OpenTTD Source 20250522-master-g467f832c2f
network_game_info.cpp
1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
12#include "../../stdafx.h"
13#include "network_game_info.h"
14#include "../../core/bitmath_func.hpp"
15#include "../../company_base.h"
16#include "../../timer/timer_game_calendar.h"
17#include "../../timer/timer_game_tick.h"
18#include "../../debug.h"
19#include "../../map_func.h"
20#include "../../game/game.hpp"
21#include "../../game/game_info.hpp"
22#include "../../settings_type.h"
23#include "../../string_func.h"
24#include "../../rev.h"
25#include "../network_func.h"
26#include "../network.h"
27#include "../network_internal.h"
28#include "packet.h"
29
30#include "table/strings.h"
31
32#include "../../safeguards.h"
33
34
39static const uint GITHASH_SUFFIX_LEN = 12;
40
41NetworkServerGameInfo _network_game_info;
42
47std::string_view GetNetworkRevisionString()
48{
49 static std::string network_revision;
50
51 if (network_revision.empty()) {
52#if not defined(NETWORK_INTERNAL_H)
53# error("network_internal.h must be included, otherwise the debug related preprocessor tokens won't be picked up correctly.")
54#elif not defined(ENABLE_NETWORK_SYNC_EVERY_FRAME)
55 /* Just a standard build. */
56 network_revision = _openttd_revision;
57#elif defined(NETWORK_SEND_DOUBLE_SEED)
58 /* Build for debugging that sends both parts of the seeds and by doing that practically syncs every frame. */
59 network_revision = fmt::format("dbg_seed-{}", _openttd_revision);
60#else
61 /* Build for debugging that sends the first part of the seed every frame, practically syncing every frame. */
62 network_revision = fmt::format("dbg_sync-{}", _openttd_revision);
63#endif
64 if (_openttd_revision_tagged) {
65 /* Tagged; do not mangle further, though ensure it's not too long. */
66 if (network_revision.size() >= NETWORK_REVISION_LENGTH) network_revision.resize(NETWORK_REVISION_LENGTH - 1);
67 } else {
68 /* Not tagged; add the githash suffix while ensuring the string does not become too long. */
69 assert(_openttd_revision_modified < 3);
70 std::string githash_suffix = fmt::format("-{}{}", "gum"[_openttd_revision_modified], _openttd_revision_hash);
71 if (githash_suffix.size() > GITHASH_SUFFIX_LEN) githash_suffix.resize(GITHASH_SUFFIX_LEN);
72
73 /* Where did the hash start in the original string? Overwrite from that position, unless that would create a too long string. */
74 size_t hash_end = network_revision.find_last_of('-');
75 if (hash_end == std::string::npos) hash_end = network_revision.size();
76 if (hash_end + githash_suffix.size() >= NETWORK_REVISION_LENGTH) hash_end = NETWORK_REVISION_LENGTH - githash_suffix.size() - 1;
77
78 /* Replace the git hash in revision string. */
79 network_revision.replace(hash_end, std::string::npos, githash_suffix);
80 }
81 assert(network_revision.size() < NETWORK_REVISION_LENGTH); // size does not include terminator, constant does, hence strictly less than
82 Debug(net, 3, "Network revision name: {}", network_revision);
83 }
84
85 return network_revision;
86}
87
93static std::string_view ExtractNetworkRevisionHash(std::string_view revision_string)
94{
95 size_t index = revision_string.find_last_of('-');
96 if (index == std::string::npos) return {};
97 return revision_string.substr(index);
98}
99
105bool IsNetworkCompatibleVersion(std::string_view other)
106{
107 std::string_view our_revision = GetNetworkRevisionString();
108 if (our_revision == other) return true;
109
110 /* If this version is tagged, then the revision string must be a complete match,
111 * since there is no git hash suffix in it.
112 * This is needed to avoid situations like "1.9.0-beta1" comparing equal to "2.0.0-beta1". */
113 if (_openttd_revision_tagged) return false;
114
115 /* One of the versions is for some sort of debugging, but not both. */
116 if (other.starts_with("dbg_seed") != our_revision.starts_with("dbg_seed")) return false;
117 if (other.starts_with("dbg_sync") != our_revision.starts_with("dbg_sync")) return false;
118
119 std::string_view hash1 = ExtractNetworkRevisionHash(our_revision);
120 std::string_view hash2 = ExtractNetworkRevisionHash(other);
121 return hash1 == hash2;
122}
123
127void CheckGameCompatibility(NetworkGameInfo &ngi)
128{
129 /* Check if we are allowed on this server based on the revision-check. */
130 ngi.version_compatible = IsNetworkCompatibleVersion(ngi.server_revision);
132
133 /* Check if we have all the GRFs on the client-system too. */
134 for (const auto &c : ngi.grfconfig) {
135 if (c->status == GCS_NOT_FOUND) ngi.compatible = false;
136 }
137}
138
143void FillStaticNetworkServerGameInfo()
144{
145 _network_game_info.use_password = !_settings_client.network.server_password.empty();
147 _network_game_info.clients_max = _settings_client.network.max_clients;
149 _network_game_info.map_width = Map::SizeX();
150 _network_game_info.map_height = Map::SizeY();
151 _network_game_info.landscape = _settings_game.game_creation.landscape;
152 _network_game_info.dedicated = _network_dedicated;
153 CopyGRFConfigList(_network_game_info.grfconfig, _grfconfig, false);
154
155 _network_game_info.server_name = _settings_client.network.server_name;
156 _network_game_info.server_revision = GetNetworkRevisionString();
157}
158
163const NetworkServerGameInfo &GetCurrentNetworkServerGameInfo()
164{
165 /* These variables are updated inside _network_game_info as if they are global variables:
166 * - clients_on
167 * - invite_code
168 * These don't need to be updated manually here.
169 */
170 _network_game_info.companies_on = (uint8_t)Company::GetNumItems();
171 _network_game_info.spectators_on = NetworkSpectatorCount();
172 _network_game_info.calendar_date = TimerGameCalendar::date;
173 _network_game_info.ticks_playing = TimerGameTick::counter;
174 return _network_game_info;
175}
176
185static void HandleIncomingNetworkGameInfoGRFConfig(GRFConfig &config, std::string_view name)
186{
187 /* Find the matching GRF file */
188 const GRFConfig *f = FindGRFConfig(config.ident.grfid, FGCM_EXACT, &config.ident.md5sum);
189 if (f == nullptr) {
190 AddGRFTextToList(config.name, name.empty() ? GetString(STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN) : name);
191 config.status = GCS_NOT_FOUND;
192 } else {
193 config.filename = f->filename;
194 config.name = f->name;
195 config.info = f->info;
196 config.url = f->url;
197 }
199}
200
206void SerializeNetworkGameInfo(Packet &p, const NetworkServerGameInfo &info, bool send_newgrf_names)
207{
209
210 /*
211 * Please observe the order.
212 * The parts must be read in the same order as they are sent!
213 */
214
215 /* Update the documentation in game_info.h on changes
216 * to the NetworkGameInfo wire-protocol! */
217
218 /* NETWORK_GAME_INFO_VERSION = 7 */
220
221 /* NETWORK_GAME_INFO_VERSION = 6 */
222 p.Send_uint8(send_newgrf_names ? NST_GRFID_MD5_NAME : NST_GRFID_MD5);
223
224 /* NETWORK_GAME_INFO_VERSION = 5 */
225 GameInfo *game_info = Game::GetInfo();
226 p.Send_uint32(game_info == nullptr ? -1 : (uint32_t)game_info->GetVersion());
227 p.Send_string(game_info == nullptr ? "" : game_info->GetName());
228
229 /* NETWORK_GAME_INFO_VERSION = 4 */
230 {
231 /* Only send the GRF Identification (GRF_ID and MD5 checksum) of
232 * the GRFs that are needed, i.e. the ones that the server has
233 * selected in the NewGRF GUI and not the ones that are used due
234 * to the fact that they are in [newgrf-static] in openttd.cfg */
235 uint count = std::ranges::count_if(info.grfconfig, [](const auto &c) { return !c->flags.Test(GRFConfigFlag::Static); });
236 p.Send_uint8 (count); // Send number of GRFs
237
238 /* Send actual GRF Identifications */
239 for (const auto &c : info.grfconfig) {
240 if (c->flags.Test(GRFConfigFlag::Static)) continue;
241
242 SerializeGRFIdentifier(p, c->ident);
243 if (send_newgrf_names) p.Send_string(c->GetName());
244 }
245 }
246
247 /* NETWORK_GAME_INFO_VERSION = 3 */
248 p.Send_uint32(info.calendar_date.base());
249 p.Send_uint32(info.calendar_start.base());
250
251 /* NETWORK_GAME_INFO_VERSION = 2 */
252 p.Send_uint8 (info.companies_max);
253 p.Send_uint8 (info.companies_on);
254 p.Send_uint8 (info.clients_max); // Used to be max-spectators
255
256 /* NETWORK_GAME_INFO_VERSION = 1 */
257 p.Send_string(info.server_name);
259 p.Send_bool (info.use_password);
260 p.Send_uint8 (info.clients_max);
261 p.Send_uint8 (info.clients_on);
262 p.Send_uint8 (info.spectators_on);
263 p.Send_uint16(info.map_width);
264 p.Send_uint16(info.map_height);
266 p.Send_bool (info.dedicated);
267}
268
274void DeserializeNetworkGameInfo(Packet &p, NetworkGameInfo &info, const GameInfoNewGRFLookupTable *newgrf_lookup_table)
275{
276 uint8_t game_info_version = p.Recv_uint8();
277 NewGRFSerializationType newgrf_serialisation = NST_GRFID_MD5;
278
279 /*
280 * Please observe the order.
281 * The parts must be read in the same order as they are sent!
282 */
283
284 /* Update the documentation in game_info.h on changes
285 * to the NetworkGameInfo wire-protocol! */
286
287 switch (game_info_version) {
288 case 7:
289 info.ticks_playing = p.Recv_uint64();
290 [[fallthrough]];
291
292 case 6:
293 newgrf_serialisation = (NewGRFSerializationType)p.Recv_uint8();
294 if (newgrf_serialisation >= NST_END) return;
295 [[fallthrough]];
296
297 case 5: {
298 info.gamescript_version = (int)p.Recv_uint32();
300 [[fallthrough]];
301 }
302
303 case 4: {
304 /* Ensure that the maximum number of NewGRFs and the field in the network
305 * protocol are matched to each other. If that is not the case anymore a
306 * check must be added to ensure the received data is still valid. */
307 static_assert(std::numeric_limits<uint8_t>::max() == NETWORK_MAX_GRF_COUNT);
308 uint num_grfs = p.Recv_uint8();
309
310 GRFConfigList &dst = info.grfconfig;
311 for (uint i = 0; i < num_grfs; i++) {
313 switch (newgrf_serialisation) {
314 case NST_GRFID_MD5:
315 DeserializeGRFIdentifier(p, grf.ident);
316 break;
317
318 case NST_GRFID_MD5_NAME:
319 DeserializeGRFIdentifierWithName(p, grf);
320 break;
321
322 case NST_LOOKUP_ID: {
323 if (newgrf_lookup_table == nullptr) return;
324 auto it = newgrf_lookup_table->find(p.Recv_uint32());
325 if (it == newgrf_lookup_table->end()) return;
326 grf = it->second;
327 break;
328 }
329
330 default:
331 NOT_REACHED();
332 }
333
334 auto c = std::make_unique<GRFConfig>();
335 c->ident = grf.ident;
336 HandleIncomingNetworkGameInfoGRFConfig(*c, grf.name);
337
338 /* Append GRFConfig to the list */
339 dst.push_back(std::move(c));
340 }
341 [[fallthrough]];
342 }
343
344 case 3:
347 [[fallthrough]];
348
349 case 2:
350 info.companies_max = p.Recv_uint8 ();
351 info.companies_on = p.Recv_uint8 ();
352 p.Recv_uint8(); // Used to contain max-spectators.
353 [[fallthrough]];
354
355 case 1:
358 if (game_info_version < 6) p.Recv_uint8 (); // Used to contain server-lang.
359 info.use_password = p.Recv_bool ();
360 info.clients_max = p.Recv_uint8 ();
361 info.clients_on = p.Recv_uint8 ();
362 info.spectators_on = p.Recv_uint8 ();
363 if (game_info_version < 3) { // 16 bits dates got scrapped and are read earlier
366 }
367 if (game_info_version < 6) while (p.Recv_uint8() != 0) {} // Used to contain the map-name.
368 info.map_width = p.Recv_uint16();
369 info.map_height = p.Recv_uint16();
371 info.dedicated = p.Recv_bool ();
372
373 if (to_underlying(info.landscape) >= NUM_LANDSCAPE) info.landscape = LandscapeType::Temperate;
374 }
375
376 /* For older servers, estimate the ticks running based on the calendar date. */
377 if (game_info_version < 7) {
378 info.ticks_playing = static_cast<uint64_t>(std::max(0, info.calendar_date.base() - info.calendar_start.base())) * Ticks::DAY_TICKS;
379 }
380}
381
387void SerializeGRFIdentifier(Packet &p, const GRFIdentifier &grf)
388{
389 p.Send_uint32(grf.grfid);
390 p.Send_bytes(grf.md5sum);
391}
392
398void DeserializeGRFIdentifier(Packet &p, GRFIdentifier &grf)
399{
400 grf.grfid = p.Recv_uint32();
401 p.Recv_bytes(grf.md5sum);
402}
403
409void DeserializeGRFIdentifierWithName(Packet &p, NamedGRFIdentifier &grf)
410{
411 DeserializeGRFIdentifier(p, grf.ident);
413}
constexpr Timpl & Set()
Set all bits.
All static information from an Game like name, version, etc.
Definition game_info.hpp:16
static class GameInfo * GetInfo()
Get the current GameInfo.
Definition game.hpp:70
static constexpr TimerGameTick::Ticks DAY_TICKS
1 day is 74 ticks; TimerGameCalendar::date_fract used to be uint16_t and incremented by 885.
static Date ConvertYMDToDate(Year year, Month month, Day day)
Converts a tuple of Year, Month and Day to a Date.
static Date date
Current date in days (day counter).
static constexpr TimerGame< struct Calendar >::Date MAX_DATE
The date of the last day of the max year.
static constexpr TimerGame< struct Calendar >::Date DAYS_TILL_ORIGINAL_BASE_YEAR
The date of the first day of the original base year.
static TickCounter counter
Monotonic counter, in ticks, since start of game.
static const uint NETWORK_NAME_LENGTH
The maximum length of the server name and map name, in bytes including '\0'.
Definition config.h:53
static const uint NETWORK_GRF_NAME_LENGTH
Maximum length of the name of a GRF.
Definition config.h:73
static const uint NETWORK_MAX_GRF_COUNT
Maximum number of GRFs that can be sent.
Definition config.h:90
static const uint NETWORK_REVISION_LENGTH
The maximum length of the revision, in bytes including '\0'.
Definition config.h:56
static const uint8_t NETWORK_GAME_INFO_VERSION
What version of game-info do we use?
Definition config.h:49
#define Debug(category, level, format_string,...)
Output a line of debugging information.
Definition debug.h:37
constexpr std::underlying_type_t< enum_type > to_underlying(enum_type e)
Implementation of std::to_underlying (from C++23)
Definition enum_type.hpp:17
LandscapeType
Landscape types.
constexpr T Clamp(const T a, const T min, const T max)
Clamp a value between an interval.
Definition math_func.hpp:79
bool _network_dedicated
are we a dedicated server?
Definition network.cpp:70
GRFConfigList _grfconfig
First item in list of current GRF set up.
void CopyGRFConfigList(GRFConfigList &dst, const GRFConfigList &src, bool init_only)
Copy a GRF Config list.
const GRFConfig * FindGRFConfig(uint32_t grfid, FindGRFConfigMode mode, const MD5Hash *md5sum, uint32_t desired_version)
Find a NewGRF in the scanned list.
@ GCS_NOT_FOUND
GRF file was not found in the local cache.
@ Copy
The data is copied from a grf in _all_grfs.
@ Static
GRF file is used statically (can be used in any MP game)
@ FGCM_EXACT
Only find Grfs matching md5sum.
static void AddGRFTextToList(GRFTextList &list, uint8_t langid, std::string_view text_to_add)
Add a new text to a GRFText list.
Basic functions to create, fill and read packets.
GameSettings _settings_game
Game settings of a running game or the scenario editor.
Definition settings.cpp:60
ClientSettings _settings_client
The current settings for this game.
Definition settings.cpp:59
std::string GetString(StringID string)
Resolve the given StringID into a std::string with formatting but no parameters.
Definition strings.cpp:415
NetworkSettings network
settings related to the network
Information about GRF, used in the game and (part of it) in savegames.
GRFTextWrapper url
NOSAVE: URL belonging to this GRF.
GRFTextWrapper info
NOSAVE: GRF info (author, copyright, ...) (Action 0x08)
GRFTextWrapper name
NOSAVE: GRF name (Action 0x08)
GRFStatus status
NOSAVE: GRFStatus, enum.
GRFConfigFlags flags
NOSAVE: GCF_Flags, bitset.
std::string filename
Filename - either with or without full path.
GRFIdentifier ident
grfid and md5sum to uniquely identify newgrfs
Basic data to distinguish a GRF.
uint32_t grfid
GRF ID (defined by Action 0x08)
MD5Hash md5sum
MD5 checksum of file to distinguish files with the same GRF ID (eg. newer version of GRF)
LandscapeType landscape
the landscape we're currently in
TimerGameCalendar::Year starting_year
starting date
GameCreationSettings game_creation
settings used during the creation of a game (map)
static uint SizeY()
Get the size of the map along the Y.
Definition map_func.h:278
static debug_inline uint SizeX()
Get the size of the map along the X.
Definition map_func.h:269
Container to hold the GRF identifier (GRF ID + MD5 checksum) and the name associated with that NewGRF...
std::string name
The name of the NewGRF.
GRFIdentifier ident
The unique identifier of the NewGRF.
The game information that is sent from the server to the clients with extra information only required...
bool version_compatible
Can we connect to this server or not? (based on server_revision)
bool compatible
Can we connect to this server or not? (based on server_revision and grf_match.
The game information that is sent from the server to the client.
TimerGameCalendar::Date calendar_start
When the game started.
bool dedicated
Is this a dedicated server?
std::string server_revision
The version number the server is using (e.g.: 'r304' or 0.5.0)
bool use_password
Is this server passworded?
uint8_t clients_max
Max clients allowed on server.
uint8_t spectators_on
How many spectators do we have?
GRFConfigList grfconfig
List of NewGRF files used.
uint16_t map_height
Map height.
std::string server_name
Server name.
uint16_t map_width
Map width.
TimerGameTick::TickCounter ticks_playing
Amount of ticks the game has been running unpaused.
LandscapeType landscape
The used landscape.
uint8_t companies_max
Max companies allowed on server.
std::string gamescript_name
Name of the gamescript.
TimerGameCalendar::Date calendar_date
Current calendar date.
int gamescript_version
Version of the gamescript.
uint8_t companies_on
How many started companies do we have.
uint8_t clients_on
Current count of clients on server.
uint8_t max_clients
maximum amount of clients
uint8_t max_companies
maximum amount of companies
std::string server_name
name of the server
std::string server_password
password for joining this server
Internal entity of a packet.
Definition packet.h:43
uint16_t Recv_uint16()
Read a 16 bits integer from the packet.
Definition packet.cpp:332
size_t Recv_bytes(std::span< uint8_t > span)
Extract at most the length of the span bytes from the packet into the span.
Definition packet.cpp:403
uint64_t Recv_uint64()
Read a 64 bits integer from the packet.
Definition packet.cpp:364
bool Recv_bool()
Read a boolean from the packet.
Definition packet.cpp:309
uint32_t Recv_uint32()
Read a 32 bits integer from the packet.
Definition packet.cpp:347
void Send_string(std::string_view data)
Sends a string over the network.
Definition packet.cpp:172
std::string Recv_string(size_t length, StringValidationSettings settings=StringValidationSetting::ReplaceWithQuestionMark)
Reads characters (bytes) from the packet until it finds a '\0', or reaches a maximum of length charac...
Definition packet.cpp:425
void Send_bool(bool data)
Package a boolean in the packet.
Definition packet.cpp:111
std::span< const uint8_t > Send_bytes(const std::span< const uint8_t > span)
Send as many of the bytes as possible in the packet.
Definition packet.cpp:197
uint8_t Recv_uint8()
Read a 8 bits integer from the packet.
Definition packet.cpp:318
void Send_uint8(uint8_t data)
Package a 8 bits integer in the packet.
Definition packet.cpp:120
void Send_uint32(uint32_t data)
Package a 32 bits integer in the packet.
Definition packet.cpp:141
void Send_uint16(uint16_t data)
Package a 16 bits integer in the packet.
Definition packet.cpp:130
void Send_uint64(uint64_t data)
Package a 64 bits integer in the packet.
Definition packet.cpp:154
static size_t GetNumItems()
Returns number of valid items in the pool.
Templated helper to make a type-safe 'typedef' representing a single POD value.