network_revision = fmt::format("dbg_sync-{}", _openttd_revision);
61#endif
62 if (_openttd_revision_tagged) {
63 /* Tagged; do not mangle further, though ensure it's not too long. */
64 if (network_revision.size() >= NETWORK_REVISION_LENGTH) network_revision.resize(NETWORK_REVISION_LENGTH - 1);
65 } else {
66 /* Not tagged; add the githash suffix while ensuring the string does not become too long. */
67 assert(_openttd_revision_modified < 3);
68 std::string githash_suffix = fmt::format("-{}{}", "gum"[_openttd_revision_modified], _openttd_revision_hash);
69 if (githash_suffix.size() > GITHASH_SUFFIX_LEN) githash_suffix.resize(GITHASH_SUFFIX_LEN);
70
71 /* Where did the hash start in the original string? Overwrite from that position, unless that would create a too long string. */
72 size_t hash_end = network_revision.find_last_of('-');
73 if (hash_end == std::string::npos) hash_end = network_revision.size();
74 if (hash_end + githash_suffix.size() >= NETWORK_REVISION_LENGTH) hash_end = NETWORK_REVISION_LENGTH - githash_suffix.size() - 1;
75
76 /* Replace the git hash in revision string. */
77 network_revision.replace(hash_end, std::string::npos, githash_suffix);
78 }
79 assert(network_revision.size() < NETWORK_REVISION_LENGTH); // size does not include terminator, constant does, hence strictly less than
80 Debug(net, 3, "Network revision name: {}", network_revision);
81 }
82
83 return network_revision;
84}
85
91static std::string_view ExtractNetworkRevisionHash(std::string_view revision_string)
92{
93 size_t index = revision_string.find_last_of('-');
94 if (index == std::string::npos) return {};
95 return revision_string.substr(index);
96}
97
103bool IsNetworkCompatibleVersion(std::string_view other)
104{
105 std::string_view our_revision = GetNetworkRevisionString();
106 if (our_revision == other) return true;
107
108 /* If this version is tagged, then the revision string must be a complete match,
109 * since there is no git hash suffix in it.
110 * This is needed to avoid situations like "1.9.0-beta1" comparing equal to "2.0.0-beta1". */
111 if (_openttd_revision_tagged) return false;
112
113 /* One of the versions is for some sort of debugging, but not both. */
114 if (other.starts_with("dbg_seed") != our_revision.starts_with("dbg_seed")) return false;
115 if (other.starts_with("dbg_sync") != our_revision.starts_with("dbg_sync")) return false;
116
117 std::string_view hash1 = ExtractNetworkRevisionHash(our_revision);
118 std::string_view hash2 = ExtractNetworkRevisionHash(other);
119 return hash1 == hash2;
120}
121
125void CheckGameCompatibility(NetworkGameInfo &ngi)
126{
127 /* Check if we are allowed on this server based on the revision-check. */
128 ngi.version_compatible = IsNetworkCompatibleVersion(ngi.server_revision);
130
131 /* Check if we have all the GRFs on the client-system too. */
132 for (const auto &c : ngi.grfconfig) {
133 if (c->status == GCS_NOT_FOUND) ngi.compatible = false;
134 }
135}
136
141void FillStaticNetworkServerGameInfo()
142{
143 _network_game_info.use_password = !_settings_client.network.server_password.empty();
145 _network_game_info.clients_max = _settings_client.network.max_clients;
147 _network_game_info.map_width = Map::SizeX();
148 _network_game_info.map_height = Map::SizeY();
149 _network_game_info.landscape = _settings_game.game_creation.landscape;
150 _network_game_info.dedicated = _network_dedicated;
151 CopyGRFConfigList(_network_game_info.grfconfig, _grfconfig, false);
152
153 _network_game_info.server_name = _settings_client.network.server_name;
154 _network_game_info.server_revision = GetNetworkRevisionString();
155}
156
161const NetworkServerGameInfo &GetCurrentNetworkServerGameInfo()
162{
163 /* These variables are updated inside _network_game_info as if they are global variables:
164 * - clients_on
165 * - invite_code
166 * These don't need to be updated manually here.
167 */
168 _network_game_info.companies_on = (uint8_t)Company::GetNumItems();
169 _network_game_info.spectators_on = NetworkSpectatorCount();
170 _network_game_info.calendar_date = TimerGameCalendar::date;
171 _network_game_info.ticks_playing = TimerGameTick::counter;
172 return _network_game_info;
173}
174
183static void HandleIncomingNetworkGameInfoGRFConfig(GRFConfig &config, std::string_view name)
184{
185 /* Find the matching GRF file */
186 const GRFConfig *f = FindGRFConfig(config.ident.grfid, FGCM_EXACT, &config.ident.md5sum);
187 if (f == nullptr) {
188 AddGRFTextToList(config.name, name.empty() ? GetString(STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN) : name);
189 config.status = GCS_NOT_FOUND;
190 } else {
191 config.filename = f->filename;
192 config.name = f->name;
193 config.info = f->info;
194 config.url = f->url;
195 }
197}
198
204void SerializeNetworkGameInfo(Packet &p, const NetworkServerGameInfo &info, bool send_newgrf_names)
205{
207
208 /*
209 * Please observe the order.
210 * The parts must be read in the same order as they are sent!
211 */
212
213 /* Update the documentation in game_info.h on changes
214 * to the NetworkGameInfo wire-protocol! */
215
216 /* NETWORK_GAME_INFO_VERSION = 7 */
218
219 /* NETWORK_GAME_INFO_VERSION = 6 */
220 p.Send_uint8(send_newgrf_names ? NST_GRFID_MD5_NAME : NST_GRFID_MD5);
221
222 /* NETWORK_GAME_INFO_VERSION = 5 */
223 GameInfo *game_info = Game::GetInfo();
224 p.Send_uint32(game_info == nullptr ? -1 : (uint32_t)game_info->GetVersion());
225 p.Send_string(game_info == nullptr ? "" : game_info->GetName());
226
227 /* NETWORK_GAME_INFO_VERSION = 4 */
228 {
229 /* Only send the GRF Identification (GRF_ID and MD5 checksum) of
230 * the GRFs that are needed, i.e. the ones that the server has
231 * selected in the NewGRF GUI and not the ones that are used due
232 * to the fact that they are in [newgrf-static] in openttd.cfg */
233 uint count = std::ranges::count_if(info.grfconfig, [](const auto &c) { return !c->flags.Test(GRFConfigFlag::Static); });
234 p.Send_uint8 (count); // Send number of GRFs
235
236 /* Send actual GRF Identifications */
237 for (const auto &c : info.grfconfig) {
238 if (c->flags.Test(GRFConfigFlag::Static)) continue;
239
240 SerializeGRFIdentifier(p, c->ident);
241 if (send_newgrf_names) p.Send_string(c->GetName());
242 }
243 }
244
245 /* NETWORK_GAME_INFO_VERSION = 3 */
246 p.Send_uint32(info.calendar_date.base());
247 p.Send_uint32(info.calendar_start.base());
248
249 /* NETWORK_GAME_INFO_VERSION = 2 */
250 p.Send_uint8 (info.companies_max);
251 p.Send_uint8 (info.companies_on);
252 p.Send_uint8 (info.clients_max); // Used to be max-spectators
253
254 /* NETWORK_GAME_INFO_VERSION = 1 */
255 p.Send_string(info.server_name);
257 p.Send_bool (info.use_password);
258 p.Send_uint8 (info.clients_max);
259 p.Send_uint8 (info.clients_on);
260 p.Send_uint8 (info.spectators_on);
261 p.Send_uint16(info.map_width);
262 p.Send_uint16(info.map_height);
264 p.Send_bool (info.dedicated);
265}
266
272void DeserializeNetworkGameInfo(Packet &p, NetworkGameInfo &info, const GameInfoNewGRFLookupTable *newgrf_lookup_table)
273{
274 uint8_t game_info_version = p.Recv_uint8();
275 NewGRFSerializationType newgrf_serialisation = NST_GRFID_MD5;
276
277 /*
278 * Please observe the order.
279 * The parts must be read in the same order as they are sent!
280 */
281
282 /* Update the documentation in game_info.h on changes
283 * to the NetworkGameInfo wire-protocol! */
284
285 switch (game_info_version) {
286 case 7:
287 info.ticks_playing = p.Recv_uint64();
288 [[fallthrough]];
289
290 case 6:
291 newgrf_serialisation = (NewGRFSerializationType)p.Recv_uint8();
292 if (newgrf_serialisation >= NST_END) return;
293 [[fallthrough]];
294
295 case 5: {
296 info.gamescript_version = (int)p.Recv_uint32();
298 [[fallthrough]];
299 }
300
301 case 4: {
302 /* Ensure that the maximum number of NewGRFs and the field in the network
303 * protocol are matched to each other. If that is not the case anymore a
304 * check must be added to ensure the received data is still valid. */
305 static_assert(std::numeric_limits<uint8_t>::max() == NETWORK_MAX_GRF_COUNT);
306 uint num_grfs = p.Recv_uint8();
307
308 GRFConfigList &dst = info.grfconfig;
309 for (uint i = 0; i < num_grfs; i++) {
311 switch (newgrf_serialisation) {
312 case NST_GRFID_MD5:
313 DeserializeGRFIdentifier(p, grf.ident);
314 break;
315
316 case NST_GRFID_MD5_NAME:
317 DeserializeGRFIdentifierWithName(p, grf);
318 break;
319
320 case NST_LOOKUP_ID: {
321 if (newgrf_lookup_table == nullptr) return;
322 auto it = newgrf_lookup_table->find(p.Recv_uint32());
323 if (it == newgrf_lookup_table->end()) return;
324 grf = it->second;
325 break;
326 }
327
328 default:
329 NOT_REACHED();
330 }
331
332 auto c = std::make_unique<GRFConfig>();
333 c->ident = grf.ident;
334 HandleIncomingNetworkGameInfoGRFConfig(*c, grf.name);
335
336 /* Append GRFConfig to the list */
337 dst.push_back(std::move(c));
338 }
339 [[fallthrough]];
340 }
341
342 case 3:
343 info.calendar_date = TimerGameCalendar::Date{Clamp(p.Recv_uint32(), 0, CalendarTime::MAX_DATE.base())};
344 info.calendar_start = TimerGameCalendar::Date{Clamp(p.Recv_uint32(), 0, CalendarTime::MAX_DATE.base())};
345 [[fallthrough]];
346
347 case 2:
348 info.companies_max = p.Recv_uint8 ();
349 info.companies_on = p.Recv_uint8 ();
350 p.Recv_uint8(); // Used to contain max-spectators.
351 [[fallthrough]];
352
353 case 1:
356 if (game_info_version < 6) p.Recv_uint8 (); // Used to contain server-lang.
357 info.use_password = p.Recv_bool ();
358 info.clients_max = p.Recv_uint8 ();
359 info.clients_on = p.Recv_uint8 ();
360 info.spectators_on = p.Recv_uint8 ();
361 if (game_info_version < 3) { // 16 bits dates got scrapped and are read earlier
364 }
365 if (game_info_version < 6) while (p.Recv_uint8() != 0) {} // Used to contain the map-name.
366 info.map_width = p.Recv_uint16();
367 info.map_height = p.Recv_uint16();
369 info.dedicated = p.Recv_bool ();
370
371 if (to_underlying(info.landscape) >= NUM_LANDSCAPE) info.landscape = LandscapeType::Temperate;
372 }
373
374 /* For older servers, estimate the ticks running based on the calendar date. */
375 if (game_info_version < 7) {
376 info.ticks_playing = static_cast<uint64_t>(std::max(0, info.calendar_date.base() - info.calendar_start.base())) * Ticks::DAY_TICKS;
377 }
378}
379
385void SerializeGRFIdentifier(Packet &p, const GRFIdentifier &grf)
386{
387 p.Send_uint32(grf.grfid);
388 p.Send_bytes(grf.md5sum);
389}
390
396void DeserializeGRFIdentifier(Packet &p, GRFIdentifier &grf)
397{
398 grf.grfid = p.Recv_uint32();
399 p.Recv_bytes(grf.md5sum);
400}
401
407void DeserializeGRFIdentifierWithName(Packet &p, NamedGRFIdentifier &grf)
408{
409 DeserializeGRFIdentifier(p, grf.ident);
411}
constexpr Timpl & Set()
Set all bits.
All static information from an Game like name, version, etc.
Definition game_info.hpp:16
static class GameInfo * GetInfo()
Get the current GameInfo.
Definition game.hpp:75
static constexpr TimerGameTick::Ticks DAY_TICKS
1 day is 74 ticks; TimerGameCalendar::date_fract used to be uint16_t and incremented by 885.
static Date ConvertYMDToDate(Year year, Month month, Day day)
Converts a tuple of Year, Month and Day to a Date.
static Date date
Current date in days (day counter).
static constexpr TimerGame< struct Calendar >::Date MAX_DATE
The date of the last day of the max year.
static constexpr TimerGame< struct Calendar >::Date DAYS_TILL_ORIGINAL_BASE_YEAR
The date of the first day of the original base year.
static TickCounter counter
Monotonic counter, in ticks, since start of game.
static const uint NETWORK_NAME_LENGTH
The maximum length of the server name and map name, in bytes including '\0'.
Definition config.h:53
static const uint NETWORK_GRF_NAME_LENGTH
Maximum length of the name of a GRF.
Definition config.h:73
static const uint NETWORK_MAX_GRF_COUNT
Maximum number of GRFs that can be sent.
Definition config.h:90
static const uint NETWORK_REVISION_LENGTH
The maximum length of the revision, in bytes including '\0'.
Definition config.h:56
static const uint8_t NETWORK_GAME_INFO_VERSION
What version of game-info do we use?
Definition config.h:49
#define Debug(category, level, format_string,...)
Output a line of debugging information.
Definition debug.h:37
constexpr std::underlying_type_t< enum_type > to_underlying(enum_type e)
Implementation of std::to_underlying (from C++23)
Definition enum_type.hpp:17
LandscapeType
Landscape types.
constexpr T Clamp(const T a, const T min, const T max)
Clamp a value between an interval.
Definition math_func.hpp:79
bool _network_dedicated
are we a dedicated server?
Definition network.cpp:68
GRFConfigList _grfconfig
First item in list of current GRF set up.
void CopyGRFConfigList(GRFConfigList &dst, const GRFConfigList &src, bool init_only)
Copy a GRF Config list.
const GRFConfig * FindGRFConfig(uint32_t grfid, FindGRFConfigMode mode, const MD5Hash *md5sum, uint32_t desired_version)
Find a NewGRF in the scanned list.
@ GCS_NOT_FOUND
GRF file was not found in the local cache.
@ Copy
The data is copied from a grf in _all_grfs.
@ Static
GRF file is used statically (can be used in any MP game)
@ FGCM_EXACT
Only find Grfs matching md5sum.
static void AddGRFTextToList(GRFTextList &list, uint8_t langid, std::string_view text_to_add)
Add a new text to a GRFText list.
Basic functions to create, fill and read packets.
GameSettings _settings_game
Game settings of a running game or the scenario editor.
Definition settings.cpp:58
ClientSettings _settings_client
The current settings for this game.
Definition settings.cpp:57
std::string GetString(StringID string)
Resolve the given StringID into a std::string with formatting but no parameters.
Definition strings.cpp:426
NetworkSettings network
settings related to the network
Information about GRF, used in the game and (part of it) in savegames.
GRFTextWrapper url
NOSAVE: URL belonging to this GRF.
GRFTextWrapper info
NOSAVE: GRF info (author, copyright, ...) (Action 0x08)
GRFTextWrapper name
NOSAVE: GRF name (Action 0x08)
GRFStatus status
NOSAVE: GRFStatus, enum.
GRFConfigFlags flags
NOSAVE: GCF_Flags, bitset.
std::string filename
Filename - either with or without full path.
GRFIdentifier ident
grfid and md5sum to uniquely identify newgrfs
Basic data to distinguish a GRF.
uint32_t grfid
GRF ID (defined by Action 0x08)
MD5Hash md5sum
MD5 checksum of file to distinguish files with the same GRF ID (eg. newer version of GRF)
LandscapeType landscape
the landscape we're currently in
TimerGameCalendar::Year starting_year
starting date
GameCreationSettings game_creation
settings used during the creation of a game (map)
static uint SizeY()
Get the size of the map along the Y.
Definition map_func.h:278
static debug_inline uint SizeX()
Get the size of the map along the X.
Definition map_func.h:269
Container to hold the GRF identifier (GRF ID + MD5 checksum) and the name associated with that NewGRF...
std::string name
The name of the NewGRF.
GRFIdentifier ident
The unique identifier of the NewGRF.
The game information that is sent from the server to the clients with extra information only required...
bool version_compatible
Can we connect to this server or not? (based on server_revision)
bool compatible
Can we connect to this server or not? (based on server_revision and grf_match.
The game information that is sent from the server to the client.
TimerGameCalendar::Date calendar_start
When the game started.
bool dedicated
Is this a dedicated server?
std::string server_revision
The version number the server is using (e.g.: 'r304' or 0.5.0)
bool use_password
Is this server passworded?
uint8_t clients_max
Max clients allowed on server.
uint8_t spectators_on
How many spectators do we have?
GRFConfigList grfconfig
List of NewGRF files used.
uint16_t map_height
Map height.
std::string server_name
Server name.
uint16_t map_width
Map width.
TimerGameTick::TickCounter ticks_playing
Amount of ticks the game has been running unpaused.
LandscapeType landscape
The used landscape.
uint8_t companies_max
Max companies allowed on server.
std::string gamescript_name
Name of the gamescript.
TimerGameCalendar::Date calendar_date
Current calendar date.
int gamescript_version
Version of the gamescript.
uint8_t companies_on
How many started companies do we have.
uint8_t clients_on
Current count of clients on server.
uint8_t max_clients
maximum amount of clients
uint8_t max_companies
maximum amount of companies
std::string server_name
name of the server
std::string server_password
password for joining this server
Internal entity of a packet.
Definition packet.h:43
uint16_t Recv_uint16()
Read a 16 bits integer from the packet.
Definition packet.cpp:332
size_t Recv_bytes(std::span< uint8_t > span)
Extract at most the length of the span bytes from the packet into the span.
Definition packet.cpp:403
uint64_t Recv_uint64()
Read a 64 bits integer from the packet.
Definition packet.cpp:364
bool Recv_bool()
Read a boolean from the packet.
Definition packet.cpp:309
uint32_t Recv_uint32()
Read a 32 bits integer from the packet.
Definition packet.cpp:347
void Send_bool(bool data)
Package a boolean in the packet.
Definition packet.cpp:111
std::span< const uint8_t > Send_bytes(const std::span< const uint8_t > span)
Send as many of the bytes as possible in the packet.
Definition packet.cpp:197
uint8_t Recv_uint8()
Read a 8 bits integer from the packet.
Definition packet.cpp:318
void Send_uint8(uint8_t data)
Package a 8 bits integer in the packet.
Definition packet.cpp:120
void Send_uint32(uint32_t data)
Package a 32 bits integer in the packet.
Definition packet.cpp:141
void Send_uint16(uint16_t data)
Package a 16 bits integer in the packet.
Definition packet.cpp:130
std::string Recv_string(size_t length, StringValidationSettings settings=SVS_REPLACE_WITH_QUESTION_MARK)
Reads characters (bytes) from the packet until it finds a '\0', or reaches a maximum of length charac...
Definition packet.cpp:425
void Send_string(const std::string_view data)
Sends a string over the network.
Definition packet.cpp:172
void Send_uint64(uint64_t data)
Package a 64 bits integer in the packet.
Definition packet.cpp:154
static size_t GetNumItems()
Returns number of valid items in the pool.