OpenTTD Source  20240917-master-g9ab0a47812
font_osx.cpp
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #include "../../stdafx.h"
11 #include "../../debug.h"
12 #include "font_osx.h"
13 #include "../../core/math_func.hpp"
14 #include "../../blitter/factory.hpp"
15 #include "../../error_func.h"
16 #include "../../fileio_func.h"
17 #include "../../fontdetection.h"
18 #include "../../string_func.h"
19 #include "../../strings_func.h"
20 #include "../../zoom_func.h"
21 #include "macos.h"
22 
23 #include "../../table/control_codes.h"
24 
25 #include "safeguards.h"
26 
27 bool SetFallbackFont(FontCacheSettings *settings, const std::string &language_isocode, int, MissingGlyphSearcher *callback)
28 {
29  /* Determine fallback font using CoreText. This uses the language isocode
30  * to find a suitable font. CoreText is available from 10.5 onwards. */
31  std::string lang;
32  if (language_isocode == "zh_TW") {
33  /* Traditional Chinese */
34  lang = "zh-Hant";
35  } else if (language_isocode == "zh_CN") {
36  /* Simplified Chinese */
37  lang = "zh-Hans";
38  } else {
39  /* Just copy the first part of the isocode. */
40  lang = language_isocode.substr(0, language_isocode.find('_'));
41  }
42 
43  /* Create a font descriptor matching the wanted language and latin (english) glyphs.
44  * Can't use CFAutoRelease here for everything due to the way the dictionary has to be created. */
45  CFStringRef lang_codes[2];
46  lang_codes[0] = CFStringCreateWithCString(kCFAllocatorDefault, lang.c_str(), kCFStringEncodingUTF8);
47  lang_codes[1] = CFSTR("en");
48  CFArrayRef lang_arr = CFArrayCreate(kCFAllocatorDefault, (const void **)lang_codes, lengthof(lang_codes), &kCFTypeArrayCallBacks);
49  CFAutoRelease<CFDictionaryRef> lang_attribs(CFDictionaryCreate(kCFAllocatorDefault, const_cast<const void **>(reinterpret_cast<const void *const *>(&kCTFontLanguagesAttribute)), (const void **)&lang_arr, 1, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks));
50  CFAutoRelease<CTFontDescriptorRef> lang_desc(CTFontDescriptorCreateWithAttributes(lang_attribs.get()));
51  CFRelease(lang_arr);
52  CFRelease(lang_codes[0]);
53 
54  /* Get array of all font descriptors for the wanted language. */
55  CFAutoRelease<CFSetRef> mandatory_attribs(CFSetCreate(kCFAllocatorDefault, const_cast<const void **>(reinterpret_cast<const void *const *>(&kCTFontLanguagesAttribute)), 1, &kCFTypeSetCallBacks));
56  CFAutoRelease<CFArrayRef> descs(CTFontDescriptorCreateMatchingFontDescriptors(lang_desc.get(), mandatory_attribs.get()));
57 
58  bool result = false;
59  for (int tries = 0; tries < 2; tries++) {
60  for (CFIndex i = 0; descs.get() != nullptr && i < CFArrayGetCount(descs.get()); i++) {
61  CTFontDescriptorRef font = (CTFontDescriptorRef)CFArrayGetValueAtIndex(descs.get(), i);
62 
63  /* Get font traits. */
64  CFAutoRelease<CFDictionaryRef> traits((CFDictionaryRef)CTFontDescriptorCopyAttribute(font, kCTFontTraitsAttribute));
65  CTFontSymbolicTraits symbolic_traits;
66  CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(traits.get(), kCTFontSymbolicTrait), kCFNumberIntType, &symbolic_traits);
67 
68  /* Skip symbol fonts and vertical fonts. */
69  if ((symbolic_traits & kCTFontClassMaskTrait) == (CTFontStylisticClass)kCTFontSymbolicClass || (symbolic_traits & kCTFontVerticalTrait)) continue;
70  /* Skip bold fonts (especially Arial Bold, which looks worse than regular Arial). */
71  if (symbolic_traits & kCTFontBoldTrait) continue;
72  /* Select monospaced fonts if asked for. */
73  if (((symbolic_traits & kCTFontMonoSpaceTrait) == kCTFontMonoSpaceTrait) != callback->Monospace()) continue;
74 
75  /* Get font name. */
76  char name[128];
77  CFAutoRelease<CFStringRef> font_name((CFStringRef)CTFontDescriptorCopyAttribute(font, kCTFontDisplayNameAttribute));
78  CFStringGetCString(font_name.get(), name, lengthof(name), kCFStringEncodingUTF8);
79 
80  /* Serif fonts usually look worse on-screen with only small
81  * font sizes. As such, we try for a sans-serif font first.
82  * If we can't find one in the first try, try all fonts. */
83  if (tries == 0 && (symbolic_traits & kCTFontClassMaskTrait) != (CTFontStylisticClass)kCTFontSansSerifClass) continue;
84 
85  /* There are some special fonts starting with an '.' and the last
86  * resort font that aren't usable. Skip them. */
87  if (name[0] == '.' || strncmp(name, "LastResort", 10) == 0) continue;
88 
89  /* Save result. */
90  callback->SetFontNames(settings, name);
91  if (!callback->FindMissingGlyphs()) {
92  Debug(fontcache, 2, "CT-Font for {}: {}", language_isocode, name);
93  result = true;
94  break;
95  }
96  }
97  }
98 
99  if (!result) {
100  /* For some OS versions, the font 'Arial Unicode MS' does not report all languages it
101  * supports. If we didn't find any other font, just try it, maybe we get lucky. */
102  callback->SetFontNames(settings, "Arial Unicode MS");
103  result = !callback->FindMissingGlyphs();
104  }
105 
106  callback->FindMissingGlyphs();
107  return result;
108 }
109 
110 
111 CoreTextFontCache::CoreTextFontCache(FontSize fs, CFAutoRelease<CTFontDescriptorRef> &&font, int pixels) : TrueTypeFontCache(fs, pixels), font_desc(std::move(font))
112 {
113  this->SetFontSize(pixels);
114 }
115 
120 {
121  /* GUI scaling might have changed, determine font size anew if it was automatically selected. */
122  if (this->font) this->SetFontSize(this->req_size);
123 
125 }
126 
127 void CoreTextFontCache::SetFontSize(int pixels)
128 {
129  if (pixels == 0) {
130  /* Try to determine a good height based on the height recommended by the font. */
131  int scaled_height = ScaleGUITrad(FontCache::GetDefaultFontHeight(this->fs));
132  pixels = scaled_height;
133 
134  CFAutoRelease<CTFontRef> font(CTFontCreateWithFontDescriptor(this->font_desc.get(), 0.0f, nullptr));
135  if (font) {
136  float min_size = 0.0f;
137 
138  /* The 'head' TrueType table contains information about the
139  * 'smallest readable size in pixels'. Try to read it, if
140  * that doesn't work, we use the default OS font size instead.
141  *
142  * Reference: https://developer.apple.com/fonts/TrueType-Reference-Manual/RM06/Chap6head.html */
143  CFAutoRelease<CFDataRef> data(CTFontCopyTable(font.get(), kCTFontTableHead, kCTFontTableOptionNoOptions));
144  if (data) {
145  uint16_t lowestRecPPEM; // At offset 46 of the 'head' TrueType table.
146  CFDataGetBytes(data.get(), CFRangeMake(46, sizeof(lowestRecPPEM)), (UInt8 *)&lowestRecPPEM);
147  min_size = CFSwapInt16BigToHost(lowestRecPPEM); // TrueType data is always big-endian.
148  } else {
149  CFAutoRelease<CFNumberRef> size((CFNumberRef)CTFontCopyAttribute(font.get(), kCTFontSizeAttribute));
150  CFNumberGetValue(size.get(), kCFNumberFloatType, &min_size);
151  }
152 
153  /* Font height is minimum height plus the difference between the default
154  * height for this font size and the small size. */
155  int diff = scaled_height - ScaleGUITrad(FontCache::GetDefaultFontHeight(FS_SMALL));
156  /* Clamp() is not used as scaled_height could be greater than MAX_FONT_SIZE, which is not permitted in Clamp(). */
157  pixels = std::min(std::max(std::min<int>(min_size, MAX_FONT_MIN_REC_SIZE) + diff, scaled_height), MAX_FONT_SIZE);
158  }
159  } else {
160  pixels = ScaleGUITrad(pixels);
161  }
162  this->used_size = pixels;
163 
164  this->font.reset(CTFontCreateWithFontDescriptor(this->font_desc.get(), pixels, nullptr));
165 
166  /* Query the font metrics we needed. We generally round all values up to
167  * make sure we don't inadvertently cut off a row or column of pixels,
168  * except when determining glyph to glyph advances. */
169  this->ascender = (int)std::ceil(CTFontGetAscent(this->font.get()));
170  this->descender = -(int)std::ceil(CTFontGetDescent(this->font.get()));
171  this->height = this->ascender - this->descender;
172 
173  /* Get real font name. */
174  char name[128];
175  CFAutoRelease<CFStringRef> font_name((CFStringRef)CTFontCopyAttribute(this->font.get(), kCTFontDisplayNameAttribute));
176  CFStringGetCString(font_name.get(), name, lengthof(name), kCFStringEncodingUTF8);
177  this->font_name = name;
178 
179  Debug(fontcache, 2, "Loaded font '{}' with size {}", this->font_name, pixels);
180 }
181 
182 GlyphID CoreTextFontCache::MapCharToGlyph(char32_t key, bool allow_fallback)
183 {
184  assert(IsPrintable(key));
185 
186  /* Convert characters outside of the Basic Multilingual Plane into surrogate pairs. */
187  UniChar chars[2];
188  if (key >= 0x010000U) {
189  chars[0] = (UniChar)(((key - 0x010000U) >> 10) + 0xD800);
190  chars[1] = (UniChar)(((key - 0x010000U) & 0x3FF) + 0xDC00);
191  } else {
192  chars[0] = (UniChar)(key & 0xFFFF);
193  }
194 
195  CGGlyph glyph[2] = {0, 0};
196  if (CTFontGetGlyphsForCharacters(this->font.get(), chars, glyph, key >= 0x010000U ? 2 : 1)) {
197  return glyph[0];
198  }
199 
200  if (allow_fallback && key >= SCC_SPRITE_START && key <= SCC_SPRITE_END) {
201  return this->parent->MapCharToGlyph(key);
202  }
203 
204  return 0;
205 }
206 
207 const Sprite *CoreTextFontCache::InternalGetGlyph(GlyphID key, bool use_aa)
208 {
209  /* Get glyph size. */
210  CGGlyph glyph = (CGGlyph)key;
211  CGRect bounds = CGRectNull;
212  if (MacOSVersionIsAtLeast(10, 8, 0)) {
213  bounds = CTFontGetOpticalBoundsForGlyphs(this->font.get(), &glyph, nullptr, 1, 0);
214  } else {
215  bounds = CTFontGetBoundingRectsForGlyphs(this->font.get(), kCTFontOrientationDefault, &glyph, nullptr, 1);
216  }
217  if (CGRectIsNull(bounds)) UserError("Unable to render font glyph");
218 
219  uint bb_width = (uint)std::ceil(bounds.size.width) + 1; // Sometimes the glyph bounds are too tight and cut of the last pixel after rounding.
220  uint bb_height = (uint)std::ceil(bounds.size.height);
221 
222  /* Add 1 scaled pixel for the shadow on the medium font. Our sprite must be at least 1x1 pixel. */
223  uint shadow = (this->fs == FS_NORMAL) ? ScaleGUITrad(1) : 0;
224  uint width = std::max(1U, bb_width + shadow);
225  uint height = std::max(1U, bb_height + shadow);
226 
227  /* Limit glyph size to prevent overflows later on. */
228  if (width > MAX_GLYPH_DIM || height > MAX_GLYPH_DIM) UserError("Font glyph is too large");
229 
230  SpriteLoader::SpriteCollection spritecollection;
231  SpriteLoader::Sprite &sprite = spritecollection[ZOOM_LVL_MIN];
232  sprite.AllocateData(ZOOM_LVL_MIN, width * height);
233  sprite.type = SpriteType::Font;
234  sprite.colours = (use_aa ? SCC_PAL | SCC_ALPHA : SCC_PAL);
235  sprite.width = width;
236  sprite.height = height;
237  sprite.x_offs = (int16_t)std::round(CGRectGetMinX(bounds));
238  sprite.y_offs = this->ascender - (int16_t)std::ceil(CGRectGetMaxY(bounds));
239 
240  if (bounds.size.width > 0) {
241  /* Glyph is not a white-space glyph. Render it to a bitmap context. */
242 
243  /* We only need the alpha channel, as we apply our own colour constants to the sprite. */
244  int pitch = Align(bb_width, 16);
245  CFAutoRelease<CGContextRef> context(CGBitmapContextCreate(nullptr, bb_width, bb_height, 8, pitch, nullptr, kCGImageAlphaOnly));
246  const uint8_t *bmp = static_cast<uint8_t *>(CGBitmapContextGetData(context.get()));
247  /* Set antialias according to requirements. */
248  CGContextSetAllowsAntialiasing(context.get(), use_aa);
249  CGContextSetAllowsFontSubpixelPositioning(context.get(), use_aa);
250  CGContextSetAllowsFontSubpixelQuantization(context.get(), !use_aa);
251  CGContextSetShouldSmoothFonts(context.get(), false);
252 
253  CGPoint pos{-bounds.origin.x, -bounds.origin.y};
254  CTFontDrawGlyphs(this->font.get(), &glyph, &pos, 1, context.get());
255 
256  /* Draw shadow for medium size. */
257  if (this->fs == FS_NORMAL && !use_aa) {
258  for (uint y = 0; y < bb_height; y++) {
259  for (uint x = 0; x < bb_width; x++) {
260  if (bmp[y * pitch + x] > 0) {
261  sprite.data[shadow + x + (shadow + y) * sprite.width].m = SHADOW_COLOUR;
262  sprite.data[shadow + x + (shadow + y) * sprite.width].a = use_aa ? bmp[x + y * pitch] : 0xFF;
263  }
264  }
265  }
266  }
267 
268  /* Extract pixel data. */
269  for (uint y = 0; y < bb_height; y++) {
270  for (uint x = 0; x < bb_width; x++) {
271  if (bmp[y * pitch + x] > 0) {
272  sprite.data[x + y * sprite.width].m = FACE_COLOUR;
273  sprite.data[x + y * sprite.width].a = use_aa ? bmp[x + y * pitch] : 0xFF;
274  }
275  }
276  }
277  }
278 
279  UniquePtrSpriteAllocator allocator;
280  BlitterFactory::GetCurrentBlitter()->Encode(spritecollection, allocator);
281 
282  GlyphEntry new_glyph;
283  new_glyph.data = std::move(allocator.data);
284  new_glyph.width = (uint8_t)std::round(CTFontGetAdvancesForGlyphs(this->font.get(), kCTFontOrientationDefault, &glyph, nullptr, 1));
285 
286  return this->SetGlyphPtr(key, std::move(new_glyph)).GetSprite();
287 }
288 
289 static CTFontDescriptorRef LoadFontFromFile(const std::string &font_name)
290 {
291  if (!MacOSVersionIsAtLeast(10, 6, 0)) return nullptr;
292 
293  /* Might be a font file name, try load it. Direct font loading is
294  * only supported starting on OSX 10.6. */
296 
297  /* See if this is an absolute path. */
298  if (FileExists(font_name)) {
299  path.reset(CFStringCreateWithCString(kCFAllocatorDefault, font_name.c_str(), kCFStringEncodingUTF8));
300  } else {
301  /* Scan the search-paths to see if it can be found. */
302  std::string full_font = FioFindFullPath(BASE_DIR, font_name);
303  if (!full_font.empty()) {
304  path.reset(CFStringCreateWithCString(kCFAllocatorDefault, full_font.c_str(), kCFStringEncodingUTF8));
305  }
306  }
307 
308  if (path) {
309  /* Try getting a font descriptor to see if the system can use it. */
310  CFAutoRelease<CFURLRef> url(CFURLCreateWithFileSystemPath(kCFAllocatorDefault, path.get(), kCFURLPOSIXPathStyle, false));
311  CFAutoRelease<CFArrayRef> descs(CTFontManagerCreateFontDescriptorsFromURL(url.get()));
312 
313  if (descs && CFArrayGetCount(descs.get()) > 0) {
314  CTFontDescriptorRef font_ref = (CTFontDescriptorRef)CFArrayGetValueAtIndex(descs.get(), 0);
315  CFRetain(font_ref);
316  return font_ref;
317  }
318  }
319 
320  return nullptr;
321 }
322 
330 {
332 
333  std::string font = GetFontCacheFontName(fs);
334  if (font.empty()) return;
335 
337 
338  if (settings->os_handle != nullptr) {
339  font_ref.reset(static_cast<CTFontDescriptorRef>(const_cast<void *>(settings->os_handle)));
340  CFRetain(font_ref.get()); // Increase ref count to match a later release.
341  }
342 
343  if (!font_ref && MacOSVersionIsAtLeast(10, 6, 0)) {
344  /* Might be a font file name, try load it. */
345  font_ref.reset(LoadFontFromFile(font));
346  if (!font_ref) ShowInfo("Unable to load file '{}' for {} font, using default OS font selection instead", font, FontSizeToName(fs));
347  }
348 
349  if (!font_ref) {
350  CFAutoRelease<CFStringRef> name(CFStringCreateWithCString(kCFAllocatorDefault, font.c_str(), kCFStringEncodingUTF8));
351 
352  /* Simply creating the font using CTFontCreateWithNameAndSize will *always* return
353  * something, no matter the name. As such, we can't use it to check for existence.
354  * We instead query the list of all font descriptors that match the given name which
355  * does not do this stupid name fallback. */
356  CFAutoRelease<CTFontDescriptorRef> name_desc(CTFontDescriptorCreateWithNameAndSize(name.get(), 0.0));
357  CFAutoRelease<CFSetRef> mandatory_attribs(CFSetCreate(kCFAllocatorDefault, const_cast<const void **>(reinterpret_cast<const void * const *>(&kCTFontNameAttribute)), 1, &kCFTypeSetCallBacks));
358  CFAutoRelease<CFArrayRef> descs(CTFontDescriptorCreateMatchingFontDescriptors(name_desc.get(), mandatory_attribs.get()));
359 
360  /* Assume the first result is the one we want. */
361  if (descs && CFArrayGetCount(descs.get()) > 0) {
362  font_ref.reset((CTFontDescriptorRef)CFArrayGetValueAtIndex(descs.get(), 0));
363  CFRetain(font_ref.get());
364  }
365  }
366 
367  if (!font_ref) {
368  ShowInfo("Unable to use '{}' for {} font, using sprite font instead", font, FontSizeToName(fs));
369  return;
370  }
371 
372  new CoreTextFontCache(fs, std::move(font_ref), GetFontCacheFontSize(fs));
373 }
SCC_PAL
@ SCC_PAL
Sprite has palette data.
Definition: spriteloader.hpp:24
MissingGlyphSearcher::FindMissingGlyphs
bool FindMissingGlyphs()
Check whether there are glyphs missing in the current language.
Definition: strings.cpp:2149
SpriteLoader::Sprite::x_offs
int16_t x_offs
The x-offset of where the sprite will be drawn.
Definition: spriteloader.hpp:50
CoreTextFontCache::font_name
std::string font_name
Cached font name.
Definition: font_osx.h:22
TrueTypeFontCache
Font cache for fonts that are based on a TrueType font.
Definition: truetypefontcache.h:22
MissingGlyphSearcher
A searcher for missing glyphs.
Definition: strings_func.h:115
FontCacheSubSetting
Settings for a single font.
Definition: fontcache.h:192
SpriteLoader::Sprite::AllocateData
void AllocateData(ZoomLevel zoom, size_t size)
Allocate the sprite data of this sprite.
Definition: spriteloader.hpp:61
FontCache::height
int height
The height of the font.
Definition: fontcache.h:26
FioFindFullPath
std::string FioFindFullPath(Subdirectory subdir, const std::string &filename)
Find a path to the filename in one of the search directories.
Definition: fileio.cpp:144
CoreTextFontCache::MapCharToGlyph
GlyphID MapCharToGlyph(char32_t key, bool allow_fallback=true) override
Map a character into a glyph.
Definition: font_osx.cpp:182
SpriteLoader::Sprite::height
uint16_t height
Height of the sprite.
Definition: spriteloader.hpp:48
CFAutoRelease
std::unique_ptr< typename std::remove_pointer< T >::type, CFDeleter< typename std::remove_pointer< T >::type > > CFAutoRelease
Specialisation of std::unique_ptr for CoreFoundation objects.
Definition: macos.h:54
GetFontCacheFontName
std::string GetFontCacheFontName(FontSize fs)
Get font to use for a given font size.
Definition: fontcache.cpp:206
MacOSVersionIsAtLeast
bool MacOSVersionIsAtLeast(long major, long minor, long bugfix)
Check if we are at least running on the specified version of Mac OS.
Definition: macos.h:25
SpriteLoader::SpriteCollection
std::array< Sprite, ZOOM_LVL_END > SpriteCollection
Type defining a collection of sprites, one for each zoom level.
Definition: spriteloader.hpp:70
Debug
#define Debug(category, level, format_string,...)
Ouptut a line of debugging information.
Definition: debug.h:37
ZOOM_LVL_MIN
@ ZOOM_LVL_MIN
Minimum zoom level.
Definition: zoom_type.h:41
SpriteEncoder::Encode
virtual Sprite * Encode(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator)=0
Convert a sprite from the loader to our own format.
SpriteLoader::Sprite::data
SpriteLoader::CommonPixel * data
The sprite itself.
Definition: spriteloader.hpp:54
ScaleGUITrad
int ScaleGUITrad(int value)
Scale traditional pixel dimensions to GUI zoom level.
Definition: zoom_func.h:117
BASE_DIR
@ BASE_DIR
Base directory for all subdirectories.
Definition: fileio_type.h:116
FontCacheSettings
Settings for the four different fonts.
Definition: fontcache.h:200
GetFontCacheFontSize
uint GetFontCacheFontSize(FontSize fs)
Get the scalable font size to use for a FontSize.
Definition: fontcache.cpp:162
TrueTypeFontCache::MAX_GLYPH_DIM
static constexpr int MAX_GLYPH_DIM
Maximum glyph dimensions.
Definition: truetypefontcache.h:24
FS_NORMAL
@ FS_NORMAL
Index of the normal font in the font tables.
Definition: gfx_type.h:209
SpriteLoader::Sprite::type
SpriteType type
The sprite type.
Definition: spriteloader.hpp:52
FS_SMALL
@ FS_SMALL
Index of the small font in the font tables.
Definition: gfx_type.h:210
FileExists
bool FileExists(const std::string &filename)
Test whether the given filename exists.
Definition: fileio.cpp:132
UniquePtrSpriteAllocator
SpriteAllocator that allocates memory via a unique_ptr array.
Definition: spritecache.h:41
CoreTextFontCache::ClearFontCache
void ClearFontCache() override
Reset cached glyphs.
Definition: font_osx.cpp:119
SpriteLoader::CommonPixel::m
uint8_t m
Remap-channel.
Definition: spriteloader.hpp:38
TrueTypeFontCache::MAX_FONT_MIN_REC_SIZE
static constexpr uint MAX_FONT_MIN_REC_SIZE
Upper limit for the recommended font size in case a font file contains nonsensical values.
Definition: truetypefontcache.h:25
BlitterFactory::GetCurrentBlitter
static Blitter * GetCurrentBlitter()
Get the current active blitter (always set by calling SelectBlitter).
Definition: factory.hpp:138
safeguards.h
lengthof
#define lengthof(array)
Return the length of an fixed size array.
Definition: stdafx.h:280
settings
fluid_settings_t * settings
FluidSynth settings handle.
Definition: fluidsynth.cpp:21
MissingGlyphSearcher::Monospace
virtual bool Monospace()=0
Whether to search for a monospace font or not.
MissingGlyphSearcher::SetFontNames
virtual void SetFontNames(struct FontCacheSettings *settings, const char *font_name, const void *os_data=nullptr)=0
Set the right font names.
GetFontCacheSubSetting
FontCacheSubSetting * GetFontCacheSubSetting(FontSize fs)
Get the settings of a given font size.
Definition: fontcache.h:216
GlyphID
uint32_t GlyphID
Glyphs are characters from a font.
Definition: fontcache.h:17
CoreTextFontCache::font_desc
CFAutoRelease< CTFontDescriptorRef > font_desc
Font descriptor exlcuding font size.
Definition: font_osx.h:19
FontCache::fs
const FontSize fs
The size of the font.
Definition: fontcache.h:25
CoreTextFontCache
Definition: font_osx.h:18
SpriteLoader::Sprite::colours
SpriteColourComponent colours
The colour components of the sprite with useful information.
Definition: spriteloader.hpp:53
SpriteLoader::Sprite::y_offs
int16_t y_offs
The y-offset of where the sprite will be drawn.
Definition: spriteloader.hpp:51
SetFallbackFont
bool SetFallbackFont(FontCacheSettings *settings, const std::string &language_isocode, int, MissingGlyphSearcher *callback)
We would like to have a fallback font as the current one doesn't contain all characters we need.
Definition: font_osx.cpp:27
TrueTypeFontCache::req_size
int req_size
Requested font size.
Definition: truetypefontcache.h:27
FontCache::descender
int descender
The descender value of the font.
Definition: fontcache.h:28
FontCache::MapCharToGlyph
virtual GlyphID MapCharToGlyph(char32_t key, bool fallback=true)=0
Map a character into a glyph.
SpriteLoader::Sprite::width
uint16_t width
Width of the sprite.
Definition: spriteloader.hpp:49
FontCache::parent
FontCache * parent
The parent of this font cache.
Definition: fontcache.h:24
SCC_ALPHA
@ SCC_ALPHA
Sprite has alpha.
Definition: spriteloader.hpp:23
FontCache::ascender
int ascender
The ascender value of the font.
Definition: fontcache.h:27
TrueTypeFontCache::ClearFontCache
void ClearFontCache() override
Reset cached glyphs.
Definition: truetypefontcache.cpp:40
SpriteLoader::Sprite
Structure for passing information from the sprite loader to the blitter.
Definition: spriteloader.hpp:47
CoreTextFontCache::font
CFAutoRelease< CTFontRef > font
CoreText font handle.
Definition: font_osx.h:20
TrueTypeFontCache::used_size
int used_size
Used font size.
Definition: truetypefontcache.h:28
macos.h
SpriteType::Font
@ Font
A sprite used for fonts.
FontSize
FontSize
Available font sizes.
Definition: gfx_type.h:208
LoadCoreTextFont
void LoadCoreTextFont(FontSize fs)
Loads the TrueType font.
Definition: font_osx.cpp:329
Sprite::data
uint8_t data[]
Sprite data.
Definition: spritecache.h:22
Sprite
Data structure describing a sprite.
Definition: spritecache.h:17
font_osx.h
SpriteLoader::CommonPixel::a
uint8_t a
Alpha-channel.
Definition: spriteloader.hpp:37
Align
constexpr T Align(const T x, uint n)
Return the smallest multiple of n equal or greater than x.
Definition: math_func.hpp:37
MAX_FONT_SIZE
static const int MAX_FONT_SIZE
Maximum font size.
Definition: truetypefontcache.h:16